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Thoughts on improving the game

First post
Author
Mark Marconi
Ministry of War
Amarr Empire
#201 - 2016-11-03 06:43:35 UTC
Gavascon wrote:
piracy has always been rewarded. i hope that never changes.

Piracy has always been cool.

However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#202 - 2016-11-03 06:52:20 UTC  |  Edited by: Shae Tadaruwa
Mark Marconi wrote:
However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?

Any idiot knows the game does not protect -10 outlaws.

It takes a special idiot to think they are protected by any means other than through their own risk management.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Mark Marconi
Ministry of War
Amarr Empire
#203 - 2016-11-03 06:56:52 UTC  |  Edited by: Mark Marconi
Shae Tadaruwa wrote:
Mark Marconi wrote:
However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?

Any idiot knows the game does not protect -10 outlaws.

It takes a special idiot to think they are protected by any means other than through their own risk management.

So no flagging for killing a -10 and no Concord reaction? Sorry I read the crime watch blog and it does not state this and I am waiting for alpha before I go out ganking people.

Oh and as to the any idiot bit. My apologies, I have a life.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#204 - 2016-11-03 07:01:37 UTC
Mark Marconi wrote:
Shae Tadaruwa wrote:
Mark Marconi wrote:
However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?

Any idiot knows the game does not protect -10 outlaws.

It takes a special idiot to think they are protected by any means other than through their own risk management.

So no flagging for killing a -10 and no Concord reaction? Sorry I read the crime watch blog and it does not state this and I am waiting for alpha before I go out ganking people.

Oh and as to the any idiot bit. My apologies, I have a life.

No, no suspect or criminal flag if you kill a -10 outlaw. In fact, as soon as any character reaches -5 they are open season for everyone in highsec.

Is your knowledge of mechanics so vacuous that you don't know this, yet post on the forum like you have a clue?

It would seem it is. No surprise really.

As for having a life. Ho hum. We all do. That isn't unique, nor somehow a slight at those of us that actually know the rules of the game.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Mark Marconi
Ministry of War
Amarr Empire
#205 - 2016-11-03 07:07:30 UTC
Shae Tadaruwa wrote:
Mark Marconi wrote:
Shae Tadaruwa wrote:
Mark Marconi wrote:
However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?

Any idiot knows the game does not protect -10 outlaws.

It takes a special idiot to think they are protected by any means other than through their own risk management.

So no flagging for killing a -10 and no Concord reaction? Sorry I read the crime watch blog and it does not state this and I am waiting for alpha before I go out ganking people.

Oh and as to the any idiot bit. My apologies, I have a life.

No, no suspect or criminal flag if you kill a -10 outlaw. In fact, as soon as any character reaches -5 they are open season for everyone in highsec.

Is your knowledge of mechanics so vacuous that you don't know this, yet post on the forum like you have a clue?

It would seem it is. No surprise really.

As for having a life. Ho hum. We all do. That isn't unique, nor somehow a slight at those of us that actually know the rules of the game.

Strangely enough gankers are hard to find when you want to try out a theory. It like they have a magical way of stalling freighter ganks until they decide to show up but that would just be stupid but if something like that were to exist only the biggest idiots could complain about removing something so ridiculous.Lol

As to a life, there are a lot of people on here who would have no idea what that is.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#206 - 2016-11-03 07:12:59 UTC  |  Edited by: Shae Tadaruwa
Mark Marconi wrote:
Strangely enough gankers are hard to find when you want to try out a theory. It like they have a magical way of stalling freighter ganks until they decide to show up but that would just be stupid but if something like that were to exist only the biggest idiots could complain about removing something so ridiculous.Lol

A theory? **** me. It's clearly written rules. No theory involved.

Plus, there is SiSi. You can try out anything you want on there if you set it up to test.

What a dumb ****. Life perhaps. Brain distinctly lacking.

As to them appearing at opportune moments, that goes back to the first post I made above:

It takes a special idiot to think they are protected by any means other than through their own risk management.

Quote:
As to a life, there are a lot of people on here who would have no idea what that is.

