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War for Attackers

First post
Author
Gogela
Epic Ganking Time
CODE.
#21 - 2016-11-27 22:59:06 UTC
Progress on that front has been slow. That said, remember before we even had crimewatch? Remember how wardecs used to be? It's not perfect but things are a lot better than they were. I don't think your ideas are going to hold much water though.

The first step in getting people to listen would be going back through the forums, new and old, and reading up on the huge volume of discussion on the mechanics. That way you would at least know why things are the way they are now. THEN take some time to think about what an actual rule set for a new wardec system would look like. THEN... ---> Player Features and Ideas Discussion

"fixing" wardecs or crimewatch: It's really complicated.

Yes they need work... but a few sentences of "waaaaa broken!" isn't going to get the job done. You're going to need to really lay out how it would work.

Signatures should be used responsibly...

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#22 - 2016-11-27 23:20:06 UTC
Jennifer Starblaze wrote:
You will find many corps that lure in new players, without ever telling them about wars. I have seen quite a few alphas over the last couple of days who joined corps that even had wars running at it seemed like the recruiter never mentioned anything like that.

I think this is also a good example of why dropping Corp, while crap and frustrating for wardeccers, needs to be there under any changes too.

Looking at it from the flip side, if you couldn't drop Corp during a war, wardec Corps could adjust their tactics to get perfect Intel on targets, by creating carebear corps with the specific aim to wardec them. Create a Corp, recruit, permawardec and maintain Intel on all targets constantly. Nothing that anyone could do.
Ralph King-Griffin
New Eden Tech Support
#23 - 2016-11-27 23:32:44 UTC
Scipio Artelius wrote:
Jennifer Starblaze wrote:
You will find many corps that lure in new players, without ever telling them about wars. I have seen quite a few alphas over the last couple of days who joined corps that even had wars running at it seemed like the recruiter never mentioned anything like that.

I think this is also a good example of why dropping Corp, while crap and frustrating for wardeccers, needs to be there under any changes too.

Looking at it from the flip side, if you couldn't drop Corp during a war, wardec Corps could adjust their tactics to get perfect Intel on targets, by creating carebear corps with the specific aim to wardec them. Create a Corp, recruit, permawardec and maintain Intel on all targets constantly. Nothing that anyone could do.

Pretty sure that's considered against the EULA, or is where rookies are concerned anyway.

But yeah, the reasons why you can't lock line members into a war are many and varied,
regardless of how much I quietly would love it
Ralph King-Griffin
New Eden Tech Support
#24 - 2016-11-27 23:40:51 UTC
Mark Marconi wrote:
Ralph King-Griffin wrote:
Mark Marconi wrote:
My biggest beef with the Wardec system as it stands is that it is the opposite of risk vs reward. It is cheaper to wardec a small corp than it is to wardec a large one.

They need to balance it out so the cost is based on your corps size vs the opponents size with extra bills if members join or leave.

That way you are better off attacking larger corps and risking more for the reward of more targets.

Believe it or not we actually all (the mercs) had a discussion about this and we pretty much all think it should be the reverse of the current system I.e. it should cost a bigger entity more to Dec a smaller one, and bigger entitys should be cheaper to Dec

I heard about that.

I just wish CCP would actually implement it. Then maybe talking about other parts of the wardec system would be worthwhile.

I'm also pretty sure that the only reason war got any time with the csm is that raz has been berating them about it for like half a year straight at this point.
Sad thing is though we've had no visible traction with the Devs , not so much as a soon™.
The Devils Cousin
Viziam
Amarr Empire
#25 - 2016-11-28 00:01:10 UTC
aww the poor little griefer now can't use off grid boosting n is now complaining cause people don't want to be killed non stop by idiots so they leave the corp and you want to war dec NPC corps

Are you out of your mind?

Go play wow u noob

CCP Please Don't Do This..

The Respawn Expansion

Chopper Rollins
Republic Military School
Minmatar Republic
#26 - 2016-11-28 00:06:44 UTC
My experience with the hisec wardec system has been purely to beat up people that were rude to me.
Hassling a group of miners/mission runners who think talking mad shyat from behind CONCORD skirts is a thing.
Any group big enough to make a wardec really economically worthwhile should be in nullsec somehow, out of corp haulers should be a no-brainer.
If you're a big group of years-old players scratching up all the hisec crumbs you deserve to get shot at more.
These threads remind me of the 5 year old pilot mining in Tolle who'd seriously never heard of Spodumain.
Anything that boots people out of the rookie pond is a good thing.




Goggles. Making me look good. Making you look good.

Mark Marconi
Ministry of War
Amarr Empire
#27 - 2016-11-28 00:21:54 UTC
Ralph King-Griffin wrote:
Mark Marconi wrote:
Ralph King-Griffin wrote:
Mark Marconi wrote:
My biggest beef with the Wardec system as it stands is that it is the opposite of risk vs reward. It is cheaper to wardec a small corp than it is to wardec a large one.

