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Has CCP said if they're going to expand walking in stations?

Author
Malcanis
Vanishing Point.
The Initiative.
#141 - 2016-10-30 20:19:43 UTC  |  Edited by: Malcanis
Rawthorm wrote:
Faxien Ambramotte wrote:
I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS


It would be cool, but it will never happen. Why? Because a vocal minority of the player base threw their toys out of the pram last time WiS was worked on, so CCP probably has ZERO incentive to work on it further.

The only way I see this changing is if Alpha's bring in a huge surge of players who want to stay. All of these new players are going to ask the same question and if they collectively and very vocally outweigh the bitter oldies who torpedoed WiS the first time round then CCP might just revive the idea.


The "bitter oldies" didn't "throw their toys out of the pram" because of WiS as a concept, they lost patience because it wasn't even 10% of what had been promised, and the <10% that was delivered, didn't bloody work. And for that, we lost 2 years of active development.

If we'd seen anything more than the opportunity to sit ALONE in a seedy motel room until our video cards melted, hypothetically, the reception might have been a tiny bit better. Abandoning the Incarna project wasn't because of "bitter oldies". It was because CCP recognised that the project had been phenomenally mismanaged, was unlikely to ever work, and in essence committed CCP to producing an entirely new game that they no idea how to actually deliver, in return for essentially zero extra money from existing subscribers.

Oh and don't forget the abusively expensive "micro"-transactions as the stinky icing on the shitcake sundae.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

m1thr0s
Nova Sanguinem
#142 - 2016-10-31 14:30:30 UTC
I'm sure if CCP doesn't come up with walking in stations someone else will. Oh yeah they already have it in Star Citizen....and walking in your ship...

Star Citizen and Elite Dangerous are great competition to Eve that CCP needed 10 years ago.

cxxxxx][===============> ⋆ ✢ ✣ ✤ ✥ ✦ ✧ ✩ ✪ ✫ ✬ ✭ ✮ ✯ ✰ ★ {இ}ڿڰۣ-ڰۣ~—

PopeUrban
El Expedicion
Flames of Exile
#143 - 2016-11-01 01:15:35 UTC
Gou Litvyak wrote:
Next year there will be a lot of hype and such, the door in your quarters will finally open, a grand opening!

Behind it? What else, a Walk in New Eden Store! Browse through and try on clothes before buying them, at the cashier you can pay with your irl credit card even.


Thatd be a wonderful day, im not sure an official apology letter from CCP could make up for that.


You've got it wrong mate.

Behind that door will be an ingame version of actual merch store!

Try on that ORE hat! Look at the blood raiders pint glass!

now buy it and have it shipped to your house! Such immersion!
Vigirr
#144 - 2016-11-01 08:34:31 UTC  |  Edited by: Vigirr
Rawthorm wrote:
Faxien Ambramotte wrote:
I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS


It would be cool, but it will never happen. Why? Because a vocal minority of the player base threw their toys out of the pram last time WiS was worked on, so CCP probably has ZERO incentive to work on it further.

The only way I see this changing is if Alpha's bring in a huge surge of players who want to stay. All of these new players are going to ask the same question and if they collectively and very vocally outweigh the bitter oldies who torpedoed WiS the first time round then CCP might just revive the idea.


You should join Goons, they're almost as good at twisting facts and rewriting history as you are. That is not at all what happened.

WiS had been in the works for YEARS and along the way they showed us screenshots and short vids that looked interesting. Then when it was finally released it was NOTHING like they showed us, not an a graphical fidelity level, not on a design language level and not on a usability level. It was bland with terrible lighting and only one room, being useless, while frying our videocards.

But that wasn't even the main problem, we're used to CCP fcking up so nothing new there. However, CCP had pretty much stopped development on EVE for quite a while now and had been using EVE money, resources and dev time to create their new love child World of Darkness. WiS wasn't actually meant to be useful, EVE was just used as a testbed to act as an alpha for WoD. So not only did they use our money for it, they wasted something were we all waiting for for YEARS and mis use it in a "lol get rekt EVE, WoD is the new fad" kind of way.

Then there was the whole micro transactions thing where some clown dev (Zinfandel) decided that micro transactions really wasn't the way to go, macro transactions is where it's at with items costing a fckton of money, because "some people buy $1000 jeans dontyouknow".

On top of all this when we asked about when CCP would finally start to invest time and effort into EVE and bring us some very much needed updates and rebalancing the answer was "well, that's going to take 18 months, deal with it".