Name them.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Mark Marconi
Ministry of War
Amarr Empire
#207 - 2016-11-03 07:18:14 UTC
Shae Tadaruwa wrote:
Mark Marconi wrote:
Strangely enough gankers are hard to find when you want to try out a theory. It like they have a magical way of stalling freighter ganks until they decide to show up but that would just be stupid but if something like that were to exist only the biggest idiots could complain about removing something so ridiculous.Lol

A theory? **** me. It's clearly written rules. No theory involved.

What a dumb ****. Life perhaps. Brain distinctly lacking.

As to them appearing at opportune moments, that goes back to the first post I made above:

It takes a special idiot to think they are protected by any means other than through their own risk management.

Quote:
As to a life, there are a lot of people on here who would have no idea what that is.

Name them.

But I will say thank you.

As not I haven't managed to get a ganker yet and my prior life as a miner, living in Null and living in WHs didn't really give me the information about ganking gankers.

Oh could you please link these clearly written rules as I looked as I said on the Dev Blog related to Crime Watch and it didn't say.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#208 - 2016-11-03 07:29:07 UTC  |  Edited by: Shae Tadaruwa
Mark Marconi wrote:
Oh could you please link these clearly written rules as I looked as I said on the Dev Blog related to Crime Watch and it didn't say.

Certainly.

In game, press F12 and watch the limited engagements video involving CCP Rise:

http://puu.sh/s4U8V/ade67513d4.jpg

There he states it clearly.

Since CCP abandoned the eve wiki which had the clearest outline of it, they now recommend the Eve-Uni Wiki, which also states it clearly:

Engaging a Legal Target

If engaging a corporation member (with friendly fire enabled) or war target:
- No additional timers

If engaging a criminal, suspect, outlaw (security status below -5), or corporation member (friendly fire disabled):
- Gain a limited engagement timer with your target
- Lasts 5 minutes from the most recent aggressive act
- Allows the target to shoot back without consequences


http://wiki.eveuniversity.org/Aggression_101

The most basic class available from Eve-Uni on aggression. Clearly states outlaws (sec status below -5) are legal targets.

Now, Eve-Uni also state it even more clearly on the Security Status page:

Outlaw

Once your security status drops to -5.0 or below (technically -4.95) you become an ColorTag-SkullOrange9.gif outlaw, also commonly referred to as "perma flashy".

It means anyone can attack you at any time without CONCORD interfering, even in high security space. It also means that assisting you would be a criminal offense, even for your own corporation members. That means anyone who needs to assist you would have to turn their safeties off to assist, and in the process temporarily become a criminal for fifteen minutes. In highsec this means that CONCORD will destroy you if you assist an outlaw, even though they leave the outlaw alone (it is the faction police's job to hunt outlaws).


http://wiki.eveuniversity.org/Security_status

Here is another site now also recommended by CCP since they abandoned their own wiki> Also extremely clearly written:

Outlaws

Once your security status hits -5 you become an outlaw. You will show as "blinky red" in the overview of other players.

You may attack and kill the ship and pod of an outlaw. Be very aware that if you engage the outlaw then they may defend themselves. In this case you get no help from any sentry guns.

If you attempt to repair an outlaw, you will be criminally flagged and station/gate guns WILL fire at you.


http://eve-wiki.net/index.php?title=Aggression_and_Criminal_Flagging

There are several other sources too, though since the removal of the CCP wiki, they have primarily recommended the Eve-Uni wiki as the place to go to.

You should probably go and post your questions in New Citizens Q & A. There's no expectation there that you have knowledge, which in your case seems totally appropriate. Come back to GD when you understand what you are posting.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Eugene Kerner
TunDraGon
Goonswarm Federation
#209 - 2016-11-03 07:37:53 UTC
Shae Tadaruwa wrote:
Mark Marconi wrote:
Oh could you please link these clearly written rules as I looked as I said on the Dev Blog related to Crime Watch and it didn't say.

Certainly.

In game, press F12 and watch the limited engagements video involving CCP Rise:

http://puu.sh/s4U8V/ade67513d4.jpg

There he states it clearly.

