These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

Black Ops and jumping question

Author
Altair Taurus
#1 - 2016-12-08 13:57:39 UTC
Hi!

As I have all racial BS trained to V to be able to fly Marauders now I also think about training Black Ops battleships. As I understand those are the sole subcaps equipped with jump-drive and other fancy stuff like covert cynos & portals. Unfortunately I am not member of any large alliance with cyno network so I'd like to know if flying Black Ops BS solo I will be able to jump to third-party/neutral cynos fields/generators in low/null-sec safely? If not, a cyno alt is my only remaining option?

Thanks!
Soel Reit
The Scope
Gallente Federation
#2 - 2016-12-08 15:15:40 UTC  |  Edited by: Soel Reit
to jump to a cyno you need to be in fleet with the pilot that light it up.

you don't need a big alliance to run blops, many low sec alliances have pilots that use blops etc.
"Bombers bar" instead run pubblic fleets, always with stealth bombers etc
Altair Taurus
#3 - 2016-12-08 15:23:59 UTC  |  Edited by: Altair Taurus
I see!

Maybe I should explain to you why I need Black Ops battleship. I want to move my T3 cruisers safely from high-sec to null-sec using covert jump portal generator. Yet I'm afraid I do not fully understand game mechanics. I suppose I need three alts/players to achieve that:

- first alt - covert cyno lighting pilot placed in null-sec
- second alt - Black Ops pilot creating jump portal generator
- third alt - T3 cruiser pilot jumping from high to null sec

Am I correct? What about jumping back then?
Soel Reit
The Scope
Gallente Federation
#4 - 2016-12-08 15:30:10 UTC
well yea correct......

but you can achieve that with 2 pilots, JF and cyno (jumping into lowsec on the way back and taking gate for highsec)
be aware that people can gank a JF in highsec even if empty, just for fun.

better switch into a freighter when from lowsec too highsec
Altair Taurus
#5 - 2016-12-08 15:36:50 UTC  |  Edited by: Altair Taurus
Well, I must think more about this puzzle...JF with T3 cruiser inside its cargo-hold looks interesting but JF costs too much for me...

Anyway, do Black Ops battleships have any utility outside covert jumping & porting area? I mean running L4 missions, PvP, support roles etc.
Soel Reit
The Scope
Gallente Federation
#6 - 2016-12-08 15:42:03 UTC
guerilla Pirate vietnam Pirate hit and run Pirate

something like that
Zhilia Mann
Tide Way Out Productions
#7 - 2016-12-08 17:46:24 UTC
Altair Taurus wrote:
Anyway, do Black Ops battleships have any utility outside covert jumping & porting area? I mean running L4 missions, PvP, support roles etc.


PvP, sure. Just take a quick look. I just randomly chose the Panther there; any of the others see use as well. Now, most of those are outright ganks, but that's how the ship is played. You do need a cyno alt though.

Missions though? No. Not alone anyhow. People occasionally multibox Sins through either missions or DED complexes but I wouldn't think it would be your first choice. Solo they don't really stand up to DED sites of any significant difficulty. I suppose Panthers and Redeemers might also be able to work in the right setting. Widows I can't imagine in that role. Either way, you're looking at multiboxing blops.
Altair Taurus
#8 - 2016-12-08 20:11:44 UTC  |  Edited by: Altair Taurus
OK! Terrifying Sin is now in my hangar. I will test it in level 4 missions soon as a direct upgrade from Dominix!

PS. What does "Enter Starbase Forcefield Password" mean?
Soel Reit
The Scope
Gallente Federation
#9 - 2016-12-08 22:27:02 UTC
bro........................
you need..................................
a corp, with vets that can teach you.

i mean..... do whatever you want: in eve, dying is one of the most commong things... but from your questions.... you may not be ready to fly a sin...........

up to you.
good luck

forcefield password is to enter an onlined pos forcefield.
Zhilia Mann
Tide Way Out Productions
#10 - 2016-12-09 05:06:23 UTC
Altair Taurus wrote:
OK! Terrifying Sin is now in my hangar. I will test it in level 4 missions soon as a direct upgrade from Dominix!


Erm. It's no such thing. The closest thing to a direct upgrade to the Dominix is the Thanatos. The Sin is a definite sidegrade. They do different things and wedging one in to the other's role is either impossible or a bad idea depending.
Altair Taurus
#11 - 2016-12-09 08:46:36 UTC  |  Edited by: Altair Taurus
Soel Reit wrote:
bro........................
you need..................................


Now I definately need to train cyno alt to practice jumping operations in some quiet low-sec <-> high-sec pocket. Unfortunately that means setting up second account. Well, maybe trial account would be enough for the first month? Anyway my cyno alt should train Cynosural Field Theory to V because covert cyno field is a thing I want to have in my disposal.

