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[December] Excavator Mining Drone yield rebalance

First post First post First post
Author
Trevize Demerzel
#301 - 2016-12-09 15:08:42 UTC
Doggy Dogwoofwoof wrote:
Again guys, CCP either A, Forgot Mining Rigs existed; Or B, changed the drone interfacing skill into a double damage bonus in their heads. They now have their stated yield.



They didn't forget the Capital Mining Rigs. They specifically talked about them in the same conversation as the Excavator Drones during the Vegas conference.

-

Trevize Demerzel
#302 - 2016-12-09 15:15:47 UTC
Lotus Rose wrote:
For your reading pleasure

~ An hour in the life of a mining rorqual.

Undock in an ungodly expensive space brick with drones which cost more than a carrier, each.
Align and warp somewhere with rocks to mine.
Eventually arrive.
Realise that the closest unmined rock is 30k away, start to move in that direction.
Sigh and warp back to a place you can actually dock your space brick and fit some kind of module which makes you go faster.
Eventually arrive back in the busy place that rocks go to die.
Find a free space rock, start the journey in the direction.
Try to start slowing the brick, frantically pressing control space.
Bounce off the looming space rock.
Sigh and reposition. Launch the scary expensive drones.
Manically check local and intel channels for the 20th time, finger hovering over the indy core.
Tell yourself that it is all going to be ok.
Push the button. Briefly wonder if you are bad because you clicked it. A clicker. Going to hell now.
Watch the slowest drones in the universe as they bumble to the selected rock.
Check intel again.
Rats spawn. Look to see who is getting the business. Realise that no one is going to kill them.Pull in the slow mining buddies, sigh, kill the rats.
Watch as someone loots the faction spawn.
Heart races as you read about the command destroyers coming to steal the carrier priced peanut sized little miners that are finally arriving at the rock.
Decycle the indy core... just in case.
The threat is close, pull the drones back into the nest.
Wait a while, with much checking that the coast is clear.
Notice that another mining behemoth has drifted close to you and has cheekily started mining the rock you spent an age approaching with murder in your heart.
Sigh and approach another rock. Decide to activate indy core as you decelerate. Realise that your mining brick is slowing, well, very slowly.
Bounce off the rock and wait out the rest of the indy core timer as you drift further and further away.
Watch as your little drones take a painfully long time to make it back to you to deposit their goodness as you float into the distance.
Sigh, wait out the timer and reposition.
Scratch head wondering why all the little barges are approaching you. Get reproached for not making your fleet hangar open so that they can use you to reprocess their ores. Hide all your things in the cargo bay. Don't want people touching your stuff.
Stare at the screen blankly as the rock pops and the drones return to you, dancing about in glee. Realise that the rock had been mined almost to death and left to linger.
Sigh. Warp back to that place, you know, where you can get a rock scanner. Refit.
Make it back to the place where rorquals go to die.
Look around, attempt to use the rock scanner and accidently press the cyno. Short lived relief that it wasn't the panic module followed by horror due to the reaction of everyone around you. Reassure everyone. Resolve to never make that mistake again. Until next time.
Sigh. Wait out the timer. See some space rocks around you popping.
See the cyno finally decycle and feel proud that at least it didn't go into the humiliating second cycle.
Look for a rock to mine, realise that there are only mercoxit rocks left.
Launch yourself at the closest one, wondering where all the other mining rorquals went.
Position. Indy core. Can't mine that mercoxit with these here drones.
Sigh. Wait out timer. Pick finger nails. Check intel for the 131st time.
Head to a place where you can park your fat bottomed mining goddess and get into a procurer to mine the mercoxit after being berated for not cleaning mercoxit up.
Well folks, that's the end of the tale now as clearly, there isn't a rorqual to discuss anymore. Thanks for bearing with me.

These may or may not be actual events related to actual miners with actual miner rage.



Funny :-)

Tho let me help ya out a bit.

First undock in something fast(er). I use a skiff with a rock scanner.

-Fly to mining belt. Scan and bookmark all the nifty rocks that you wish to mine.
-Fly to station, get Rorq. warp to your bookmarks. When rock is dead, warp out and warp back to your next bookmark.

Other tip: Always align to safe before hitting the indi core. When you exit indi core mode you'll be closely aligned already to your safe. Saves a few seconds anyway....

And ya. I've informed (firmly) other miners in a belt that if they touch my rocks I turn off boosts. :-P


-

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#303 - 2016-12-09 15:19:43 UTC
When are you going to get to re-balancing imballente online?

