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Colour blindness issue and reticle highlighting (Accessibility)

Author
Naomi Karde
Doomheim
#1 - 2016-10-31 12:04:17 UTC
Hello,

As a visually impaired player, I've been hesitant to raise this issue because most of the time someone mentions accessibility, people moan.

CCP have done a great job of implementing UI design fundamentals in EVE, especially when it comes to using shape and colour and not just colour to differentiate interface concepts. I just have 2 issues that I can think of at this time, which, compared to games such as Warcraft, is a tiny number - however in Warcraft, addons and mods can overcome much, and I love the fact that CCP haven't gone that route, never, ever do addonsa nd mods, for the love of peace, it's messy and ruins the experience that you wish to portray.

1. Overview Target colour.
Hostile targets in the overview are red, if the hostile is a battleship the chevron is easier to see, most of the time this can be compensated with the UI scale option. However when a hostile target like a drone or other smaller icon it becomes really hard for someone like myself to see. The contrast ratio between the red chevron and the background, even with no transparency, is quite small.
Most of the items in the overview I can make easier to see using the background colour option, but, there are some colours that make text harder to see, again contrast issues.

Would it be too much to ask for customising the icon colours in the overview or have a much wider range of colours available for the overview item background?

2. In-space target reticle
I tried the new player experience last night and so far it's great, but one thing stood out, the in-space target reticle is white, which is MUCH better than the usual nearly invisible one we have at the moment. It's not particularly easy to see with the nebulae behind it but, heck, it's white, what do you expect.

But as a keyboard shortcut user 100% of the time and I use a magnifier to play, I spend most of my time looking at the overview and I don't get to enjoy the cool visual effects and explosions, something like customising the target reticle making it thicker, better colour and opaque, would be great, for casual play I could simply sit back and turn off the magnifier and enjoy the show. Maybe others would benefit from those options also.

As I said before, CCP have done a great job witht he interface and I love it, for me, EVE is the most accesible game for me to play with it's interface customisation options. I would just like to be able to get into bigger battles withpeople and keep up with them without having to stare and scroll the overview for too long before I'm shot to pieces.

In case anybody is wondering, I use a magnifier and play at about 8-30x magnification depending on what I'm doing, which restricts me toa Mac, because Windows doesn't offer accessibility features that do the job. So it just takes me a few seconds longer to do things in EVE...

Am I the only (almost) deaf and (almost) blind capsuleer?

Yeah, I'm deaf-blind. How do I do it? Short answer: with a lot of hassle. But even we need games.

Ralph King-Griffin
New Eden Tech Support
#2 - 2016-10-31 12:31:35 UTC  |  Edited by: Ralph King-Griffin
The issue of colour blindness and the lacking of anything to facilitate accessibility comes up from Time to Time.
I hadn't noticed the absence until someone complained about it.

As with that, a big old +1 from me.
Options are good
Donnachadh
United Allegiance of Undesirables
#3 - 2016-10-31 12:53:52 UTC
+1 for making changes of this type.
Violet Hurst
Fedaya Recon
#4 - 2016-10-31 13:07:05 UTC
Greetings OP,

I'm all for accessibility, but as I mentioned here, I still think adressing the issue inside a single application has the wrong scope.
Microsoft Windows settings and Visolve, which Paranoid Lloyd dug up, could potentially be used to solve the issue for all programs you use on your computer. Sadly I didn't receive any feedback on whether either option worked satisfactorily or not last time, but I still think a global solution would be preferable to having each application/website doing this individually.
PopeUrban
El Expedicion
Flames of Exile
#5 - 2016-11-01 01:26:30 UTC
+1

A lot of time I see accessibility posts on various forums that ask for clearly ridiculous things. This is not one of those posts, and the stuff you're asking for here constitute not just general accessibility improvements, but overall interface QOL improvements useful to everyone.

The ability to dial/change space reticles and customize icon colors are both things I'd happily use myself, and my vision works pretty good already.
Naomi Karde
Doomheim
#6 - 2016-11-01 08:22:53 UTC
Violet Hurst wrote:
Greetings OP,

I'm all for accessibility, but as I mentioned here, I still think adressing the issue inside a single application has the wrong scope.
Microsoft Windows settings and Visolve, which Paranoid Lloyd dug up, could potentially be used to solve the issue for all programs you use on your computer. Sadly I didn't receive any feedback on whether either option worked satisfactorily or not last time, but I still think a global solution would be preferable to having each application/website doing this individually.


