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Alpha accounts, and skill queues

Author
Lillith Sakata
Royal Amarr Institute
Amarr Empire
#1 - 2016-11-25 20:43:56 UTC
I have a few friends that I've convinced to play the game, and while they understand the limitations of the skill tree itself, many of them are put off with one simple thing -- the lack of a skill queue.

Granted, most of my friends are older, have jobs, and kids, etc. etc. Things that limit them to playing 2-3 days a week. So for these guys, a skill queue that is only 1 day long is a bit of a put-off. There are a few that tried and quit already because of it, because they will never be able to keep up with it, and aren't really able to do things with the group because they're being left behind more and more every week that passes.

I propose that Alphas get a 7 day queue. Then at least people can have a life, and play EvE too.
Iain Cariaba
#2 - 2016-11-25 20:55:13 UTC
Considering many, many of us put up with exactly that for years, all while paying the subscription fee, don't expect a lot of sympathy.

Besides, my opinion is if you can't be bothered to pay the subscription fee, you have nothing at all to complain about what you get for free.
ShahFluffers
Ice Fire Warriors
#3 - 2016-11-25 21:38:54 UTC
Do what we did back in the day; throw on a "long" skill at the end the skill queue before you log off.

Preferably a skill that you will have to train in due time.

This way, if you don't log in for a few days, you will have that skill at least partially trained.


Frankly... if people are quitting because "oh em gee, I can't train 24/7, I will never be optimal" then they would not have lasted long in the game anyways.

I personally miss a few days (sometimes even a week) of skill training here or there because I don't always sort my skill queue out properly.
It didn't really bother me all that much because a few days of missed training isn't going to stop my character from becoming more skilled over the long term... or prevent me from playing in the future.
Omnathious Deninard
University of Caille
Gallente Federation
#4 - 2016-11-25 21:44:23 UTC
At a quick glance there is at least 3 skills that an Alpha clone can take to level 5 nad with a 1/2 training rate that would mean it would take over a week to finish.

Did someone never suggest to place a long training skill at the end of the queue and put less than 24hrs of skills in front of it?

If you don't follow the rules, neither will I.

Lillith Sakata
Royal Amarr Institute
Amarr Empire
#5 - 2016-11-28 16:34:01 UTC  |  Edited by: Lillith Sakata
And the bittervets be bitter. It isn't 2007 any more. Welcome to 2016

Yes, I recall having a ****** queue time, too. If I recall correctly though, it was 4 days, not 24 hours (or maybe 48 hours? can't recall). It was so annoying that I didn't sub/play my oldest account for years until a friend talked me into playing again (it wasn't the only reason, there were plenty of others) -- and it was one of the first things I asked about. Then they had this nice queue that we have now. It is great. I'm not asking that these guys get the same perks as Omega. Hell I paid for my account, too. But it would be nice if they got just a few days, up to a max of a week.

Also the suggestion for 'stick a long skill in the queue' thing... yeah I know about it, and suggest it -- after all I did deal with the tiny queues myself. But again, it shouldn't require stupid workarounds like that.

The point of alpha is to get more people into EvE. And really, we need some fresh meat in the game because the server population sucks. Sometimes its the little things will drive people away, and we need people to stay, not leave. And some of these people work for a living.
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2016-11-28 18:34:58 UTC
No, it was 24 hours.

Once upon a time, when my oldest account was shiny and new, there wasn't even that.

And frankly, if not having an unlimited skillqueue is going to drive people away, what are they going to do the first time they explode violently?
Lillith Sakata
Royal Amarr Institute
Amarr Empire
#7 - 2016-11-28 19:22:26 UTC
Danika Princip wrote:
No, it was 24 hours.

Once upon a time, when my oldest account was shiny and new, there wasn't even that.

And frankly, if not having an unlimited skillqueue is going to drive people away, what are they going to do the first time they explode violently?


Are ya daft, or just ignorant and cant read?

Unlimited: unlimited
4-7 days: not unlimited.

My training queue: 208 days. Do I think an alpha should have one that long? No (and I don't think they can anyways, with the limited skillset).

But something around a few days at most a week would be nice. I'm in IT and can generally be on any time I'm not putting out fires. Some of my friends (and many others that are alpha, I'm sure) have jobs that don't give them access to a PC at all times of the day.

The suggestion would help out people like that, whom work for a living, and don't have jobs that allow them to goof off and still make a living.

Iain Cariaba
#8 - 2016-11-28 19:30:43 UTC
Lillith Sakata wrote:
Danika Princip wrote:
No, it was 24 hours.

Once upon a time, when my oldest account was shiny and new, there wasn't even that.

And frankly, if not having an unlimited skillqueue is going to drive people away, what are they going to do the first time they explode violently?


Are ya daft, or just ignorant and cant read?

Unlimited: unlimited
4-7 days: not unlimited.

My training queue: 208 days. Do I think an alpha should have one that long? No (and I don't think they can anyways, with the limited skillset).

