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WTS eve (really?)

Author
Brigadine Ferathine
Presumed Dead Enterprises
Against ALL Authorities.
#161 - 2016-12-11 07:02:14 UTC
Flamespar wrote:
Honestly the fact that there are people willing to buy the company probably indicates that CCP is doing quite well. Why would anyone invest in a dying company?

For their intellectual property.
Toobo
Project Fruit House
#162 - 2016-12-11 07:16:35 UTC
Well, to make easy to understand comparisons, think of it like a professional football team in one of the major European leagues. Many of them have changed ownership in past decades, with very mixed results. Some teams have benefited greatly
where the new owner has thrown in vast amount of money to make the team/infrastructure better, which has benefited the team's quality/performance in the league while also attracting more fans world wide.

At the same time, some teams weren't managed not so well, running into dept problems and bad managements and lack of real investment to strengthen the club's infrastructures, etc.

The bottom line is, you cannot 'judge' the future of the team (or EVE, in our case) only based on the fact that it will change ownership/will be bought by new investors, etc, unless you KNOW who the new owner will be and what he/she/they intend to do with it with what goals in mind.

At this point, even if whatever is said in the linked article is true, we have absolutely no basis to make any predictions on what impacts it will have on the game, because it is specifically mentioned clearly we do not know who the new 'owner' will be and thus we do not know what they intend to do with EVE/CCP.

It all depends on what the new owner/potential buyer intends to do with their newly acquired asset, and without knowing this everything is just gossip & speculation. If we knew the company/entity who intends to buy EVE/CCP, then yeah, maybe we can say a few things based on their past acquisition & follow up action trends. But we don't even know that yet, so what can we say? For all we know, the prospective buyer could be a huge fan of EVE who's sick of how things are being done now and wants to invest billions to make the game better - lol unlikely but the fact is we don't know. This would be completely different case from someone who wants to buy CCP and sell off its main assets & make the most profit as possible in quickest possible way.

tl;dr - companies get bought & sold all the time. Just the fact that ownership may change hands doesn't say anything, and without knowing who buys into it and what he/she/they intend to do with it, we have absolutely no basis to make any predictions or judgement on the case.

Cheers Love! The cavalry's here!

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#163 - 2016-12-11 07:28:03 UTC
Someone between you still about dying?

I will tell you something. Recently in my country Unicredit group sold a good asset, a rougly 40% of shares of a bank that is excelently managed and giving dividends to investors, because Unicredit needed big money. It was insurance company that bought those shares. What is interesting is that this buying company isnt much bigger or better managed than bank. They even have worse reputation between investors, and the new assets will provide stability, at least if they will keep management of that bank in place, and not merge it with some other, worse bank.
Singur Augurao
Mohist Army
Mohist Alliance
#164 - 2016-12-11 07:28:14 UTC  |  Edited by: Singur Augurao
Just when i decided to extract my battleship skills and inject them as frigate skills in order to beggin a new life in nullsec, came this news.
Now i feel like there is no future for this game, and i don't feel like wasting my time with something that shortly might not even exist or be like WoT or any other kids game.

Please say something CCP !
Toobo
Project Fruit House
#165 - 2016-12-11 08:01:42 UTC
Nana Skalski wrote:
Someone between you still about dying?

I will tell you something. Recently in my country Unicredit group sold a good asset, a rougly 40% of shares of a bank that is excelently managed and giving dividends to investors, because Unicredit needed big money. It was insurance company that bought those shares. What is interesting is that this buying company isnt much bigger or better managed than bank. They even have worse reputation between investors, and the new assets will provide stability, at least if they will keep management of that bank in place, and not merge it with some other, worse bank.


yeah but in that example you know who the buyer is and can make assessment on their abilities or even possible intentions behind the acquisition. What we have here is just a possible news that someone (whom we do not know) may buy EVE. We can be concerned, as inevitably this could affect the stability of the game, just as any change in ownership may do in general, but we cannot make meaningful judgement/predictions on what could/may happen based on this fact alone without knowing the potential buyer.

Just to use as a rough example, EA buying EVE and Valve buying EVE would probably be seen as having VERY different potential implications for the future of EVE, based on their past actions/reputations alone at least.

While EVE being bought by whoever may have negative consequences, I won't rule out the possibility that the new owner would/could bring good things to the game.

Cheers Love! The cavalry's here!

Glathull
Warlock Assassins
#166 - 2016-12-11 08:23:18 UTC
dhunpael wrote:
Would be interesting to get an answer from the devs



If EvE is really for sale, the absolute last people you will hear bout it from are the devs.