The icing on the cake: the "fearless" memo that had been circulating in CCP, from the CEO, where he pretty much stated "let the idiots whine on the forums, we'll keep doing what we're doing so fck them. It might take a few months but in the end they'll shut up and keep giving us money".



So no, it wasn't a bittervet minority somehow stopping WiS. It was CCP fcking up on such a large scale, all at the same time, that the effects of that colossal mess up reverberate to this day. If CCP would make a useful, cool and interactive WiS that wouldn't use development resources from the core game itself we'd love to have it.
Kaivarian Coste
It Came From Thera
#145 - 2016-11-01 16:04:23 UTC
^ Ah the summer of rage. How I miss thee.
Tristan Valentina
Moira.
#146 - 2016-11-01 17:44:59 UTC
As someone who thought Incarna was cool, but definitely understands the no gameplay = no reason argument. My two cents are that CCP has no idea how to handle any of it.

I would be very interested to see CCP make some smaller interactions in EVE. Chess games that could be bet on and that sort of thing.

I would be very interested to see if Valk makes as much money as cosmetic items in Eve.
Gogela
Epic Ganking Time
CODE.
#147 - 2016-11-02 06:44:37 UTC
Yah. They should have released the prototypey part anyway just for fun. I'd like to see it but I think that ship has sailed.

Signatures should be used responsibly...

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#148 - 2016-11-02 06:58:59 UTC
Natural CloneKiller
Commonwealth Mercenaries
BLACKFLAG.
#149 - 2016-11-02 10:41:31 UTC
Faxien Ambramotte wrote:
I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS

Lol.
Steffles
University of Caille
Gallente Federation
#150 - 2016-11-02 11:42:05 UTC
Malcanis wrote:
Rawthorm wrote:
Faxien Ambramotte wrote:
I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS


It would be cool, but it will never happen. Why? Because a vocal minority of the player base threw their toys out of the pram last time WiS was worked on, so CCP probably has ZERO incentive to work on it further.

The only way I see this changing is if Alpha's bring in a huge surge of players who want to stay. All of these new players are going to ask the same question and if they collectively and very vocally outweigh the bitter oldies who torpedoed WiS the first time round then CCP might just revive the idea.


The "bitter oldies" didn't "throw their toys out of the pram" because of WiS as a concept, they lost patience because it wasn't even 10% of what had been promised, and the <10% that was delivered, didn't bloody work. And for that, we lost 2 years of active development.

If we'd seen anything more than the opportunity to sit ALONE in a seedy motel room until our video cards melted, hypothetically, the reception might have been a tiny bit better. Abandoning the Incarna project wasn't because of "bitter oldies". It was because CCP recognised that the project had been phenomenally mismanaged, was unlikely to ever work, and in essence committed CCP to producing an entirely new game that they no idea how to actually deliver, in return for essentially zero extra money from existing subscribers.

Oh and don't forget the abusively expensive "micro"-transactions as the stinky icing on the shitcake sundae.

I think this explanation could be flipped on its head maybe - the trigger was the golden ammo and such and the Greed is Good memo that was leaked by one of the CCP staff members.

WIS was imo a largely innocent bystander that became collateral damage.

Hey CPP - Time we put highsec back to how it was originally designed - http://i.imgur.com/GT0T0oS.jpg

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#151 - 2016-11-02 12:18:31 UTC  |  Edited by: Nana Skalski
CCP forgot that you first have to praise customer and give him a bite, make him hooked on, lead him into the bush, before totally ripping him off. Monocles with their prices were like a great warning sign "TOTAL RIPOFF AHEAD" and CQ were like a sniff of cocaine from dealer standing on the other side of door. Closed door.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#152 - 2016-11-02 13:28:59 UTC
Well at this point WiS for EVE is a lost cause.

Star Citizen already has it so if you want that level of detail just play SC.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Kaivarian Coste
It Came From Thera
#153 - 2016-11-02 14:11:48 UTC  |  Edited by: Kaivarian Coste
Steffles wrote:


WIS was imo a largely innocent bystander that became collateral damage.


I agree. Back then, everyone was hopeful about WiS, Dust 514 etc. People went into a cheering frenzy after seeing CCP's "Eve Forever" trailer during Fanfest 2011, which centered around WiS.

https://youtu.be/TaT9Z2zxPu0?t=5901

People were cheering and standing on their feet for a full minute, enough to prompt an encore of the trailer. They WANTED this.
Jenn aSide
Soul Machines
The Initiative.
#154 - 2016-11-02 14:28:22 UTC
Kaivarian Coste wrote:
Steffles wrote:


WIS was imo a largely innocent bystander that became collateral damage.


