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This free to play move is funny

First post
Author
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#41 - 2016-11-16 22:37:21 UTC
Voxinian wrote:
Neuntausend wrote:
Voxinian wrote:
Must be a glitch then, cos I was able to fit some T2 modules.

Alright smart guy, show me a proper Fit an Alpha can fly, complete with T2 guns, T2 Drones and T2 Ammunition for extra range, and you'll win a thousand internets. Despite the smartassery, I trust you surely understand what I'm saying. Alphas are pretty much gimped in terms of Skills, but that's alright, because this is Eve and in Eve about everything can be made to work.


Thats not what I said smart guy. I said that I noticed some modules that are not locked for alpha clones. didn't say you could fit your entire ship with T2.

I believe I was able to fit T2 cap modules and a few other things.

Does that mean t2 miners are available?
PopeUrban
El Expedicion
Flames of Exile
#42 - 2016-11-16 22:57:30 UTC
Neuntausend wrote:
sisterofeve6 wrote:
in my mind, free to play isnt just a model, its more like the future of gaming, you would be shooting yourself in the leg if you didnt take the opportunity to make your game free to play nowadays

Yep. In the grim darkness of the future there is only F2P. I really dislike F2P models, but as far as they go, CCP thought of a pretty decent one. Let's hope it works out and we don't get dragged into P2W-hell.


Are you implying eve wasn't already P2W hell?

That's, like, its defining characteristic and why most of us play it in the first place.

Its absolutely pay to win. Unlike most games it just isn't pay once to win forever.
Wu-Tian
Garoun Investment Bank
Gallente Federation
#43 - 2016-11-16 23:08:52 UTC
Suroh Kurvora wrote:
... it won't encourage people to pay a subscription you may as well have just left it pay to play. ...

GG


I agree I guess. I play star wars: the old republic and they basically have the same model. I didn't see a increase in player activity there. Maybe this time it's different. We'll see.
Sonya Corvinus
Grant Village
#44 - 2016-11-16 23:55:33 UTC  |  Edited by: Sonya Corvinus
Neuntausend wrote:
Sonya Corvinus wrote:
If you can't afford $15/mo for entertainment you need to spend less time on video games and more time either finding a new job or working a second job.

If you happen to live in the US of A, Canada, Australia, Japan or the better off parts of Europe, that might be true. But there are parts of the world where no amount of work would make it easy to pay 15$ a month for a game. It's not like that can be fixed easily, and CCP is not a social welfare organization, but you still sound like an A-hole. :D


I definitely know how saying what I said sounds, and it's hard to explain online without tone of voice, etc. I worked 90 hour weeks for years with zero free time to prove I deserve the salary I have today, so I sometimes have a hard time understanding why others wouldn't do the same.

That being said, this is probably a conversation for private messages, not an EVE forum...
Xlyclonus
YardanG Inc.
#45 - 2016-11-17 00:00:09 UTC  |  Edited by: Xlyclonus
I see a few players saying the Alpha accounts are limited. That is quite the understatement for sure.

I logged in today for the first time sine the f2p model came out to see what I was limited to. I have almost 90 mill sp.


I could fly a t1 frigate and cruiser, including corvettes and the mining frigate but when I went to look at t1 turrets, because I am Amarr, all I can use is energy turrets? I hardly ever used Amarr ships or turrets when I was active last time. Why such a restriction on using other t1 turrets or ships other than your race. I don't think that is quite right.


Also, about 84million sp I have spent years to train is useless and are disabled on an Alpha account.


Eve needs to do better to bring older players back because this just isn't enough. I assume many new players will gain interest in EvE which is good but not enough to bring back many older players.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#46 - 2016-11-17 00:10:04 UTC  |  Edited by: Scipio Artelius
Xlyclonus wrote:
I see a few players saying the Alpha accounts are limited. That is quite the understatement for sure.

I logged in today for the first time sine the f2p model came out to see what I was limited to. I have almost 90 mill sp.