1. They won't know about it until it's a done deal, and
2. when they do know about it, they won't be allowed to talk about it.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

2Sonas1Cup
#167 - 2016-12-11 08:27:42 UTC
Yea the fact that someone wants to buy eve it isn't because of the game itself but because of their intellectual property, in this case more specifically the artwork.. as I said that and the database infrastructure are the two things they are interested on, apparently they think it's worthb1 billion.

Eve online will be shut down as we know it, the game isnt what the new owners are interested on.
Josef Djugashvilis
#168 - 2016-12-11 08:29:33 UTC
Flamespar wrote:
Honestly the fact that there are people willing to buy the company probably indicates that CCP is doing quite well. Why would anyone invest in a dying company?


Asset stripping?

This is not a signature.

Toobo
Project Fruit House
#169 - 2016-12-11 08:32:46 UTC
2Sonas1Cup wrote:
Yea the fact that someone wants to buy eve it isn't because of the game itself but because of their intellectual property, in this case more specifically the artwork.. as I said that and the database infrastructure are the two things they are interested on, apparently they think it's worthb1 billion.

Eve online will be shut down as we know it, the game isnt what the new owners are interested on.


It's precisely this kind of speculation that I don't believe in. Do you know who the new owners will be? How can you say that someone you don't even know will be interested in something or not? How can you speculate on 'intentions' behind purchasing EVE without even knowing who the buyer may be?

I'm not ruling out that you could be right in your statement, because it could turn out to be true, but you have absolutely no basis to make such estimate. It's just as wild of a guess as any blind shot in the dark can be.

Cheers Love! The cavalry's here!

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#170 - 2016-12-11 08:50:48 UTC
Glathull
Warlock Assassins
#171 - 2016-12-11 08:51:35 UTC
Herzog Wolfhammer wrote:
We have to consider also that the VR games may well be the future while MMOs are "old hat".

Look at the FPS genre for example. They offer customization of equipment and to some extent skills. These are Eve-ish qualities that are selling points for the game. I think Eve loses customers to the proliferation of character and skill customization, be they via P2W or other means, in other games that have much less grind to them.

In the greater picture, with the best of what MMOs have to offer without having to maintain the worst of MMOs while taking games into advanced VR technology, the MMORPG risks becoming a dinosaur. Possibly the changes to the client camera reflect some thought towards Eve not being entirely sent out to pasture. But it does risk becoming the old folks home for gamers still stuck in the 1995-2010 period.



VR is the bluetooth of the gaming industry. Or the 3D TV of it:

"It will totally work so good next year." said everyone everywhere since the 1980s. About all these things.

I'm not disagreeing with you in the sense that investors see the world this way.

I just disagree with them. Which is why I'm so filthy rich. Because disagreeing with investors basically makes you rich. 60% of the time, it works none of the time. And the other 60% . . . that doesn't work either. :(

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Josef Djugashvilis
#172 - 2016-12-11 08:55:52 UTC
If CCP is sold, then it will be a case of, 'watch what they (the new owners) do' not what they say.

This is not a signature.

Toobo
Project Fruit House
#173 - 2016-12-11 09:09:29 UTC
Glathull wrote:


VR is the bluetooth of the gaming industry. Or the 3D TV of it:

"It will totally work so good next year." said everyone everywhere since the 1980s. About all these things.

I'm not disagreeing with you in the sense that investors see the world this way.

I just disagree with them. Which is why I'm so filthy rich. Because disagreeing with investors basically makes you rich. 60% of the time, it works none of the time. And the other 60% . . . that doesn't work either. :(


I have been very skeptical of VR, but Facebook & Youtube support & commitment to this has changed my mind/outlook somewhat, coupled with some personal experiences I've had.

VR 'gaming' specifically, there may be immediate limitations for its growth. But VR tech that facilitates more social interactions/experiences, or what Microsoft is doing with Augmented Reality, I think the audience and potential there is much bigger than whatever VR 'games' that people of the old fantasized about.

In a very personal experience - I have a very young child now, whom I'm not living with at the moment because various RL :reasons:. But sometimes I watch her videos/pictures using very cheap/simple cardboard set up - these are not even true VR, just 2D screen shown in more immersive setting, and the feeling & the experience is amazing, to see my daughter as if she's really in front of me.

Even my own parents, who are not interested at all in any VR stuff, have tried very simple cardbox set up to check out pics/videos of their grand daughter, and they found it quite special.

Not everyone IRL would be interested in VR experience that is geared towards fantasy/gaming/whatever, but I think there are potential to bring this together with more conventional notion of 'shared social experience', where you can put yourself in a social situation that you could not be there in person, like the examples I've mentioned here - parents/grandparents seeing their children.

Would my dad, who's almost 70, ever buy VR to play games? No, never. Would he buy basic VR stuff so he can 'be there' for his grand childrens' birthdays and school events and such which he could not make in person, filmed with 360 videos? Probably yes, if it was as easy to use as youtube & facebook is now.