I haven't had the opportunity to read through the post you linked thsu far, however I wholeheartedly agree with you. I used to work as a web developer for both commercial and government organisations in the UK, I am a member of the British Computer Society and the International Association of Accessibility Professionals (IAAP).

Having used acessibility productsall my life, I despise (maybe a bit strong) solving accessibility through every single application out there, it's far too expensive and there just aren't enough people who know accessibility well enough even if it were cost-effective.

Microsoft Windows' built-in magnifier does not work well with DirectX, because the magnifier itself uses DirectX, I don't understand and I won't pretend to understand graphics libraries, but I am sure DirectX is capable of multithreading. I have never heard of Visolve, but the products most visually impaired people use are the likes of ZoomText, by AiSquared and MAGic by Freedom Scientific. I recently attended a conference and asked AiSquared if they support DirectX and whether their application will be able to be used over appplications like games, if I was able during the last few years of my work to use it over Photoshop and Illustrator, why can't I use it over agame? - It appears their recent version is now capable of doing this.

However, these global applications are not capable of altering portions of the interface, they can only change the colour, contrast, magnification and such of the currently magnified view, including all objects that are being shown. So, for example, if I were to invert the colours of black and white to make it easier to read, the reverse will happen to other elements that I do not want to be inverted. I will have to consistently switch between modes for each object I'm looking at - this is what we are only capable of doing so far.

There are a number of groups of people who are challenging accessibility product makers to make their products work better with games, however, there is no API for this. The problem is not a matter of possibility but a matter of mindset, people think video games are video games and not computer applications, which they are, a game is also a program.

I could write up an addon for WoW, but I am not able to have my accessibility product plug-in to that addon or WoW in order to make it "better" for me. I hope this is clear enough.

Also, changing settines in Windows or Mac in their interface will not change anything in EVE's or other games interfaces. If I turn off Aero or whatever and use their high contrast window settings, it will not work with EVE.

I would like you to understand that I'm not asking CCP to make EVE the most accesible game in the world, most of my issues have been solved using the features of Mac OS. Also, the reason I use Mac is because it's cheaper, you're thinking, what?! - an iMac costs around £1500. A Windows computer will cost about £500 with a minimal graphics card, I will need a mid-range graphics card to run EVE at a reasonable level of quality graphics AND run a magnifier at the same time, so somewhere between £500-800. Add the magnification program, that's another £500. Add other accessibility products I need for work and what not, that's £900 (JAWS screen reader professional edition with system admin tools). So that's made that Windows computer £1900 ish.

macOS uses OpenGL for the magnifier, and I believe they will move this over to Metal, and it uses barely any resources and runs just as good if not better than the ZoomText alternative on Windows.

A lot of visually impaired people are out of work, so it's just not cost-effective for them to even bother, and that is why you won't see many of us playing games, because we dont' have hte computing power necessary to enjoy the game at a level that is near equal to other people.

I do not wish for any games company to all the sudden hire a group of accessibility professionals and have them ruin the work they have done, because in a perfect world accessible programs would still look like they were from 1995.

CCP know design, whoever is their UI guy for the game and the website obviously know what they are doing. I have no trouble at all using this forum for example - I am only using magnificationa nd nothing else, why should I?

"Why should I?" - this is something that we're trying to teach visually impaired youngsters to stop saying. However they do have a point. and it is far beyond the scope of this forum to discuss that, but the bsic gist of it is this: why do disabled people need to use more tools if there are alternative options available? Global design and tools built-in to operating systems will crush this phrase, because once we're able to just do things like everybody else, they'll stop saying that. the IAAP and others believe that inclusion avoids the need for external tools and frankly it's the right approach, people think acccessibility means ugly interfaces nad stark 1995 feel, but that simply isn't the case, if we're able to use an operating ysstem, we're certainly more than capable of using something else.

This has gotten very TL:DR. I will have my breakfast and read your link.

Am I the only (almost) deaf and (almost) blind capsuleer?

Yeah, I'm deaf-blind. How do I do it? Short answer: with a lot of hassle. But even we need games.

