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Establishing Government

Author
Rin Vocaloid2
DUST University
#41 - 2016-11-21 23:10:50 UTC
Is this a serious request?
Ima Wreckyou
The Conference Elite
The Conference
#42 - 2016-11-22 00:08:27 UTC
Sonya Corvinus wrote:

To the topic at hand, CODE is very far from a form of government, it's entertaining to watch, but it's closer to a racketeering scheme than government.

Yes, as already mentioned we closely resemble a RL government.

I mean look at this masterpiece http://www.minerbumping.com/2013/01/how-new-order-protects-your-democracy.html
Keno Skir
#43 - 2016-11-22 00:22:48 UTC
Hahahahaha.. seriously this whole thread :D
Sonya Corvinus
Grant Village
#44 - 2016-11-22 00:32:16 UTC
Ima Wreckyou wrote:
Yes, as already mentioned we closely resemble a RL government.

I mean look at this masterpiece http://www.minerbumping.com/2013/01/how-new-order-protects-your-democracy.html


keep at your roleplaying, but good lord that's cringe-worthy. Did someone really waste time writing that?
Gee Shunziji
Osti de Fous
#45 - 2016-11-22 03:27:35 UTC
Democracy of this scale in a video game !? hahahaha. Take a look at USA under Trump and tell me more about how peaceful and unifying democracy can be.



I doubt you fully grasp the amount of time and efforts this would require, even if it failed.

If i am an outlaw, how the hell will you punish me ? As human being i have rights, how will you enforce law if you have no way to rightfully protect my rights ?

What if i really don't care about your state and laws because it is, at the end of the day, a video game ? Am i allowed to be around even if i am not part of your government ? Would i be like a refugee, a criminal, a rebel !?

Who would have the authority to be Peace officers ? I mean, if you want a structured society, vigilantes are out of the question.

Who, where and how would you hold trials in your society ? Would it be split in jurisdiction or would it be always the same few people judging over 30 000 players actions ?

When it comes to vote, do you count all Accounts a guy own for 1 vote or is it the more the merrier ?



Why don't you get yourself some real life hobby that really matter to you and those around you instead of coming out with ideas of regulating an already regulated open world ?!

Or create your own Corporation and call it something like '' Democratic republic of EVE ''. Or add every player you see to your contact list and pretend you all get along pretty well.

In doing so though, remember that we are all playing 1 of 4 Empires that separated (in the lore) for the exact same reason you want us all to be united.

Your idea is the sum-um of redundancy. A democratic government built with members of corporations, part of Alliance, native of an Empire each layer having its own agenda, set of rules and political issues ...


Seriously. If EVE is not enough for you as it is, maybe you should try something like... get a life.

Or at least pay a subscription fee.. you know... to at least not be ashamedly limited in the opportunities the full version of Omega clone has to offer.

Just a quick word about this guy telling the story of people killing his idea by trying to make the whole project a Corporation or an Alliance... Democracy means the people have the power to choose for themselves. If a lot of people want to do the opposite of what you have in mind, it is still democratic. People doing what they believe is best for them is the exact meaning of democracy. I am not sure where your idea failed if it really implied people living democratically.

If the point was to control them all but fool them by making them vote every once in a while about some pointless ****, it is not called Democracy. It is called United States of America.

'' Fool me once, shame on you. Fool me twice, Fuck you .. ''

-Period

Chopper Rollins
Republic Military School
Minmatar Republic
#46 - 2016-11-22 04:03:29 UTC
RollRollRollRollRollRollRollRollRollRollRollRollRollRollRollRoll

Goggles. Making me look good. Making you look good.

Remiel Pollard
Aliastra
Gallente Federation
#47 - 2016-11-22 04:19:57 UTC
Chopper Rollins wrote:
RollRollRollRollRollRollRollRollRollRollRollRollRollRollRollRoll


I couldn't tell if I was supposed to roll my eyes, cringe, or both, at that essay either. Thanks for clarifying.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Rin Vocaloid2
DUST University
#48 - 2016-11-22 04:30:28 UTC
Remiel Pollard wrote:
Chopper Rollins wrote:
RollRollRollRollRollRollRollRollRollRollRollRollRollRollRollRoll


I couldn't tell if I was supposed to roll my eyes, cringe, or both, at that essay either. Thanks for clarifying.


I'm more interested in his sig.
Ima Wreckyou
The Conference Elite
The Conference
#49 - 2016-11-22 05:55:27 UTC
Sonya Corvinus wrote:
Ima Wreckyou wrote:
Yes, as already mentioned we closely resemble a RL government.

I mean look at this masterpiece http://www.minerbumping.com/2013/01/how-new-order-protects-your-democracy.html


keep at your roleplaying, but good lord that's cringe-worthy. Did someone really waste time writing that?

