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Player Features and Ideas Discussion

 
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Porpoise 2

First post
Author
Bonhom
Doomheim
#1 - 2016-11-30 18:44:20 UTC
I love the porpoise; brings good boost, reasonable cargo, and reasonable cost which makes the loss of the ship a less dramatic experience. It is relatively quick, I usually have time to go and empty the ore cargo hold before the boosts on my 2 miners run out.

Another thing I love doing is ninja gas mining, love that feeling of risk, and reward is pretty good especially when you hit those C540 and C320 gas clouds.

So I was thinking that CCP should have another Porpoise type ship for gas mining. The whole idea of this ship revolves around ninja gas mining, so stealth and agility are essential and of course a good ore hold.

Tortoise, Gas Mining Specialization ship.

High Slots: 6
Medium Slots: 3
Low Slots: 3
Rigs: 3 medium slots, 400 calibration points

Cargo Hold: 500m3
Fleet hangar: 5000m3
Gas hold: 75,000m3 (specialized cargo hold)

Ability to fit 2 gas extracting moduls
Ability to fit 2 command burst moduls**
Ability to fit covert ops cloaking modul
Improved EHP
Add +2 strength to ship's warp strength
+25% bonus to scanning/combat probe strength

No drone capability
No tractor beam bonuses
No survey scanner bonuses
No remote shield booster capability


**Create 4 new defensive command burst charges.
1) In the zone covered, all ships in fleet have a +2 boost the their warp strength (this bonus is added to
2) In the zone covered, all ships in fleet are immune to warp disrupting bubbles.
3) In the zone covered, all ships in fleet get a 50% to their align time
4) In the zone covered, all ships in fleet are much harder to be scanned down.

So you can choose to be super defensive and improve survivability or be more productive with the existing command burst charges.

In the high slots, we could fit 2 gas extractors, 2 command burst moduls, 1 cover ops cloak, 1 scanning prob launcher.

Didn't look into the details like powergrid, cpu, shield capacity, etc. But overall, what do you guys think of this design??

Sobaan Tali
Caldari Quick Reaction Force
#2 - 2016-11-30 18:49:34 UTC  |  Edited by: Sobaan Tali
(Looks at the Prospect)
Roll

Edit: Also, next time post new ship ideas in "Player Features and Ideas Discussion". That's where stuff like this belong.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Gadget Helmsdottir
Gadget's Workshop
#3 - 2016-11-30 18:50:59 UTC  |  Edited by: Gadget Helmsdottir
Bonhom wrote:


**Create 4 new defensive command burst charges.
1) In the zone covered, all ships in fleet have a +2 boost the their warp strength (this bonus is added to
2) In the zone covered, all ships in fleet are immune to warp disrupting bubbles.
3) In the zone covered, all ships in fleet get a 50% to their align time
4) In the zone covered, all ships in fleet are much harder to be scanned down.

So you can choose to be super defensive and improve survivability or be more productive with the existing command burst charges.




Forget the gas part... the stuff I'm quoting would be abused badly by any savvy pilot.

On the other hand... I wouldn't mind seeing rigs and command burst ammo to help in actual gas mining, that way you could just use the Porpoise for its purpose -- miner enhancement (regardless of mining type). Changing the ship itself isn't necessary.
Add in Huffing Drones if you like, but good gas sites need decent protection. You're not sig-tanking in a Porpoise, so the ship's drone abilities aren't going to waste.

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Sobaan Tali
Caldari Quick Reaction Force
#4 - 2016-11-30 18:58:13 UTC
I like the idea of gas mining specific command charges though, like what Gadget said.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Neuntausend
Republic Military School
Minmatar Republic
#5 - 2016-11-30 19:17:52 UTC
Speedprotes accompanied by a cloaky command ship that gives them bubble immunity, +2 warp strength and +50% agility? Good luck beating that with anything. Shocked
Bonhom
Doomheim
#6 - 2016-11-30 20:45:41 UTC
Sobaan Tali wrote:
(Looks at the Prospect)
Roll

Edit: Also, next time post new ship ideas in "Player Features and Ideas Discussion". That's where stuff like this belong.






