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Remove immunity to cargo scanners from blockade runners

Author
Quintessen
The Scope
Gallente Federation
#141 - 2016-10-22 18:33:35 UTC
There seems to be a fundamental disagreement about the number of people looking to pop BRs without knowing their cargo. Some people seem to think it's super high. In my experience, it's not that high. Without actual hard data on this (which is hard to come by since non-kills aren't tallied), there's likely to be little basis for agreement.

So, barring someone bringing hard data into this, I think we're at an impasse should probably just move on.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#142 - 2016-10-22 18:54:16 UTC  |  Edited by: Shae Tadaruwa
Quintessen wrote:
Shae Tadaruwa wrote:
Why is it always the fault of someone who shoots someone else in a shooting game?

BR pilots can actually survive if they fit tank rather than cargo. Tornado alpha will one-shot an untanked BR, however they can't one-shot an tanked one.

The BR pilot just has to have even the slightest bit of personal survival knowledge to even never be at risk of being ganked.


That's the biggest lie of EVE. EVE isn't just a shooting game. It's an exploration game. A trading game. An intelligence game. A building game. A research game. A empire building game. A wealth accumulation game. A social game. It's a PvE game as well as a PvP game.

I have no problem being shot at and shooting back. i play my fair share of shooters and I PvP in all sorts of games. EVE is an amazing game, partly, because it's different. But it is very much a game that considers "content" to be a game of tennis played between a tennis player with proper gear and a someone in a soccer outfit. And then marvels at how the tennis player keeps winning and further wonders why some people don't want to play tennis anymore.

EVE isn't a shooting game like Doom or StarCraft. It's a multi-faceted, persistent universe where you can build or lose your virtual fortunes. And some people get attached to their virtual fortunes they same way they can get attached to anything else imaginary. In fact, the whole concept of status works by the willingness of people to attach value to things that are hard to acquire.

If EVE wasn't persistent and the ships were free, I would be right there with you because no one would could complain. But goal-setting is a thing and ganking a player interested in industry and not PvP is likely going to be upset because you hampered them. And I'm not on their side here because the game advertises what it's really like. But I can at least understand why they're upset. And I understand that this isn't just a shooting game.

CCPs own words:

"full time PvP in a sandbox environment"

It has lots of elements that players can consume and use, but at any point, PvP can happen.

So if you want to call what I wrote a lie, do so factually and not simply because you are uninformed. If I wanted to be an arse like you there, I could easily call your statement the lie. The difference between the two is that I have proof of what I have written.

No one said "just a shooting game". Don't be a douche.

On top of the Test of course, totally ignore the Liu t if the post and not answer the question. Way to go.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Quintessen
The Scope
Gallente Federation
#143 - 2016-10-23 06:39:34 UTC
Shae Tadaruwa wrote:
Quintessen wrote:
Shae Tadaruwa wrote:
Why is it always the fault of someone who shoots someone else in a shooting game?

BR pilots can actually survive if they fit tank rather than cargo. Tornado alpha will one-shot an untanked BR, however they can't one-shot an tanked one.

The BR pilot just has to have even the slightest bit of personal survival knowledge to even never be at risk of being ganked.


That's the biggest lie of EVE. EVE isn't just a shooting game. It's an exploration game. A trading game. An intelligence game. A building game. A research game. A empire building game. A wealth accumulation game. A social game. It's a PvE game as well as a PvP game.

I have no problem being shot at and shooting back. i play my fair share of shooters and I PvP in all sorts of games. EVE is an amazing game, partly, because it's different. But it is very much a game that considers "content" to be a game of tennis played between a tennis player with proper gear and a someone in a soccer outfit. And then marvels at how the tennis player keeps winning and further wonders why some people don't want to play tennis anymore.

EVE isn't a shooting game like Doom or StarCraft. It's a multi-faceted, persistent universe where you can build or lose your virtual fortunes. And some people get attached to their virtual fortunes they same way they can get attached to anything else imaginary. In fact, the whole concept of status works by the willingness of people to attach value to things that are hard to acquire.

If EVE wasn't persistent and the ships were free, I would be right there with you because no one would could complain. But goal-setting is a thing and ganking a player interested in industry and not PvP is likely going to be upset because you hampered them. And I'm not on their side here because the game advertises what it's really like. But I can at least understand why they're upset. And I understand that this isn't just a shooting game.

CCPs own words:

"full time PvP in a sandbox environment"

It has lots of elements that players can consume and use, but at any point, PvP can happen.