There are people who get the humour and there are people who take everything too seriously and are only destined to become content Big smile
Sonya Corvinus
Grant Village
#50 - 2016-11-22 15:26:03 UTC  |  Edited by: Sonya Corvinus
Ima Wreckyou wrote:
There are people who get the humour and there are people who take everything too seriously and are only destined to become content Big smile


There is no meaningful content in HS, IMO. it's too easy...
Tristan Valentina
Moira.
#51 - 2016-11-22 18:34:48 UTC
Come RP you will hate the result less.
Bumblefck
Kerensky Initiatives
#52 - 2016-11-22 18:45:00 UTC
OP, you based your thesis on the faulty assumption that democracy is automatically the best form of government

Perfection is a dish best served like wasabi .

Bumble's Space Log

Dietrich Roosevelt
The Honourable Four Empires Trading Company
#53 - 2016-12-02 14:49:39 UTC
I've waited a bit to see the community feedback before making a response. I have returned to EVE for the sole purpose of working on this project, so I have given it quite a bit of thought.

I am mostly an industrial/commercial player, a carebear, who was drawn to this game because of the complex economic systems it offers. I appreciate the militant and often treacherous side of EVE, but I feel that our sandbox here is dominated by that style of play. CCP caters to those folks because they are the loudest voice, while the rest of us make do with whats available. I don't blame CCP, they should cater to the loudest voice. This is why I'm trying to raise OUR voice. This thread is open to everyone, but is naturally aimed at those who are more industrially/commercially minded.

With regards to questions of feasability, I think people are simply not giving enough credit to player-driven systems. We do not need hardcoded methods of handling things, there are clever solutions available if we simply look hard enough. I'll give some examples of my thoughts on this further down.

I envision this 'government' as a high-sec entity. People wail constantly about hisec as dead territory while they wage epic battles in null to carve out their own space. The idea that hisec is useless stems from the lack of resources and combat opportunities, but it has strengths that are not being properly exploited.

The root of many peoples concerns with this proposal seems to be law enforcement: "How do you make people follow your imaginary rules?" At its most basic and primal, law enforcement would consist of ganking those who do not comply. Kill-on-sight watchlists that would see offenders constantly hounded and harassed the minute they step into governed space. When more complex systems exist within government, such as trade or licenses, offenders could be punished by denial of privileges. However, at its most basic, the law is enforced by brute force just as it is in real life.

With regards to government structure, I think this is something that should develop from players via a preliminary council or series of discussions. I am not necessarily advocating a pure democracy, government takes many different forms. I have my own thoughts and ideas for how it should be, but this isn't "Join Dietrich's new pretend alliance", this is a call for a larger discussion and execution of a plan. I've thought of several different solutions to a variety of problems that I'd be happy to share in serious debate.

Long story short, everyone is welcome to comment. However, if you don't have anything constructive to add I'm just going to scroll past your post. If you like to practice typing, by all means carry on.
Chopper Rollins
Republic Military School
Minmatar Republic
#54 - 2016-12-02 15:15:31 UTC
Dietrich Roosevelt wrote:
However, at its most basic, the law is enforced by brute force just as it is in real life..


Kinda simplistic there.
You can't afford to play, haven't done much in the game and want to do something new and groundbreaking.
Can you say or point to anything that would inspire confidence in you?



Goggles. Making me look good. Making you look good.

Dietrich Roosevelt
The Honourable Four Empires Trading Company
#55 - 2016-12-02 15:35:51 UTC
Brute force would be the method of last resort preferably, but yes. It is by definition and necessity simplistic.

I'm not asking anyone to follow me, I don't want to be a President or a King. I only want others to join me in conversation. I do not require credentials in order to have a conversation.

That said, I've played since 2009 and have watched EVE change and evolve over that time. I've paid hundreds, possibly thousands, of dollars into EVE over the course of the last decade. I choose to play for free now because it suits my real life and I'll not be maligned for it.
Gadget Helmsdottir
Gadget's Workshop
#56 - 2016-12-02 15:59:47 UTC
Bumblefck wrote:
OP, you based your thesis on the faulty assumption that democracy is automatically the best form of government


Quote:
Indeed, it has been said that democracy is the worst form of Government except all those other forms that have been tried from time to time. Apr 24, 2015 -- Churchill

--Historian Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Salvos Rhoska
#57 - 2016-12-02 17:31:17 UTC  |  Edited by: Salvos Rhoska
OP, please feel free to elaborate.

Nvm the haters. Even a perfect idea will always have them.
They are useful to show the weaknesses in your proposal.
Roll with the punches, throw a few jabs, but keep ontopic.

You wanted discussion, so detail your vision a bit more to get that started.
Dietrich Roosevelt
The Honourable Four Empires Trading Company
#58 - 2016-12-02 18:39:55 UTC
Thats fair, I suppose I should elaborate a bit more. Keep in mind this is just my own set of ideas. The purpose of this post is ultimately to get a body of discussion going towards some kind of overall vision.

That said, if I were to do things my own way:

-Claimed territory would be hisec only.

-There would be a legislative body, probably Parliamentary, that would be bicameral. One half would consist of representatives elected by popular vote of players. The other half would be corporate representatives. Successful legislation would pass both halves. Day-to-day affairs, whatever they may be, would be handled by a small cabinet drawn from Parliament.

