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help with fit for alpha amarr gnosis ship

Author
xwar pewpeww
Federal Navy Academy
Gallente Federation
#1 - 2016-12-03 12:42:32 UTC
hello am trying to get a good fit that will let me do high sec combat sites
the 4/10 ones with a gnosis
my skills are allmost max for shields ,drones ,gunnary med

iv tryd 2 fits but i was geting ript in 4/10
any one have a better fit that will work for 4/10 combat sites :)?


heres what iv tryd and didnt seem to work so good
1
Gnosis
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Mark I Compact Power Diagnostic System
Mark I Compact Power Diagnostic System
IFFA Compact Damage Control

50MN Cold-Gas Enduring Microwarpdrive
Medium Ancillary Shield Booster
Medium Ancillary Shield Booster
'Copasetic' Particle Field Acceleration
Adaptive Invulnerability Field I
Adaptive Invulnerability Field I

Focused Modulated Medium Energy Beam I
Focused Modulated Medium Energy Beam I
Focused Modulated Medium Energy Beam I
Focused Modulated Medium Energy Beam I
Core Probe Launcher I
Drone Link Augmentor I

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

2
Gnosis
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Mark I Compact Power Diagnostic System
Mark I Compact Power Diagnostic System
IFFA Compact Damage Control

50MN Cold-Gas Enduring Microwarpdrive
Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
Adaptive Invulnerability Field I
Adaptive Invulnerability Field I

Focused Modulated Medium Energy Beam I
Focused Modulated Medium Energy Beam I
Focused Modulated Medium Energy Beam I
Focused Modulated Medium Energy Beam I
Core Probe Launcher I
Drone Link Augmentor I

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Tawin Raytl
Gallivanting About
#2 - 2016-12-03 15:08:01 UTC
The Blood Raider 4/10 DED site is the Mul-Zatah Monastery, if I remember correctly. It has a large number of sentry guns and stasis towers, but they are pretty far away.

I have done 4/10s in faction cruisers with 20-30 ehp/s tank without problems. The Gnosis is much slower and much bigger so you will take a lot more damage, but you also have an extremely strong tank compared to mine. You could increase your range using Heavy Modulated Energy Beam Is and Locus Coordinator rigs. Taking the stasis towers out from 60 km should make your life a lot easier and will allow you to gimp your tank a lot. If you have capacitor problems you could also switch the invulnerability fields for specific hardeners.
xwar pewpeww
Federal Navy Academy
Gallente Federation
#3 - 2016-12-03 15:21:30 UTC
i dont remmber the name of the 4/10 sites i faild to do
but from what i remmber the problem was it had alot of cruisers and they were doing a ton of damge

the first time i warp to that room i had alots of range i was staying as far as i can (50k my max target range atm )
and useing my drone/lazer to kill them
at same point my shild got low and i had to duck and come back

problem was the 2 time i warp in to the room the ship were super clos to me and by couldnt get away to max range befor they ript my sheild :(




il look in to the extra range rig mabye i can get my max range target over 50k
thx :P
Ion Kirst
KIRSTONE ALLIANCE
#4 - 2016-12-03 16:25:54 UTC  |  Edited by: Ion Kirst
I'm curious in this as I have two Alphas using a Gnosis.

Do you need to rely on drones so much? The Gnosis is not a "drone boat". Caldari Alphas suck for drones. Gallente Alphas are much better. I would guess that Amarr are on the same level as Gallente.

How about if you went with a fit like this:

Rigs
3 x CCC

High
5 x Focused Mod Energy Beams (and use faction crystals).
Probe Launcher

Mid
Pith C type Med Shield Booster
Copasetic Part Field Acc
2 x Limited Inv Fld
50mn MWD
Tracking Computer (with tracking scripts or range scripts)

Low
Damage Control
2 x Drone Damage
3 x Heat Sinks

5 x drones (Maybe integrated)

My thoughts are that if you take out the targets faster, you don't have to stay as long in the field, so you might not need such a strong tank as you had. The above fit puts out a lot more dps.
The Pith SB is fairly cheap now, and it gives you more hp/s than the Ancillary. Maybe go with a large shield booster. Either way you'll should only pulse it when needed.
Maybe put in one shield extender rig for a little more cushion.