I could fly a t1 frigate and cruiser, including corvettes and the mining frigate but when I went to look at t1 turrets, because I am Amarr, all I can use is energy turrets? I hardly ever used Amarr ships or turretswhen I was active last time. Why such a restriction on using other t1 turrets or ships other than your race. I don't think that is quite right.

I think primarily because CCP have tried to tailor the available skills to best match the racial ships, so putting hybrid turrets on an energy weapon bonused ship isn't all that efficient.

True new players then don't end up training skills that have limited benefit compared to others, given that CCP racially restricted the ship choice.

Edit: because my phone's autocorrect sux.
Sagara Mithril
Drunken Beaver Mining
#47 - 2016-11-17 00:37:50 UTC  |  Edited by: Sagara Mithril
I don't see the Eve universe getting changed in a bad way by the influx of F2P players.

The market has been on a big inflation since long ago and the prices always going up since the last years, i think more players will reduce the inflation of the market and bring it back to prices of few years ago.

PVP, yes, it will change for a time till the players can get used to the new chaos.

More players online i think is a good thing for Eve in many aspects.

Regarding the limitations of anAlpha Clone, i think they are a bit too much in some regards, like not being able to fly other races ships, or limiting the quality of basic skills, like gunnery, targeting,etc.

I would like a method like for example, pay 5 dollars and you can unlock 5 skills of your choosing to be able to train on an Alpha Clone.
I think CCP would get more money this way, there are tons of players that don't want a subscription, that don't want to feel pressured to use the time efficently when time is running on an Omega clone. Some people might be willing to spend less than $15 or $15 every 6 months, just to unlock more skills of their choosing.
Atomic Virulent
Embargo.
#48 - 2016-11-17 01:25:48 UTC
Suroh Kurvora wrote:
The gate camping and general griefing going on right now is massive and will serve to turn off new players...


Been active for 7 years. Since when has griefing and gate-camping not been 99% of 'pvp'? But you are correct. They have spent untold amounts of $$$ trying to figure out how to keep new players from leaving.. and they can't get it through their thick Icelandic skulls that being used and abused as nothing more than feed for 'elite' lions is why they cannot keep a solid foundation of new players sticking around.

Unlimited wardecs, without purpose, give groups like Marmite free and endless noob targets. Noobs and their corps get wardec'd for no reason other than griefing and they quit logging in and invest their time and $$$ in other games.

MANY new players are attracted to the industry and resource gathering aspect that CCP so prominently likes to promote... Only to be ganked out of existence by CODE. et al, losing everything they have worked for and earned... Rage quit, never login again... move on and invest in other games. All for a few lulz at very little cost with OP AF T1 ships (seriously catalyst needs to lose 3 gun slots, at least) and very little penalty.

Until wardecs are limited to 5 per corp/alliance (CEO skill based) and indy ganks are properly penalized nothing will EVER change.
Xlyclonus
YardanG Inc.
#49 - 2016-11-17 01:28:43 UTC
Scipio...u missed the point. I'm not trying to put hybrid turrets on an amarr ship.


I'm saying, because I am Amarr, I can only use Amarr ships with an Alpha account. I cannot use any other type of ship other than Amarr and thus I can only use energy weapons. I can't fly Caldari or Gallente ships even though my Gallente and Caldari skills are at lvl 5. I can only fly an Amarr ships and use Amarr weapons with Alpha account status.
Mark Marconi
Ministry of War
Amarr Empire
#50 - 2016-11-17 01:33:34 UTC
Xlyclonus wrote:
Scipio...u missed the point. I'm not trying to put hybrid turrets on an amarr ship.


I'm saying, because I am Amarr, I can only use Amarr ships with an Alpha account. I cannot use any other type of ship other than Amarr and thus I can only use energy weapons. I can't fly Caldari or Gallente ships even though my Gallente and Caldari skills are at lvl 5. I can only fly an Amarr ships and use Amarr weapons with Alpha account status.