I agree. Back then, everyone was hopeful about WiS, Dust 514 etc. People went into a cheering frenzy after seeing CCP's "Eve Forever" trailer during Fanfest 2011, which centered around WiS.

https://youtu.be/TaT9Z2zxPu0?t=6150

People were cheering and standing on their feet for a full minute, enough to prompt an encore of the trailer. They WANTED this.


This is simply what folks like you WANTED to think. Even back then, some of us were more realistic about what CCP could do with EVE. While the people at fan fest were cheering (fanfest crowds are not a good representation of the EVE community btw, most EVE players don't read forums let alone go to fanfest), I and others were remembering CCPs failed attempt at atmospheric flight and all the other stuff they suggested might be a part of the game at past fanfests but that never materialized.

It's the "immersion" crowd that wants WiS. Not all of us want that level of immersion, some of us are fine with our ships being our avatars. WiS to me would be like taking a game about formula 1 racing and adding the ability to get out of the car and walk around the track or go into the stands of play as the pit crew (whooo so exciting). But some of us don't care anything about any of that, we just want to race cars.

Been saying the above for years, but you just can't get the immersion folks to understand that not everyone is like them. The same people find themselves perplexed at the idea that Star Citizen and other space games are not enticing to some of us. Yay space fighter dogfights and FPS gameplay, things that don't interest me at all. I loved Wing Commander as a kid, I might even play SC with my corpmates if i can get a system that can handle it, I'm sure it will be fun, but I'm not salivating over it, I like being a space submarine captain in Fluid space.

All ofwhich is why i wish they'd hurry the hell up and finish SC, because there are lots of "misplaced SC jocks" playing EVE because they don't think they have any alternative. They get the immersive space dogfighting and FPSing game they crave, and those of us who don't care for that stuff can do our own thing in a game we like. Everyone's happy....


.. yea I know that won't happen, people being how they are we're going to hear about WiS for the next 20 years even after all these other 'competitors' exist as EVE's immersion craving crowd continues to beg for it while ignoring the others games that already have it (like the did with Star Trek Online). Sometimes wishful thinking is relaxing though.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#155 - 2016-11-02 14:49:34 UTC
Jenn aSide wrote:
Kaivarian Coste wrote:
Steffles wrote:


WIS was imo a largely innocent bystander that became collateral damage.


I agree. Back then, everyone was hopeful about WiS, Dust 514 etc. People went into a cheering frenzy after seeing CCP's "Eve Forever" trailer during Fanfest 2011, which centered around WiS.

https://youtu.be/TaT9Z2zxPu0?t=6150

People were cheering and standing on their feet for a full minute, enough to prompt an encore of the trailer. They WANTED this.


This is simply what folks like you WANTED to think. Even back then, some of us were more realistic about what CCP could do with EVE. While the people at fan fest were cheering (fanfest crowds are not a good representation of the EVE community btw, most EVE players don't read forums let alone go to fanfest), I and others were remembering CCPs failed attempt at atmospheric flight and all the other stuff they suggested might be a part of the game at past fanfests but that never materialized.

It's the "immersion" crowd that wants WiS. Not all of us want that level of immersion, some of us are fine with our ships being our avatars. WiS to me would be like taking a game about formula 1 racing and adding the ability to get out of the car and walk around the track or go into the stands of play as the pit crew (whooo so exciting). But some of us don't care anything about any of that, we just want to race cars.

Been saying the above for years, but you just can't get the immersion folks to understand that not everyone is like them. The same people find themselves perplexed at the idea that Star Citizen and other space games are not enticing to some of us. Yay space fighter dogfights and FPS gameplay, things that don't interest me at all. I loved Wing Commander as a kid, I might even play SC with my corpmates if i can get a system that can handle it, I'm sure it will be fun, but I'm not salivating over it, I like being a space submarine captain in Fluid space.

All ofwhich is why i wish they'd hurry the hell up and finish SC, because there are lots of "misplaced SC jocks" playing EVE because they don't think they have any alternative. They get the immersive space dogfighting and FPSing game they crave, and those of us who don't care for that stuff can do our own thing in a game we like. Everyone's happy....


.. yea I know that won't happen, people being how they are we're going to hear about WiS for the next 20 years even after all these other 'competitors' exist as EVE's immersion craving crowd continues to beg for it while ignoring the others games that already have it (like the did with Star Trek Online). Sometimes wishful thinking is relaxing though.