If you are trying to primarily use drones for offense, I don't think the Gnosis is the right ship. As an Alpha, and like my Alphas, you are really restricted in skills and ships, and the Gnosis is the biggest you can fly, just maybe not the best for 4/10s. But then what else is there?

-Kirst

Always remember Tovil-Toba, and what was done there.

xwar pewpeww
Federal Navy Academy
Gallente Federation
#5 - 2016-12-03 16:59:05 UTC
i pickt the race back when it didnt mean any thing if i could pick it now id be gallente

the pith c is not chep still around 28-30m i think i can buy it


as for the ship only other option is to go down to curisers and i dont think this gona make it easyer to do 4/10

thats why am scard i had like 20k shiled with that fit and it was droping really fast

am hopeing that if i can get over 50k the damge will stop/lower to the point i can just kit
Sobaan Tali
Caldari Quick Reaction Force
#6 - 2016-12-03 23:55:07 UTC  |  Edited by: Sobaan Tali
You should swap out the invulnerability fields for an EM and thermal hardener, for the Blood raider sites at least. IF's give even resist in all four shield resistances, but at the cost that they are not nearly as strong as one of the resist specific hardeners. You can carry the IF's and the other two resist specific hardeners in your cargo bay and swap them out when moving from one faction's space to another using the appropriate combination for each local pirate group in that area.

One of the benefits of the Gnosis is that you can fit your tank to be equally strong for each enemy, regardless of who you face at that time, more freely because of the even resists and healthy number of mids and lows than you could with a ship that has more uneven resists as they tend to work well against one foe, only to become less reliable against others.

And keep moving: even against a player in a Gnosis, big and slow as it is, rats have notoriously poor tracking speeds and will often miss more than they hit if you don't sit still. Try to move in a direction that's perpindicular to the direction of oncoming fire to maintain your transversal. If you can outrun the cruisers that way, avoid them and focus on the cathedral instead of them. Keep your distance too as they have neuts and will suck the cap right out of you if you let them get too close.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Chainsaw Plankton
FaDoyToy
#7 - 2016-12-04 01:57:04 UTC
your fits lack synergy. for fit 1 masbs with extenders doesn't really make sense. I'd move to a conventional booster and a cap injector, and then swap the rigs to something that improves scanning or energy turrets. And for fit 2 fitting extender rigs with LSEs can work, but when your shield starts going down it will probably just keep going down, would make sense to me to go for a full recharge tank rather than buffer. Also I don't really get the PDS on either fit, they add a little of everything but not sure it is enough of anything to be used.

Ion's fit is very similar to what I run on my gnosis for level 3s. only I have warp speed rigs and a locus rig, and then use a cap injector to keep my cap up. Swapping to specific hardeners is a huge tank increase too. My first few tries I had to warp out and rep up a few times, now I swap to specific hardeners and can just sit there and tank it. The 700 dps proteus I last used to blitz level 3s can deal with a lot more than an alpha gnosis can, just a slight strategy change.

@ChainsawPlankto on twitter

Nam Dnilb
Universal Frog
#8 - 2016-12-04 14:50:18 UTC
You seem to have a bit of money available, so I'd recommend using a Navy Omen with beam lasers and afterburner. It does roughly the same damage, but is soo much better at getting under the guns of the NPCs thus evading the incoming damage. Just don't get tackled. I did a test run on Sisi when the Ascension release was tested and it could complete the Sansha 4/10 without too much trouble. Track disruption is annoying, but it worked in the end. The Blood Raider 4/10 should be a walk in the park, as its guns reach beyond 50Km and you can just snipe the structure in the second room.
xwar pewpeww
Federal Navy Academy
Gallente Federation
#9 - 2016-12-04 17:20:48 UTC
hmm il look in to navy omen
i allrdy sayd i feel a bit uneasy going down a class to cru
but i should get a nice extra range with that ship should make things easyer
will take time to get the skills for cur up i think i only have 1 in it right now :)
and il prob have to get the armor skills to