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This free to play move is funny

First post
Author
Piugattuk
Litla Sundlaugin
#21 - 2016-11-16 18:14:09 UTC
Suroh Kurvora wrote:
The gate camping and general griefing going on right now is massive and will serve to turn off new players it's pretty funny also the fact that you think having a free to play model that restricts options as heavily as yours does will work is mind boggling and no it won't encourage people to pay a subscription you may as well have just left it pay to play.


All you've managed to do as of now ccp is wreck our market and give the try hards a reason to log on during their non-prime time hours.

GG



You forgot to account for codes event going on right now, I agree it's all stupidity but eventually it will settle down, I got my Alpha clone going last night this morning I tried to log it in, CCP has taken it away it seems, meh, it was nothing to important if that's what CCP was worried about, I can take it or leave it.
Voxinian
#22 - 2016-11-16 18:15:10 UTC
Sonya Corvinus wrote:
Voxinian wrote:
Must be a glitch then, cos I was able to fit some T2 modules.

And as for limitations it's okay overall, they only need to drop the restriction of only being able to fly ships of 1 faction. I don't see the point in that restriction.


The point is to give a taste of the game, but still give people a reason to subscribe. So CCP can still make money off this change.


It's not smart if thats the reason. If the new player pick a faction (like I did 7 years ago) then they usually have no idea if that faction is what they really want to be in EvE. In my first days of EVE I started as Amarr and like a week later I came to the conclusion that I wanted to fly missle boats instead. With alpha clones the players are locked out of experimenting with other T1 ships of other factions, thus limiting their starting experience more than the original trail setup.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#23 - 2016-11-16 18:20:11 UTC
There's no lock on modules for Alpha players. only locks on skills.

So no, they can't use T2 guns or drones, as those require skills they can't get. They can, however, use a bunch of T2 modules which have skill requirements that they can train.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Maekchu
Doomheim
#24 - 2016-11-16 18:20:59 UTC
Voxinian wrote:
Sonya Corvinus wrote:
Voxinian wrote:
Must be a glitch then, cos I was able to fit some T2 modules.

And as for limitations it's okay overall, they only need to drop the restriction of only being able to fly ships of 1 faction. I don't see the point in that restriction.


The point is to give a taste of the game, but still give people a reason to subscribe. So CCP can still make money off this change.


It's not smart if thats the reason. If the new player pick a faction (like I did 7 years ago) then they usually have no idea if that faction is what they really want to be in EvE. In my first days of EVE I started as Amarr and like a week later I came to the conclusion that I wanted to fly missle boats instead. With alpha clones the players are locked out of experimenting with other T1 ships of other factions, thus limiting their starting experience more than the original trail setup.

Then they can just create a new char or account. It's free after all. People can just create 4 accounts for each race, if you really don't know which to pick. But honestly, the race doesn't matter too much, aside from solo/small gank PvP. All races have decent PvE ships and in bigger fleets, your single Alpha account ship won't have much of an influence.

Allowing all racial ships to be trained, would mean you would have to increased the SP limit, which in turn decrease the incentive to sub.

The system is fine as it is.
Keno Skir
#25 - 2016-11-16 18:30:03 UTC
Suroh Kurvora wrote:
The gate camping and general griefing going on right now is massive and will serve to turn off new players it's pretty funny also the fact that you think having a free to play model that restricts options as heavily as yours does will work is mind boggling and no it won't encourage people to pay a subscription you may as well have just left it pay to play.


All you've managed to do as of now ccp is wreck our market and give the try hards a reason to log on during their non-prime time hours.

GG


Gatecamps and griefing are what makes EvE gritty and engaging, you're just being a Wendy Roll
Zimmy Zeta
Perkone
Caldari State
#26 - 2016-11-16 18:34:11 UTC
Neuntausend wrote:
"Limited" doesn't necessarily mean useless. But limited they are. They cannot use T2 modules, T2 ships, a couple of core skills many consider essential, they cannot fly anything bigger than a cruiser (except for the gnosis), they have very little in terms of industry and trading skills, they cannot crosstrain - so yes, they are severely limited, and it would be ridiculous to say they aren't, regardless of what they will be able to do with their skillset.


Wise words right here.
I think that Alpha thing is very good to bring older players back, I'm just not convinced it will work with true newbies as well.
Eve has the reputation of being a pretty brutal and merciless game, where older players have such a massive advantage, that newbies will never catch up (I know it's mostly untrue, but that's what people who have never played it say).

T2 is pretty much standard for PVP- having newbies fly anything less puts them at a massive disadvantage right from the start (especially if they cannot use t2 ammo) and may reinforce the idea that it's impossible to catch up.
And please don't give me that "A good and experienced pilot can win with a worse ship"-crap: true newbies by definition are NOT experienced, which puts them even more at a disadvantage.