Thanks for the info, didn't know that, first time ever posting on eve online forums.
Bonhom
Doomheim
#7 - 2016-11-30 20:50:44 UTC
Gadget Helmsdottir wrote:
Bonhom wrote:


**Create 4 new defensive command burst charges.
1) In the zone covered, all ships in fleet have a +2 boost the their warp strength (this bonus is added to
2) In the zone covered, all ships in fleet are immune to warp disrupting bubbles.
3) In the zone covered, all ships in fleet get a 50% to their align time
4) In the zone covered, all ships in fleet are much harder to be scanned down.

So you can choose to be super defensive and improve survivability or be more productive with the existing command burst charges.




Forget the gas part... the stuff I'm quoting would be abused badly by any savvy pilot.

On the other hand... I wouldn't mind seeing rigs and command burst ammo to help in actual gas mining, that way you could just use the Porpoise for its purpose -- miner enhancement (regardless of mining type). Changing the ship itself isn't necessary.
Add in Huffing Drones if you like, but good gas sites need decent protection. You're not sig-tanking in a Porpoise, so the ship's drone abilities aren't going to waste.

--Gadget



How could someone abuse that?? Most pilots will use the already existing command burst charges, combined with one of the four new defensive command burst charges.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#8 - 2016-11-30 20:53:11 UTC
Thread has been moved to Player Features and Ideas Discussion.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Jadek Kin
Incorruptibles
#9 - 2016-11-30 21:13:24 UTC
I'd opt to give the current Porpoise a role bonus boost to a new gas harvesting command burst (likely under the mining burst strength and duration role). I would not give the Porpoise itself any bonuses to gas huffing like the Venture or Prospect. I do also like the idea of adding Gas to the Porpoise specialized cargo hold.

Covops cloak would be welcome.

Gas huffing drones are fine as long as they don't outclass the Venture/Prospect Gas harvesting returns.

Ideal scenario is using the porpoise to boost a fleet of venture ship newbros.
Cade Windstalker
#10 - 2016-11-30 21:28:39 UTC
Bonhom wrote:
Gadget Helmsdottir wrote:
Bonhom wrote:


**Create 4 new defensive command burst charges.
1) In the zone covered, all ships in fleet have a +2 boost the their warp strength (this bonus is added to
2) In the zone covered, all ships in fleet are immune to warp disrupting bubbles.
3) In the zone covered, all ships in fleet get a 50% to their align time
4) In the zone covered, all ships in fleet are much harder to be scanned down.

So you can choose to be super defensive and improve survivability or be more productive with the existing command burst charges.




Forget the gas part... the stuff I'm quoting would be abused badly by any savvy pilot.

On the other hand... I wouldn't mind seeing rigs and command burst ammo to help in actual gas mining, that way you could just use the Porpoise for its purpose -- miner enhancement (regardless of mining type). Changing the ship itself isn't necessary.
Add in Huffing Drones if you like, but good gas sites need decent protection. You're not sig-tanking in a Porpoise, so the ship's drone abilities aren't going to waste.

--Gadget



How could someone abuse that?? Most pilots will use the already existing command burst charges, combined with one of the four new defensive command burst charges.


Because all of the bonuses listed there are ridiculously powerful even compared to existing Command Bursts, which are pretty damned strong.

Also several of these would stack with existing Bursts, as well as other modules, creating a strong possibility of a really really broken end effect.

> 1) In the zone covered, all ships in fleet have a +2 boost the their warp strength (this bonus is added to

This is just stupidly strong and OP. No one would ever run without this, ever. It basically makes you immune to small ship tackle in most sane configurations.

> 2) In the zone covered, all ships in fleet are immune to warp disrupting bubbles.

Again, stupidly OP, makes HICs and DICs basically worthless as tackle in any fleet fight, which would allow a substantial portion of any fleet to escape a bad engagement making them almost impossible to tie down.

> 3) In the zone covered, all ships in fleet get a 50% to their align time

There's already an agility buff under Skirmish links. If you stacked this with that you would make a stupid number of ships capable of insta-warping.

> 4) In the zone covered, all ships in fleet are much harder to be scanned down.

And this one stacks with the sensor strength bonus from Info War. Again, making it much easier to make a ship effectively impossible to scan.

