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Drake nerf does not go far enough.

First post
Author
Wot I Think
Doomheim
#1 - 2012-01-18 16:13:28 UTC
Brake should not get a damage or range bonus.instead it should reduce MWD Sig penalty by 5% and afterburner cycles are 60 seconds longer .

This would make it a speed bonused ship without a dual prop possibility.

Also missile damage is roughly 90% higher than it needs to be.
Marcus Harikari
#2 - 2012-01-18 16:35:47 UTC
Why not just get rid of Caldari, altogether? It would solve the Jita lag problem, also.
Xuko Nuki
Heralds of Darkness
White Sky.
#3 - 2012-01-18 16:41:17 UTC
Missiles are also far too effective in PvP as they have no counter. CCP should introduce the skills

Flare
Chaff
Advanced Decoy

Missile countermeasures could fit in new hull slots and could be made using p1 and p2 materials.
Yabba Addict
Legion of the Many
#4 - 2012-01-18 16:52:47 UTC
Xuko Nuki wrote:
Missiles are also far too effective in PvP .


Shocked
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#5 - 2012-01-18 16:55:44 UTC
TBH all they need to do is remove the drakes ability to passive tank and reduce its drone bay by 60% to bring it in line with the caracal and the raven.
Doc Fury
Furious Enterprises
#6 - 2012-01-18 16:57:15 UTC
Yabba Addict wrote:
Xuko Nuki wrote:
Missiles are also far too effective in PvP .


Shocked



Not empty quoting Shocked indeed.

There's a million angry citizens looking down their tubes..at me.

ElQuirko
University of Caille
Gallente Federation
#7 - 2012-01-18 17:02:02 UTC
Doc Fury wrote:
Yabba Addict wrote:
Xuko Nuki wrote:
Missiles are also far too effective in PvP .


Shocked



Not empty quoting Shocked indeed.



No, she's right... It's just that missiles rarely get to be seen in PVP due to the all-pervading AC Drake.

Dodixie > Hek

Wot I Think
Doomheim
#8 - 2012-01-18 17:10:08 UTC
The sad reality is missile boats have replaced 90% of all pvp .

Add in the fact that drakes can field eight warfare links and still have the same hp as some battleships.

The drake when passive fit can permanently tank 5 to 7 hurricanes flown by veteran pilots.

The Drake when equipped with kinetic can one volley most frigates and all destroyers.

The hidden regen bonus compared to say an Absolution is roughly a 5000% increase in shield regen and that from a t1 hull.

In the Jita market you can regularly get a drake for a single tritanium or many for a single carbon.

99% of eve promo is Drake based.
Xuko Nuki
Heralds of Darkness
White Sky.
#9 - 2012-01-18 17:20:08 UTC
No game company should ever be forced to design an item (or ship) which requires untold resources, over two years of training not to mention build time to acquire in order to counter an item which can be had in only 1 week.

Why they didn't nerf the drake long before they introduced the Titan class ship to counter it is beyond me. And now we have a super problem ruining 0.0 all because of caldari and the drake.

It just goes to show how CCP has lost touch with it's customer base.
Timural
#10 - 2012-01-18 17:40:14 UTC
Drake is not that powerful...its dps is low at long range and high at low range. Just like every other gun ship.

Its tank is pretty good, but when head to head with a hurricane the dps of the hurricane will win out.

The drake is popular in pvp fleets because of damage projection albeit low damage. Whelp cane fleets have way more damage.

Nobody uses passive recharge drakes for pvp so the tank isn't even that significant. Its only a decent buffer.
IGNATIUS HOOD
Viziam
Amarr Empire
#11 - 2012-01-18 17:48:24 UTC
PotatoOverdose wrote:
TBH all they need to do is remove the drakes ability to passive tank and reduce its drone bay by 60% to bring it in line with the caracal and the raven.