Amarr Militia Representative - A jar of nitro

Frostys Virpio
State War Academy
Caldari State
#304 - 2016-12-09 17:55:40 UTC
Trevize Demerzel wrote:


Other tip: Always align to safe before hitting the indi core. When you exit indi core mode you'll be closely aligned already to your safe. Saves a few seconds anyway....




Your align time from a dead stop even if it "behind" you is the same as straight ahead so this only help if the indi core didn't manage to grind you to a dead stop. Your tip should be "make sure there are no close-by rocks between your escape point and yourself" because you might bounce on it while accelerating to warp.
Trevize Demerzel
#305 - 2016-12-09 18:15:54 UTC
Frostys Virpio wrote:
Trevize Demerzel wrote:


Other tip: Always align to safe before hitting the indi core. When you exit indi core mode you'll be closely aligned already to your safe. Saves a few seconds anyway....




Your align time from a dead stop even if it "behind" you is the same as straight ahead so this only help if the indi core didn't manage to grind you to a dead stop. Your tip should be "make sure there are no close-by rocks between your escape point and yourself" because you might bounce on it while accelerating to warp.



Yep. that's true too. Tho in anoms the distance between rocks is fairly huge.

-

Lotus Rose
Lotus Industrial Collective
Goonswarm Federation
#306 - 2016-12-09 19:50:55 UTC
Trevize Demerzel wrote:
Lotus Rose wrote:
For your reading pleasure

~ An hour in the life of a mining rorqual.

Undock in an ungodly expensive space brick with drones which cost more than a carrier, each.
Align and warp somewhere with rocks to mine.
Eventually arrive.
Realise that the closest unmined rock is 30k away, start to move in that direction.
Sigh and warp back to a place you can actually dock your space brick and fit some kind of module which makes you go faster.
Eventually arrive back in the busy place that rocks go to die.
Find a free space rock, start the journey in the direction.
Try to start slowing the brick, frantically pressing control space.
Bounce off the looming space rock.
Sigh and reposition. Launch the scary expensive drones.
Manically check local and intel channels for the 20th time, finger hovering over the indy core.
Tell yourself that it is all going to be ok.
Push the button. Briefly wonder if you are bad because you clicked it. A clicker. Going to hell now.
Watch the slowest drones in the universe as they bumble to the selected rock.
Check intel again.
Rats spawn. Look to see who is getting the business. Realise that no one is going to kill them.Pull in the slow mining buddies, sigh, kill the rats.
Watch as someone loots the faction spawn.
Heart races as you read about the command destroyers coming to steal the carrier priced peanut sized little miners that are finally arriving at the rock.
Decycle the indy core... just in case.
The threat is close, pull the drones back into the nest.
Wait a while, with much checking that the coast is clear.
Notice that another mining behemoth has drifted close to you and has cheekily started mining the rock you spent an age approaching with murder in your heart.
Sigh and approach another rock. Decide to activate indy core as you decelerate. Realise that your mining brick is slowing, well, very slowly.
Bounce off the rock and wait out the rest of the indy core timer as you drift further and further away.
Watch as your little drones take a painfully long time to make it back to you to deposit their goodness as you float into the distance.
Sigh, wait out the timer and reposition.
Scratch head wondering why all the little barges are approaching you. Get reproached for not making your fleet hangar open so that they can use you to reprocess their ores. Hide all your things in the cargo bay. Don't want people touching your stuff.
Stare at the screen blankly as the rock pops and the drones return to you, dancing about in glee. Realise that the rock had been mined almost to death and left to linger.
Sigh. Warp back to that place, you know, where you can get a rock scanner. Refit.
Make it back to the place where rorquals go to die.
Look around, attempt to use the rock scanner and accidently press the cyno. Short lived relief that it wasn't the panic module followed by horror due to the reaction of everyone around you. Reassure everyone. Resolve to never make that mistake again. Until next time.
Sigh. Wait out the timer. See some space rocks around you popping.
See the cyno finally decycle and feel proud that at least it didn't go into the humiliating second cycle.
Look for a rock to mine, realise that there are only mercoxit rocks left.
Launch yourself at the closest one, wondering where all the other mining rorquals went.
Position. Indy core. Can't mine that mercoxit with these here drones.
Sigh. Wait out timer. Pick finger nails. Check intel for the 131st time.
Head to a place where you can park your fat bottomed mining goddess and get into a procurer to mine the mercoxit after being berated for not cleaning mercoxit up.
Well folks, that's the end of the tale now as clearly, there isn't a rorqual to discuss anymore. Thanks for bearing with me.

These may or may not be actual events related to actual miners with actual miner rage.



Funny :-)

Tho let me help ya out a bit.

First undock in something fast(er). I use a skiff with a rock scanner.