But something around a few days at most a week would be nice. I'm in IT and can generally be on any time I'm not putting out fires. Some of my friends (and many others that are alpha, I'm sure) have jobs that don't give them access to a PC at all times of the day.

The suggestion would help out people like that, whom work for a living, and don't have jobs that allow them to goof off and still make a living.


Because none of us never had jobs before the skill queue was implemented? Roll

Stop with your idiotic assumption that all bittervets are neckbeards living in their mom's basement. You're not helping make your point, you're quickly eroding the little tiny shred of credibility you have left.
Amarisen Gream
The.Kin.of.Jupiter
#9 - 2016-11-28 19:38:10 UTC
Iain Cariaba wrote:
Lillith Sakata wrote:
Danika Princip wrote:
No, it was 24 hours.

Once upon a time, when my oldest account was shiny and new, there wasn't even that.

And frankly, if not having an unlimited skillqueue is going to drive people away, what are they going to do the first time they explode violently?


Are ya daft, or just ignorant and cant read?

Unlimited: unlimited
4-7 days: not unlimited.

My training queue: 208 days. Do I think an alpha should have one that long? No (and I don't think they can anyways, with the limited skillset).

But something around a few days at most a week would be nice. I'm in IT and can generally be on any time I'm not putting out fires. Some of my friends (and many others that are alpha, I'm sure) have jobs that don't give them access to a PC at all times of the day.

The suggestion would help out people like that, whom work for a living, and don't have jobs that allow them to goof off and still make a living.


Because none of us never had jobs before the skill queue was implemented? Roll

Stop with your idiotic assumption that all bittervets are neckbeards living in their mom's basement. You're not helping make your point, you're quickly eroding the little tiny shred of credibility you have left.


We dealt with the limit for many years. That burden doesn't need to passed on to a later generations of EVE players. A 4-7 day limit isn't game breaking.
Should have you lived through a world war like your parents or or grandparents. Just because something was rough for so many for a long time, doesn't mean it needs to continue on. I am also not saying that it should be fluffy cozy so people never log on. A 5 day queue would be perfect, like jump fatigue, it would get rl busy players the time they need to come back on the weekend and enjoy the game.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Lillith Sakata
Royal Amarr Institute
Amarr Empire
#10 - 2016-11-28 19:44:48 UTC  |  Edited by: Lillith Sakata
Amarisen Gream wrote:

We dealt with the limit for many years. That burden doesn't need to passed on to a later generations of EVE players. A 4-7 day limit isn't game breaking.
Should have you lived through a world war like your parents or or grandparents. Just because something was rough for so many for a long time, doesn't mean it needs to continue on. I am also not saying that it should be fluffy cozy so people never log on. A 5 day queue would be perfect, like jump fatigue, it would get rl busy players the time they need to come back on the weekend and enjoy the game.


This. Nicer way to say it than I can come up with.
kardjaval
Curtana Joyeuse and Durendal Security
#11 - 2016-11-29 03:08:37 UTC
Amarisen Gream wrote:
Iain Cariaba wrote:
Lillith Sakata wrote:
Danika Princip wrote:
No, it was 24 hours.

Once upon a time, when my oldest account was shiny and new, there wasn't even that.

And frankly, if not having an unlimited skillqueue is going to drive people away, what are they going to do the first time they explode violently?


Are ya daft, or just ignorant and cant read?

Unlimited: unlimited
4-7 days: not unlimited.

My training queue: 208 days. Do I think an alpha should have one that long? No (and I don't think they can anyways, with the limited skillset).

But something around a few days at most a week would be nice. I'm in IT and can generally be on any time I'm not putting out fires. Some of my friends (and many others that are alpha, I'm sure) have jobs that don't give them access to a PC at all times of the day.

The suggestion would help out people like that, whom work for a living, and don't have jobs that allow them to goof off and still make a living.


Because none of us never had jobs before the skill queue was implemented? Roll

Stop with your idiotic assumption that all bittervets are neckbeards living in their mom's basement. You're not helping make your point, you're quickly eroding the little tiny shred of credibility you have left.


We dealt with the limit for many years. That burden doesn't need to passed on to a later generations of EVE players. A 4-7 day limit isn't game breaking.
Should have you lived through a world war like your parents or or grandparents. Just because something was rough for so many for a long time, doesn't mean it needs to continue on. I am also not saying that it should be fluffy cozy so people never log on. A 5 day queue would be perfect, like jump fatigue, it would get rl busy players the time they need to come back on the weekend and enjoy the game.

and a 24 hours limit isn't gamebreaking EITHER..or you know..the game never would've taken off like it did...when it was a 24 hour skill que FOR YEARS.
Daichi Yamato
Jabbersnarks and Wonderglass
#12 - 2016-11-29 03:49:05 UTC
you have as much time as you want to play this game, missing a few days training is not a big deal. Alphas get most of their important skills in a few weeks. Once you've played a few months you'll wonder what you were so worried about.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs