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EVE New Citizens Q&A

 
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Disconencted while doing exploration agent how to recover probes?

Author
Acedia
Doomheim
#1 - 2016-12-03 13:08:44 UTC  |  Edited by: Acedia
The game disconnected (socket closed error) when I was scanning for the exploration career and I lost the probes, how do I get them back? No matter how cheap they are on the market I refuse to buy them since the game disconnected caused me to loose them.

Is there a way to recover them? If not I just give up on the game.
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#2 - 2016-12-03 13:22:52 UTC
Check your cargohold. If they are not there, go buy some more. If you don't want to buy anymore. You could try wasting a very busy GM's time and file a support ticket.

But please don't. Just go buy a few more probes. Eve is a game, its meant to be fun. If you get this annoyed over a few lost probes you are going to give yourself a heart attack when you lose something of real value. Which you will do sooner or later.

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

Black Pedro
Mine.
#3 - 2016-12-03 13:25:19 UTC
Acedia wrote:
The game disconnected (socket closed error) when I was scanning for the exploration career and I lost the probes, how do I get them back? No matter how cheap they are on the market I refuse to buy them since the game disconnected caused me to loose them.

Is there a way to recover them? If not I just give up on the game.

There is a 'Reconnect to Lost Probes' button on the bar above where it normally lists your probes (a circular arrow).

I respectfully suggest though that you get used to losing things in Eve. Even in the rest of the tutorial the game is going to destroy your stuff, and certainly at some point the other players will as well.

If you can't handle that, you probably should indeed "give up on the game" now and save yourself some future headaches.
Iria Ahrens
Space Perverts and Forum Pirates
#4 - 2016-12-03 14:03:41 UTC
Eve is based around the concept of meaningful loss. Meaningful rewards come from the potential of meaningful loss. You might be used to theme park games that protect the player from loss. But this actually limits the depth of feeling when you accomplish something difficult.

I don't know how else to put it. But you shouldn't base your decision to play a game or not based on such a shallow feeling of loss. Probes are basically Ammo for your probe launcher and the loss should be viewed as such. Sometimes you can recover them, but often not. Eve rewards player effort, taking manual control will generally always be better than anything automatic, such as autopilot. When you make the effort, when you suffer the loss, when you succeed against the odds, then the feeling of accomplishment will overshadow any feeling of victory you've had with other games. Because in Eve winning is not a simple matter of skill vs. skill but so much more.

In the end, Eve is a game for people that enjoy solving problems. People who don't like problems, or people who think the game should solve their problems the way a theme-park game does will not enjoy playing Eve. Because Eve is not a game that entertains you. Eve provides players the tools to entertain themselves.

Other games provide rides, attractions, interesting stories. GMs protect players from other players.

Eve provides Sand, a shovel, a bucket. Then dumps a bucket of ants in the mix to make things interesting. If other players come and start stomping on your castle, GMs will laugh at you and post your experience on #EveisReal.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Vortexo VonBrenner
Doomheim
#5 - 2016-12-03 17:55:01 UTC
wow...you'd quit over some probes lost to a DC?

Yeah, that sucks...but you will lose a lot more than that in EvE. Don't let it concern you....but if it does bother you that much, you are not going to like it here much.

Which is too bad, since this is a fun game. Probing opens up aspects of this game that are quite interesting.

I hope you just go "welp...that sucked, but moving on", buy some new probes, learn scanning, find cool stuff, and someday think "I can't believe I was going to quit back then and miss out on this"...right before your blockade runner carrying blue loot gets blown up by that cloaky wormhole stealth bomber gang chasing you through the wormhole chain you are taking your sleeper salvage to market through.

The Clash - Should I Stay or Should I Go

You decide, of course.