So if you want to call what I wrote a lie, do so factually and not simply because you are uninformed. If I wanted to be an arse like you there, I could easily call your statement the lie. The difference between the two is that I have proof of what I have written.

No one said "just a shooting game". Don't be a douche.

On top of the Test of course, totally ignore the Liu t if the post and not answer the question. Way to go.


First, my phrasing seems to have been misinterpreted. I've lost count the number of times I've seen people reduce the game to a PvP game very often. I don't care what CCP says they built. I care what they built. I don't care what their intentions were. I care what they actually built. But for the benefit of comprehension and to rephrase what I'm meant, take the first two sentences and replace them with: "That's the biggest lie of EVE, that EVE is just a shooting game." as my intent was to attack the idea and not you.

But that aside, I answered the only actual question in your post, "Why is it always the fault of someone who shoots someone else in a shooting game?" by stating that it's not just a shooting game and since they were playing the "build my new industrial game", the person shooting the person who was likely not interested in PvP at the time got upset. And, yet, I did not agree with them, even if I understood them.

So I ask you, rather than respond to what was an actual observation, why called me names? How does that further the conversation? I attacked the idea that EVE is just a shooting game, not you. An idea that has been stated so many times it doesn't belong to any one person. And you may be stating that you're not saying that precisely, it can be easily construed that you were given how many other people have.

I hope for better understanding in the future.
baltec1
Bat Country
Pandemic Horde
#144 - 2016-10-23 09:33:36 UTC  |  Edited by: baltec1
Before we dive face first into yet another argument on risk vs reward of gankers is too low rabble rabble.


The risk faced by the gankers are not what is important here, this bonus and any changes to it will do nothing to that risk. This is about the risk/reward of the hauler in the BR. What it should be is as you add more isk worth of cargo to your ship the risk goes up, the more its worth the more likely you are to be ganked. There are other factors that play into this such as the tank you fit, the way you pilot the ship and so on but we are just going to look at cargo value as that is what this bonus impacts.

Now the problem with this bonus is no matter what cargo you carry gankers have no idea what you have in there. The thought process is you are using a BR, a very very very hard to catch ship in highsec so whatever is in there must be worth a fair bit of isk because why else would you be flying one to/from jita? This means that rather than just the high value cargo BR getting targeted the gankers are forced to randomly attack any BR, the mechanics do not allow for targeted ganks so this means every BR is put at greater risk because of this bonus.

On top of this you also have the issue of the bonus making no sense on this ship. Flown well its impossible to target let alone scan a BR unless to BR gets very unlucky or makes a mistake. So, this bonus also eats into the reward for flying the ship well while rewarding those that do not (yes I know you are scratching your head at the contradiction but I'm going point by point here, some of these things will overlap)

So this bonus puts you at greater risk, takes away the reward for piloting BR well, forces gankers to randomly attack rather than spend time and effort scanning to make targeted attacks and generally ends up losing gankers isk in the long run.

Everyone involved ends up worse off because of this bonus.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#145 - 2016-10-23 09:55:59 UTC
Quintessen wrote:
Shae Tadaruwa wrote:
Quintessen wrote:
Shae Tadaruwa wrote:
Why is it always the fault of someone who shoots someone else in a shooting game?

BR pilots can actually survive if they fit tank rather than cargo. Tornado alpha will one-shot an untanked BR, however they can't one-shot an tanked one.

The BR pilot just has to have even the slightest bit of personal survival knowledge to even never be at risk of being ganked.


That's the biggest lie of EVE. EVE isn't just a shooting game. It's an exploration game. A trading game. An intelligence game. A building game. A research game. A empire building game. A wealth accumulation game. A social game. It's a PvE game as well as a PvP game.

I have no problem being shot at and shooting back. i play my fair share of shooters and I PvP in all sorts of games. EVE is an amazing game, partly, because it's different. But it is very much a game that considers "content" to be a game of tennis played between a tennis player with proper gear and a someone in a soccer outfit. And then marvels at how the tennis player keeps winning and further wonders why some people don't want to play tennis anymore.

EVE isn't a shooting game like Doom or StarCraft. It's a multi-faceted, persistent universe where you can build or lose your virtual fortunes. And some people get attached to their virtual fortunes they same way they can get attached to anything else imaginary. In fact, the whole concept of status works by the willingness of people to attach value to things that are hard to acquire.

If EVE wasn't persistent and the ships were free, I would be right there with you because no one would could complain. But goal-setting is a thing and ganking a player interested in industry and not PvP is likely going to be upset because you hampered them. And I'm not on their side here because the game advertises what it's really like. But I can at least understand why they're upset. And I understand that this isn't just a shooting game.

