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WTS eve (really?)

Author
Gogela
Epic Ganking Time
CODE.
#241 - 2016-12-12 22:52:24 UTC  |  Edited by: Gogela
Daniel Jackson wrote:
i wish we can get some clarification on this

The devs at CCP might not even know. We're talking about a group of investment firms that own CCP transferring ownership to possibly another investment firm or developer. That could mean it will have no effect on EvE at all, or it could mean new development $$ for EvE, or it could mean development money for VR or something... nobody has any idea and it could be (may very well be) years before anything is revealed, even to CCP employees. Reading through this thread, my impression is that there are two rational groups of posters: those who are pointing out over-reactions and fuzzy thinking, and those who are trying to drive down PLEX prices or something. The rest are trolls.

tl;dr; don't worry about this. You don't spend a billion RL dollars on a company and than crush the IP you just spent all that money on. You turn that IP around and make it even more valuable. I would have thought EvE players knew more about capitalism...

Edit: I would be more worried if no one wanted to buy CCP. If their company value went from 300 to 900+ million over just 2 years, it says good things about the company and imho, the future of our game.

Signatures should be used responsibly...

Kiaksar2142
The Scope
Gallente Federation
#242 - 2016-12-12 23:08:05 UTC
I'm starting to think that this selling stuff will be only good thing for EVE.
new investments, new money and so on.
Maybe CCP will even deploy WIS after all.
i reallt looking forward for WIS =)
Avaelica Kuershin
Paper Cats
#243 - 2016-12-12 23:13:37 UTC
Gogela wrote:
I would have thought EvE players knew more about capitalism...



Some do, others do not. Some discussions regarding the market have been quite illuminating, not to mention baffling.
Suroh Kurvora
Foxes and Kitties and Fun
#244 - 2016-12-12 23:53:01 UTC
CCP has never actually cared about it's player base and they've suffered because of that, think about how many people we've lost over the years. And now, they want to sell out because they know they've ****** up and can't fix it.

GG
Thanks for making an even worse decision lol.
Johan Civire
Caldari Provisions
Caldari State
#245 - 2016-12-13 00:10:50 UTC
Suroh Kurvora wrote:
CCP has never actually cared about it's player base and they've suffered because of that, think about how many people we've lost over the years. And now, they want to sell out because they know they've ****** up and can't fix it.

GG
Thanks for making an even worse decision lol.


Nah it`s not that. The paying model is old school. The had to change it. All hardcore players got a life now. You know kids woman. Perhaps other things to do than 8 hours playing. New players or young players do not have the patience to play this in dept. And there is the problem.

The game is not broken son. It`s needs to change. And that change cost something. A rework of all things we do not use or just is not what it suppose to do.

Sounds more to me your full off s.. and confuse than it needs to be.
Toobo
Project Fruit House
#246 - 2016-12-13 04:25:43 UTC
mkint wrote:
Toobo wrote:
/mkint

Considering what has been happening around the world in recent times, not to mention some of the big events of this year, I really do not see how our world is entering age of 'achievement'. Either we are understanding the terms very differently, or looking at the different world, or we are looking at the same world but interpreting it in very different ways.

In any case, that's more got to do with social changes & world view, so perhaps not the most natural topic for GD, so I won't pick on that much here. :p


Like I said, we've got about 10 years for the current cultural cycle (which has been consistently repeating over hundreds of years, maybe longer) to go through its transition. Last time (in the 1940's-1950's) the transition was quick. At least according to people who study these things. Even if the cycle fails this time, CCP is in a position to turn EVE into an "establishment" the same way a lot of the WW2 business became establishments by being the sole providers of unique products, the way IBM still fills the same fundamental needs for businesses that it has for generations. That is, assuming CCP can even figure out what it is people are getting out of EVE (hint: EVE isn't the cheap disposable garbage of companies with limited longevity.)


well I think I kinda get what you mean, although I do not agree about the 'cultural cycle' you speak of, as I read the situation differently, but t each to their own. Tank you for your clarification. :)

Cheers Love! The cavalry's here!

