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Redesigning The Warp Bubble - Hardened Decloak Sections

Author
DrysonBennington
Eagle's Talon's
#1 - 2016-11-03 21:51:05 UTC
I have noticed that when warp bubbles are deployed they are cargo containers being dropped in line with a common warp from point such as a station. This is obviously a tactic to de-cloak ships as well as keeping ships from aligning right away due to bouncing off of the cargo can slightly.

I suggest that a new warp bubble be created that would have collidable sections built into the warp bubble itself. Depending on the level of the warp bubble charge and the skills of the pilot would determine how many sections would be present. Depending on the skill of the Pilot would also determine if the Warp Bubble Charge is able to be rotated to place a hardened section in direct line with a warp to or from point.

What you just want to deploy it and have things your way...uh no.

Level One Warp Bubble Charge - Two hardened sections, hardened section area of affect, 500 m
Level Two Warp Bubble Charge - Two hardened sections, hardened section area of affect, 750 m
Level Three Warp Bubble Charge - Two hardened sections, hardened section area of affect, 1000 m
Level Four Warp Bubble Charge - Three hardened sections, hardened section area of affect, 600 m
Level Five Warp Bubble Charge - Four hardened sections, hardened section area of affect, 650 m

As well know a cloaked ship only needs to come within 1,999.999 m of an object to be decloaked. If the cloaked ships comes within the hardened section of the charge the ship will be decloaked.

At level five of the skill the Pilot is able to rotate the Warp Bubble on any axis to point the hardened section of the warp bubble in the direction of a warp from point as well as placing the hardened sections any were on the surface of the bubble.

The drawback is that the hardened sections are able to be shot and destroyed. If more than one or half of the sections are shot at and destroyed the bubble collapses.

Since the cargo can is small it would only catch one or two ships trying to pass through the Warp Bubble compared the Hardened Warp Bubble Charge that would catch twice if not triple the amounts of cloaked ships

Just being able to deploy a cargo can to decloak a ship approaching a warp bubble after warping to it is genius. SInce genius must be destroyed by genius and skill the new Warp Bubble is a must to counter laziness of the mind.



Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2016-11-03 22:45:05 UTC
Warp bubbles as they currently are need to die in a ball of fire. They should have a limited timer like many other deployables.

If you don't follow the rules, neither will I.

DrysonBennington
Eagle's Talon's
#3 - 2016-11-06 16:16:22 UTC
Omnathious Deninard wrote:
Warp bubbles as they currently are need to die in a ball of fire. They should have a limited timer like many other deployables.


Not really they need redesigned as they have been in the environment the longest and haven't had any changes made to them.
Donnachadh
United Allegiance of Undesirables
#4 - 2016-11-06 20:49:43 UTC
Omnathious Deninard wrote:
Warp bubbles as they currently are need to die in a ball of fire. They should have a limited timer like many other deployables.

This, remove them from the game entirely or have the anchored to a ship, if when the ship moves the bubble moves, ship dies the bubble dies. But then that is just my personal opinion for whatever it may be worth.
Atomeon
Federal Navy Academy
Gallente Federation
#5 - 2016-11-06 21:09:23 UTC  |  Edited by: Atomeon
Donnachadh wrote:
Omnathious Deninard wrote:
Warp bubbles as they currently are need to die in a ball of fire. They should have a limited timer like many other deployables.

This, remove them from the game entirely or have the anchored to a ship, if when the ship moves the bubble moves, ship dies the bubble dies. But then that is just my personal opinion for whatever it may be worth.


Warp bubbles could have and another option "disables warp scrampler in its area too". That means you CANT use a scrabler to shotdown the MWD of the "Bubble victim".
He is pointed already.