Since CCP abandoned the eve wiki which had the clearest outline of it, they now recommend the Eve-Uni Wiki, which also states it clearly:

Engaging a Legal Target

If engaging a corporation member (with friendly fire enabled) or war target:
- No additional timers

If engaging a criminal, suspect, outlaw (security status below -5), or corporation member (friendly fire disabled):
- Gain a limited engagement timer with your target
- Lasts 5 minutes from the most recent aggressive act
- Allows the target to shoot back without consequences


http://wiki.eveuniversity.org/Aggression_101

The most basic class available from Eve-Uni on aggression. Clearly states outlaws (sec status below -5) are legal targets.

Now, Eve-Uni also state it even more clearly on the Security Status page:

Outlaw

Once your security status drops to -5.0 or below (technically -4.95) you become an ColorTag-SkullOrange9.gif outlaw, also commonly referred to as "perma flashy".

It means anyone can attack you at any time without CONCORD interfering, even in high security space. It also means that assisting you would be a criminal offense, even for your own corporation members. That means anyone who needs to assist you would have to turn their safeties off to assist, and in the process temporarily become a criminal for fifteen minutes. In highsec this means that CONCORD will destroy you if you assist an outlaw, even though they leave the outlaw alone (it is the faction police's job to hunt outlaws).


http://wiki.eveuniversity.org/Security_status

Here is another site now also recommended by CCP since they abandoned their own wiki> Also extremely clearly written:

Outlaws

Once your security status hits -5 you become an outlaw. You will show as "blinky red" in the overview of other players.

You may attack and kill the ship and pod of an outlaw. Be very aware that if you engage the outlaw then they may defend themselves. In this case you get no help from any sentry guns.

If you attempt to repair an outlaw, you will be criminally flagged and station/gate guns WILL fire at you.


http://eve-wiki.net/index.php?title=Aggression_and_Criminal_Flagging

There are several other sources too, though since the removal of the CCP wiki, they have primarily recommended the Eve-Uni wiki as the place to go to.

You should probably go and post your questions in New Citizens Q & A. There's no expectation there that you have knowledge, which in your case seems totally appropriate. Come back to GD when you understand what you are posting.

Bäm.... headshot.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Mark Marconi
Ministry of War
Amarr Empire
#210 - 2016-11-03 07:48:02 UTC
Shae Tadaruwa wrote:
Mark Marconi wrote:
Oh could you please link these clearly written rules as I looked as I said on the Dev Blog related to Crime Watch and it didn't say.

Certainly.

In game, press F12 and watch the limited engagements video involving CCP Rise:

http://puu.sh/s4U8V/ade67513d4.jpg

There he states it clearly.

Since CCP abandoned the eve wiki which had the clearest outline of it, they now recommend the Eve-Uni Wiki, which also states it clearly:

Engaging a Legal Target

If engaging a corporation member (with friendly fire enabled) or war target:
- No additional timers

If engaging a criminal, suspect, outlaw (security status below -5), or corporation member (friendly fire disabled):
- Gain a limited engagement timer with your target
- Lasts 5 minutes from the most recent aggressive act
- Allows the target to shoot back without consequences


http://wiki.eveuniversity.org/Aggression_101

The most basic class available from Eve-Uni on aggression. Clearly states outlaws (sec status below -5) are legal targets.

Now, Eve-Uni also state it even more clearly on the Security Status page:

Outlaw

Once your security status drops to -5.0 or below (technically -4.95) you become an ColorTag-SkullOrange9.gif outlaw, also commonly referred to as "perma flashy".

It means anyone can attack you at any time without CONCORD interfering, even in high security space. It also means that assisting you would be a criminal offense, even for your own corporation members. That means anyone who needs to assist you would have to turn their safeties off to assist, and in the process temporarily become a criminal for fifteen minutes. In highsec this means that CONCORD will destroy you if you assist an outlaw, even though they leave the outlaw alone (it is the faction police's job to hunt outlaws).


http://wiki.eveuniversity.org/Security_status

Here is another site now also recommended by CCP since they abandoned their own wiki> Also extremely clearly written:

Outlaws

Once your security status hits -5 you become an outlaw. You will show as "blinky red" in the overview of other players.

You may attack and kill the ship and pod of an outlaw. Be very aware that if you engage the outlaw then they may defend themselves. In this case you get no help from any sentry guns.