CCPs own words:

"full time PvP in a sandbox environment"

It has lots of elements that players can consume and use, but at any point, PvP can happen.

So if you want to call what I wrote a lie, do so factually and not simply because you are uninformed. If I wanted to be an arse like you there, I could easily call your statement the lie. The difference between the two is that I have proof of what I have written.

No one said "just a shooting game". Don't be a douche.

On top of the Test of course, totally ignore the Liu t if the post and not answer the question. Way to go.


First, my phrasing seems to have been misinterpreted. I've lost count the number of times I've seen people reduce the game to a PvP game very often. I don't care what CCP says they built. I care what they built. I don't care what their intentions were. I care what they actually built. But for the benefit of comprehension and to rephrase what I'm meant, take the first two sentences and replace them with: "That's the biggest lie of EVE, that EVE is just a shooting game." as my intent was to attack the idea and not you.

But that aside, I answered the only actual question in your post, "Why is it always the fault of someone who shoots someone else in a shooting game?" by stating that it's not just a shooting game and since they were playing the "build my new industrial game", the person shooting the person who was likely not interested in PvP at the time got upset. And, yet, I did not agree with them, even if I understood them.

So I ask you, rather than respond to what was an actual observation, why called me names? How does that further the conversation? I attacked the idea that EVE is just a shooting game, not you. An idea that has been stated so many times it doesn't belong to any one person. And you may be stating that you're not saying that precisely, it can be easily construed that you were given how many other people have.

I hope for better understanding in the future.

As long as you understand, only you have said just a pvp game.

No one else has said that. It's not just a pvp game.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Jerghul
Aliastra
Gallente Federation
#146 - 2016-10-23 10:00:46 UTC  |  Edited by: Jerghul
baltec
Uncertainty provides good protection. All things being equal, rational gankers have to assume average cargo in a BR hold. Flying the ship well simply means there is no real limit to how much you can transport. Gankers have no real grounds to want to catch* you, and they will likely fail anyway if they do try and you are flying the ship correctly.

In a risk chart, the chance of getting ganked is constant, while the consequence is cargo dependent (with the inconvenience/embarrassment of losing a RT and the ship replacement cost giving a very high base consequence independent of what is being transported).

In sum. Never listen to gankers arguing that cargo scan protection is bad for gankees :-).

Blocked list: Teckos, Sonya, Wander, Baltec1

Zan Shiro
Doomheim
#147 - 2016-10-23 14:07:22 UTC  |  Edited by: Zan Shiro
Quintessen wrote:
There seems to be a fundamental disagreement about the number of people looking to pop BRs without knowing their cargo. Some people seem to think it's super high. In my experience, it's not that high. Without actual hard data on this (which is hard to come by since non-kills aren't tallied), there's likely to be little basis for agreement.

So, barring someone bringing hard data into this, I think we're at an impasse should probably just move on.



CCP prevents us from posting KB links. Mine died to this last week on an alt. Wednesday night. I know I am just one km/lm lol.

But yeah an impasse. I still say change bonus to faster warp speed or even BLOPS cloaked velocity bonus would be nice. MY crane that died in Jita did clear bubbles with MWD cloak trick once or twice. I won't lie...it be nice to be faster to do this after your mwd slide boost into cloak clears. Or the faster warp to shave of seconds no hyperspatials. Which have the downside of increased sig radius....which can mean faster locks. edit: faster warp speed angle eyed is harder to catch on the end of the warp. Example I used before was pipeline systems with no stations (or no station access). You go gate to gate...something can beat you to the other side. Lets make that part a bit harder maybe. Give usually lower sp inty pilots a chance to be he hero tackle best case.

These more in them with blockade running to me. You are running from the blockade. If the blockade has locked and scanned you...you failed to run fast enough. You know, like American football. The running back would prefer to see that hole, run through it and to the end zone he goes. Its not fun or good for the body when caught and tackled by 300 lbs of muscled up edit: defensive line man all day long for 2 yards gains.
baltec1
Bat Country
Pandemic Horde
#148 - 2016-10-24 08:31:52 UTC
Zan Shiro wrote:
Quintessen wrote:
There seems to be a fundamental disagreement about the number of people looking to pop BRs without knowing their cargo. Some people seem to think it's super high. In my experience, it's not that high. Without actual hard data on this (which is hard to come by since non-kills aren't tallied), there's likely to be little basis for agreement.

So, barring someone bringing hard data into this, I think we're at an impasse should probably just move on.



CCP prevents us from posting KB links. Mine died to this last week on an alt. Wednesday night. I know I am just one km/lm lol.

