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EVE New Citizens Q&A

 
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Missions and faction standing...

Author
Kazz Radinovich
Caldari Provisions
Caldari State
#1 - 2016-12-06 18:15:36 UTC
I'm a returning player after about a 4 year absence from the game. Even back when I used to play I would still be considered a noob. Only played for a couple of months while working in Afghanistan.

Now that I'm picking it up again of course it feels like I am starting all over, which essentially I am. Although I do feel like I have a head start with a little bit of ISK, a few ships, and some items.

Anyway, I started running some level I and level II security missions for the Caldari Navy and I've noticed that a lot of them are missions against Gallente. I'm assuming that at some point if I ever go into a Gallente area that would probably not sit too well with them. Correct?

Also, since I am not in a player ran corp some of the NPC corp missions I run are against Gurista, etc...

Does it matter which missions I run?

One other thing is that I have quite a few dog tags from various missions. What do I do with those?

Thanks guys!
Demonspawn 666
State War Academy
Caldari State
#2 - 2016-12-06 18:26:09 UTC
Yeah, missions against another faction fairly rapidly tanks your standings..... I learned the hard way when I jumped into Gallente space and got nailed by the gate guns :(

Decline the missions against another faction, just take the general pirate type missions, train diplomacy - increases youe standings with everyone (will soon bump them enough for lvl 3 missions).

The tags can be used to improve standings too, but never done that myself, I'm sure someone will be along shortly to advise.


Have fun

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Come play with me...... I like being played with!

TDR Recruitment

Kazz Radinovich
Caldari Provisions
Caldari State
#3 - 2016-12-06 18:28:57 UTC
Demonspawn 666 wrote:
Yeah, missions against another faction fairly rapidly tanks your standings..... I learned the hard way when I jumped into Gallente space and got nailed by the gate guns :(


Have fun


Any idea on roughly how much it takes to get to that point?
My current standing with Caldari Navy is like 689.
I have one NPC corp that is like 7k, though, so hopefully that doesn't somehow get me insta killed when I warp into a new system one day. Lol
Demonspawn 666
State War Academy
Caldari State
#4 - 2016-12-06 18:36:09 UTC
Think its -5.0 to get shot up? not sure about that though.

Check your standings on your character sheet.

The Dirty Rejects are recruiting!
Come play with me...... I like being played with!

TDR Recruitment

voetius
Grundrisse
#5 - 2016-12-06 18:43:19 UTC
Kazz Radinovich wrote:
Demonspawn 666 wrote:
Yeah, missions against another faction fairly rapidly tanks your standings..... I learned the hard way when I jumped into Gallente space and got nailed by the gate guns :(


Have fun


Any idea on roughly how much it takes to get to that point?
My current standing with Caldari Navy is like 689.
I have one NPC corp that is like 7k, though, so hopefully that doesn't somehow get me insta killed when I warp into a new system one day. Lol


Your standings to factions and corporations range from -10.0 (worst) to +10.0 (best and very hard to get as there are diminishing returns to standing gain, and loss as well).

If your standing to one of the empire factions drops to -5 or below you are classed as Kill On Sight to that faction and their Navy ships will aggress you if you go into their space (though this isn't as bad as it sounds if you are just passing through in a small or agile ship).

The figures you quoted above look more like your loyalty points for some of the NPC corporations.

Avoiding bad (-5 or lower) standings to a faction can be done by not taking anti-faction missions that are offered to you. Navy agents tend to offer more anti-faction missions that agents for non-navy corps.

If you think your standings to a faction are getting low you can train the skill Diplomacy as a short term help. But if you want an in depth guide to all things standings, go to the Missions & Complexes forum and look at the sticky for Faction Standing Repair Plan.
Kazz Radinovich
Caldari Provisions
Caldari State
#6 - 2016-12-06 18:49:06 UTC
Thanks voetius!
Yes, you are correct, I was looking at my loyalty points which is what got me thinking about this topic.
I am currently at 0.3 security standing and as far as I can tell I'm not hated by anyone....yet.
Memphis Baas
#7 - 2016-12-06 19:52:11 UTC
You can train skills in the Social group to offset your standings a bit, either with direct boosts or with increased (faction) rewards / mission.

You can decline 1 mission per agent every 4 hours.

Regular missions give you standings with the agent and with the agent's corp (so you can graduate to a better agent in that corp).

Every 16 regular missions you get a "storyline" mission offer that will affect your standings with the agent's empire. Since typically the 16 regular missions take more than 4 hours to complete, you can typically decline the "storyline" mission with no repercussions. You won't get the increased item and monetary rewards, but you also won't get empire standings (and you won't lose standings with the enemy empires).