You will get your wish when SC 3.0 comes out with trade missions and planetary landings.

Engine and gameplay wise, SC is light years ahead of EVE.

Content, not so much.

Things will just get more developed as SC progresses.

I mean the only reason I'm subbed now is to get a character ready for F2P EVE.

When SC 3.0 comes out I will play that instead of EVE.

Who know, I'm hoping F2P EVE brings a lot of old friends out of the wood work.

But I have a feeling that EVE is pretty much done with pushing the tech envelope.

I'm not asking that they do as SC currently does a better job anyways.

It's pretty much downhill from here. I suppose F2P will keep the lights on for a bit longer.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Jenn aSide
Soul Machines
The Initiative.
#156 - 2016-11-02 14:57:52 UTC
Captain Tardbar wrote:


You will get your wish when SC 3.0 comes out with trade missions and planetary landings.

Engine and gameplay wise, SC is light years ahead of EVE.

Content, not so much.

Things will just get more developed as SC progresses.

I mean the only reason I'm subbed now is to get a character ready for F2P EVE.

When SC 3.0 comes out I will play that instead of EVE.

Who know, I'm hoping F2P EVE brings a lot of old friends out of the wood work.

But I have a feeling that EVE is pretty much done with pushing the tech envelope.

I'm not asking that they do as SC currently does a better job anyways.

It's pretty much downhill from here. I suppose F2P will keep the lights on for a bit longer.



Yea yea,we get it, you don't like EVE and (being the intensely spiteful sort) want it to die so you can laugh at people you don't like..

I think it's insane to play a game you don't like simply out of spite, but people do a lot of insane things in life, if they didn't I wouldn't have an IRL job lol.

As far as content goes, EVe's content is it's people, the spaceships and missions and expeditions etc are just backdrop/eye candy/filler. Which is why I say I'm hopeful about SC, it provides something for people who need a dev created story to enjoy, or 'immersive' game mechanics to have fun.

Not all of us need those things. Apparently that's hard/impoosible for some to grasp
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#157 - 2016-11-02 14:59:48 UTC
What I mean to say concisely is that in order for EVE to stay relavent by 2020, they would have needed to have developed core technology for WiS years ago.

Now it's too late and they shouldn't bother.

They did have this awesome vision I will have to admit, but they screwed the pooch by no delivering.

Also putting their flagship FPS game on a console at the end of its life cycle was a terrible idea.

The word is still out for Valkyrie...

Really SC already does much of what EVE promised to do and much better by 3.0

Unless EVE can get a $100 million budget for an engine upgrade they should just try to not over extend and just try to stay afloat for another 5 years.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#158 - 2016-11-02 15:09:46 UTC
Jenn aSide wrote:
Captain Tardbar wrote:


You will get your wish when SC 3.0 comes out with trade missions and planetary landings.

Engine and gameplay wise, SC is light years ahead of EVE.

Content, not so much.

Things will just get more developed as SC progresses.

I mean the only reason I'm subbed now is to get a character ready for F2P EVE.

When SC 3.0 comes out I will play that instead of EVE.

Who know, I'm hoping F2P EVE brings a lot of old friends out of the wood work.

But I have a feeling that EVE is pretty much done with pushing the tech envelope.

I'm not asking that they do as SC currently does a better job anyways.

It's pretty much downhill from here. I suppose F2P will keep the lights on for a bit longer.




Yea yea,we get it, you don't like EVE and (being the intensely spiteful sort) want it to die so you can laugh at people you don't like..

I think it's insane to play a game you don't like simply out of spite, but people do a lot of insane things in life, if they didn't I wouldn't have an IRL job lol.

As far as content goes, EVe's content is it's people, the spaceships and missions and expeditions etc are just backdrop/eye candy/filler. Which is why I say I'm hopeful about SC, it provides something for people who need a dev created story to enjoy, or 'immersive' game mechanics to have fun.

Not all of us need those things. Apparently that's hard/impoosible for some to grasp


To be fair, EVE isn't a bad game.

I just find the player base worthy of dislike.

And the the people on the forums even more so.

And some of those people like Tippia have left.

I mean I met some great people on EVE that I'm still in contact on a regular basis.

It's just that if I were a billionaire, I'd buy CCP. Fire the developers and delete everyone's account for spite.

It would be the ultimate justice for all the toxic behavior that happens on the forums.

So EVE dying is of interest to me.

But if they are going to let me play for free, I'm pragmatic enough to actually use it to entertain myself.