If you attempt to repair an outlaw, you will be criminally flagged and station/gate guns WILL fire at you.


http://eve-wiki.net/index.php?title=Aggression_and_Criminal_Flagging

There are several other sources too, though since the removal of the CCP wiki, they have primarily recommended the Eve-Uni wiki as the place to go to.

You should probably go and post your questions in New Citizens Q & A. There's no expectation there that you have knowledge, which in your case seems totally appropriate. Come back to GD when you understand what you are posting.

Actually I did read the EvE Uni post but given it states
"Non-faculty: notify the Teaching Department and add {{Update}} if this information is out-dated. "

I thought it was out of date but thanks for the info and I look forward to using and endless supply of alphas to gank you and well anything else that moves Lol

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#211 - 2016-11-03 07:53:56 UTC  |  Edited by: Shae Tadaruwa
Mark Marconi wrote:
I thought it was out of date but thanks for the info and I look forward to using and endless supply of alphas to gank you and well anything else that moves Lol

Sure. Come find me in Syndicate anytime you like.

Actually right now I'm in Dastryns. Happy for you to come gank me.

One alpha account logged in at a time. Why use an endless supply? One won't be enough.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Mark Marconi
Ministry of War
Amarr Empire
#212 - 2016-11-03 07:55:23 UTC
Shae Tadaruwa wrote:
Mark Marconi wrote:
I thought it was out of date but thanks for the info and I look forward to using and endless supply of alphas to gank you and well anything else that moves Lol

Sure. Come find me in Syndicate anytime you like.

I don't mind syndicate but when I went through a few days ago it was deserted.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Teckos Pech
Hogyoku
Goonswarm Federation
#213 - 2016-11-03 07:58:09 UTC
Mark Marconi wrote:
Gavascon wrote:
piracy has always been rewarded. i hope that never changes.

Piracy has always been cool.

However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?


How about ganking is necessary to correct for imprudent behavior of haulers?

And the risk seeking getting taken advantage of the risk averse is mechanics working as intended.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Shae Tadaruwa
Science and Trade Institute
Caldari State
#214 - 2016-11-03 08:12:03 UTC
Mark Marconi wrote:
Shae Tadaruwa wrote:
Mark Marconi wrote:
I thought it was out of date but thanks for the info and I look forward to using and endless supply of alphas to gank you and well anything else that moves Lol

Sure. Come find me in Syndicate anytime you like.

I don't mind syndicate but when I went through a few days ago it was deserted.

All the easier to find me then I guess.

I will bet you that your 1 alpha account won't be able to kill my rookie ship before it kills you.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Mark Marconi
Ministry of War
Amarr Empire
#215 - 2016-11-03 08:14:00 UTC
Teckos Pech wrote:
Mark Marconi wrote:
Gavascon wrote:
piracy has always been rewarded. i hope that never changes.

Piracy has always been cool.

However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?


How about ganking is necessary to correct for imprudent behavior of haulers?

And the risk seeking getting taken advantage of the risk averse is mechanics working as intended.

Not really not when the break even point for the gankers is so pathetically low as to render the hulls worthless.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Moonacre Parmala
State War Academy
Caldari State
#216 - 2016-11-03 08:22:17 UTC
Make bumping realitive to ship size and mass.


Means you're tiny t3 dessie can't bump a freighter on it's own, even under MWD without multiple attempts. i'm talking about basic kinetics. but if the bumper was in a MWD battle ship........ that changes things.......

Law Number III: There are no lazy veteran lion hunters.

Law Number VI: A hungry dog hunts best. A hungrier dog hunts even better.

Law Number XXXVIII: The early bird gets the worm. The early worm....gets eaten.

If in doubt , SHOOT !

Shae Tadaruwa
Science and Trade Institute
Caldari State
#217 - 2016-11-03 08:23:53 UTC  |  Edited by: Shae Tadaruwa
Moonacre Parmala wrote:
Make bumping realitive to ship size and mass.


Means you're tiny t3 dessie can't bump a freighter on it's own, even under MWD without multiple attempts. i'm talking about basic kinetics. but if the bumper was in a MWD battle ship........ that changes things.......