^^THIS^^

The fact that a well skilled pilot in a Drake can tank BS levels of Damage is wrong IMO. I'm Amarr and have often debated cross training to a Drake becuase it beats the crap of of the Harbinger on so many levels. Now maybe I'm doing it wrong but I don't think I am and I would argue that the prevalence of the Drake in Fleet PVP, PVE, WHs etc etc etc. Makes my point for me. The only reason it hasn't been nerfed yet is the suckitude of missiles for solo PVP. If it was death incarnate in solo PVP along with everything else it does the nerf bat would have been swung at it a long time ago.

Can I mention my overhwelming hatred of the Nano-Cane here to or is it off topic? Shocked
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
Soulpirate
Caldari Provisions
Caldari State
#12 - 2012-01-18 17:55:07 UTC  |  Edited by: Soulpirate
Suddenly, over-powered Drakes, 1000's of them.Roll
Herzog Wolfhammer
Sigma Special Tactics Group
#13 - 2012-01-18 17:55:18 UTC
Because of drake?

Bring back DEEEEP Space!

XXSketchxx
Sniggerdly
Pandemic Legion
#14 - 2012-01-18 17:58:17 UTC
Herzog Wolfhammer wrote:
Because of drake?


I miss the falcon threads too.
IGNATIUS HOOD
Viziam
Amarr Empire
#15 - 2012-01-18 18:01:09 UTC
XXSketchxx wrote:
Herzog Wolfhammer wrote:
Because of drake?


I miss the falcon threads too.


Yes, nerf the Falcon too. Big smile
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
Vertisce Soritenshi
The Scope
Gallente Federation
#16 - 2012-01-18 18:19:46 UTC
Xuko Nuki wrote:
Missiles are also far too effective in PvP as they have no counter. CCP should introduce the skills

Flare
Chaff
Advanced Decoy

Missile countermeasures could fit in new hull slots and could be made using p1 and p2 materials.

Wut? Defender missiles, Jammers? You can outrun missiles if you are fast enough...you can't outrun a beam of light...

Good lord...

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Wot I Think
Doomheim
#17 - 2012-01-18 18:37:21 UTC
Vertisce Soritenshi wrote:
Xuko Nuki wrote:
Missiles are also far too effective in PvP as they have no counter. CCP should introduce the skills

Flare
Chaff
Advanced Decoy

Missile countermeasures could fit in new hull slots and could be made using p1 and p2 materials.

Wut? Defender missiles, Jammers? You can outrun missiles if you are fast enough...you can't outrun a beam of light...

Good lord...


I agree defender missiles need buffed they should release an emp which disables all missile propulsion and then they detonate dealing scaled aoe damage .
shannon johanson
The Scope
Gallente Federation
#18 - 2012-01-18 22:13:48 UTC
nerf the drake? do I sense a world of haters?
what doesn't CCP bring the ability to use cruise missile launchers for stealth bombers back?
Nothing more damned in this game when a dozen bombers fired their cruise missiles and laid waste to all them shiny ships especially battleships.
Now we get the tier 3 battlecruisers and they get to use Large guns.
CCP needs to give the Drake a sexy paint scheme and leave it alone. Nothing more scarier in close combat PVP than a HAM 2 Drake pilot.
The Drake doesn't need a nerf. Leave the Drake alone CCP. Don't listen to the haters.
Nerf the caps and supercaps so they don't have a million plus hitpoints.
And make the manufacturing time for supercaps a lot shorter so we can build them by the thousands. P
that will get eve going again.
Berendas
Ascendant Operations
#19 - 2012-01-18 22:19:56 UTC
Mad, OP is mad.
Velarra
#20 - 2012-01-18 22:27:52 UTC
Then there is overly fast & agile Machariel obliterating pvp Cruise Raven. The missiles are simply traveling too fast & dealing far too much damage for even a battleship! Finally - when you fit an afterburner on it, it just becomes obscene.... Nerf the PVP cruise Raven!
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