Herzog Wolfhammer
Sigma Special Tactics Group
#247 - 2016-12-13 07:13:54 UTC
Toobo wrote:
mkint wrote:
Toobo wrote:
/mkint

Considering what has been happening around the world in recent times, not to mention some of the big events of this year, I really do not see how our world is entering age of 'achievement'. Either we are understanding the terms very differently, or looking at the different world, or we are looking at the same world but interpreting it in very different ways.

In any case, that's more got to do with social changes & world view, so perhaps not the most natural topic for GD, so I won't pick on that much here. :p


Like I said, we've got about 10 years for the current cultural cycle (which has been consistently repeating over hundreds of years, maybe longer) to go through its transition. Last time (in the 1940's-1950's) the transition was quick. At least according to people who study these things. Even if the cycle fails this time, CCP is in a position to turn EVE into an "establishment" the same way a lot of the WW2 business became establishments by being the sole providers of unique products, the way IBM still fills the same fundamental needs for businesses that it has for generations. That is, assuming CCP can even figure out what it is people are getting out of EVE (hint: EVE isn't the cheap disposable garbage of companies with limited longevity.)


well I think I kinda get what you mean, although I do not agree about the 'cultural cycle' you speak of, as I read the situation differently, but t each to their own. Tank you for your clarification. :)



I found the cultural cycle concept interesting. But I have not seen other grounds for it. There is a work floating about called "The 4th Turning" that describes an 80 year cycle, but that would not have much to do with an MMO. Perhaps there's a cycle in the MMO world that runs on a decade's time? Who knows.

One thing about WoW, as that game everybody (loves and loves to) hate, was that it was a genre before that. I recall seeing Warcraft 3 being played once, and asked the kid who was playing it what that was (my answer came with a "lol noob" but I got an answer). Could this happen to Eve?

Would we see a day where spaceships is no longer the central point of the game but a facet of it, such that players can FPS, fighter pilot, or fly a ship? CCP appeared to be headed in that direction once with Dust, now dead. We got as far as being able to bomb targets on the planet with tactical ammo. There was even chronicle that alluded to capsuleers walking around using the same technology as clone soldiers, the one about the Battle of Caldari Prime.

So would internet spaceships get pushed aside so that one day, you are just you, where you can FPS like in Dust, or fly a fighter/bomber? Or maybe you might have to get in a pod and throw some serious tonnage around from time to time?

A "world of" approach as we have seen before?

Would they call is World of Eve? Lol Or maybe they will call it New Eden Online "NEO" for more coolness?

These are just thoughts getting pulled out of my ass. But knowing how marketers are drawn to previously used (and profitable) ideas like flies to crap, I would not be surprised to see that day come.

(Whether or not it's possible is another matter. Star Citizen failing for example).

Bring back DEEEEP Space!

Herzog Wolfhammer
Sigma Special Tactics Group
#248 - 2016-12-13 07:21:18 UTC
Johan Civire wrote:
Suroh Kurvora wrote:
CCP has never actually cared about it's player base and they've suffered because of that, think about how many people we've lost over the years. And now, they want to sell out because they know they've ****** up and can't fix it.

GG
Thanks for making an even worse decision lol.


Nah it`s not that. The paying model is old school. The had to change it. All hardcore players got a life now. You know kids woman. Perhaps other things to do than 8 hours playing. New players or young players do not have the patience to play this in dept. And there is the problem.

The game is not broken son. It`s needs to change. And that change cost something. A rework of all things we do not use or just is not what it suppose to do.

Sounds more to me your full off s.. and confuse than it needs to be.



The biggest "hit" was on casual players. Yes there have been a lot of brigading against the concept, and CCP may have listened too closely. We've had a lot of "hurr durr PVP game HTFU" but those casual players who had maybe an hour a day were the "bulk filler" of the commerce so to speak.

