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Citadel small stuff

Author
Lugh Crow-Slave
#21 - 2016-11-29 08:45:27 UTC
Templewood Terrinsbar wrote:
Lugh Crow-Slave wrote:


however keeping things strait by having citadel revenue sent to the "citadel revenue" division(or what ever you name that division) would be a huge help for organization


I could see that... And I don't think it would take too much code wise.. but not having access to the Eve Source Code... I could be wrong on that...





lol if they already trapped themselves code wise on the things meant to free them from POS code i give up
Templewood Terrinsbar
AntiMacro Decimation
#22 - 2016-11-29 09:04:08 UTC  |  Edited by: Templewood Terrinsbar
Lugh Crow-Slave wrote:


lol if they already trapped themselves code wise on the things meant to free them from POS code i give up


It's not so much the citadel code.. as it is the Wallet Division Code / Fund Funneling Code...
Brigadine Ferathine
Presumed Dead Enterprises
Against ALL Authorities.
#23 - 2016-11-29 09:41:40 UTC
Templewood Terrinsbar wrote:
Lugh Crow-Slave wrote:


lol if they already trapped themselves code wise on the things meant to free them from POS code i give up


It's not so much the citadel code.. as it is the Wallet Division Code / Fund Funneling Code...

They need to re do corp systems in general is my understanding.
Raka Tokila
Pandemic Horde Inc.
Pandemic Horde
#24 - 2016-12-07 19:04:32 UTC
ships that bridge into tether range of a citadel aren't automatically tethered, but need to move & stop the ship again to be tethered. this might be some sort of odd "feature", but imho it's more a bug.

I don't know wether the same applies to ships that jump (with their own jumpdrive) to a citadel, but I would assume so. I just experienced the "get bridged into tether range"-thing and was annoyed enough to post it on the forums.
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