Will no one think of the poor Amarr ship builders?

Big smile

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Sonya Corvinus
Grant Village
#51 - 2016-11-17 01:40:08 UTC
Xlyclonus wrote:
I see a few players saying the Alpha accounts are limited. That is quite the understatement for sure.

I logged in today for the first time sine the f2p model came out to see what I was limited to. I have almost 90 mill sp.


I could fly a t1 frigate and cruiser, including corvettes and the mining frigate but when I went to look at t1 turrets, because I am Amarr, all I can use is energy turrets? I hardly ever used Amarr ships or turrets when I was active last time. Why such a restriction on using other t1 turrets or ships other than your race. I don't think that is quite right.


Also, about 84million sp I have spent years to train is useless and are disabled on an Alpha account.


Eve needs to do better to bring older players back because this just isn't enough. I assume many new players will gain interest in EvE which is good but not enough to bring back many older players.


It's $15/mo. Pay the money if you want your 90 mil SPs back. That's the cost of one dinner out with friends, and you get to play for as long as you want for a month.
Sisohiv
Center for Advanced Studies
Gallente Federation
#52 - 2016-11-17 01:58:29 UTC
Matthias Ancaladron wrote:

Does that mean t2 miners are available?


You can fit T2 Miners. They only have a requi of level 2 mining I think.

Finding a CPU suitable fit might be a challenge. I haven't actually tried.
Jotunspor
Caldari Provisions
Caldari State
#53 - 2016-11-17 02:00:11 UTC  |  Edited by: Jotunspor
To even say the game is now very limiting would be an understatement. I honestly knew ahead of time I was going to be disappointed. Flying ships up to cruisers? It exceeded my expectations for disappointment, and then some. Bleeding into Joseph Stalin communist Russia levels of restriction. The levels of hilarity in this "Free" to play update are priceless. I find out Cross training is restricted... so, none of my Sansha ships are available. Ok. Then I get into a regular T1 Frigate... I can't use T2 GUNS!? A T2 Small Shield Booster? BAHAHAHAA! WHAT? What can I even DO at this point?

L-O-L!

Even PI is locked away, which is one of the cheesiest, non-stimulating forms of gameplay ever conceived. But most importantly, it's purely secondary income. Extremely SLOW secondary income. I really, really had a feeling this "Free" to play model would be an absolute joke. But I wasn't expecting CCP's greatest troll right next to the Shadow of the Serpent "event". Which consisted of grinding your testicles across miles upon miles of broken glass repeatedly, shooting endless waves of Serpentis ships. That's deep, immersive gameplay if I've ever seen any.

One person did suggest that they let you use all current skills you have trained, and simply disable skilltraining while in Alpha state. Re-enable it for Omega. Simple, and effective. The innovative, non-grindy nature of the training queue calls for it. If they really are willing to make the game free, their entire approach to skill training has sort of always given a hint as to the best possible way of achieving a F2P model.

Skill training: Enabled. Skill training: Disabled. Nothing more, nothing less.

Because right now? The best way to summarize this approach to "Free to play" would be:

Alpha clone = Able to log in and view in-game assets and trade (even THAT, to an extent.) But to be able to do something actually productive? No. Not even in the slightest.


Omega Clone: You can continue to actually play the game. Thank you for your purchase. Have a joy-joy filled day. Be well!
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#54 - 2016-11-17 02:10:49 UTC  |  Edited by: Tyberius Franklin
Jotunspor wrote:
One person did suggest that they let you use all current skills you have trained, and simply disable skilltraining while in Alpha state. Re-enable it for Omega. Simple, and effective. The innovative, non-grindy nature of the training queue calls for it. If they really are willing to make the game free, their entire approach to skill training has sort of always given a hint as to the best possible way of achieving a F2P model.