New content requiring team play may have been challenging but that's only half of it: they made the old solo content TOO EASY (exploration changes).

Hence a double whammy.

Mainly in western civilization we have had now decades of "everything comes at the cost of something else", an austerity like approach grounded in a kind of learned helplessness. Meaning that every time someone says "boost solo/casual/PVE content" people have autistic chimpouts thinking that PVP is going to get nerfed or neglected for 10 years.

Why not have... everything? We've all been so ingrained in the idea that everything new or good can only come at a detriment to something else that we never explore the possibility that a rising tide lifts all boats (as the saying goes).

Perhaps the real issue with "new player retention" was not the NPE after all. They forgot how to keep the old players.

Bring back DEEEEP Space!

Toobo
Project Fruit House
#249 - 2016-12-13 07:36:08 UTC
Herzog Wolfhammer wrote:
(shortened for space, sorry!)

A "world of" approach as we have seen before?

Would they call is World of Eve? Lol Or maybe they will call it New Eden Online "NEO" for more coolness?

These are just thoughts getting pulled out of my ass. But knowing how marketers are drawn to previously used (and profitable) ideas like flies to crap, I would not be surprised to see that day come.

(Whether or not it's possible is another matter. Star Citizen failing for example).


Well, 'cultural cycles', is an interesting concept, and I know some do like entertaining such ideas. But I just don't see it as that valid concept to be widely applicable, beyond very narrow application on generational trends and counter trends.

More general social theories consider much bigger picture, with more variables, and better focus on power relationships and transformation/transfferance of power in a society, within changing economical framework and also taking into consideration changes in modes of communication and social interaction.

We could apply cultural cycles and use that to see what stage we are in now and where we will be in future, but it does not fully take into account the accumulated history of power changes and economic metamorphosis that society has gone through over the past decades.

Well, that got a bit wordy, but tl;dr - yes we may get a bit of 'trends' from the old back, but by the time the cycle ends and a new cycle begins, the world has already transformed in so many ways that's way too different from what it was in the start of the previous cycle. A new cycle to repeat? maybe. But we're in a different world now, and there's absolutely no denying that.

Having said that, yeah Blizz made WOW (MMORPG) out of (War Craft). And CCP tried/still tries to do something like this too - Dust (FPS based on EVE world) being one of the examples that we all know.

I think it is entirely possible that EVE could evolve into a different genre more appropriate (commercially) for the new generation. I mean CCP even released board games & they had a mini 'magement game' going on with PI stuff as well, so they have certainly shown that while they keep EVE as what it is for now, they are happy to try out 'spin offs', and if one of those spin offs become a big comercial success, than why not?

Perosnally I have absolutely no problem with space ships becoming 'optional' part of EVE game play. I'm not sure how far they can 'integrate' everything under one roof of 'EVE', or even if that's necessary to do so. They can keep EVE as it is, and devleop other things (such as they've done with Valkyrie) that has EVE theme but is a stand alone game.

I personally wouldn't mind more avatar game play focused stand alone game of EVE, even if it was not integrated with the space ship focused EVE we play today. :p


Cheers Love! The cavalry's here!

Toobo
Project Fruit House
#250 - 2016-12-13 07:46:28 UTC
Herzog Wolfhammer wrote:

Mainly in western civilization we have had now decades of "everything comes at the cost of something else", an austerity like approach grounded in a kind of learned helplessness. Meaning that every time someone says "boost solo/casual/PVE content" people have autistic chimpouts thinking that PVP is going to get nerfed or neglected for 10 years.

Why not have... everything? We've all been so ingrained in the idea that everything new or good can only come at a detriment to something else that we never explore the possibility that a rising tide lifts all boats (as the saying goes).



This I have discussed in GD before too. People rationalise on behalf of CCP. That they are a business (as if anyone would ever think other wise) and making profit is their priority (obviously) and it makes sense for them to go for most hassle free and cost effective solutions (duh who wouldn't). You see me being sarcastic on this front, because it is just repetition of such an obvious truth as to be irrelevant to repeat again and again every time any complaint/suggestion is brought up against CCP, like the following eamples.