Would professional designers/engineers be playing VR games much? maybe not. Would they use Microsoft augmented reality (holo lens it's called now I think?) for work purposes if it facilitated something actually productive? definitely yes.

I think all the major players in VR are now aware of & exploring such other potentials that's not strictly bound to 'games', and I think this is where the real potential lies for this technology.

Even at my own work, in the past there have been discussions of me going to the site with a head mounted cam and the specialist engineer on the opposite half of the globe getting the live video feeds and giving me instructions on how to fix things. that needs to be fixed urgently.

It can already be done without VR/AR to some extent, but I can think of many possible uses where it would make business sense to use them, and I'm not even that tech savy specialist, so I'm sure there are millions of other potential productive uses that specialists can think of.








Cheers Love! The cavalry's here!

Herzog Wolfhammer
Sigma Special Tactics Group
#174 - 2016-12-11 09:17:57 UTC  |  Edited by: Herzog Wolfhammer
If you would look at CCP's lineup, the money is in their newer developments. Eve Online is the aging showgirl. She's got legacy, experience, and tenure. But she's just getting old too.

I don't think CCP would be bought for Eve Online. Heck the F2P/P2W monetization effort looks like it was done to make it less of a drag on the overall portfolio.

The risk here is, what would happen to EO? Would a new owner see only a future in the other products and "dump that old MMO"?

As I said before, the old models of MMO is becoming a drag compared to skill and equipment customization options seen in other games that lack grind and drama. It appears to have started around 2010. Game developers are not as static as some of their classes and functions. They observe and adapt. Gear and skill customization in FPS games was a big hit. In Eve Online it took time, and lots of it, until skill extraction/injection. In WoW there was skill grinding. I left WoW at the end of 2007 (almost a decade!) but I to even think of "crafting" makes me want to burn things.

Now I know what will come from this "Hurf blurf!!! Quick gratification! HTFU!"

Sorry, but grinding and waiting just to die in a fire was never "good game" (except for at best 400K people who like abuse). The thing ultimately is this: we are talking about a GAME here. While quick gratification may be a bad thing IRL (see r/K selection theory), it's not going to hurt anything by steering for it in a GAME. That is, people log in to play a game and want to be entertained. They have all day at their jobs and other obligations to be making longer term investments and make an effort towards faith, patience, and perseverance. So they do enough of that IRL to pay their bills, make those grades, support their families.

They don't want to log into a game just to get more of that during what little spare time they might have.

I foresee a future where the Eve Online MMO is going to go by the wayside. No "eve is dying" though. The "brand" will go on for a long time. Heck a day will come when kids are playing some Eve-based VR stuff or FPS/combat and we'll be saying "yeah back in my day, it was a subscription MMO system and it took a while to get into a fight, needing time to get skills and materials to build and fly ships".

They will think we were crazy.


What I hope for personally is that the Eve "brand" expands outside of the bounds of the dinosaur MMO model and the genre continues on that vector that it appeared to be edging towards some years ago. Someone at one time did have that dream, that this would be more than a game. It was to be a community, with an entire storyline, and a history. There were chronicles, novels, live events that players would make history in, etc.

But the player base said "muh ISK/stats everything else is a waste!" and they started having tantrums. CCP listened.

The game got boring because it was just a game after all that. Then players started to realize they could weaponize that boredom. From that came the Great Malaise of 2014 and the golden age is not coming back.

But I don't think this is the end. We might lose the MMO. An idea that at one time might have seemed impossible. After all, all that time building SP - oh wait it does not take time now, and existing SP can be "converted" to something else.
So can ISK.
So bittervets are not going to be shown the door. They will still be bitter though. Maybe some aspect of legacy Eve will always be kept around as a low priority so vets can ship spin and grimace at everything else, saying things like "these damned kids today don't know what they are missing!".

Bring back DEEEEP Space!

Geronimo McVain
The Scope
Gallente Federation
#175 - 2016-12-11 09:22:55 UTC
Brigadine Ferathine wrote:
Flamespar wrote:
Honestly the fact that there are people willing to buy the company probably indicates that CCP is doing quite well. Why would anyone invest in a dying company?

For their intellectual property.

What intellectual property?
CCP is EVE and thats it. VR is near!!! break even but nothing that is so exceptional that it is worth 1B. They have knowledge in MMO but nothing that made a big success like eve. So the real asset of CCP is EVE and thats the only thing that might justify such a high price.

And the high price is something that is worrying me. If you pay 1B you are likely to expect something like 30-50M yearly and I don't see CCP able to make this amount of money without cutting back on development which will hurt Eve in the long run.
Glathull
Warlock Assassins
#176 - 2016-12-11 09:23:22 UTC
2Sonas1Cup wrote:
. . . as I said that and the database infrastructure are the two things they are interested on, apparently they think it's worthb1 billion.




