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input remapping/transfer with screen capture? (aka isboxer videofx)

First post
Author
IBIS BANDIT MASTER
IBIS BANDIT MASTERS
#1 - 2016-11-11 18:53:43 UTC  |  Edited by: IBIS BANDIT MASTER
The only other program i know that does this so well is isboxer via Video FX. I'm looking for something similar. Currently im using OBS for my drone boats to display all important information onto one screen, via obs's fullscreen projection feature. It works really well but i want to take a step further and switch to gunboats.

So basically to explain; in obs you can see my setup in picture above. Now imagine being able to click on the modules INSIDE OBS and have them actually activate in game. This is what isboxer allows you to do with videofx. so i ask, is there another program that has this same feature?

edit: this is against eve policy
Althalus Stenory
Flying Blacksmiths
#2 - 2016-11-12 14:44:14 UTC  |  Edited by: Althalus Stenory
IBIS BANDIT MASTER wrote:
So basically to explain; in obs you can see my setup in picture above. Now imagine being able to click on the modules INSIDE OBS and have them actually activate in game. This is what isboxer allows you to do with videofx. so i ask, is there another program that has this same feature?

I believe this is prohibited by the EULA, as it's related to input broadcasting. And as far as I remember, isolating part of the client (and thus, not displaying the whole client, without modification, the scale doesn't matter) is also not allowed, but I may be wrong on this point.

EsiPy - Python 2.7 / 3.3+ Swagger Client based on pyswagger for ESI

IBIS BANDIT MASTER
IBIS BANDIT MASTERS
#3 - 2016-11-12 17:07:59 UTC
It is not related to input broadcasting, and you are allowed to isolate part of the client for display. the current isboxer has been updated to conform with the new eve eula changes. What i ask for is legal in regards to the current eve eula, and asking for a program that does actually less wounl't be a problem.

All input is still manual. I still have to click on every single module for each client one by one, which honors new rules set in place.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#4 - 2016-11-12 22:19:27 UTC
IBIS BANDIT MASTER wrote:
It is not related to input broadcasting, and you are allowed to isolate part of the client for display. the current isboxer has been updated to conform with the new eve eula changes. What i ask for is legal in regards to the current eve eula, and asking for a program that does actually less wounl't be a problem.

All input is still manual. I still have to click on every single module for each client one by one, which honors new rules set in place.



It's not.

They've stated 'no overlays', which includes cutting up a client.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

IBIS BANDIT MASTER
IBIS BANDIT MASTERS
#5 - 2016-11-12 22:47:36 UTC
https://forums.eveonline.com/default.aspx?g=posts&t=387571

Quote:
Examples of allowed Input Broadcasting and Input Multiplexing are actions taken that do not have an impact on the EVE universe and are carried out for convenience:

• EVE Online client settings
Window positions and arrangements (of the EVE Online client in your operating system’s desktop environment)
• The login process


???
Phrynohyas Tig-Rah
SoT
DarkSide.
#6 - 2016-11-13 09:18:58 UTC
https://community.eveonline.com/news/dev-blogs/overlays-isk-buyer-amnesty-and-account-security/

Quote:

However, if any third party application or other software is used to gain any unfair advantage, or for purposes beyond its intended use, or if the application or other software violates other parts of the EULA, we may fully enforce our rights to prohibit such use, including player bans.
* We do consider overlays using elements of a second or multiple other EVE clients to be against the rules. It changes the way the game is played and grants the player unfair advantages over other players. For example, having overviews from other EVE clients as overlays on one EVE client would allow a player to get real time intel from all those other game instances without having to switch to the other windows. Similarly, overlays using elements from a second or multiple other EVE clients to allow the player to activate modules etc. on those other game instances without switching to the other client windows are clearly in violation of our rules.


Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#7 - 2016-11-13 13:37:09 UTC
IBIS BANDIT MASTER wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=387571

Quote:
Examples of allowed Input Broadcasting and Input Multiplexing are actions taken that do not have an impact on the EVE universe and are carried out for convenience:

• EVE Online client settings
Window positions and arrangements (of the EVE Online client in your operating system’s desktop environment)
• The login process


???



yes. Arranging the client.

Not hacking the client up into lots of bits so you can move the mouse a bare 5 pixel and click to activate something in a different client.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

IBIS BANDIT MASTER
IBIS BANDIT MASTERS
#8 - 2016-11-13 14:47:48 UTC  |  Edited by: IBIS BANDIT MASTER
https://community.eveonline.com/news/dev-blogs/overlays-isk-buyer-amnesty-and-account-security/

Quote:
Similarly, overlays using elements from a second or multiple other EVE clients to allow the player to activate modules etc. on those other game instances without switching to the other client windows are clearly in violation of our rules.


bummer What?, how come this is buried in a dev blog instead of embedded in policies???

Guess the best way to get this done would be to purchase more screens, "arrange" clients so that modules and overlay fit in a 5:1 resolution, stack clients from top to bottom and just deal with the large mouse travel distance. Thanks for helping me clear this up everyone!
David Davaham
Deep Blue Logistics
#9 - 2016-11-13 19:11:51 UTC
IBIS BANDIT MASTER wrote:
https://community.eveonline.com/news/dev-blogs/overlays-isk-buyer-amnesty-and-account-security/

Quote:
Similarly, overlays using elements from a second or multiple other EVE clients to allow the player to activate modules etc. on those other game instances without switching to the other client windows are clearly in violation of our rules.


bummer What?, how come this is buried in a dev blog instead of embedded in policies???

Guess the best way to get this done would be to purchase more screens, "arrange" clients so that modules and overlay fit in a 5:1 resolution, stack clients from top to bottom and just deal with the large mouse travel distance. Thanks for helping me clear this up everyone!



Use EVE-O Preview. I used it for a little while and the concept is really nice. It is free and non against the EULA. You can do some pretty awesome **** with it.

Developer of EVEmail

IBIS BANDIT MASTER
IBIS BANDIT MASTERS
#10 - 2016-11-13 19:42:57 UTC
cool, thnx!
that seems to be much simpler then editing resolutions in notepad.
Phrynohyas Tig-Rah
SoT
DarkSide.
#11 - 2016-11-15 14:50:25 UTC
David Davaham wrote:

Use EVE-O Preview. I used it for a little while and the concept is really nice. It is free and non against the EULA. You can do some pretty awesome **** with it.


Thanks Big smile