I like the idea that alphas are limited to only racial ships. But to get truly fresh blood into this old game, I would have suggested to simply limit them to frigs and dessies (no cruisers) T1 and T2, with every relevant skill and every module available (exception for cynos and cloaking devices, maybe even bomb launchers to prevent abuse). That way even a newbie could become competitive with older players in his own narrow niche, he will become more desirable for non-**** corps to recruit and will feel that he can really contribute to the game (especially if he flies dictors or inties for his corp).
If a newbie feels that he can achieve something and that he really matters, he is probably much more likely to stay and go for a full subscription.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

blackiice
Forging Industries
Silent Infinity
#27 - 2016-11-16 19:20:26 UTC
Also if you have tried it or not you are limited to only running one Alpha account at a time so you cannot say run 5 clients at once on the same PC and roam around ganking miners in HS.

Or on the flip side train 10 Alphas in to ventures for a mining fleet, I know I tried!

Might be ways around this but not worth the effort to even try, and I imagine you would get banned as well from your Omega toons which would SUCK.

They are limited for good reason and I would even add that they cannot remove the safety from their guns to make sure an alliance like Marmite doesn't have 20 people create Alphas for more ganking fun. They can attack back if they are attacked any ways even if the safety is set to green but do not allow them to make the first hit.

my 2 cents.
Josef Djugashvilis
#28 - 2016-11-16 19:21:12 UTC  |  Edited by: Josef Djugashvilis
Herbert G Wells wrote:
I have to disagree with some of your points. I'm an old time EVE player, first played way back in 2004, started properly in 2005 and carried on that way until 2013. I took a break from then until now, mostly due to the fact that I couldn't afford to play any more. Over the years I tried, and sometimes succeeded, to get other people into the game. That proved incredibly difficult given the fact that the 2 week trial period was never long enough to give people a decent sense of the game and its community.

This new Alpha setup is, as far as I am concerned, a massive step in the right direction. I can now enjoy being part of the EVE universe again, though slightly limited, until such time as I can afford to sign up properly again, and it's given me a way to encourage those friends of mine who are careful with their money to try EVE out. I firmly believe that Alpha will have a fairly high conversion rate, and that will eventually prove to be the breath of fresh air this game needs.

Sure, things will be topsy turvy for a while, certain market segments will see price fluctuations, and there will be some natural die off from that, but overall I think it will still prove to be a net gain.


I feel for you.

I cannot afford the new Mercedes I want, so they should just give me one for free so long as I stay within 50 miles of my home town.

I wish that every one who wishes to play Eve could afford the sub, but that just ain't the way the world works.

This is not a signature.

Iria Ahrens
Space Perverts and Forum Pirates
#29 - 2016-11-16 19:29:35 UTC  |  Edited by: Iria Ahrens
March rabbit wrote:
Well... Being alpha in Eve is similar to be zergling in Starcraft.... Flying cheap stuff in swarms, being disposable and killing bigger stuff by numbers.... If that's your cup of tea then Alpha is for you.



You don't need a swarm.


Technically, you don't even need a frigate, the free corvette is good enough to take out a BC if you know what you are doing

Eve is a game of player knowledge. If you know how to use your ship properly, then you will be able to create situations where that ship can win. You will know what fights you should attack, and what fights you should avoid. There is no iwinpwnmobile in eve.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Sonya Corvinus
Grant Village
#30 - 2016-11-16 19:33:07 UTC
Josef Djugashvilis wrote:
I cannot afford the new Mercedes I want, so they should just give me one for free so long as I stay within 50 miles of my home town.

I wish that every one who wishes to plat Eve could afford the sub, but that just ain't the way the world works.


I'm honestly not trying to sound like an a**hole here, but a subscription is $15/month for something you get dozens of hours of entertainment out of.

If you can't afford $15/mo for entertainment you need to spend less time on video games and more time either finding a new job or working a second job.
Josef Djugashvilis
#31 - 2016-11-16 19:35:57 UTC
Sonya Corvinus wrote:
Josef Djugashvilis wrote:
I cannot afford the new Mercedes I want, so they should just give me one for free so long as I stay within 50 miles of my home town.

I wish that every one who wishes to plat Eve could afford the sub, but that just ain't the way the world works.


I'm honestly not trying to sound like an a**hole here, but a subscription is $15/month for something you get dozens of hours of entertainment out of.

If you can't afford $15/mo for entertainment you need to spend less time on video games and more time either finding a new job or working a second job.


I pay by annual sub and have done so for the past ten years :)

This is not a signature.

000Hunter000
Missiles 'R' Us
#32 - 2016-11-16 19:53:13 UTC
Alpha is fine, if ur just starting out. But for 'returning' players, it's just pointless, your char is so gimped, u can't really do anything usefull impo. (if u have any suggestions i'm all ears though!!! Bear)

esp, cus u can't even activate one next to a paid account. (yes, yes, i know, nobody wants to see fleets of F2P suicide alts, but ... not even 1???)