-Fly to mining belt. Scan and bookmark all the nifty rocks that you wish to mine.
-Fly to station, get Rorq. warp to your bookmarks. When rock is dead, warp out and warp back to your next bookmark.

Other tip: Always align to safe before hitting the indi core. When you exit indi core mode you'll be closely aligned already to your safe. Saves a few seconds anyway....

And ya. I've informed (firmly) other miners in a belt that if they touch my rocks I turn off boosts. :-P




Well thanks for the constructive tips although my post was really a mash up of miner tales, some of which were very new miners, intended to lighten the mood a little. I might own the cyno derp though.
Stragak
#307 - 2016-12-09 21:42:48 UTC
It does surprise me with other stuff CCP decides not to fix for YEARS, and Rorqual being in a bad spot even years prior to that and now they nerf it in like a month.
Process is being made, inconsistent process with major swipes compared to prior broken ships of , 'Oh 5% nerf to this one thing and we will look back on it in 6 months'; of old.

I would consider a very large++ nerf of 25%, if they increased the speed of the darn things, but 32% nerf to yield?

"Oh look, the cat is sitting in the litter box and pooping over the side again" every time we go through these "rough patches". In good humor, and slight annoyance, Boiglio   https://forums.eveonline.com/default.aspx?g=posts&t=238130&p=82

Doggy Dogwoofwoof
New Eden Corporation 98713347
Brotherhood of Spacers
#308 - 2016-12-10 00:23:00 UTC
Stragak wrote:
It does surprise me with other stuff CCP decides not to fix for YEARS, and Rorqual being in a bad spot even years prior to that and now they nerf it in like a month.
Process is being made, inconsistent process with major swipes compared to prior broken ships of , 'Oh 5% nerf to this one thing and we will look back on it in 6 months'; of old.

I would consider a very large++ nerf of 25%, if they increased the speed of the darn things, but 32% nerf to yield?

Not a nerf, Its a Fix
Arronicus
State War Academy
Caldari State
#309 - 2016-12-10 00:47:53 UTC  |  Edited by: Arronicus
Lotus Rose wrote:
For your reading pleasure


~ An hour in the life of a mining rorqual.


