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The most terrifying ship you can face in 0.0 1v1

Author
Fighter26
Orion's Fist
#61 - 2012-01-17 20:17:02 UTC
+1 on the pilgrim... but replace one of the med neuts with a cyno- when they bring friends in it is not dishonorable to drop yours into the game too.

Also, there is a lolfit for the curse that can use a faction heavy neut to reach out to 75km ish range.. but needs a t2 ACR and some other pds junk. So alone useless, but with friends is pretty damn cool way of stopping a t2 speedfit frig in its tracks.
Elistea
BLUE Regiment.
#62 - 2012-01-18 12:33:35 UTC
Drake - when i see it my stomach wants to turn inside out.
Oh sry i thought its most disgusting ship topic...
oldmanst4r
oldmanst4r's Corporation
#63 - 2012-01-19 00:45:29 UTC  |  Edited by: oldmanst4r
Honestly anything with bonused webs, long range neuts, or bonused scrams makes me very, very, tense. Because even if they are alone, they can disengage at will and you cannot.
Tanya Powers
Doomheim
#64 - 2012-01-19 02:59:24 UTC
Ravenesa wrote:
Jumping on the Pilgram train, though I add that it is much better in lowsec if you can find systems with people in them. As a rule I avoid missle ships and other heavy drone boats, but once you get something locked down and neuted with a Pilgrim, it is a waiting game. I enough tagging battleships in particular, a slow painful death leads to some wonderful raging, threats, and chat logs that bring laughs on our corp forums.

A Pilgy can fit a few neuts, cloak, combo armor tank, and an expanded probe launcher which works well for the cruiser+ sized targets I like to go after. Due to it's low DPS I prefer not to fight if I come across a larger target ratting in belts, never know how long it may take to kill them and I have no problems with getting NPC help when killing someone. I once chased a Zealot over 80km cloaked because he was scrammed by some elite frigs and did not have pulse lasers fit to hit them. He whined hard core when I popped up next to him.



With such crappy gameplay you'd be a lot better on a real ship like the cloacky Proteus but you'd still need some balls, that's the worst part of the game for you.

Lol
Palladias
Doomheim
#65 - 2012-01-19 03:06:20 UTC
Tanya Powers wrote:
Ravenesa wrote:
Jumping on the Pilgram train, though I add that it is much better in lowsec if you can find systems with people in them. As a rule I avoid missle ships and other heavy drone boats, but once you get something locked down and neuted with a Pilgrim, it is a waiting game. I enough tagging battleships in particular, a slow painful death leads to some wonderful raging, threats, and chat logs that bring laughs on our corp forums.

A Pilgy can fit a few neuts, cloak, combo armor tank, and an expanded probe launcher which works well for the cruiser+ sized targets I like to go after. Due to it's low DPS I prefer not to fight if I come across a larger target ratting in belts, never know how long it may take to kill them and I have no problems with getting NPC help when killing someone. I once chased a Zealot over 80km cloaked because he was scrammed by some elite frigs and did not have pulse lasers fit to hit them. He whined hard core when I popped up next to him.



With such crappy gameplay you'd be a lot better on a real ship like the cloacky Proteus but you'd still need some balls, that's the worst part of the game for you.

Lol


Yeah, real men don't fit cloaks on their pilgrims and fight the most inopportune targets possible.

What a sissy! Roll
Khrage
#66 - 2012-01-19 06:07:49 UTC
oldmanst4r wrote:
Honestly anything with bonused webs, long range neuts, or bonused scrams makes me very, very, tense. Because even if they are alone, they can disengage at will and you cannot.


i stand by my choice of a bhaalgorn... my i ask if there is a ship that can beat it in this 1v1 situation?
A'Brantox Foson
A'Brantox Foson Corporation
#67 - 2012-01-19 08:01:05 UTC
Khrage wrote:
oldmanst4r wrote:
Honestly anything with bonused webs, long range neuts, or bonused scrams makes me very, very, tense. Because even if they are alone, they can disengage at will and you cannot.


i stand by my choice of a bhaalgorn... my i ask if there is a ship that can beat it in this 1v1 situation?