You're just wrong about that. There's extremely little about EvE's technology stack that is interesting in and of itself. If you mean database infrastructure as in the actual hardware . . . ummm no one buys a company for hardware. If you mean that there's something interesting or novel about the data model itself, you're also wrong. I'm not saying it's boring or that a lot of effort wasn't put into it. But the EvE devs haven't re-envisioned the data storage model itself in the way that, say, google did with big table or something along those lines.

The one thing that EvE devs have done that's interesting and novel is get the Python language to perform extremely well. The devs who work on EvE are probably some of the best in the world at getting this one particular language to perform at its best and to also do so with a reasonable concurrency model. They are also big contributors to the pypy implementation of the language as opposed to the CPython version.

No investor cares that much about a programming language, and certainly not a games investor. Games are mostly written in very different languages with lower-level abstractions and code that is closer to the metal.

There is a case to be made for buying the intellectual property itself. But it has nothing to do with the technology.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Gadget Helmsdottir
Gadget's Workshop
#177 - 2016-12-11 09:30:49 UTC
What would happen to EO, truly is the question.

I've played quite a few MMORPG's, and many of these older games are still around under different mangement.

EQ and EQ2 are now under Daybreak.
UO is now EA, I think.
DOaC was rescued by an indie company now.+

Some are gone, like SW: Galaxies.

The big problem that I see with EvE and other older games is the single world we play in.
The new owners can't shut down an underpopulated server to cut costs.
Of course that could be EvE's saving grace should it change hands.

I'm in a listen and verify state of mind.

I don't mind speculation, if it's kept within reason (or obviously meant not to be taken seriously).

--Gadget

*Yes, I consider EvE to be one
+And I'm looking forward to Comelot Unchained.

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Herzog Wolfhammer
Sigma Special Tactics Group
#178 - 2016-12-11 09:55:03 UTC
Gadget Helmsdottir wrote:
What would happen to EO, truly is the question.

I've played quite a few MMORPG's, and many of these older games are still around under different mangement.

EQ and EQ2 are now under Daybreak.
UO is now EA, I think.
DOaC was rescued by an indie company now.+

Some are gone, like SW: Galaxies.

The big problem that I see with EvE and other older games is the single world we play in.
The new owners can't shut down an underpopulated server to cut costs.
Of course that could be EvE's saving grace should it change hands.

I'm in a listen and verify state of mind.

I don't mind speculation, if it's kept within reason (or obviously meant not to be taken seriously).

--Gadget

*Yes, I consider EvE to be one
+And I'm looking forward to Comelot Unchained.



DAoC was rescued? Lol

Oh man the memories. Towards the end of my time there I had some bull-head minotaur dude named "People Fighter". I was set up for brutal close range DPS. Entire gangs of casters would run from me. That was over 10 years ago.


In all honesty, seeing Eve change hands is only going to be an excuse to break out some good popcorn in the event that the new owners are against ganking, griefing, and scamming. I don't think getting rid of those things would save the day any more than keeping them has prolonged it. But the tears of the HTFU crowd would be one last final good drink before the lights go out.

Bring back DEEEEP Space!

Glathull
Warlock Assassins
#179 - 2016-12-11 09:58:55 UTC
Gadget Helmsdottir wrote:
What would happen to EO, truly is the question.

I've played quite a few MMORPG's, and many of these older games are still around under different mangement.

EQ and EQ2 are now under Daybreak.
UO is now EA, I think.
DOaC was rescued by an indie company now.+

Some are gone, like SW: Galaxies.

The big problem that I see with EvE and other older games is the single world we play in.
The new owners can't shut down an underpopulated server to cut costs.
Of course that could be EvE's saving grace should it change hands.

I'm in a listen and verify state of mind.

I don't mind speculation, if it's kept within reason (or obviously meant not to be taken seriously).

--Gadget

*Yes, I consider EvE to be one
+And I'm looking forward to Comelot Unchained.



I wish that all games companies would make a pact with their users: if we get shut down, we will open source the code. If you want to put together a cluster of machines and do the work to get it running after the company dies, you certainly may do so.

I would love to have my own private Star Wars: Galaxies instance running, and I'd be wiling to pay for the hardware to do it well enough for a few people. No cash, no profit, nothing like that. Just playing with a couple of buddies.

If EvE ever gets shut down, I hope that as a last act of faith in the community they've built over the last 13 years, the devs would make this happen.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

The Devils Cousin
Viziam
Amarr Empire
#180 - 2016-12-11 09:59:40 UTC
Jake Warbird wrote:
Imagine the irony if Blizz snapped this up...


If blizz took over this game would improve ten fold

CCP Please Don't Do This..

The Respawn Expansion