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EVE New Citizens Q&A

 
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How to make corp theft pay.

Author
Herateis
State Protectorate
Caldari State
#1 - 2016-11-08 22:04:49 UTC
I saw someone take everything from a corporate hangar and go offline. It wasn't much but I want to make them pay so hard they regret it. How do I do this? I still can see their stuff and they are in corp still, but I cant take things from their hangar.
ShahFluffers
Ice Fire Warriors
#2 - 2016-11-08 22:49:55 UTC
There is no specific recourse for this kind of thing.

Here is what my newbie corporation did when we had a corp thief:

- we pretended we did not notice anything
- we waited until the guy logged back in
- we waited until the guy undocked
- we undocked
- we ganked him


Your only other recourse is to "burn" the character's reputation.
Watch the character closely. If he/she joins another corporation, alert them to what happened to you.
One of two things will happen;
- they know and will laugh at you
- they will thank you and kick the player out

Rinse and repeat.



Now if you think that there should be a way to pretty much trash a character via security status or steal back the equipment... take a step back and consider the consequences of such mechanics.

Stealing from a corporation is mechanically legal.
The reason it is "legal" is because you gave away the rights to access the hanger(s) that corporate stuff was in to that player.

To make this action "illegal" would require input from other players... players who have this tendency to turn mechanics (that cannot discern intent) on their head and abuse them.

Say you can penalize a corporate thief with a security status penalty. Congrats, you have now given a tool for dictatorial players to punish dissent in the corporation in a permanent way.
Say you can "steal back" items from a corporate thief. Congrats, you have now given a tool for certain players to steal the items of players directly from their hangers.

Oh? You cannot do any of this unless the person has actually stolen something?
The item database doesn't work that way.
If something is in your hanger or your ship's cargobay, the system sees it as yours and no one else's. Not even the corp's.
Solonius Rex
Federal Navy Academy
Gallente Federation
#3 - 2016-11-08 22:53:57 UTC
Herateis wrote:
I saw someone take everything from a corporate hangar and go offline. It wasn't much but I want to make them pay so hard they regret it. How do I do this? I still can see their stuff and they are in corp still, but I cant take things from their hangar.


Kill them. Kill them over and over again. Camp them. If they switch corps, tell them about it, and if they don't do anything, wardec their corp if they are small enough.

And every time you do it, post in local "Get Fukt".
Lulu Lunette
Savage Moon Society
#4 - 2016-11-08 23:27:44 UTC
Welcome to both the best and worst of Eve Online. Straight

I've not been stolen from like in this manner but I've been scammed which is similar. I guess I just felt dumb and sorry for myself a bit and took it in stride instead of a big thing over it.

Good luck!

@lunettelulu7

Memphis Baas
#5 - 2016-11-09 01:04:38 UTC
They will eventually create a private contract to transfer the stuff to a neutral alt, who will then probably sell it on the market. You can try to guess who the neutral alt is, but you're facing Concorddoken if you attack the alt's hauler to get your stuff back.

Ultimately, chalk it up to "lesson learned" and don't go into unhealthy levels of rage or revenge over it. There's not much you can do to make the guy "regret it", because he made off with a bunch of easy money, for no effort at all, so he'll just recycle his characters and do it again. Because it's easy money. And because it's an allowed gameplay move, so he feels no regret or remorse or morals over it.
YeuxVerts Belle
Royal Amarr Institute
Amarr Empire
#6 - 2016-11-09 13:10:05 UTC
Saw the post's title, came hoping for a way to make corp theft more profitable. Disappointed.

As others have said, corporation theft is a legal action in both the game mechanics and the EULA, just like scamming and ganking.

The best advice have already been given. Follow them. And learn to move on.

The above message presents my opinions on the topic at hand. If there is a conflict between my views and reality, consider reality to be correct until proven otherwise.

Mortlake
Republic Military School
#7 - 2016-11-09 20:07:52 UTC
Join another corp, steal more than you lost, profit.

Sometimes you hit the bar and sometimes the bar hits you...

Sitting Bull Lakota
Poppins and Company
#8 - 2016-11-09 22:41:03 UTC
And there I was thinking that there was absolutely no good reason to set corp aggression to legal.
It makes me genuinely happy to see people regret trading their right to be hostile for safety.

In all seriousness, if your thief has a brain between his ears, then he's already contracted "your" stuff to his alt/main and will haul it out during your primetime in an obelisk named #420YOLOSWAG while he fondles himself to your CEO's impotent rage.
Fal Shepard
Fraternity.
#9 - 2016-11-13 01:02:45 UTC
In the past, I've dealt with players committing Corp theft. The key to retaliation is not to look to get even. The goal is to get ahead. All of what the others say are viable solutions. Keep in mind though, a target is easier to strike when they are not prepared for it. At this moment in time,your target is going to be wary of you and others. Wait for their guard to fall, then, draw the noose tight before they even realize it's around their throat. You may not get a second attempt for a while, so make sure your first strike is at a moment that it will hurt the most.

Course, if all else fails, sometimes it's easier to pay someone off to do it for you.