But yeah an impasse. I still say change bonus to faster warp speed or even BLOPS cloaked velocity bonus would be nice. MY crane that died in Jita did clear bubbles with MWD cloak trick once or twice. I won't lie...it be nice to be faster to do this after your mwd slide boost into cloak clears. Or the faster warp to shave of seconds no hyperspatials. Which have the downside of increased sig radius....which can mean faster locks. edit: faster warp speed angle eyed is harder to catch on the end of the warp. Example I used before was pipeline systems with no stations (or no station access). You go gate to gate...something can beat you to the other side. Lets make that part a bit harder maybe. Give usually lower sp inty pilots a chance to be he hero tackle best case.

These more in them with blockade running to me. You are running from the blockade. If the blockade has locked and scanned you...you failed to run fast enough. You know, like American football. The running back would prefer to see that hole, run through it and to the end zone he goes. Its not fun or good for the body when caught and tackled by 300 lbs of muscled up edit: defensive line man all day long for 2 yards gains.


You don't want to add more warp speed to these ships, mine already clocks in at just shy of 20au/sec which makes it faster than just about any interceptor you are going to meet.
Quintessen
The Scope
Gallente Federation
#149 - 2016-10-24 17:02:59 UTC
A crazy bonus would be the ability to activate the cloak while under the gate cloak. I know it would be massively overpowered. In reality, there are other bonuses I would accept besides scan immunity. Though, again, without hard data it would be hard to determine. I fly very differently into Jita than I do other places. I think Jita tends to develop "professional" gank squads, and you rarely get those in the other trade hubs and certainly not in open space very often. So when I'm thinking about people who might gank you I'm also thinking about those individuals who are pure opportunists. I've had people target me and, I presume, scan me off a gate in high sec. They're new. They're looking for a score and they probably fail a lot, but scan immunity probably makes them think twice before targetting you.

We're about to have a whole lot of new players, if the alpha clone thing is successful. A lot of them are going to try and gank people and a lot of them aren't going to be doing it well. I've generally found that, in life, people tend to avoid things of high uncertainty and potential dubious reward. It's only those few people who take the long view or dedicate themselves for other reasons that become successful.

Anyways, we don't have hard data. And killboards won't help with knowing how many BRs survive because they weren't shot at. I guess you could compare successful (non-explody) trips to Jita by BRs vs non-BRs as a percentage of total trips by BRs vs non-BRs. But until that data comes around everything is speculation by a populace with very different experiences. In other words, your mileage may vary.
baltec1
Bat Country
Pandemic Horde
#150 - 2016-10-25 04:56:30 UTC  |  Edited by: baltec1
Quintessen wrote:
A crazy bonus would be the ability to activate the cloak while under the gate cloak. I know it would be massively overpowered. In reality, there are other bonuses I would accept besides scan immunity. Though, again, without hard data it would be hard to determine. I fly very differently into Jita than I do other places. I think Jita tends to develop "professional" gank squads, and you rarely get those in the other trade hubs and certainly not in open space very often. So when I'm thinking about people who might gank you I'm also thinking about those individuals who are pure opportunists. I've had people target me and, I presume, scan me off a gate in high sec. They're new. They're looking for a score and they probably fail a lot, but scan immunity probably makes them think twice before targetting you.

We're about to have a whole lot of new players, if the alpha clone thing is successful. A lot of them are going to try and gank people and a lot of them aren't going to be doing it well. I've generally found that, in life, people tend to avoid things of high uncertainty and potential dubious reward. It's only those few people who take the long view or dedicate themselves for other reasons that become successful.

Anyways, we don't have hard data. And killboards won't help with knowing how many BRs survive because they weren't shot at. I guess you could compare successful (non-explody) trips to Jita by BRs vs non-BRs as a percentage of total trips by BRs vs non-BRs. But until that data comes around everything is speculation by a populace with very different experiences. In other words, your mileage may vary.


Don't need a ton of data to see a problem. Its only natural that if you take away the ability to make targeted ganks then what you are going to get is random ganks which puts every BR at greater risk. Equally we can see simply by looking at the ship that this bonus makes no sense. The align time in these ships combined with the cloak means if flown well its impossible to lock a BR which means its impossible to scan. The speed this thing can warp also means you need a very specialised interceptor just to keep up with it so chasing one down in highsec is not much of an option either.

The only real time a BR is vulnerable if its flown well is when docking and undocking. Because they are impossible to scan and force gankers to just gamble it means that any BR that gets stuck when undocking or doesn't dock fast enough is put at a much greater risk because of this bonus.