Have you ever tried to bump a freighter with a T3D? There is a reason why Machariels are popular for bumping.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Teckos Pech
Hogyoku
Goonswarm Federation
#218 - 2016-11-03 08:31:33 UTC
Mark Marconi wrote:
Teckos Pech wrote:
Mark Marconi wrote:
Gavascon wrote:
piracy has always been rewarded. i hope that never changes.

Piracy has always been cool.

However being ganked by a bunch of carebears who hide behind the protection of CONCORD, is not and that needs to change. Why are the cops protecting -10 criminals?


How about ganking is necessary to correct for imprudent behavior of haulers?

And the risk seeking getting taken advantage of the risk averse is mechanics working as intended.

Not really not when the break even point for the gankers is so pathetically low as to render the hulls worthless.


So your solution is to reward the risk seeking? Really?

How about your are just bad? Do not overload your freighter and you'll be a much less inviting target. Use a scout and you'll be and even harder target to gank. But no, we get you whining in favor of pilots that are literally risk seeking.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#219 - 2016-11-03 08:32:25 UTC
Moonacre Parmala wrote:
Make bumping realitive to ship size and mass.


Means you're tiny t3 dessie can't bump a freighter on it's own, even under MWD without multiple attempts. i'm talking about basic kinetics. but if the bumper was in a MWD battle ship........ that changes things.......


How about we just ask pilots who are going to be hauling stuff to be prudent? Why is this hard? Why should we protect those who are risk seeking?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Raca Pyrrea
Center for Advanced Studies
Gallente Federation
#220 - 2016-11-03 08:49:49 UTC
Shae Tadaruwa wrote:
Mark Marconi wrote:
Oh could you please link these clearly written rules as I looked as I said on the Dev Blog related to Crime Watch and it didn't say.

Certainly.

In game, press F12 and watch the limited engagements video involving CCP Rise:

http://puu.sh/s4U8V/ade67513d4.jpg

There he states it clearly.

Since CCP abandoned the eve wiki which had the clearest outline of it, they now recommend the Eve-Uni Wiki, which also states it clearly:

Engaging a Legal Target

If engaging a corporation member (with friendly fire enabled) or war target:
- No additional timers

If engaging a criminal, suspect, outlaw (security status below -5), or corporation member (friendly fire disabled):
- Gain a limited engagement timer with your target
- Lasts 5 minutes from the most recent aggressive act
- Allows the target to shoot back without consequences


http://wiki.eveuniversity.org/Aggression_101

The most basic class available from Eve-Uni on aggression. Clearly states outlaws (sec status below -5) are legal targets.

Now, Eve-Uni also state it even more clearly on the Security Status page:

Outlaw

Once your security status drops to -5.0 or below (technically -4.95) you become an ColorTag-SkullOrange9.gif outlaw, also commonly referred to as "perma flashy".

It means anyone can attack you at any time without CONCORD interfering, even in high security space. It also means that assisting you would be a criminal offense, even for your own corporation members. That means anyone who needs to assist you would have to turn their safeties off to assist, and in the process temporarily become a criminal for fifteen minutes. In highsec this means that CONCORD will destroy you if you assist an outlaw, even though they leave the outlaw alone (it is the faction police's job to hunt outlaws).


http://wiki.eveuniversity.org/Security_status

Here is another site now also recommended by CCP since they abandoned their own wiki> Also extremely clearly written:

Outlaws

Once your security status hits -5 you become an outlaw. You will show as "blinky red" in the overview of other players.

You may attack and kill the ship and pod of an outlaw. Be very aware that if you engage the outlaw then they may defend themselves. In this case you get no help from any sentry guns.

If you attempt to repair an outlaw, you will be criminally flagged and station/gate guns WILL fire at you.


http://eve-wiki.net/index.php?title=Aggression_and_Criminal_Flagging

There are several other sources too, though since the removal of the CCP wiki, they have primarily recommended the Eve-Uni wiki as the place to go to.

You should probably go and post your questions in New Citizens Q & A. There's no expectation there that you have knowledge, which in your case seems totally appropriate. Come back to GD when you understand what you are posting.



So whats the loophole to kills similar to this then?
https://zkillboard.com/kill/56924661/
10 purifiers(t2) in the killmail, but only the t1 catalyst and caracal were killed by CONCORD
it does not look like it was a wardec target.