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afk cloaking ??

Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#101 - 2012-01-19 07:43:56 UTC  |  Edited by: Nicolo da'Vicenza
Xorv wrote:

Let me put it another way, by making a statement.

Predatory PvP where an individual (or group) kills another player(s) engaging in PvE should be a relatively common occurrence in EVE. Further, that no player engaging in PvE that can be considered to generate good income for a non newbie player should be free from the possibility of unwanted PvP

So it should be no problem if I want to predatory pvp your cloaked up ship with my cloak hunter ship. You certainly wouldn't want your cloaky ship to be 'free from the possibility of unwanted PvP', after all. Oh no. So congrats Xorv on seeing the light and embracing the cloak-hunter ship.
Covert Kitty
SRS Industries
#102 - 2012-01-19 08:08:43 UTC
Quote:
So it should be no problem if I want to predatory pvp your cloaked up ship with my cloak hunter ship. You certainly wouldn't want your cloaky ship to be 'free from the possibility of unwanted PvP', after all. Oh no. So congrats Xorv on seeing the light and embracing the cloak-hunter ship.


I would be open to a cloak hunter option as soon as local is nerfed hard core. Perhaps you would need to enter in the name of the enemy ship you are hunting for it to start working.

My other thought about this topic is that eve needs more "landscape", ways to hide, and be found, even without a cloak.

You cannot talk about cloaking as if its a topic that can be addressed alone without the redesign of other parts of the game. People do it, usually, so that they have a shot of actually getting a fight. A counter to the all seeing eye that is local currently.
Xylorn Hasher
Caldari Provisions
Caldari State
#103 - 2012-01-19 09:19:27 UTC
cvcdsas wrote:
posted with alt for obvious reasons

Could CCP please consider a change in cloaking mechanisms to reduce AFK cloaking.

I have no issues with people being able to be cloaked / grief people while they are active in game. But AFK cloaking for 23.5 hours per days seems to be the only risk free activity in eve. I hear constantly that even high sec is not to be considered safe only safer so find it difficult to understand which this particular activity is completely risk free.

If cloaking were changed so that we had to manually reactivate the cloak ever 30 minutes or even every hour it would at least give some risk. I accept that everytime i undock with a cloaky in system i might get hot dropped why should there be absolutely no risk 23.5 hours per day for someone to AFK grief.



Why? Do you have botting issues with afk cloakers?
Or maybe you shi* in the pants when neut is on local you pus*y?
If you are scarred go back to lv4 in hisec noob.

All my posts are made shortly after Marihuana consumption.

Xorv
Questionable Acquisitions
#104 - 2012-01-19 09:31:52 UTC
Nicolo da'Vicenza wrote:

So it should be no problem if I want to predatory pvp your cloaked up ship with my cloak hunter ship. You certainly wouldn't want your cloaky ship to be 'free from the possibility of unwanted PvP', after all. Oh no. So congrats Xorv on seeing the light and embracing the cloak-hunter ship.


Like Covert Kitty, I'm not against a means to hunt cloaked ships, but only in the absence of Local Chat Intel and other game considerations such as it not be a means of empowering gate campers. Because surely you don't think zone camping is good gameplay either?

I had no problem with not having cloaks/stealth to begin with in Darkfall, or the Stealth detection in Shadowbane, for whatever other failings both those games had, lack of good sneaky gameplay and predatory PvP was not among them. In Eve existing Local Chat intel has already broken that, adding cloak hunters without losing Local intel would be the killing blow.
Robert Caldera
Caldera Trading and Investment
#105 - 2012-01-19 09:33:05 UTC  |  Edited by: Robert Caldera
thread stinks
cloak is ok as it is.
afk cloaking is great and needed.
Blatant Forum Alt
Doomheim
#106 - 2012-01-19 09:40:23 UTC
Sounds like a lot of butthurt from carebears scared of afk cloakers. Grow a pair.
Nicolo da'Vicenza
Viziam
Amarr Empire
#107 - 2012-01-19 09:53:47 UTC  |  Edited by: Nicolo da'Vicenza
Xorv wrote:
Nicolo da'Vicenza wrote:

So it should be no problem if I want to predatory pvp your cloaked up ship with my cloak hunter ship. You certainly wouldn't want your cloaky ship to be 'free from the possibility of unwanted PvP', after all. Oh no. So congrats Xorv on seeing the light and embracing the cloak-hunter ship.