From the ashes of our defeat, we will be reborn. With these chains with which we are bound, we will become indivisible. To those who showed us no mercy, we will give no sympathy. For the flames that burn our cities, we will douse in injustice's blood

Iria Ahrens
Space Perverts and Forum Pirates
#10 - 2016-11-13 02:37:50 UTC
The note section is good for recording stuff like this. Then 4 years from now when you've forgotten the dude's name, if he tries to fly with you again, you'll know who it is.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

ergherhdfgh
Imperial Academy
Amarr Empire
#11 - 2016-11-13 14:03:11 UTC  |  Edited by: ergherhdfgh
Iria Ahrens wrote:
The note section is good for recording stuff like this. Then 4 years from now when you've forgotten the dude's name, if he tries to fly with you again, you'll know who it is.

QFT

This is the best advice that I've read so far in this thread.

Eve is a game. It is supposed to be fun. IDK about you but for me harboring feelings of anger, rage, and / or revenge is not fun. Loosing pretend money inside of a game is no big deal. Let it go and move on. However Iria's advice is very good just so you know to be cautious when you bump into this character years down the road.

I have heard of people posting about the character's actions of theft on some section of the forums. I'm not sure if it is crime and punishment or where but then other's could know about it when doing background checks. However with Alpha clones now allowing you to get up to the skill removal minimum for free and skill injectors allowing people to more easily recycle disposable alts it might not be as effective as it used to.

Watching the character's movements in the future and altering all future CEOs to his actions could help save others from the same fate.

One lesson that you should have learned from this is to do background checks on new recruits which include eve mailing past CEOs / recruiters to see if there was any corp theft involved and also doing a forum search for the character's name to check for posts related to him / her being involved in corp theft.

Again I am going to assume the skill injector mechanics have diluted the effectiveness of background checks to a degree but I am sure that they are still worth doing.

Want to talk? Join Cara's channel in game: House Forelli

Salvos Rhoska
#12 - 2016-11-13 16:23:50 UTC  |  Edited by: Salvos Rhoska
Ypu now have a new source of content, purpose and motivation in EVE.
To destroy him.

Do anything and everything you can, whether overt or subtle, to wreck their life in EVE.

Track and investigate everything you can on his activities, name and shame where it is all8wed, contact anyone and everyone about him.
Wardec all his corps and his potential alts, and camp them.
Manipulate the market against his interests.

Join his possible future corps inorder to screw him over.
Hire mercs to hunt him.
Send him endless annoying mail spam and use mail to entice him into traps/scams.
Spam space with placeables named to defame him.

Do everything and anything allowed to make his EVE existence a misery.

Or just let it go, and consider it a learning experience of your own mistakes.
Marcus Binchiette
Federal Vanguard
#13 - 2016-11-13 16:42:23 UTC
Corp divisions are there for a reason. Don't give members more access than they require, and only trust by merit... A good indicator of whether a person is trustworthy is how much they are willing to invest into the corporation. If they have ownership of the corporation, and value the comradery, they are much less likely to steal.

Please don't get me started on that theft being devoid of moral implications. There is a big difference between something being mechanically legal, and being morally permissible. Which is due to the fact that this game allows players to go beyond established boundaries and norms. This game explicitly allows immoral actions as game mechanics; but that doesn't mean that they cease to be immoral.

The whole argument about trading non-aggression for safety is also a nonsense. Even the most aggressive pirate gangs work together in a corporation. They have discovered strength in numbers. The desire to group is an instinctive and necessary dynamic in the hostile environment of EVE. Not only because of safety, but, also to maximise one's effectiveness.

So inviting people into your corporation is a risky, but, also very necessary activity. You should be putting in place strategies to test members, and develop their level of access to corporation assets. As well as mitigating the damage which they could possibly do - so as to weed out the potential thieves for the minimum of cost.
Solonius Rex
Federal Navy Academy
Gallente Federation
#14 - 2016-11-14 19:37:04 UTC
ergherhdfgh wrote:
Iria Ahrens wrote:
The note section is good for recording stuff like this. Then 4 years from now when you've forgotten the dude's name, if he tries to fly with you again, you'll know who it is.

QFT

This is the best advice that I've read so far in this thread.

Eve is a game. It is supposed to be fun. IDK about you but for me harboring feelings of anger, rage, and / or revenge is not fun. Loosing pretend money inside of a game is no big deal. Let it go and move on. However Iria's advice is very good just so you know to be cautious when you bump into this character years down the road.

I have heard of people posting about the character's actions of theft on some section of the forums. I'm not sure if it is crime and punishment or where but then other's could know about it when doing background checks. However with Alpha clones now allowing you to get up to the skill removal minimum for free and skill injectors allowing people to more easily recycle disposable alts it might not be as effective as it used to.

Watching the character's movements in the future and altering all future CEOs to his actions could help save others from the same fate.

One lesson that you should have learned from this is to do background checks on new recruits which include eve mailing past CEOs / recruiters to see if there was any corp theft involved and also doing a forum search for the character's name to check for posts related to him / her being involved in corp theft.

Again I am going to assume the skill injector mechanics have diluted the effectiveness of background checks to a degree but I am sure that they are still worth doing.


Revenge can be fun though. And funny.