Undock in an ungodly expensive space brick with drones which cost more than a carrier, each.
- Carrier is 1.2-1.3b for the hull, 2.5-3b fit. Excavator drones costed me ~300m including bpc to produce, they're now 800 and dropping.
Align and warp somewhere with rocks to mine.
- Align and warp to mining anomaly ping.
Eventually arrive.
-Get something to eat, go to the bathroom, load up netflix
Realise that the closest unmined rock is 30k away, start to move in that direction.
-Warp in to your asteroid of choice, landing close to it, with no movement needed
Sigh and warp back to a place you can actually dock your space brick and fit some kind of module which makes you go faster.
-Drop a mobile depot, refit an afterburner/mwd as needed, scoop mobile depot.
Eventually arrive back in the busy place that rocks go to die.
-You're already there because you didn't randomly warp in like a noob
Find a free space rock, start the journey in the direction.
-Again, not an issue
Try to start slowing the brick, frantically pressing control space.
-Still not an issue
Bounce off the looming space rock.
-I see you've never flown a capital ship before
Sigh and reposition. Launch the scary expensive drones.
-Still no need for repositioning. Don't fly what you're scared to lose.
Manically check local and intel channels for the 20th time, finger hovering over the indy core.
-Align back to your warp in point, siege green VIA HOTKEY the moment you're under 3 m/s, because you're fit properly, know what you're doing, and aren't sweating bullets, because everything in eve dies, and you know it's replaceable.
Tell yourself that it is all going to be ok.
-Everything isn't going to be okay. You're going to mine a ridiculous amount of isk, and eventually, you're going to die. You may not, but assume you are, it's smarter, and you're smart, aren't you?
Push the button. Briefly wonder if you are bad because you clicked it. A clicker. Going to hell now.
-You used a hotkey because you're not bad. You know that clicking it with your mouse makes it a lot easier to actually hit the wrong module. People who click indy cores with their mouse put their panic button and smartbombs next to their indy core. But you use hotkeys, because you're not bad.
Watch the slowest drones in the universe as they bumble to the selected rock.
- Watch 600m/s drones zip around far faster than harvester mining drones
Check intel again.
- Have intel open, notice when something new pops up, ignore it otherwise
Rats spawn. Look to see who is getting the business. Realise that no one is going to kill them.Pull in the slow mining buddies, sigh, kill the rats.
- Watch drones, ignore rats, let mining barges in belt kill rats. Turn off boosts if they don't. Keep an eye on your drones, activate a remote shield rep as necessary
Watch as someone loots the faction spawn.
- Drop an MTU for that sweet faction spawn loot, scoop to cargo.
Heart races as you read about the command destroyers coming to steal the carrier priced peanut sized little miners that are finally arriving at the rock.
-Laugh as you find out command destroyers are coming, recall your drones, drop combat drones, cross your fingers and pray the command destroyers are stupid enough to warp to you
Arronicus
State War Academy
Caldari State
#310 - 2016-12-10 00:48:40 UTC
Lotus Rose wrote:
Decycle the indy core... just in case.
- Keep your indy core running, knowing it makes your combat drones faster, tougher, and far meaner.
The threat is close, pull the drones back into the nest.
-Already done, because you're cool, calm, and know a small roaming gang presents zero threat to you, because you are properly fit, and have planned well
Wait a while, with much checking that the coast is clear.
-Keeping finger still crossed for a fight, your rorqual needs more killmarks from fools who think navy infiltrators can't kill their bifrost before they can turn around and warp out
Notice that another mining behemoth has drifted close to you and has cheekily started mining the rock you spent an age approaching with murder in your heart.
-Drop corp, join a real one
Sigh and approach another rock. Decide to activate indy core as you decelerate. Realise that your mining brick is slowing, well, very slowly.
-Man up, stay on the rock you were on, tell the other guy to **** off.
Bounce off the rock and wait out the rest of the indy core timer as you drift further and further away.
-Again. USE A PING. Warp to rocks, don't slowboat
Watch as your little drones take a painfully long time to make it back to you to deposit their goodness as you float into the distance.
Sigh, wait out the timer and reposition.
-Ah, yes, that horrible 5km travel time...
Scratch head wondering why all the little barges are approaching you. Get reproached for not making your fleet hangar open so that they can use you to reprocess their ores. Hide all your things in the cargo bay. Don't want people touching your stuff.
-Fleet hangar is 100% full of cap booster charges, because you're not a complete fool, sitting a rorqual in a belt without being packed to the gills full of tank refits, mobility mods, HW, and cap boosters. If mining barges want to complain, remind them that their convenience means nothing next to your safety.
Stare at the screen blankly as the rock pops and the drones return to you, dancing about in glee. Realise that the rock had been mined almost to death and left to linger.
-Assign drones to next rock, and carry on, knowing that you mine so fast, that this wont happen more than once every few belts
Sigh. Warp back to that place, you know, where you can get a rock scanner. Refit.
-Deploy mobile depot, remove drone nav comp, fit survey scanner, scan, remove survey scanner, fit drone nav comp.
Make it back to the place where rorquals go to die.
-Or you know, don't mine in Tenal
Look around, attempt to use the rock scanner and accidently press the cyno. Short lived relief that it wasn't the panic module followed by horror due to the reaction of everyone around you. Reassure everyone. Resolve to never make that mistake again. Until next time.
-See above comment about hotkeys, and not putting things like a cyno next to your indy core. Or you know, mine in a cyno jammed system.
Sigh. Wait out the timer. See some space rocks around you popping.
-Have yet to have this happen. Module placement...
See the cyno finally decycle and feel proud that at least it didn't go into the humiliating second cycle.
-Always set your cynos to not auto-repeat.
Look for a rock to mine, realise that there are only mercoxit rocks left.
-Cuss out the mining barges for not mining the most valuable ore.
Launch yourself at the closest one, wondering where all the other mining rorquals went.
-Warp to next belt because you read about the rorqual before getting in one
Position. Indy core. Can't mine that mercoxit with these here drones.
-Position in next belt, with mining links turned off. Exhumers dont want to mine the mercoxit? Boosts off. No -57% cycle time. No 114% mining range. no -57% mining crystal volatility.
Sigh. Wait out timer. Pick finger nails. Check intel for the 131st time.
-Check intel when it flashes, ignore it when it doesn't.
Head to a place where you can park your fat bottomed mining goddess and get into a procurer to mine the mercoxit after being berated for not cleaning mercoxit up.
-Have some balls, instead of holding your wife's hand while she's with another man. Mercoxit is there for the barges to mine.
Well folks, that's the end of the tale now as clearly, there isn't a rorqual to discuss anymore. Thanks for bearing with me.




These may or may not be actual events related to actual miners with actual miner rage.