Like Covert Kitty, I'm not against a means to hunt cloaked ships, but only in the absence of Local Chat Intel and other game considerations such as it not be a means of empowering gate campers. Because surely you don't think zone camping is good gameplay either?

I've never seen an AFK gate camp.
But why are you against players actively seeking PVP?
Xorv
Questionable Acquisitions
#108 - 2012-01-19 10:06:15 UTC
Nicolo da'Vicenza wrote:

I've never seen an AFK gate camp.


I've never seen an AFK cloaker either. Blink

In fact unless there's some new fancy bot programs I haven't heard about no one in EVE has ever lost a ship to an "AFK cloaker".
Robert Caldera
Caldera Trading and Investment
#109 - 2012-01-19 10:10:33 UTC
Nicolo da'Vicenza wrote:
Xorv wrote:
Nicolo da'Vicenza wrote:

So it should be no problem if I want to predatory pvp your cloaked up ship with my cloak hunter ship. You certainly wouldn't want your cloaky ship to be 'free from the possibility of unwanted PvP', after all. Oh no. So congrats Xorv on seeing the light and embracing the cloak-hunter ship.


Like Covert Kitty, I'm not against a means to hunt cloaked ships, but only in the absence of Local Chat Intel and other game considerations such as it not be a means of empowering gate campers. Because surely you don't think zone camping is good gameplay either?

I've never seen an AFK gate camp.
But why are you against players actively seeking PVP?


this has been already discussed million of times, read all threads.
Nicolo da'Vicenza
Viziam
Amarr Empire
#110 - 2012-01-19 10:21:56 UTC
Robert Caldera wrote:

this has been already discussed million of times, read all threads.

Hey man, I strongly believe in what Xorv says, that 'no ship should free from the possibility of unwanted PvP'. It turned out he forgot to add in brackets "(except when it's my ship and they outnumber me)".
Xorv
Questionable Acquisitions
#111 - 2012-01-19 11:13:46 UTC
Nicolo da'Vicenza wrote:

Hey man, I strongly believe in what Xorv says, that 'no ship should free from the possibility of unwanted PvP'. It turned out he forgot to add in brackets "(except when it's my ship and they outnumber me)".


lol nice try. Having people outnumber you is one thing, zoning into a blob/zerg sitting at an artificial choke point in a game where targeting someone is just clicking on the overview is another. I know gate camps have been part of EVE forever that many veterans of this game used to sitting twiddling their thumbs at a gate with dozens of space friends waiting for some sucker to zone in and die is good gameplay. However, in pretty much any other MMO this is called zone camping and zerging, either of which alone is considered kind of lame, but together is a whole new level of lame. Now EVE is what it is, fights happen on gates, because of Local Chat it's one of the few places you can catch someone, so you do what you have to do. My original comment which you jumped on was that this shouldn't be further encouraged or enhanced by making it easy to kill CovOps ships at gates.

Call me crazy but Ideally most fights would be at and over the sources ISK/resources for small scale, and over control/destruction of multiple Sov Structures for larger fights splitting forces. Not on the zone in point used for travel with as many as you can bring.
Nikk Narrel
Moonlit Bonsai
#112 - 2012-01-19 16:27:48 UTC
Xorv wrote:
Nicolo da'Vicenza wrote:

I've never seen an AFK gate camp.


I've never seen an AFK cloaker either. Blink

In fact unless there's some new fancy bot programs I haven't heard about no one in EVE has ever lost a ship to an "AFK cloaker".


AFK cloakers? Absurd idea.

Maybe you have not noticed, but for many ships speed is terribly reduced when you engage a cloak. Add to that, the terrible burden, (for most ships), of not being able to warp cloaked.

The ones you hurtfully call AFK Cloakers, are, in fact, purists. They are trying to travel around the system in cloaked vessels peacefully, but due to game restrictions, they must do so at an incredibly slow speed. They cannot even warp, in the majority of ships, without decloaking. And they refuse to do that, on religious principles of the divine cloak.