Then again... i tought of starting all over... see how far i can get with just an Alpha Big smile
Neuntausend
Republic Military School
Minmatar Republic
#33 - 2016-11-16 20:03:54 UTC  |  Edited by: Neuntausend
Zimmy Zeta wrote:
I like the idea that alphas are limited to only racial ships. But to get truly fresh blood into this old game, I would have suggested to simply limit them to frigs and dessies (no cruisers) T1 and T2, with every relevant skill and every module available (exception for cynos and cloaking devices, maybe even bomb launchers to prevent abuse). That way even a newbie could become competitive with older players in his own narrow niche, he will become more desirable for non-**** corps to recruit and will feel that he can really contribute to the game (especially if he flies dictors or inties for his corp).
If a newbie feels that he can achieve something and that he really matters, he is probably much more likely to stay and go for a full subscription.

Frigates and Destroyers, even fully T2 fit would be too harsh in my book. In PvP, especially with the Svipul-Garmur-Cancer Meta we have at the moment they will always just get eaten alive, they would not be able to participate in Incursions, would only ever fly the Newbietackle in a fleet, would not be able to even try L3 Missions and overall will hardly be able to properly participate in anything but ganking. And that's the thing - we want them to participate, and the best thing in order for them to be able to do that is the ability to fly cruisers, since cruisers can do about anything in Eve.

On the other hand If CCP just gave away the ability to fly fully T2 fit Frigates and Cruisers for free, there would be little to no incentive to ever pay anything for this game for many players. And then they'd have to put in more varied pay2win options to be able to pay their bills. With what we have, you can either pay your sub and fly whatever or not and fly low-SP fit cruisers. And while this could be considered pay2win, at least everyone is paying the same for the same "level of winning".

Giving them T1 fit cruisers strikes a fairly good balance, I think. If anything, I would have given them the Racial Battlecruiser skill on III or IV as well.
Nina Hayes
Dark Horse RM
#34 - 2016-11-16 20:07:50 UTC
Sonya Corvinus wrote:
Josef Djugashvilis wrote:
I cannot afford the new Mercedes I want, so they should just give me one for free so long as I stay within 50 miles of my home town.

I wish that every one who wishes to plat Eve could afford the sub, but that just ain't the way the world works.


I'm honestly not trying to sound like an a**hole here, but a subscription is $15/month for something you get dozens of hours of entertainment out of.

If you can't afford $15/mo for entertainment you need to spend less time on video games and more time either finding a new job or working a second job.


The best part is you sounded like an A hole without trying and you were honest to boot. Win win. Blink
Neuntausend
Republic Military School
Minmatar Republic
#35 - 2016-11-16 20:35:32 UTC
Sonya Corvinus wrote:
If you can't afford $15/mo for entertainment you need to spend less time on video games and more time either finding a new job or working a second job.

If you happen to live in the US of A, Canada, Australia, Japan or the better off parts of Europe, that might be true. But there are parts of the world where no amount of work would make it easy to pay 15$ a month for a game. It's not like that can be fixed easily, and CCP is not a social welfare organization, but you still sound like an A-hole. :D
Echo Falls
Adherents of the Repeated Meme
#36 - 2016-11-16 20:43:20 UTC
Ooooh, I can post again, this is odd ........ I'd been in this game since 2004 and the good old days of splash damage but quit in 2013 mainly because I'd done pretty much everything, sold my character and bought 5 years worth of game time and all I used it for was logged in from time to time to fly around a few trapped capitals in high sec. *shakes fist at that change*

I really hope I do get ganked at a gate, might bring back the feeling I had that kept me in the game for 9 years of excitement.
Malcanis
Vanishing Point.
The Initiative.
#37 - 2016-11-16 20:49:50 UTC
Ima Wreckyou wrote:
You can cry about it as much as you want, but you know what?

You can't quit anymore.. Haha



I had to laugh

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

sisterofeve6
Doomheim
#38 - 2016-11-16 20:53:57 UTC
in my mind, free to play isnt just a model, its more like the future of gaming, you would be shooting yourself in the leg if you didnt take the opportunity to make your game free to play nowadays
Neuntausend
Republic Military School
Minmatar Republic
#39 - 2016-11-16 21:03:44 UTC
sisterofeve6 wrote:
in my mind, free to play isnt just a model, its more like the future of gaming, you would be shooting yourself in the leg if you didnt take the opportunity to make your game free to play nowadays

Yep. In the grim darkness of the future there is only F2P. I really dislike F2P models, but as far as they go, CCP thought of a pretty decent one. Let's hope it works out and we don't get dragged into P2W-hell.
Radical Posture
The Outsiders.
#40 - 2016-11-16 21:50:09 UTC
I agree that two weeks is no way near the time it takes to try out EvE. I have been playing nearly 10 years and I am still learning new tricks. You can't wrap your head around EvE in two weeks! Unless you enlisted in EvE Uni or miraculously got taken in by a super D duper group of nice guysPirate ..you aren't learning EvE in two weeks. I hope this gives more people a chance to get into EvE.