@Zhilia Mann: Well, carriers are now in my reach after I've trained bunch of jump-drive skills to fly BO battleships and after investing 7 mil. SP in drones. However I am not ready to move to low/null-sec space to do solo ratting there...
Adolph Weltschmerz
Deep Core Mining Inc.
Caldari State
#12 - 2016-12-09 12:06:42 UTC
All the coolness with black ops aside...

moving a T3 to null is not extremely hard. Covert ops, interdiction nullifier and maybe even a couple warp stabs should make your odds fairly good. Then bring a mobile depot and subsystems/modules for refitting.

just my 2 cents
Altair Taurus
#13 - 2016-12-09 14:13:12 UTC
Of course but I am trying to find some unorthodox solutions, too!
Altair Taurus
#14 - 2016-12-09 17:55:38 UTC
Hi again!

I created new alt. What limited set of skills is needed for expendable cyno alt?
Zhilia Mann
Tide Way Out Productions
#15 - 2016-12-09 18:33:44 UTC
Altair Taurus wrote:
Hi again!

I created new alt. What limited set of skills is needed for expendable cyno alt?


Maybe something like this?

CPU Management V
Cynosural Field Theory I
Cynosural Field Theory II
Cynosural Field Theory III
Cynosural Field Theory IV
Cynosural Field Theory V
Cloaking I
Cloaking II
Cloaking III
Cloaking IV
Astrometrics IV
Astrometric Rangefinding II
Astrometric Rangefinding III
Astrometric Rangefinding IV
Astrometric Pinpointing I
Astrometric Pinpointing II
Astrometric Pinpointing III
Astrometric Pinpointing IV
Astrometric Acquisition II
Astrometric Acquisition III
Astrometric Acquisition IV
Propulsion Jamming II
Propulsion Jamming III
Propulsion Jamming IV
Electronics Upgrades IV
Electronics Upgrades V
Covert Ops I
Covert Ops II
Covert Ops III
Covert Ops IV
Gallente Frigate IV
Gallente Frigate V
Signature Analysis II
Signature Analysis III
Signature Analysis IV
Signature Analysis V


12 unique skills, 36 skill levels; Total time: 98 days, 8 hours, 38 minutes, 48 seconds
Altair Taurus
#16 - 2016-12-09 18:51:22 UTC
That's great covert cyno alt skill-set but a distant perspective for me at that point. Now I want to quickly train non-covert cyno alt.
Altair Taurus
#17 - 2016-12-11 16:12:52 UTC  |  Edited by: Altair Taurus
You persuaded me to covert cyno alt so I will train one in the next month. Why? Because I have read about running DED sites in null-sec with a BLOPS and a scout-alt flying cov-ops frigate who scans down DED sites and lights covert cynos for my BLOPS main.

What do you thing about this chilling idea??? What BLOPS would be the best against Serpentis or Gurista DEDs?
Toobo
Project Fruit House
#18 - 2016-12-11 16:53:02 UTC
You can do all you say, theoretically , it all works, and I know people who use BLOPs to 'move things around' in null and stuff, so people do use them not strictly for combat/quick gank drops, they have many situational uses.

But unless losing a BLOP here and there as part of the 'learning process' is no big deal for you, ISK wise, you really want to be more familar with how they work before you start jumping into null and so on. I mean for example, if you have trouble surviving and doing sites in null with a travel fit T3 and switching fits using depots, then you probably don't want to jump your BLOP into null.

Before you have all three accounts set up, (covert cyno, T3, and BLOP), I suggest you spend some time running sites solo in null in a T3 of your choice (usually a Tengu). If you can reliably and safely travel around the null with a travel fit T3, and familiar with how/where/when to deploy a depot and refit for site running fits, and run them successfully (without being probed & ganked on regular basis), and come back to high with the loot safely, then yes, using BLOP and covert cyno and stuff can be situationally useful to aid the whole process.

But if you have problem surviving in null with a single T3, or routinely get probed and ganked while running sites (i.e. it's not yet in your nature to keep eye on local & d-scan), or have not mastered the depot deployment & refit & re-scoop & etc without exposing your depot location and you find yourself getting camped at your own safe, you should get more famiiar with the whole 'life in null' thing before committing your BLOP into it.

I mean as a very simple experiment, try if you can reliably run through bubble camps in null with your covert frig or a stealth bomber. If you are not familiar with it, it is quite likely that you will have problem running through bubble camps even in a covert ship, unless it is also nullified. On paper it is easy to read about how to pulse your prop mod & get your ship out of the bubble & etc, but believe me, if you have not done it before, there is pretty good chance you will mess it up, and even if you get hang of it, there is always chance that you will mess it up or you end up in unlucky position off gate jump, etc.

Many Sabre pilots are pretty good at decloaking things like covert op frigs & stealth bombers, they do this every day. If you've jumped your Sin to null, and your covert cyno running covert op frig/bomber dies to such a dictor pilot while travelling, you are in for trouble.

Your idea is okay and I know it works, I've seen people do it. But there are many things you could practice to actually execute them, at cheaper price, without risking your BLOP in the first try.

Basically, you should be able to travel into & run sites & survive and make it safely back to HS in an appropriately prepared T3 without needing BLOP or covert cyno support, regularly and reliably. BLOP is an additional option/alternative/luxury you can use situationally, but if you need it in the first place to get yourself in and out of null, then you are not 'ready'.