NPC corps don't hate each other, it's only their empires that do. It's quite possible to go all the way to +10.0 with each individual Navy or other security-focused corps, while remaining slightly positive or at neutral with their empires.

Each mission will list the likely enemies, and their faction. Pirates, drones, mercenaries should be ok, opposite empire Navy elements will give you extra standings loss when you kill them. You should probably decline missions that send you against Navy elements.

It's possible to fix your standings:

- Level 1 agents will always give you missions, even if you're hated. The trick is to find agents operating "overseas", Amarr agents in Gallente or Minmatar space, for example, if you're at the kill-on-sight stage. Train the Diplomacy skill because it can take you from -10 to -6, bringing you that much closer to the -5 KOS cutoff.

- Career agents give better standings with their faction than regular agents, but aren't repeatable.

- the Sisters of EVE epic arc is repeatable every 3 months, and towards the end you can pick whom you help, and thus choose a faction to gain standings with.
Izchadie
Ministerstvo na otbranata
Ore No More
#8 - 2016-12-06 20:13:19 UTC  |  Edited by: Izchadie
Kazz Radinovich wrote:
Thanks voetius!
Yes, you are correct, I was looking at my loyalty points which is what got me thinking about this topic.
I am currently at 0.3 security standing and as far as I can tell I'm not hated by anyone....yet.


Security status improves by doing missions and only gets down if you kill other people, it has got nothing to do with faction standings. This is the PvP standing so to speak. If it gets below -5 all players can shoot you on sight. Negative value can also limit your High sec access, depending on the sec status of the system.

You need to go to "Interactions" tab in your character sheet, there you have "Standings" with two sub-tabs "Liked By" and "Disliked By" where you can see your faction standings. If you ever get below -5 (CONCORD won't shoot you, only the faction navy ships, which you can shoot back), just train diplomacy skill and it will go up quite a bit.





TL'DR: Security Status is the PvP standing which at -5 enables all players to be able to shoot you.

Faction standing is the PvE one, where if you get below -5, their navy will shoot you, but you can shoot back.
DeMichael Crimson
Republic University
Minmatar Republic
#9 - 2016-12-06 22:10:56 UTC
Navy Dog Tags are used to purchase items from the Corporation Loyalty Points store. Most items cost a lot of tags as well as points and ISK.

As for staying in good standings with all Empire Factions, decline all Anti-Faction missions and train up Social, Connections and Diplomacy skills.

Like voetius stated, for more info to repair negative Faction standings, check out the 'Faction Standing Repair Plan'.



DMC
Major Trant
Brutor Tribe
Minmatar Republic
#10 - 2016-12-08 13:07:35 UTC  |  Edited by: Major Trant
Kazz Radinovich wrote:
Thanks voetius!
Yes, you are correct, I was looking at my loyalty points which is what got me thinking about this topic.
I am currently at 0.3 security standing and as far as I can tell I'm not hated by anyone....yet.

OK now you are looking at your general security status which is what the faction police respond to and it is shared across all the empires. You lose this by committing criminal acts and gain them by shooting pirate NPCs or buying back your sec status (bribing Concorde). Starting at -2.0 the Faction Police of all empires will spawn on you dependent on the high sec system level.

-2.0 - Faction Police spawn in 1.0 systems
-2.5 - Faction Police spawn in 0.9 systems
-3.0 - Faction Police spawn in 0.8 systems
-3.5 - Faction Police spawn in 0.7 systems
-4.0 - Faction Police spawn in 0.6 systems
-4.5 - Faction Police spawn in 0.5 systems
-5.0 - Faction Police spawn in 0.5 systems plus you become pirate flagged (flashy) and free to shoot by other players.

However, what you are looking for are your specific Faction standings. These differ from one empire to the other and are directly affected by the faction missions you undertake. You need to look under your standings tab on your character sheet for these and you should see that your Caldari one is higher than your Gallente one, the important figures are -2.0 and -5.0. At the former, you can only accept level one missions from their agents. At the latter the Faction 'Navy' spawn on you in their high sec. High sec system level is irrelevant in this case, it is simply about which faction owns the high sec.

Faction Navy are (surprisingly) less dangerous then Faction Police, the downside is that it is more difficult to grind your faction standing back. The best ways are to do the Career agents (3 sets) for them or the Sister of Eve Epic Arc, all of which can be repeated every 3 months.

There are some one off cosmos missions that accept tags for a standings increase, but the gain is often not worth the expense in buying the tags. Apart from that tags can be used as part payment for certain items in various NPC Loyalty stores or simply sold to NPC (or other player) buy orders on the market.