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Player Features and Ideas Discussion

 
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Deeper exploration and covert operation

Author
Bedreddin
UNINSTALL THE GAME
#1 - 2016-11-27 07:58:48 UTC
The advent of wormholes breathed new life into solo exploration, and hinted at deepening arcs through the sleeper/drifter inclusion. As much as I think this is unlikely due to resources, I'd really like to see greater depth/potential to exploration through longer and deeper story arcs and extending on the potential of hacking skills. Once you've hacked a few relic/data sites there's no real surprise, nor extension to ones skills/gameplay Without group running of the harder c4/c5/c6 sites,. Drifter arcs in this sense are not an option for the solo explorer. Another thought I had along this line given the hacking/covert nature of exploration would be the potential in hacking corporation/alliance structures as a further extension of what's seen with enosis links, and opening up the potential for new modules/ships and character paths. I think this could make for an interesting route for the meta game as well. Anyway, just some thoughts.....
Donnachadh
United Allegiance of Undesirables
#2 - 2016-11-27 16:07:18 UTC
No matter what CCP does it will become routine and boring shortly after they release it, that is the nature of the PvE section of this game, we see this with worm holes and more recently with burner missions. It would be nice to have more dynamic and ever changing PvE content to this game but I do not see that happening anytime soon, if ever.
Bedreddin
UNINSTALL THE GAME
#3 - 2016-11-28 05:36:37 UTC
Donnachadh wrote:
No matter what CCP does it will become routine and boring shortly after they release it, that is the nature of the PvE section of this game, we see this with worm holes and more recently with burner missions. It would be nice to have more dynamic and ever changing PvE content to this game but I do not see that happening anytime soon, if ever.


No I don't see it happening either. Would be interesting to know if it is considered to resource heavy, aka $$$ or CCP just sees EVE as more 'player driven."