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Envisioning new ship types

Author
PopeUrban
El Expedicion
Flames of Exile
#21 - 2016-11-09 22:31:25 UTC
I want a heat ray to burn out other people's modules and set their pods on fire. Then I can pod people without losing a valuable ship in the process.
Hal Morsh
Doomheim
#22 - 2016-11-09 23:20:10 UTC
Nobody brought up sansha yet? I'll bring up sansha then.

Space knifes.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#23 - 2016-11-10 08:17:21 UTC  |  Edited by: Nana Skalski
Space taxi with a lot of room for capsuleers.

"Reviving" ship that would take wrecks and make minmatar ships out of bunch of them.

Ginormous mining ship that would crumble off a part of moon and extract moon stuff from it.
Gadget Helmsdottir
Gadget's Workshop
#24 - 2016-11-10 13:30:44 UTC
Hal Morsh wrote:
Nobody brought up sansha yet? I'll bring up sansha then.

Space knifes.



Ooooh!

Blood Raider ships with special Nos's that leech SP.

That's canon, right?

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Nomistrav
Center for Advanced Studies
Gallente Federation
#25 - 2016-11-10 13:39:06 UTC
I really just want more of a progression with Salvager roles that isn't limited to just the Noctis, lol.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Gadget Helmsdottir
Gadget's Workshop
#26 - 2016-11-10 13:52:09 UTC
Nomistrav wrote:
I really just want more of a progression with Salvager roles that isn't limited to just the Noctis, lol.


So far, T1 probe-ship, Dessie, Noctis, Marauder. Blink

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Memphis Baas
#27 - 2016-11-10 14:23:30 UTC
Ships that aren't ships, but rather a whole bunch of (rogue?) drones flying in tight formation, like a school of fish.

Zombified ships that are actually wrecks of ships / collections of ship parts held together by (rope-like) rogue drones, where they energize and use the various left-over weapons and systems that are still intact in the wreckage they've captured. Should be animated strangely. Should rope in new nearby wrecks as they become available, regaining hit points.

A new type of ewar that causes uncontrollable overheating. Possibly used by rogue drones as they "hack" systems on the player ship to disable them / burn them out.

A new type of cloak that is actually just an electronic signature disguise for d-scan and probes. Instead of invisibility or d-scan immunity, you just make your ship appear to be another ship (of similar size) in d-scan / for probes. No effect on the Overview or the visual appearance of your ship on grid.



Linus Gorp
Ministry of Propaganda and Morale
#28 - 2016-11-10 15:13:45 UTC
Memphis Baas wrote:
Zombified ships that are actually wrecks of ships / collections of ship parts held together by (rope-like) rogue drones, where they energize and use the various left-over weapons and systems that are still intact in the wreckage they've captured. Should be animated strangely.

Replace 'rope-like' with 'duct tape' and you get Minmatar.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Gadget Helmsdottir
Gadget's Workshop
#29 - 2016-11-10 15:18:42 UTC
Memphis Baas wrote:
Ships that aren't ships, but rather a whole bunch of (rogue?) drones flying in tight formation, like a school of fish.

Zombified ships that are actually wrecks of ships / collections of ship parts held together by (rope-like) rogue drones, where they energize and use the various left-over weapons and systems that are still intact in the wreckage they've captured. Should be animated strangely. Should rope in new nearby wrecks as they become available, regaining hit points.


This part needs to be added as new (or reworked) NPC's, STAT!!

Quote:
A new type of ewar that causes uncontrollable overheating. Possibly used by rogue drones as they "hack" systems on the player ship to disable them / burn them out.

A new type of cloak that is actually just an electronic signature disguise for d-scan and probes. Instead of invisibility or d-scan immunity, you just make your ship appear to be another ship (of similar size) in d-scan / for probes. No effect on the Overview or the visual appearance of your ship on grid.


These two would be interesting if done right, though I'm partial to the second one, and a bit leery of the first.

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Jenn aSide
Worthless Carebears
The Initiative.
#30 - 2016-11-10 15:23:37 UTC
I don't know why people like to 'envision' new ships and modules when most people don't use the majority of ships and modules that already exist.
Gadget Helmsdottir
Gadget's Workshop
#31 - 2016-11-10 15:33:28 UTC
Jenn aSide wrote:
I don't know why people like to 'envision' new ships and modules when most people don't use the majority of ships and modules that already exist.


Newer is ALWAYS better... until it actually exists.