Skill training: Enabled. Skill training: Disabled. Nothing more, nothing less.
Doing this would be like throwing away their entire income. I'd never have to pay again unless I wanted to raise another alt, which I really don't need. And there are I'm sure a multitude of others in the same boat, and more that could do on a few injectors occasionally.
Sonya Corvinus
Grant Village
#55 - 2016-11-17 02:21:32 UTC
Jotunspor wrote:
Alpha clone = Able to log in and view in-game assets and trade (even THAT, to an extent.) But to be able to do something actually productive? No. Not even in the slightest.


Define productive.

I was productive a month into the game in nullsec tackling in fleets and scanning/scouting out trade routes.
Neuntausend
Republic Military School
Minmatar Republic
#56 - 2016-11-17 02:31:54 UTC
PopeUrban wrote:
Its absolutely pay to win. Unlike most games it just isn't pay once to win forever.

More often than not it's pay to get ridiculed and laughed at.
Voxinian
#57 - 2016-11-17 02:34:22 UTC  |  Edited by: Voxinian
Xlyclonus wrote:
I see a few players saying the Alpha accounts are limited. That is quite the understatement for sure.

I logged in today for the first time sine the f2p model came out to see what I was limited to. I have almost 90 mill sp.


I could fly a t1 frigate and cruiser, including corvettes and the mining frigate but when I went to look at t1 turrets, because I am Amarr, all I can use is energy turrets? I hardly ever used Amarr ships or turrets when I was active last time. Why such a restriction on using other t1 turrets or ships other than your race. I don't think that is quite right.


Also, about 84million sp I have spent years to train is useless and are disabled on an Alpha account.


Eve needs to do better to bring older players back because this just isn't enough. I assume many new players will gain interest in EvE which is good but not enough to bring back many older players.


They at least should have given the choice for returning old players to choose the faction ships they want to fly with. I am now stuck with flying Amarr ships while I want to fly missle boats... as I've alway have done so in EvE.
Eli Stan
Center for Advanced Studies
Gallente Federation
#58 - 2016-11-17 02:46:49 UTC
Jotunspor wrote:
One person did suggest that they let you use all current skills you have trained, and simply disable skilltraining while in Alpha state. Re-enable it for Omega. Simple, and effective. The innovative, non-grindy nature of the training queue calls for it. If they really are willing to make the game free, their entire approach to skill training has sort of always given a hint as to the best possible way of achieving a F2P model.
You can do that today. Just sell your SP you gain as an active Omega, use that ISK to buy PLEX (and the necessary SP extractors), and use the PLEX to stay Omega. You basically gain zero SP, but you can play perpetually as an Omega. And it benefits CCP because somebody, at some time, purchased the PLEX and extractors from them with real-world money. (This method is, of course, subject to the costs the market places on the related items - currently you actually make a small profit of ISK doing this but it could become an ISK sink too.)
P3ps1 Max
Deaths Consortium
Pandemic Horde
#59 - 2016-11-17 04:08:16 UTC
Just wait until you're doing a combat site just for someone to pop in with a gang to ruin your 50 or so minutes worth of effort. That is worse than a little gate camp🙄
Jotunspor
Caldari Provisions
Caldari State
#60 - 2016-11-17 04:24:34 UTC
Eli Stan wrote:
Jotunspor wrote:
One person did suggest that they let you use all current skills you have trained, and simply disable skilltraining while in Alpha state. Re-enable it for Omega. Simple, and effective. The innovative, non-grindy nature of the training queue calls for it. If they really are willing to make the game free, their entire approach to skill training has sort of always given a hint as to the best possible way of achieving a F2P model.
You can do that today. Just sell your SP you gain as an active Omega, use that ISK to buy PLEX (and the necessary SP extractors), and use the PLEX to stay Omega. You basically gain zero SP, but you can play perpetually as an Omega. And it benefits CCP because somebody, at some time, purchased the PLEX and extractors from them with real-world money. (This method is, of course, subject to the costs the market places on the related items - currently you actually make a small profit of ISK doing this but it could become an ISK sink too.)



Sell SP? You mean train up and skill extract?