An armor buffer mach could kill a bhaal. Saying that I suppose the typhoon too.
Khrage
#68 - 2012-01-19 08:23:36 UTC
A'Brantox Foson wrote:
Khrage wrote:
oldmanst4r wrote:
Honestly anything with bonused webs, long range neuts, or bonused scrams makes me very, very, tense. Because even if they are alone, they can disengage at will and you cannot.


i stand by my choice of a bhaalgorn... my i ask if there is a ship that can beat it in this 1v1 situation?


An armor buffer mach could kill a bhaal. Saying that I suppose the typhoon too.


they both wouldn't be able to keep the bhaalgorn tackled even if they were able to topple its tank.

should i rephrase that previous question with A'Brantox's quote on top in mind?

may i ask if there is a ship that can actually kill a bhaalgorn in this 1v1 situation? (i know OP originally said BC or smaller, but still...)
A'Brantox Foson
A'Brantox Foson Corporation
#69 - 2012-01-19 08:34:29 UTC
Khrage wrote:
A'Brantox Foson wrote:
Khrage wrote:
oldmanst4r wrote:
Honestly anything with bonused webs, long range neuts, or bonused scrams makes me very, very, tense. Because even if they are alone, they can disengage at will and you cannot.


i stand by my choice of a bhaalgorn... my i ask if there is a ship that can beat it in this 1v1 situation?


An armor buffer mach could kill a bhaal. Saying that I suppose the typhoon too.


they both wouldn't be able to keep the bhaalgorn tackled even if they were able to topple its tank.

should i rephrase that previous question with A'Brantox's quote on top in mind?

may i ask if there is a ship that can actually kill a bhaalgorn in this 1v1 situation? (i know OP originally said BC or smaller, but still...)


Obviously u will use a cap booster, and apply charge wen tackle is needed. Cap doesn't get sucked out of your cargo after all.

Now, as to why a bhaal would be out and about solo, is more the quesiton. Might suggest he is a stupid pilot, or he's got a cyno. Id be more unwilling to angage, becaus ehe might have a cyno, otherwise. Its a simple enough affair. Doesn't require much cap to use a point.

Load up 100s.
Bruce Kemp
Suddenly taken over
#70 - 2012-01-19 12:44:46 UTC
Remember any noob can pilot a ship, its the guy at the controls you should be thinking about.
Ziester
State War Academy
Caldari State
#71 - 2012-01-19 13:57:58 UTC
The Archetect wrote:
DarkAegix wrote:
Machariel, because it's impossible to solo kill unless you're in a better Machariel or have a capital.


http://eve.battleclinic.com/killboard/killmail.php?id=14624199

*cough*

Please fight at lteast a Mach pilot that has an idea how to fit one, not such a failure. Thx.
Freyya
Aliastra
Gallente Federation
#72 - 2012-01-19 18:42:14 UTC
Khrage wrote:
oldmanst4r wrote:
Honestly anything with bonused webs, long range neuts, or bonused scrams makes me very, very, tense. Because even if they are alone, they can disengage at will and you cannot.


i stand by my choice of a bhaalgorn... my i ask if there is a ship that can beat it in this 1v1 situation?


In this regard i stand by my choice of a vindicator. Single or even double cap booster (it has the room for it next to tackle and prop) the Dps out of a well fitted One is simply murderous. No single pvp (omnitanked) bhaal will sustain a tank (t2 or shiny) for long with 1800+ Dps and a volley damage of about 6600 (void) every 5.xx seconds, without heat applied. The bursting of a single or double cao booster will keep its guns and tackle going for more than long enough.
Kagan Storm
Doomheim
#73 - 2012-01-19 19:14:05 UTC
Warp bubble..... not a ship but a bubble... lonely little bubble just siting ther on a gate.... nobody in local.... nobody 2 system in each direction.... nothing... not even rats... just a bubble....

Each time i encounter one of those things and there is nobody in local i get scared.....Ugh

My ego is the the size of my carriers jump range.