They need to balance it out so the cost is based on your corps size vs the opponents size with extra bills if members join or leave.

That way you are better off attacking larger corps and risking more for the reward of more targets.

Believe it or not we actually all (the mercs) had a discussion about this and we pretty much all think it should be the reverse of the current system I.e. it should cost a bigger entity more to Dec a smaller one, and bigger entitys should be cheaper to Dec

I heard about that.

I just wish CCP would actually implement it. Then maybe talking about other parts of the wardec system would be worthwhile.

I'm also pretty sure that the only reason war got any time with the csm is that raz has been berating them about it for like half a year straight at this point.
Sad thing is though we've had no visible traction with the Devs , not so much as a soon™.

Pretty much comes down to the fact the majority of the CSM otherwise known as the Null Sec Lobby group don't care. Subsequently CCP thinks players don't care.

The CSM has stuffed this game up for the last 6 years. Time for it to die and time for CCP to realise most of the players in this game forking out cash are hi-sec dwellers.

Hell just look at the missions, most of them are the same as when I started playing over a decade ago.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#28 - 2016-11-28 01:00:35 UTC
How about a fee for dropping corp/closing corp that will ultimately amount, per person to the initial war dec fee. Most dec dodgers are smaller corps really. Ive done it and Ive had others do it to me for various reasons over the years.

So the war dec fees given the current mechanics will be the 50mil base fee. Simply divide this by the amount of players that wish to leave or charge the corp 50mil if it is disbanded while at war. Leave the war dec active but the attackers get their war dec fee returned. Either that or have it be an isk sink with Concord for causing unnecessary paperwork while the corp is at war.

I dont think that cost would be too extreme for even newer players and might be a small discouragement even if it is only a fee payable to Concord.


Its still not very good I must admit. This is one of those harder issues to solve. I like Ralphs idea though that the fees should be reversed.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Remiel Pollard
Aliastra
Gallente Federation
#29 - 2016-11-28 01:02:38 UTC
Nina Hayes wrote:
It's also designed for pve so yea. That not everyone wants to play your way, with you, is your problem not theirs in the end, Maybe hand out candy? work on the ol personality? paint with oils, peeps will hang out with you more, might even let you shoot their little ships. dream big, thats the lesson here.


Incorrect. EVE Online is a PVP game. It is designed for PVP. The PVE is little more than an afterthought, and a facilitator of PVP itself, which is why it's so generic and repetitive, just like the PVP in PVE games, like WOW or SWTOR.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#30 - 2016-11-28 01:05:48 UTC
I've already explained years ago what needs to happen. Right now, there's no reason to have a corp in high sec, and no reason to stay in one. That needs to change. Corporations need to become commitments that players have to make.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Mark Marconi
Ministry of War
Amarr Empire
#31 - 2016-11-28 01:20:47 UTC
Remiel Pollard wrote:
Corporations need to become commitments that players have to make.

Why?

Besides as a bonus to attackers in wardecs, WHY?

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Ralph King-Griffin
New Eden Tech Support
#32 - 2016-11-28 01:25:10 UTC
The Devils Cousin wrote:
aww the poor little griefer now can't use off grid boosting n is now complaining cause people don't want to be killed non stop by idiots so they leave the corp and you want to war dec NPC corps

Are you out of your mind?

Go play wow u noob

what the hell are you talking about
Remiel Pollard
Aliastra
Gallente Federation
#33 - 2016-11-28 01:29:38 UTC
The Devils Cousin wrote:
...cause people don't want to be killed non stop by idiots...


The correct way to not get killed by 'idiots' is to not be more of an idiot than them. If you're getting killed by an idiot, over and over again, or 'non-stop' as you say.... tell me, who's the real idiot?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

The Devils Cousin
Viziam
Amarr Empire
#34 - 2016-11-28 01:32:22 UTC
Remiel Pollard wrote:
I've already explained years ago what needs to happen. Right now, there's no reason to have a corp in high sec, and no reason to stay in one. That needs to change. Corporations need to become commitments that players have to make.


What so you can force people who PAY REAL MONEY to CCP to play as they please to play the game how you want?

1. High Sec PvP is not PVP, it is killing mission runners and miners 9/10 fights are ganks
2. You don't go to low/wh/null because you wouldn't last ten minutes
3. You're not a pvp pilot, you may get kills but you are a noob with boosts, end of story

No, the second CCP forces players to play as the griefer community wants them to, eve is done

High Sec doesn't need corps?

Yeh go ahead, do away with all high sec corps and watch the market crash hard

You sir are dumb as ****

CCP Please Don't Do This..

The Respawn Expansion

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#35 - 2016-11-28 01:45:31 UTC
The Devils Cousin wrote:
aww the poor little griefer now can't use off grid boosting n is now complaining cause people don't want to be killed non stop by idiots so they leave the corp and you want to war dec NPC corps

Are you out of your mind?

