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Alpha clones and missles

Author
Corwin Gemmviper
Deep Core Mining Inc.
Caldari State
#1 - 2016-11-12 16:51:13 UTC
So I was wondering what the rational was behind not letting Alphas use Defender missles? Seems like an oversite.

Any thoughts?
ShahFluffers
Ice Fire Warriors
#2 - 2016-11-12 17:32:10 UTC
Who uses defender missiles?
Corwin Gemmviper
Deep Core Mining Inc.
Caldari State
#3 - 2016-11-12 17:45:21 UTC
only reinforces my point. I understand the need to limit alpha accounts...but come on. LOL. You could make the same argument about FOF missles.
ShahFluffers
Ice Fire Warriors
#4 - 2016-11-12 17:57:52 UTC
Corwin Gemmviper wrote:
only reinforces my point. I understand the need to limit alpha accounts...but come on. LOL. You could make the same argument about FOF missles.

Indeed.

Who uses FoF missiles either?

Both are weapons systems that don't really work.
Hal Morsh
Doomheim
#5 - 2016-11-12 23:33:40 UTC
But if they are limited to T1 and cruisers, they should be able to play with some of the things.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Mister Burns
Hedion University
Amarr Empire
#6 - 2016-11-13 12:56:42 UTC  |  Edited by: Mister Burns
I like it! Should keep our new alpha's from wasting training time on these noob-traps.
Sobaan Tali
Caldari Quick Reaction Force
#7 - 2016-11-14 05:44:20 UTC
This is just a thought, though I haven't really done the math, but maybe CCP had to cherry-pick the allotted skills like that to keep the total SP potential that an Alpha can learn at or below the 5 mil point. This, tied with the current state of practical viability of Defenders renders their inclusion kind of unimportant and was perhaps disregarded in favor of skills that would actually be far more useful anyways.

I see no objection to adding Defenders or even FoF's for that matter to the array of tech Alphas will have access to, though maybe CCP left them out on intention.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#8 - 2016-11-14 05:56:12 UTC
FoFs in the right hands can be a useful AFK tool. Defenders, though MUCH rarely used, can mitigate some dps in certain situation but again its limited as implementation has likely been done for a 'reason'.

I would NOT like either of these in the hands of alphas imo. There are much more useful skills that true alpha pilots should be training, not what us vets rolling more alts need to make skilling easier.Roll

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Nevyn Auscent
Broke Sauce
#9 - 2016-11-14 06:34:32 UTC  |  Edited by: Nevyn Auscent
Defenders are getting significantly changed to an anti bomb weapon for destroyers only.
One imagines that goes hand in hand with alpha clones not getting them.

Too much power to the missile race alpha clones if they gave it to them, and they can't give all races missiles without imbalancing other things.
Hesod Adee
Perkone
Caldari State
#10 - 2016-11-14 07:42:20 UTC
ShahFluffers wrote:
Corwin Gemmviper wrote:
only reinforces my point. I understand the need to limit alpha accounts...but come on. LOL. You could make the same argument about FOF missles.

Indeed.

Who uses FoF missiles either?

Both are weapons systems that don't really work.


I've used FoF missiles once. One mission in one of the epic arcs had too much jamming for targeting anything to be possible.

That was a few years ago. Now, I can fly mauraders, so the jamming doesn't matter.
Sobaan Tali
Caldari Quick Reaction Force
#11 - 2016-11-14 08:26:19 UTC
Ah, yeah, I forgot about the anti-bomb thing. Dessies are getting something that will let them run Defenders against bombs, basically, probably a high-slot launcher spec'ed for the job that only destroyers can carry.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

PopeUrban
El Expedicion
Flames of Exile
#12 - 2016-11-14 22:36:51 UTC
Sobaan Tali wrote:
Ah, yeah, I forgot about the anti-bomb thing. Dessies are getting something that will let them run Defenders against bombs, basically, probably a high-slot launcher spec'ed for the job that only destroyers can carry.


Yeah, as I understand it that system is like an advanced launcher. existing defenders will still be a think, but the t2 DICKS system has, IIRC, a 120s cooldown and fires at a random bomb within range when activated.

So, basically, it adds some fuzz to fleet ops. destroyer bomb screens are a thing, but the RNG targeting means you can't just hive 7 and know you're safe from a normal bombing run. You're stacking as many as you think you need to increase probability of the RNG targeting. Similarly, it creates a good reason for bomber wings to go over maximum launches if they have destoyers on intel so get more bombs through on virtue of oversaturating the screen.