Seriously, this is the space for creativity. Most of it's trash or silliness, but sometimes, interesting and useful ideas can be found in the chaos.

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Memphis Baas
#32 - 2016-11-10 20:32:37 UTC
By "uncontrollable overheating" I just meant that you can't turn it off until the enemy ewar module cycles through (and it should have a short cycle, definitely shorter than the time it takes to fully burn out a module). The heat damage and dissipation should otherwise be normal, including skill bonuses etc. I don't mean instant destruction of modules or extra heat / extra damage.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#33 - 2016-11-10 22:32:32 UTC  |  Edited by: Nana Skalski
Rasputin Demonde
Pagan Products
#34 - 2016-11-10 22:49:28 UTC
How about a male ship and a female ship type . The male will have a long protrusion call it ... oh , I don't know maybe a Dong . The female ship has a hole under its' underbelly , let's call it .... oh, I don't know maybe a Taco . When they come together to do battle , the object is for the male ship to slide its' Dong into the female ships Taco . Then small ships like frigates will appear in the females hold and start doing damage ., and if the female ship is equipped with a STD bomb the male will start weakening and xplod .
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#35 - 2016-11-10 22:52:12 UTC
Hal Morsh
Doomheim
#36 - 2016-11-10 23:09:38 UTC
Gadget Helmsdottir wrote:
Nomistrav wrote:
I really just want more of a progression with Salvager roles that isn't limited to just the Noctis, lol.


So far, T1 probe-ship, Dessie, Noctis, Marauder. Blink



T1 probe ships are so damn nifty to fit and use in general.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

Aatch Bland
Caldari Provisions
Caldari State
#37 - 2016-11-11 00:04:28 UTC
Memphis Baas wrote:
IMO that should be T3 cruisers:

Require a pilot for each subsystem.
Require the subsystems to assemble together in space to form the T3 cruiser.

Distribute the UI to the 5 pilot screens, so that they each have control ONLY over their respective aspect of the ship. Engines, targeting, capacitor/energy, weapons, etc.


That would be awesome, and terrible, and incredible, and awful. I love it.
Straight White Male
State War Academy
Caldari State
#38 - 2016-11-11 00:39:20 UTC
A supercap made out of millions of corpses, it could shoot frozen arseholes in all directions (ammo variety: weellll... I don't want a forum ban)... VERY effective against the amarr if you curse them first using the built-in 12 500 frozen priests.
Just slaughter the innocent when running out of fuel / shield / armor or snacks :3

I'd name it "Fozendeekzandboobz" - it's an ancient caveman saying, it means "no orgies during the winter period"

DOWANT!

Tumblr said that there would be privileges? So if you're a person of color I'll have to ask you to turn your props and hardeners off. Also, if you are a woman you'll have to send me 200m for every billion you make.

Thankyoooou <3

xXx

Memphis Baas
#39 - 2016-11-11 01:13:46 UTC
Omega.PLUS clone:

Pay a fee at a medical station to upgrade your current clone with a camera link comm array.

You get blown up, you get podded, you become a corpse floating in space, BUT, the camera receiver in your chest gives you a continued view of the grid location where you died, for 10 minutes (until its power runs out). So you can see the aftermath (or continuation) of the battle, as a spectator, for a little bit longer after you get podded.

When the 10 minutes are up, or if you cancel the feed, you wake up at the medical center as normal. If your corpse gets scooped by anyone before the 10 minutes, this terminates the feed and wakes you up in the med center.
Gadget Helmsdottir
Gadget's Workshop
#40 - 2016-11-11 02:26:39 UTC
Memphis Baas wrote:
Omega.PLUS clone:

Pay a fee at a medical station to upgrade your current clone with a camera link comm array.

You get blown up, you get podded, you become a corpse floating in space, BUT, the camera receiver in your chest gives you a continued view of the grid location where you died, for 10 minutes (until its power runs out). So you can see the aftermath (or continuation) of the battle, as a spectator, for a little bit longer after you get podded.

When the 10 minutes are up, or if you cancel the feed, you wake up at the medical center as normal. If your corpse gets scooped by anyone before the 10 minutes, this terminates the feed and wakes you up in the med center.


Actually wish that launching a camera drone (with limited life expectancy... that 10m sounds good) could do the same. Allow it to be used until destroyed, or the timer runs out (after which it is destroyed). This way you could launch it just before death or leave it somewhere as a sentry (not the drone-type). However, if someone saw it, they could just blow it up.

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

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