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Player Features and Ideas Discussion

 
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Wardrobe Malfunction

Author
Gadget Helmsdottir
Gadget's Workshop
#1 - 2016-10-27 13:46:36 UTC  |  Edited by: Gadget Helmsdottir
Hello all,

I would like to propose a small QoL change dealing with in-game clothing.

Currently, if a pilot wants to look fabulous, and try on different sets of clothes that she has obtained, all the clothes that she may wish to try on (meaning even see in the clothing browser) MUST be in the base hanger bay.

The exceptions are her race's default clothing, and what she happens to be wearing at the time.

The base hanger floor can be a messy place - so many unidentified stains, tritanium dust getting everywhere, slaver hound droppings - yuck! Add in the fact that many pilots tend to use some sort of organizing system, and it's natural to put her clothes in some sort of container whether that's a wardrobe, a hope chest, or a cardboard box. I tend to use a small space-worthy cargo container, because, y'know, space pilot.

My proposition is to allow the clothing browser to pull from - and send the clothing back to - a container or different hanger much like the Industry system works.

This should keep a pilot's outside-the-egg clothing relatively clean, and can actually mean that a pilot can look at a combination of clothing without having to play clickfest in moving random clothes from the container to the hanger and back.

This is ESPECIALLY important if you are a distributor of fine space-wear, in order to not mix up your personal clothing with a shipment.

Personally (and I'm not asking for this here), I would like to eventually see a way for clothes to be tracked like a SKIN, so you can avoid buying the same dress twice, but since you can take the clothes off and sell them to the fashion-late, I think that would be much more work. Maybe for a future release?



So to wrap things up, and for the TL;DR crowd, I would propose that the customization screen to be able to access clothing from a container instead of having to move all the clothing back and forth from the hanger floor.

Thanks,
--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

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