Naomi Karde
Doomheim
#7 - 2016-11-01 08:30:29 UTC
Violet Hurst wrote:
Greetings OP,

I'm all for accessibility, but as I mentioned here, I still think adressing the issue inside a single application has the wrong scope.
Microsoft Windows settings and Visolve, which Paranoid Lloyd dug up, could potentially be used to solve the issue for all programs you use on your computer. Sadly I didn't receive any feedback on whether either option worked satisfactorily or not last time, but I still think a global solution would be preferable to having each application/website doing this individually.


I realise I just bored with that long post, but there is a movement amongst accessibility people who are using the law against people. Something I am fighting against, I studied CSci and Law at university as I wasn't sure where my sight impairment would go. And I cannot stand those who use "accessibility is law" arguement. But one thing to be very careful of in accessibility is that even video games are bound by that law, And if there should be another disabled person asking for a slight improvement or ridiculous one at that as the previous post mentioned, I will be at the front of the line when it comes to defending video game companies. Why? Because it's art, it's expression, and it thusly should be treated as such.

I do not believe a small option will impact anybody else playing EVE - They don't have to use the option,

Am I the only (almost) deaf and (almost) blind capsuleer?

Yeah, I'm deaf-blind. How do I do it? Short answer: with a lot of hassle. But even we need games.

Violet Hurst
Fedaya Recon
#8 - 2016-11-01 12:19:43 UTC
Naomi Karde wrote:


Need an expert on a really specific subject? EveO delivers. Big smile

Thank you very much for providing insight into the topic, Naomi. I'm really steeped in ignorance here and have only begun to realise the issue might be a bit more complicated than doing a palette swap. One more question if I may:

Do you think it would make sense to get graphics chip manufacturers on board?
Some of the necessary computations could maybe be done on the driver level, which would reduce performance issues quite a bit. The GC should have the right processors for the job and a lot of those, so setting a flag to make the GC do something on its own might also reduce the amount of information that needs to be sent over the bus. Granted, what the GC can do wouldn't go too far beyond conditional colour swapping, yet this might be a big part of what has to be done in terms of processing power.

It also seems to me that graphic chip manufacturers have started producing really extensive software suits to accompany their products lately. (The latest version of Geforce Experience won't even start until you create an account with your personal information. No joke.) So maybe solutions could be integrated with those.

If anyone, actually display manufacturers should have the necessary expertise on the subject. The problem I see here is that monitors usually don't have any processing power to speak of. In terms of intuitive user interface design monitor settings would be spot on though. Display modes: Text, Movies, Dyschromatopsia A38,....




PS: I might be going off-topic here a bit, sorry.

PPS: This whole human eyes/monitors interface really is wasting a lot of resources on both sides. Can't wait till that is phased out.
Sonya Corvinus
Grant Village
#9 - 2016-11-01 16:07:00 UTC
This gets a plus one from me.

Another thing related to color blindness are the racial colors for ECM. I basically never fly ECM at the moment because, being color blind myself, the differences in colors between races is damn hard to see. I'd like even a small description under the module on the overview with that module's name.

Yes, before fights it's easy enough to see the name of the module before fights, but I'd like different icons, something. Relying on color differences that I can't control through settings is annoying.
Honzas Krutas
We Break Things
Novus Ordo.
#10 - 2016-11-02 08:28:23 UTC
Naomi Karde wrote:
CCP have done a great job of implementing UI design fundamentals in EVE, especially when it comes to using shape and colour and not just colour to differentiate interface concepts. I just have 2 issues that I can think of at this time, which, compared to games such as Warcraft, is a tiny number - however in Warcraft, addons and mods can overcome much, and I love the fact that CCP haven't gone that route, never, ever do addonsa nd mods, for the love of peace, it's messy and ruins the experience that you wish to portray.

LOL.

Do you realize that if modding was possible issues like these would be already solved by community?

It seems to me you have no idea what is modding about and while soem mods can mess with the intented game experience (think about unique items drop mod for diablo2) its up to the user if he installs it or not. Not to mention that mods like these are not going to be possible to do in MMO type of game. Expect only visual/GUI modifications.

Just add more options to tinker GUI - smarter and faster option as it will not change anything for those who are satisfied with current colors/icons/gui/whatever.

Modding is fun. Please add more customization into EVE!