Go play wow u noob

What?

This can't be a serious post, surely.
Hal Morsh
Doomheim
#36 - 2016-11-28 01:46:01 UTC
Iria Ahrens wrote:


"Sorry Germany, you can't attack us today because we are not France anymore. We are Freedomville"




I never got my freedom toast.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Antheria
VVV Enterprises
#37 - 2016-11-28 02:02:42 UTC
Why should CCP intervene to fix a supposedly "broken" system when in fact the whole concept appears completely out of whack?

In real life wars are declared when countries or groups of countries are fighting over resources, religion or the egos of their leaders.

If we assume EvE is meant to mirror life then how many war decs actually relate to fights over resources & the like. I would suggest very few. From what I've seen most are declared by so-called elite PvP-types looking to pad out their killboards with "easy" kills. Many of these kills are people who may not have been in the game all that long & may end up lost to the game.

So why should CCP prevent people from dropping corp so that you so-called elite PvP'ers can satisfy your need to kill easy targets? I have yet to see any convincing argument & I doubt that there is one.
Princess Adhara
University of Caille
Gallente Federation
#38 - 2016-11-28 02:02:42 UTC
Iria Ahrens wrote:
Well, personally, my only problem with war right now is defenders dropping corp and making new corps. I don't think that should be allowed. Normally, if two countries go to war, the defending side can't just change their name and have the war go away.

"Sorry Germany, you can't attack us today because we are not France anymore. We are Freedomville"

Play on alts or learn to fight back, or hide. But closing corps and creating a new one should be no-go.


Wait, so a country declares war against another and suddenly its citizens can't leave the country? Wow, better tell that to all the refugees around the world.
Ralph King-Griffin
New Eden Tech Support
#39 - 2016-11-28 02:03:49 UTC
The Devils Cousin wrote:
Remiel Pollard wrote:
I've already explained years ago what needs to happen. Right now, there's no reason to have a corp in high sec, and no reason to stay in one. That needs to change. Corporations need to become commitments that players have to make.


What so you can force people who PAY REAL MONEY to CCP to play as they please to play the game how you want?

1. High Sec PvP is not PVP, it is killing mission runners and miners 9/10 fights are ganks
2. You don't go to low/wh/null because you wouldn't last ten minutes
3. You're not a pvp pilot, you may get kills but you are a noob with boosts, end of story

No, the second CCP forces players to play as the griefer community wants them to, eve is done

High Sec doesn't need corps?

Yeh go ahead, do away with all high sec corps and watch the market crash hard

You sir are dumb as ****

shut up Evasive Shadow Assassin, your in no position to lecture anyone on pvp
Neuntausend
Republic Military School
Minmatar Republic
#40 - 2016-11-28 02:14:40 UTC
Well, I know how long I have lasted in both null and low, and I did fairly well if I say so myself. The most fun I had in Eve however was years ago in highsec. Those wars tend to be much more interesting in my opinion, especially if you manage to find an opponent your size or slightly bigger that doesn't instantly roll over and disband.

Now, there's not much that can be done to keep players from opting out of the war, neither should there be. If they don't want to fight for their corp and their stationary assets, they must be allowed to go. The reasons for this are varied and many, and some of them have already been brought forth.

However, not knowing whether your alleged opponent is even playing the game is an unnecessary annoyance. You wouldn't go play any other multiplayer game for hours on end if the server was empty and you didn't actually have opponents, would you? I experience that right now (on the defending side might I add, for everyone who's already waiting to yell "griefer!" at me), and it's just bullshit that I fly to a locator, he tells me exactly where the "scumsucker" is or whether he's docked or in space, but not if he is actually online. I get why there is no "free intel" through the watchlist, however, locator agents should at least tell me if I am fighting a person that actually exists in the game universe right now so I don't go searching for a supposed opponent for an hour, when he hasn't even logged in in days.

The next thing is the pricing. And yes - a smaller entity declaring war on a bigger one should be cheaper than vice versa. I suggested that years ago when they changed the wardec system. What I was told then was, that it would make it way too easy to harass big entities. So what? If you can harass a 500 strong alliance with 3 dudes, this alliance deserves to be harassed, because they are just terrible at the game.

And finally on the topic of corps having to be able to defend themselves: I agree with that. You can play the game perfectly fine without a corp and by extension without war. You can invite your friends to a mailing list, you can invite them to a chat, you can add each other to the buddylist, you can easily communicate and fleet up. What you cannot do is raise a flag, collect taxes, build your own structures, carry a common name. Nothing else in Eve comes for free and without a risk, so why should those? So yes, it is perfectly fine that evil "griefers" can attack a defenseless corporation of miners. If they are indeed defenseless, not willing or able to fight for those benefits, then they should not have them.