WIS? No CCP is a business and it doesn't make business sense for them to implement such a feature, too much risk, no tangible return etc etc.

Improve X & Y? No CCP is a business and that is not cost effective and does not effect the majority of players

Can CCP clarify this individual case? No CCP is business and customer service costs money so its better for them to take blanket action than to treat each case individually, sorry you got screwed but that's just better for CCP as a business

Hey this ship class needs balancing? FOOK YEAH, CCP should spend all its time and resources to make sure that these ships are tweaked and tested for 3 months on SISi because it's ship balanace and this game is all about internet space ships and if ships are not balanced or don't fulfill their role in a fleet this game is gonna die


Well, you get the idea. :p




Cheers Love! The cavalry's here!

Toobo
Project Fruit House
#251 - 2016-12-13 08:09:59 UTC
Just to add: what I said above ie pretty interesting case though. Many other games' forums are obviously filled with endless feature suggestions and complaints and whines , etc - this is definitely not unique to EVE. But 'CCP is business' card is played a lot by people on the forum here, and it is not an argument I often see in other games forums. I find that interesting

Cheers Love! The cavalry's here!

Gregorius Goldstein
Queens of the Drone Age
#252 - 2016-12-13 08:22:44 UTC
Toobo wrote:
Just to add: what I said above ie pretty interesting case though. Many other games' forums are obviously filled with endless feature suggestions and complaints and whines , etc - this is definitely not unique to EVE. But 'CCP is business' card is played a lot by people on the forum here, and it is not an argument I often see in other games forums. I find that interesting


Guess that's because most EVE players are a bit less delusional than players of other online games. A lot of EVE Gamers can even do math and understand statistics.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#253 - 2016-12-13 11:09:46 UTC  |  Edited by: Nana Skalski
Agent Hunt3r
Imperial Shipment
Amarr Empire
#254 - 2016-12-13 14:06:35 UTC
Facebook will buy them out and collect data on our gaming and account details.
Gadget Helmsdottir
Gadget's Workshop
#255 - 2016-12-13 14:25:31 UTC
Agent Hunt3r wrote:
Facebook will buy them out and collect data on our gaming and account details.


I'm not sure the world is ready for that information.

--Gadget shuddrers

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Trader20
Hedion University
Amarr Empire
#256 - 2016-12-14 18:21:02 UTC  |  Edited by: Trader20
CCP should def consider selling. If the money is right there shouldn't even be an option for CCP execs. Get rich and sit on a beach sipping mai tais or hearing/seeing the constant whining of emo fedora wearing internet plebs who think they're "sociopaths" but in reality they're not.

Take the money and run CCP. You have loyalty only to yourselves.
Hrist Harkonnen
Federal Navy Academy
Gallente Federation
#257 - 2016-12-14 18:34:43 UTC
I'm accepting 100 Billion ISK in Donations from people who wanna quit after knowing doom is near!
Blindmellonchitlan
Caldari Provisions
Caldari State
#258 - 2016-12-14 21:21:39 UTC
Agent Hunt3r wrote:
Facebook will buy them out and collect data on our gaming and account details.


Hell yeah Eveville im down on that .
The Golden Serpent
A Drunken Squirrels' Conspiracy for Revenge
#259 - 2016-12-14 22:45:07 UTC
Instead of reading this thread I played Farmville in one window and Eve in the other, and pretended it was a new PI system!

-:¦:-•:'":•.-:¦:-•* K H A N I D •-:¦:-•:''''*:•-:¦:-

Clandestiny
Doomheim
#260 - 2016-12-14 23:01:44 UTC
💲300,000,000.00 maybe...💲955,000,000.00 no way.

Selling can't hurt the direction Eve is going...

down the 🚽

❤╫╟╖A╥╖K❤╙╢OU❤

🎯→🚀