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EVE New Citizens Q&A

 
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Tutorial and Beyond

Author
Leandro Russell
Center for Advanced Studies
Gallente Federation
#1 - 2016-12-08 22:35:47 UTC
So, being new to the game, I'm still kind of being pulled along through what seems to be a "tutorial". I fully appreciate it and have enjoyed the game so far. I am currently at the point of checking out career agents. My questions are:

(1) Should I start adding skills now even if the tutorial doesn't specifically say to or should I wait until I'm out of it?

(2) Am I open for attack from others at this point in the game?

(3) I often see that it is recommended to search out tutorials and tips throughout the internet, but is there anything specific that I should look into?

Without looking at the career agents yet, I do suspect that I'll be in either a mining or business job when I truly enter the game. Exploration appeals to me a bit but at this point, the idea of it seems so overwhelming, that I can't imagine trying it out of the game. Military is obviously a fun idea but I suspect that you get some of that no matter what and I think I would prefer enjoying the other aspects of the game more since I can get fighting from a lot of games.

Any answers to the above questions and/or other suggestions would be greatly appreciated. Thanks for your time in reading and/or responding to this.
Memphis Baas
#2 - 2016-12-08 22:54:03 UTC
1. Yes, add skills now. Your queue should always have some skill in it, training. There is no penalty to having more skills in your head; when you die you keep them and keep on training. Useful generic skills are training your frigate and mining frigate higher, and then skills in the engineering, armor, shields, navigation, targeting categories. Keep in mind that there are extra skills available, even to Alphas, on the market; buy them from the market and inject them in your head. To see which skills are available, switch your character sheet filters to Show All Skills and then right-click all the ones that have non-yellow (grey) dots, and choose check market prices. Skills are available in all schools, and are sold by NPC vendors, so there shouldn't be any price scamming.

2. You are always open to attack, being a PVP game. In high-sec, the Concord police will kill someone who attacks you, so everyone must follow the combat rules or they get killed by police. Of course, if you're carrying 100 millions of loot in your cargo, in a weak transport ship, it's definitely worth killing you, getting destroyed by police, then looting your stuff for profit. Low-sec space has no police, but may still have some sentry guns guarding the gates and stations. Null sec space has no rules, it's free-for-all PVP, as is wormhole space.

3. Any time you have a question you can ask here. EVE University is a player corporation that's set up like a school, to offer training and guides, and their wiki pages are pretty good. You can also google "eve online guide about x subject" to find other guides, there are plenty out there. The game's been out for more than 10 years and there's all sorts of excellent websites and player-made guides on youtube and on the internet.

4. Do all the career agent missions, pick one career at a time and do all the missions. The career missions are designed to teach you things, and also shower you with free ships and money. Save the ships and you should be able to either use them, or sell them for a total approx 10 million ISK when you're done with all the career agents. You can also fly over to a different school and do them all over again, if you want. Or, you could fly over to Arnon, and do the Sisters of EVE epic story arc, for another 10-15 million ISK in gifts. That one is repeatable every 3 months.

So these should get you started and give you some cash so you can buy a few more skills and put them to training. And then you're free to play with the sand in the sandbox, build castles or go kick other people's castles over, do whatever you want. We recommend that you join a player corporation because you can then participate in their grandiose plans of building super-huge castles or whatever, and have fun without having to invent your own story. But to each his own, and you have to find a good player corp, and there are plenty of crappy ones.

Miriam Beckstein
Science and Trade Institute
Caldari State
#3 - 2016-12-08 22:59:18 UTC  |  Edited by: Miriam Beckstein
Leandro Russell wrote:
So, being new to the game, I'm still kind of being pulled along through what seems to be a "tutorial". I fully appreciate it and have enjoyed the game so far. I am currently at the point of checking out career agents. My questions are:

(1) Should I start adding skills now even if the tutorial doesn't specifically say to or should I wait until I'm out of it?


You should always be training a skill.

Quote:
(2) Am I open for attack from others at this point in the game?


Not yet. The system with the career agents is also considered a tutorial system, and anyone trying to shoot new players in it will get officially yelled at if it's reported.

Quote:
(3) I often see that it is recommended to search out tutorials and tips throughout the internet, but is there anything specific that I should look into?