All of those bonuses are stupidly over-powered. I get why you might want them in a mining fleet, but just no. As soon as you take them out into the real game they will get abused hilariously, and even just in the context of mining ships those bonuses are pretty OP and ridiculous.
Gadget Helmsdottir
Gadget's Workshop
#11 - 2016-11-30 21:37:10 UTC  |  Edited by: Gadget Helmsdottir
Jadek Kin wrote:
I do also like the idea of adding Gas to the Porpoise specialized cargo hold.


AFAIK, Gas can be stored in an ore hold, which the Porpoise has. See the Venture or Miasmos.

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Bonhom
Doomheim
#12 - 2016-11-30 21:42:30 UTC  |  Edited by: Bonhom
Neuntausend wrote:
Speedprotes accompanied by a cloaky command ship that gives them bubble immunity, +2 warp strength and +50% agility? Good luck beating that with anything. Shocked


Well using several of these charges in combination would be op, I was aiming more for an individual use of these charges.
Dark Lord Trump
Infinite Point
Pandemic Horde
#13 - 2016-11-30 21:55:17 UTC
Bonhom wrote:
Neuntausend wrote:
Speedprotes accompanied by a cloaky command ship that gives them bubble immunity, +2 warp strength and +50% agility? Good luck beating that with anything. Shocked


Well using several of these charges in combination would be op, I was aiming more for an individual use of these charges.

So? If you give an EvE player a cookie, he'll find a way to screw someone over with it. Especially if that cookie gives everyone interdiction nullification. You yourself straight up admit that it's overpowered, so it's clearly a terrible idea.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

PopeUrban
El Expedicion
Flames of Exile
#14 - 2016-11-30 23:57:39 UTC
I hate most of this but I like the idea of the porpoise having special gas mining boost modules/drones so it has a niche other than "cheaper and smaller orca" and in stead becomes, like the gas frigs "the gas mining booster that is also kinda OK at other mining"
elitatwo
Zansha Expansion
#15 - 2016-11-30 23:59:49 UTC
The mining links are for ore, ice and gas equally. Maybe your gas miners will notice the cycle time reduction when links are applied.
As been for ages, so no need for gas-links. But gas-drones maybe.

Nowadays we get ... for everything.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

PopeUrban
El Expedicion
Flames of Exile
#16 - 2016-12-01 00:13:30 UTC
elitatwo wrote:
The mining links are for ore, ice and gas equally. Maybe your gas miners will notice the cycle time reduction when links are applied.
As been for ages, so no need for gas-links. But gas-drones maybe.

Nowadays we get ... for everything.


TIL Mining links work on gas. Thanks!
Gadget Helmsdottir
Gadget's Workshop
#17 - 2016-12-01 01:41:56 UTC
PopeUrban wrote:
elitatwo wrote:
The mining links are for ore, ice and gas equally. Maybe your gas miners will notice the cycle time reduction when links are applied.
As been for ages, so no need for gas-links. But gas-drones maybe.

Nowadays we get ... for everything.


TIL Mining links work on gas. Thanks!


Ditto! Off to test!

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Lugh Crow-Slave
#18 - 2016-12-01 04:05:41 UTC
Sobaan Tali wrote:
I like the idea of gas mining specific command charges though, like what Gadget said.



why the mining ones work on them...
Sobaan Tali
Caldari Quick Reaction Force
#19 - 2016-12-01 09:16:30 UTC
Lugh Crow-Slave wrote:
Sobaan Tali wrote:
I like the idea of gas mining specific command charges though, like what Gadget said.



why the mining ones work on them...


Can you tell I'm not much for mining?

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

elitatwo
Zansha Expansion
#20 - 2016-12-01 13:53:18 UTC
Sobaan Tali wrote:
Lugh Crow-Slave wrote:
Sobaan Tali wrote:
I like the idea of gas mining specific command charges though, like what Gadget said.



why the mining ones work on them...


Can you tell I'm not much for mining?


Sobaan, I didn't look on your keyboard, so I just take your word for it. And in my defense, sometimes I am running low on happy-not-your-birthday-surprise isotopes and cannot in good conscience agree with that pricetag on the market, so I go out in my most favorite mining boat in EVE and do my due diligence of 15 minutes ice mining.

Helps me remember why I started to look into ship vs ship combat more closely.

I even do it wrong all by myself without links (I was asked many times if I wanted links on SiSi when I trained there and I usually said no to get a feel how abc fit for x ship would perform without them..)

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

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