Edited for accuracy with bolded notes.
Ace Aideron
Red Falcon Group
#311 - 2016-12-10 04:03:52 UTC  |  Edited by: Ace Aideron
n/m
Zhul Chembull
Center for Advanced Studies
Gallente Federation
#312 - 2016-12-10 04:08:59 UTC
This is a ******** ass change. Risk vs Reward ? Just give us off grid boosting with it again and allow us to cash n the drones after spending a ton buying them. ******** changes as usual CCP. For once I think you finally understood the risk vs reward, wrong again. I just want my isk back for investing in what is now a piece of **** ship. 32 percent reduction ? What is the use of putting it on the field ? Retards.
FeistyOne
Inevitable Outcome
E.C.H.O
#313 - 2016-12-10 13:16:55 UTC  |  Edited by: FeistyOne
Literally hundreds i bet (if not more) people have invested a lot of time and/or real Cash on plex in order to take advantage of your wonderful Mining profession overhaul.

As stated before, did you really make this error on Mining yield? In which case hold your hands up and admit your errors and stop acting like children.

My honest opinion looking at this whole situation? This is a cash grab by CCP. Release patch knowing full well it is too overpowered and a big chunk of the player base will inject/resubscribe and train for the mining profession.

You then give people not even a month before taking it back. Disgusting customer service.


I sincerely hope that this is a fix to an error as stated many times, but until you admit this, it stinks like my honest opinion above.


Fear not fellow players though, as you can always extract the skills again and skill for the next OP ship (to use for 21 days only, just like the svipul, right?).


You are rapidly starting to lose my trust CCP
Doddy
Excidium.
#314 - 2016-12-10 15:18:32 UTC
lord xavier wrote:
Messenger Of Truth wrote:
Mostlyharmlesss wrote:
"Hey guys, null sec is finally getting the same ISK/hour as high sec Incursion runners, we can't have that"


Because a) nullsec doesn't already have incursions that pay out at a higher rate than hisec incursions
and b) hisec incursions are well known for paying out 500m isk per hour like the rorquals have been

Good memeing though! Well done!

So, paying out 500m/hr in high security, you get concorded when you tackle one guy? Thats okay? No, the fact the rorqual is being nerfed because it yields too much isk per hour, and it is going 32% below hisec incursions is ********.

Space that is Safe by a permanent mechanics should not yield more isk than low security or null sec. Given how carrier mechanics changed level 5s and ratting. Now mining got a buff, then a nerf this hard, yet incursions have not been touched to reduce their isk per hour in hisec is absurd.


I can see you are good with the sarcasm. Roll Like hi sec incursioning getting 500mil an hour on a single acc is remotely a thing .....

You are actually doing very well to get 200mil/hr maybe a little more in hq sites. And that requires a fleet of 40 non-incompetent people and the ability to spend the lp wisely, all assuming you don't get out-competed by a rival fleet and get zero. 175 mil is more realistic. So yeah post nerf a rorqual still makes near double the best possible outcome for high sec incursions. Hi sec incursions is considerably less safe than alligned null sec carrier ratting, so maybe you should compare it with that.
Lotus Rose
Lotus Industrial Collective
Goonswarm Federation
#315 - 2016-12-11 01:53:24 UTC  |  Edited by: Lotus Rose
Arronicus, thank you muchly for adding some excellent advice for newbean rorqual miners to my mostly fictional humorous mining tales.

I can tell that you are quite the rock gobbler.
Mariko Musashi Hareka
Kaishin.
#316 - 2016-12-11 03:46:20 UTC
OK you want to drop mining amount by 32%, then you need to do the following:

1) Reduce Industrial Core cycle time from 5 minutes to 1 minute

2) Double the speed of the excavator drones they are just to slow 200 ms is not enough

3) Dont pull this kind of s**t anymore
Templewood Terrinsbar
AntiMacro Decimation
#317 - 2016-12-11 12:47:52 UTC
Boy the level of butt hurt in this thread is epic....
baltec1
Bat Country
Pandemic Horde
#318 - 2016-12-11 16:16:13 UTC
FeistyOne wrote:
did you really make this error on Mining yield?


Yes.

Now its where is should have been.
FeistyOne
Inevitable Outcome
E.C.H.O
#319 - 2016-12-11 20:00:04 UTC
baltec1 wrote:
FeistyOne wrote:
did you really make this error on Mining yield?


Yes.

Now its where is should have been.




Then i would like them to admit it, thats all. Is this too much to ask?
Doggy Dogwoofwoof
New Eden Corporation 98713347
Brotherhood of Spacers
#320 - 2016-12-12 06:31:38 UTC
FeistyOne wrote:
baltec1 wrote:
FeistyOne wrote:
did you really make this error on Mining yield?


Yes.

Now its where is should have been.




Then i would like them to admit it, thats all. Is this too much to ask?

Yes