I just find it amusing that people defend EVEs stagnation when it obviously is facing issues with retention.


Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Jenn aSide
Soul Machines
The Initiative.
#159 - 2016-11-02 15:16:29 UTC
Captain Tardbar wrote:
What I mean to say concisely is that in order for EVE to stay relavent by 2020, they would have needed to have developed core technology for WiS years ago.

Now it's too late and they shouldn't bother.

They did have this awesome vision I will have to admit, but they screwed the pooch by no delivering.

Also putting their flagship FPS game on a console at the end of its life cycle was a terrible idea.

The word is still out for Valkyrie...

Really SC already does much of what EVE promised to do and much better by 3.0

Unless EVE can get a $100 million budget for an engine upgrade they should just try to not over extend and just try to stay afloat for another 5 years.


What you don't understand is that EVE doesn't need any of that. EVE was actually dated when it started in 2003, it's NEVER been cutting edge. The people who like it and play it don't care about that.

A good example is "graphics", people complain about how dated they look and what not, but the most fanatical EVE players play ZOOMED OUT. Hell, the only time I see any of my own ships is when I'm docked. Because for people like me, even the SHIP avatar is irrelevant, as much as a pawn on a chess board would be.

EVE offers something unique to a certain niche market of people (as opposed to the more mainstream scifi experience SC promises
), and that market isn't going away. Themain threats to EVE have never been it "falling behind",it's been CCP's inept attempts to mainstream it. WiS was one such attempt, and it's good it died.

If it does go away for some reason, expect EVE players to move to SC, using their money and lobbying skills (as well as their world renowned skill at finding the cracks in a game...in order to us them to screw with people) as leverage to get Cloud Imperium to change the game "to be more like EVE" in a reversal of how things happen here lol. If you were smart you would WANT EVE to continue so the kinds of people you obviously (and publicly) don't like don't follow you types to SC and gain some level of influence with it's developers...

Just look at what former EVE players did in Star Trek Online and Elite:Dangerous...
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#160 - 2016-11-02 15:25:36 UTC
Jenn aSide wrote:
Captain Tardbar wrote:
What I mean to say concisely is that in order for EVE to stay relavent by 2020, they would have needed to have developed core technology for WiS years ago.

Now it's too late and they shouldn't bother.

They did have this awesome vision I will have to admit, but they screwed the pooch by no delivering.

Also putting their flagship FPS game on a console at the end of its life cycle was a terrible idea.

The word is still out for Valkyrie...

Really SC already does much of what EVE promised to do and much better by 3.0

Unless EVE can get a $100 million budget for an engine upgrade they should just try to not over extend and just try to stay afloat for another 5 years.


What you don't understand is that EVE doesn't need any of that. EVE was actually dated when it started in 2003, it's NEVER been cutting edge. The people who like it and play it don't care about that.

A good example is "graphics", people complain about how dated they look and what not, but the most fanatical EVE players play ZOOMED OUT. Hell, the only time I see any of my own ships is when I'm docked. Because for people like me, even the SHIP avatar is irrelevant, as much as a pawn on a chess board would be.

EVE offers something unique to a certain niche market of people (as opposed to the more mainstream scifi experience SC promises
), and that market isn't going away. Themain threats to EVE have never been it "falling behind",it's been CCP's inept attempts to mainstream it. WiS was one such attempt, and it's good it died.

If it does go away for some reason, expect EVE players to move to SC, using their money and lobbying skills (as well as their world renowned skill at finding the cracks in a game...in order to us them to screw with people) as leverage to get Cloud Imperium to change the game "to be more like EVE" in a reversal of how things happen here lol. If you were smart you would WANT EVE to continue so the kinds of people you obviously (and publicly) don't like don't follow you types to SC and gain some level of influence with it's developers...

Just look at what former EVE players did in Star Trek Online and Elite:Dangerous...


To be fair, SC is a dictatorship by Chris Roberts. He basically creates micromanagement hell for his manager who he refuses to listen to them and forced them to do what he wants regardless of its feasible.

So unless he died, he's not going to listen to voices that deviate from his vision.

E:D was the same way and I got fed up with David's vision so I'm not playing that anymore.

And to be fair EVE's vision is by committee so they are wishy washy about the direction the gam will go.

And to be fair people still play Ultima Online on private servers now, but really... Not innovating EVE only results in stagnation.

Those who have voiced for it are only encouraging the decline of the game.

Going F2P is innovation though, but it's a sign that the subscription model isn't sustainable long term.

I'm not arguing that CCP should make WIS. It's too late for that.


Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server