My own experience has been that if a question comes up in game, I go and research it. Or if there's a specific area I'm interested in trying, I'll see what I can find about it. Rather than looking for a lot of tips in advance.

Quote:
Without looking at the career agents yet, I do suspect that I'll be in either a mining or business job when I truly enter the game. Exploration appeals to me a bit but at this point, the idea of it seems so overwhelming, that I can't imagine trying it out of the game. Military is obviously a fun idea but I suspect that you get some of that no matter what and I think I would prefer enjoying the other aspects of the game more since I can get fighting from a lot of games.


I find exploring fun. Basic, fully fitted explorer frigates cost 1 million as an alpha, 2.5 million if you're omega and add a cloak. So for me, best way to learn, and to learn what questions to ask, is to get in a ship, expect it'll go boom at some point, and go try stuff.
Miriam Beckstein
Science and Trade Institute
Caldari State
#4 - 2016-12-08 23:03:38 UTC
Memphis Baas wrote:
4. Do all the career agent missions, pick one career at a time and do all the missions.


Curious, is there a reason you say do only one career agent at a time? I accepted missions from all 5, went out & did them. Would sometimes have to dock and change ships/weapons, particularly for any mission that involved mining. And of course, it emphasised the importance of reading the mission description and planning ahead.

For me, as a somewhat impatient player, undocking only for one mission at a time feels very slow, makes the tutorial last twice (or more) as long.
Orakkus
ImperiaI Federation
Goonswarm Federation
#5 - 2016-12-08 23:08:46 UTC
Well, welcome aboard! Glad to have another player learn about Eve, and if you give it a fair shake, I'm sure you'll enjoy it as much as I have. Let me see if I can help ya.

For your first question, I'd say yeah. I haven't tried to new tutorial yet, but it's always good to have your skill queue full. If you are focusing on mining, then I would say focus your training towards better mining lasers and the Venture class mining ship. You can add and remove skills, and stop and start skills at any time (you won't lose any time that has been trained on it), so if you need to change, you can.

As far as your second question.. yes, you are open to attack from others. Let me re-iterate that you should understand that "high-sec" space is pretty safe overall. Yes, you can be ganked, but those who do it face some severe penalties so most won't do it unless they can financially justify it. Low-sec and Null-sec space though are far more dangerous areas.. but the rewards there.. and the independence are greater too.

Your third question, I would generally recommend watching videos on ganking. Mining isn't hard.. but if you get to see how gankers operate then you can see how you can protect yourself. Exploration is pretty good, but my personal opinion is that it isn't worth it until you can use Tech 2 equipment and ships.. and those are expensive for a new player. Once you get the hang of it though, it isn't very hard.. and if you like invention and manufacturing (business careers), then it can really help you with what you can sell and make.

I should mention that while you will eventually have a PVP experience and likely die, the more you PVP the better you can be at mining, exploration, and many other aspects of the game.

He's not just famous, he's "IN" famous. - Ned Nederlander

Memphis Baas
#6 - 2016-12-08 23:19:27 UTC
Miriam Beckstein wrote:
Curious, is there a reason you say do only one career agent at a time?


If you know what you're doing, yeah you can combine / speed through. Newbies typically need help figuring out what's what, help with fittings, etc., so I usually advise to take it slower and do the missions sequentially, so they can ask questions in-between, figure out the market, etc.
ergherhdfgh
Imperial Academy
Amarr Empire
#7 - 2016-12-09 01:06:24 UTC
Leandro Russell wrote:
So, being new to the game, I'm still kind of being pulled along through what seems to be a "tutorial". I fully appreciate it and have enjoyed the game so far.

Just as a head's up so that you are not put off balance when the time comes... When the tutorials and career agents are done there is not much else in the game that leads you around. There is the SoE mission arc but that's about it. Eve is a sandbox and eventually you will be determining your own direction in the game.

There's plenty to do and lots of fun to be had just making you aware so that when the time comes you aren't disoriented.

Want to talk? Join Cara's channel in game: House Forelli

Leandro Russell
Center for Advanced Studies
Gallente Federation
#8 - 2016-12-09 02:22:12 UTC
Thank you everyone for taking the time to respond. Some very good advice in there and I appreciate it. Hopefully I'll see some of you in the game and by then know what the heck I'm doing! Big smile