Divine Cloaking Bible wrote:
27:2 And Ye, thou shall not drop thy cloak, for thine enemies would rapidly come upon thee with all manner of wrath. Rather, be blessed in peace by devout adherence to the tranquility offered by your cloak. May it cycle endlessly, amen

Robert Caldera
Caldera Trading and Investment
#113 - 2012-01-19 17:19:00 UTC
Nicolo da'Vicenza wrote:
Robert Caldera wrote:

this has been already discussed million of times, read all threads.

Hey man, I strongly believe in what Xorv says, that 'no ship should free from the possibility of unwanted PvP'. It turned out he forgot to add in brackets "(except when it's my ship and they outnumber me)".


So ships in stations too for unwanted pvp??

Didnt get your bracket thing..
Mary Annabelle
Moonlit Bonsai
#114 - 2012-01-19 18:56:06 UTC
Nikk Narrel wrote:
Xorv wrote:
Nicolo da'Vicenza wrote:

I've never seen an AFK gate camp.


I've never seen an AFK cloaker either. Blink

In fact unless there's some new fancy bot programs I haven't heard about no one in EVE has ever lost a ship to an "AFK cloaker".


AFK cloakers? Absurd idea.

Maybe you have not noticed, but for many ships speed is terribly reduced when you engage a cloak. Add to that, the terrible burden, (for most ships), of not being able to warp cloaked.

The ones you hurtfully call AFK Cloakers, are, in fact, purists. They are trying to travel around the system in cloaked vessels peacefully, but due to game restrictions, they must do so at an incredibly slow speed. They cannot even warp, in the majority of ships, without decloaking. And they refuse to do that, on religious principles of the divine cloak.

Divine Cloaking Bible wrote:
27:2 And Ye, thou shall not drop thy cloak, for thine enemies would rapidly come upon thee with all manner of wrath. Rather, be blessed in peace by devout adherence to the tranquility offered by your cloak. May it cycle endlessly, amen



I LOL'ed
Mary Annabelle
Moonlit Bonsai
#115 - 2012-01-19 18:59:02 UTC
Robert Caldera wrote:
Nicolo da'Vicenza wrote:
Robert Caldera wrote:

this has been already discussed million of times, read all threads.

Hey man, I strongly believe in what Xorv says, that 'no ship should free from the possibility of unwanted PvP'. It turned out he forgot to add in brackets "(except when it's my ship and they outnumber me)".


So ships in stations too for unwanted pvp??

Didnt get your bracket thing..


Awww man, not enough that cloakers should hand out free killmails, you wanna hit the station too, and tag the drunk guy in his captain's quarters, the one cybering with the gallente chick who is really a dude who cross-cloned into a diffferent gender?

That's just harsh!
Ghost of Truth
Mad Dawg Industries
#116 - 2012-01-19 22:04:05 UTC
AS i said in another thread:
First of all, dont get baited by the trolls.I mean what you expect from people that play the game in safe mode.
Also Local Has NOTHING to do with the matter, whatever the thread derailers try to point.Second. hundrends and hundrends of proposals show up, other good or bad from the players.I think its time for CCp to take a position on the matter.Post in my thread.Lets put pressure on CCP to try and fix another game problem, (because its THEIR job to do so) like they are trying to do these days..Thank you for your time.

If i sound too evangelical, pardon my manners.
Xandralkus
Caldari Provisions
Caldari State
#117 - 2012-01-20 21:35:38 UTC
AFK cloaking has a lot to do with local. If it is true AFK-cloaking, it is done primarily as a fear-tactic to deny access to ratting and mining for corporations renting space. Removing local removes the capability to even know if there is someone cloaked in-system. It doesn't need removed completely, just redesigned so that the quantity and identity of people in a star system cannot be verified by looking in local.

I agree that no one should be free from unwanted PvP - including cloakers. We don't need anything cosmic. Merely make cloaked vessels scannable with combat probes.

Eve UI wouldn't suck if CCP allowed UI addons.

Mag's
Azn Empire
#118 - 2012-01-20 21:43:52 UTC
Ghost of Truth wrote:
Also Local Has NOTHING to do with the matter
Lol

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.