You are welcome to risk & try, and I always encourage people to do so. But I also encourage people to try things step by step. :p

Cheers Love! The cavalry's here!

Altair Taurus
#19 - 2016-12-11 17:48:43 UTC
First off, in this scenario I will use only two alts:

1. Scouting alt flying cov-ops frigate with covert cyno & core probe launcher fitted.
2. BLOPS alt as DED runner.

My plan is as follows:

1. Covert cyno alt has two jump clones: one residing permanently in NPC null-sec staton and second one placed in high-sec close to some low-sec "extraction system".

2. BLOBS alt placed in high-sec jumps directly to null-sec (to covert cyno lighted by jump clone alt residing there).

3. Later they both carry out hunter-killer operation against NPC DED sites.

4. After some valuable loot is collected second cyno alt's jump clone in high sec is activated. Then he light cyno in low-sec "extraction system" so BLOBS alt can jump back there and return to high-sec safely.

What is your opinion about this plan?
Toobo
Project Fruit House
#20 - 2016-12-11 18:25:23 UTC
Altair Taurus wrote:
First off, in this scenario I will use only two alts:

1. Scouting alt flying cov-ops frigate with covert cyno & core probe launcher fitted.
2. BLOPS alt as DED runner.

My plan is as follows:

1. Covert cyno alt has two jump clones: one residing permanently in NPC null-sec staton and second one placed in high-sec close to some low-sec "extraction system".

2. BLOBS alt placed in high-sec jumps directly to null-sec (to covert cyno lighted by jump clone alt residing there).

3. Later they both carry out hunter-killer operation against NPC DED sites.

4. After some valuable loot is collected second cyno alt's jump clone in high sec is activated. Then he light cyno in low-sec "extraction system" so BLOBS alt can jump back there and return to high-sec safely.

What is your opinion about this plan?


In terms of getting in & out of null, what you say is very doable and easy and safe way to do it from what I can see. And if you have clones set up that way, yes, you can probably survive/avoid problems with losing the cynoing ship.

But what I meant is (and I don't mean to offend) that you sound quite 'new' to null life, and when you are that new to null life there are many simple traps and regular hunts that you may not be familiar enough to avoid reliably. I'm by no means very familiar with living in null, but that's precisely why I can say this, because I have lost ships stupidly before in null, especially during travels, in ships that I should not really have been caught in (such as covert ops and stealth bombers), because I wasn't familiar with things.

Before you commit your BL-OP into running DED sites in null, practice travelling around in null 'the normal way' first in a cloaky ship or whatever. Try running simple anoms in null in cheaper/more disposable ships before running full on DED complexes in your Black Op.

Especially in a NPC null everyone is out there to get you. You are not part of a sov holding null alliance doing sites in your own sov with occassional threat of reds passying by. You are doing PVE in a space where everyone you see in local is a hostile to you, in a ship that cannot warp cloaked, not nullified, and has very little chance of making out of null alive without cyno.

And 'staying docked' in a NPC staiton in NPC null, as you will find out, is not always the best idea. I don't know what it's like these days and how some NPC nulls are, but at least when I first messed about with doing stuff in NPC null years ago, you could end up getting station camped pretty bad. Ideally, if a hostile (which is pretty much everyone except you in a NPC null) comes into your system, you don't want to warp to station to dock up. You want to warp to a safe and cloak up, and stay that way until the system is clear again. If you warp to NPC station to dock up at the first sign of trouble, I would expect there will be pretty good chance that you will be station camped. Again, doing PVE in your own SOV null is very different from doinv PVE in a NPC null. I wouldn't mind docking up in my alliance's outpost, but I would think twice before leaving my ship docked in a NPC null station, because I won't feel confident to say how/when I may be able to get out safely.

Also you need to consider what is the benefit of doing DED sites in null in a Black Op. If that's something you just want to do/try then fine, I can understand. But usually I would say a Tengu is a better choice to run these sites in null than Black Ops. They are more nimble, can be travel fit to take the gates if/when needed, easier to maneauver and position yourself for quick get away, and won't need a cyno to survive on its way back to HS. And if you have good drone skills, and want to use drone ships like Sin, Ishtar is also very viable option to run null DED sites in Guristas/Serpentis space. Very cheap and effective actually.

Although Tengu can be fit to cost over 1 bil, depending on what modules you fit on them, T3s are very cheap now, and when you try to EFT a well fit black op you will find that they are not that easy to fit due to fitting issues, and you will need quite a bit of bling to fit them and make them work, and you add the actual hull cost itself, and most of the times you will end up with a ship that's a lot more expensive than a T3 in current prices.

You are welcome to try, and it would be something cool to do. But I stand by my general advice that it may be better for you to experiment and familiarise yourself with the null region you want to operate in first, in something cheaper than a black op, unless you are happy to take the ISK loss as part of the learning process, multiple times.

Cheers Love! The cavalry's here!

12Next page