-Legislation would focus mostly on economic infrastructure. Establishing things like a proper contract system, limiting fraud and scams, stable banking, etc. Eventually some form of internal security to prevent unofficial hisec ganking.

-Players would need to be registered with the government in order to take advantage of certain privileges, licenses, etc. Revocation of these licenses or addition to 'blacklists' would be the first tier of law enforcement. High-level offenders would be 'red-listed', which is basically kill-on-sight.

-Law enforcers would simply be interested pilots given license to gank red-listers (and possibly in limited other circumstances of emergency).

With this basic structure in place the possibilities become limited only to imagination and ingenuity on the part of legislators. As the benefits become more manifest, the ability to govern solidifies (as there is sufficient reward and suffiicient penalty by removing said reward). Null and Lowsec politics stay in null and low, but hisec gets some new life breathed into it.

This isnt an RP thing, its meant to be productive and effective

Gadget Helmsdottir
Gadget's Workshop
#59 - 2016-12-02 18:55:15 UTC  |  Edited by: Gadget Helmsdottir
Dietrich Roosevelt wrote:
Thats fair, I suppose I should elaborate a bit more. Keep in mind this is just my own set of ideas. The purpose of this post is ultimately to get a body of discussion going towards some kind of overall vision.

That said, if I were to do things my own way:

-Claimed territory would be hisec only.

-There would be a legislative body, probably Parliamentary, that would be bicameral. One half would consist of representatives elected by popular vote of players. The other half would be corporate representatives. Successful legislation would pass both halves. Day-to-day affairs, whatever they may be, would be handled by a small cabinet drawn from Parliament.

-Legislation would focus mostly on economic infrastructure. Establishing things like a proper contract system, limiting fraud and scams, stable banking, etc. Eventually some form of internal security to prevent unofficial hisec ganking.

-Players would need to be registered with the government in order to take advantage of certain privileges, licenses, etc. Revocation of these licenses or addition to 'blacklists' would be the first tier of law enforcement. High-level offenders would be 'red-listed', which is basically kill-on-sight.

-Law enforcers would simply be interested pilots given license to gank red-listers (and possibly in limited other circumstances of emergency).

With this basic structure in place the possibilities become limited only to imagination and ingenuity on the part of legislators. As the benefits become more manifest, the ability to govern solidifies (as there is sufficient reward and suffiicient penalty by removing said reward). Null and Lowsec politics stay in null and low, but hisec gets some new life breathed into it.

This isnt an RP thing, its meant to be productive and effective



Hoo boy..

I think I would rather this be an RP thing.


Questions, observations, and ruminations

Who would police the police?

What about those pilots that are not legislators? Their game-play is limited by some random group?

New players - there's no 18 years to train the innocent on how things work. How do they get properly represented... or even do you allow them to participate?

Alpha Clones... second class citizens? (Hush, Amarr)

At what point does this game cease to be a game?

If in HiSec... I think the Empress might not be too happy.

Honestly... It seems like you just described a short lived idealistic null sec alliance... or Provi. /shrug

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Dietrich Roosevelt
The Honourable Four Empires Trading Company
#60 - 2016-12-02 21:27:00 UTC
Quote:
Who would police the police?

Police, as they are, would be overseen by the civilian authority. If they step out of line they can have their license to gank revoked or, worst case, get red-listed.

Quote:
What about those pilots that are not legislators? Their game-play is limited by some random group?

Pilots can go about thier business as normal for the most part, nothing requires them to be part of this scheme. Hisec gankers/griefers are about the only people that would be heavily impacted and I shed no tears for them.

Quote:
New players - there's no 18 years to train the innocent on how things work. How do they get properly represented... or even do you allow them to participate?

Creating tutorial information would be an important development early on, but I want to stress that people would only need to learn more if they want to get involved. I imagine a website or a wiki of some kind would be the best approach.

Quote:
Alpha Clones... second class citizens? (Hush, Amarr)

Alphas should have just as many rights as everyone imo, but that (like everything here) is my opinion.

Quote:
At what point does this game cease to be a game?

If in HiSec... I think the Empress might not be too happy

Honestly... It seems like you just described a short lived idealistic null sec alliance... or Provi. /shrug

EVE is fantastic because it fits so many styles of gameplay. I, and many players I've met over the years, love details and minutiae. The people running the government can be that style of player, but I think players of all kinds can benefit from the end results.

Everyone has been saying that hisec and the four Empires are dying. This simply formalizes that process

This is very much like the idealistic nullsec designs I've seen in the past. Those don't work well because ultimately somebody with bigger guns will come in and knock down your sandcastles. Hisec limits the ability of others to do that, it allows you to defeat opponents by being clever rather than relying solely on firepower.


Also, just to make sure I'm being clear to anyone jumping into the middle of this, the finer points of this are 100% up for debate. What I'm proposing in this thread is just getting a bunch of people together to talk about it. The end result of that conversation may look entirely different from what I've described.