The level of risk a hauler takes on should go up according to the value of their cargo, not the type of ship they are flying.
Quintessen
The Scope
Gallente Federation
#151 - 2016-10-25 12:06:03 UTC
baltec1 wrote:
Don't need a ton of data to see a problem. Its only natural that...


This kind of statement is the start of a lot of wrong assumptions. The number of times it's been said that it's just common sense or a natural conclusion where the second part was just plain wrong is staggering. There's a reason that scientific study doesn't work this way. There's a reason governmental institutions are data-driven. Why large-scale companies are data-driven. Individual pattern recognition is often wrong because we can't see the whole picture and our life experiences color our decisions.

So you'll excuse me if I wait to see actual data on this.
baltec1
Bat Country
Pandemic Horde
#152 - 2016-10-25 16:56:32 UTC
Quintessen wrote:
baltec1 wrote:
Don't need a ton of data to see a problem. Its only natural that...


This kind of statement is the start of a lot of wrong assumptions. The number of times it's been said that it's just common sense or a natural conclusion where the second part was just plain wrong is staggering. There's a reason that scientific study doesn't work this way. There's a reason governmental institutions are data-driven. Why large-scale companies are data-driven. Individual pattern recognition is often wrong because we can't see the whole picture and our life experiences color our decisions.

So you'll excuse me if I wait to see actual data on this.


Didn't need data sets to see the svipul was going to be a problem or that remote doomsdays were a bad idea. You can simply look at a bonus and see if its going to be an issue or not right off the bat. This is one of those bonuses that is clearly a problem right from the start.

Even just looking at zkill shows exactly what I am talking about, most ganks are on a station, all of them random attacks. You tell me, are you safer as a BR with an empty hold when gankers can select targets with valuable cargo or when gankers have to just randomly attack?
Zan Shiro
Doomheim
#153 - 2016-10-25 19:23:33 UTC  |  Edited by: Zan Shiro
baltec1 wrote:

Didn't need data sets to see the svipul was going to be a problem or that remote doomsdays were a bad idea. You can simply look at a bonus and see if its going to be an issue or not right off the bat. This is one of those bonuses that is clearly a problem right from the start.

Even just looking at zkill shows exactly what I am talking about, most ganks are on a station, all of them random attacks. You tell me, are you safer as a BR with an empty hold when gankers can select targets with valuable cargo or when gankers have to just randomly attack?




Think the issue these people are getting lucky. They are getting the less adventurous gankers who let them live. They won't see the point. Up until my stupid attack the long life of my BR was based on, as you mentioned a few times, using it like an inty. Inty with a CO cloak lol. Fast aligns, fast warp, fast everything. Click the mouse fast enough, server tick gods favor you and you see the CO cloak animation race against the gate decloak animation lol.


Stories of where this bonus works seem to have a trend. Cargo fit BR's. Here I think is the issue. A varying opinion of how to fit BR's. I asked when young and low sp how do I fit my BR guys to corpmates. Being in a 0.0 home they said make that fish as slippery as you can. 0.0 won't give you a scan break on a camp. Nor will low sec people looking to catch you on runs to/from empire.

Also why we won't get a good data call probably. Someone posted Fozzie's statement on this. Data they used for a decision seems off here to me as BR's were balanced on empire bear use apparently (inb4 bear as a slur comment...I am one currently, but I used to PVP and yes...you empire only peeps do things differently to put it as nicely as I can). Usually not the best way to balance things really.


BR's used out of empire as well. For the low sp players with no caps...or hell with caps but no JF's BR's are how we move stuff. Low sp player the whole route to/from out of empire and empire can be BR'd. the cap but no jf pilot....br to the low sec drop-off near empire. A bonus given here of no value to out of empire use.

I go to tama in a br, they have an instalock up or bad things happen....I go boom. Decloaked in a drag, dps on gate....I go boom. Wh'ers not liking me using their wormhole as a quick detour, they catch me...I go boom.

3 sections of eve kill first,, see what's in wreck later without fail, question or hesitation. . Why to me this bonus makes no sense.
Quintessen
The Scope
Gallente Federation
#154 - 2016-10-25 21:45:48 UTC
baltec1 wrote:
Didn't need data sets to see the svipul was going to be a problem or that remote doomsdays were a bad idea. You can simply look at a bonus and see if its going to be an issue or not right off the bat. This is one of those bonuses that is clearly a problem right from the start.

Even just looking at zkill shows exactly what I am talking about, most ganks are on a station, all of them random attacks. You tell me, are you safer as a BR with an empty hold when gankers can select targets with valuable cargo or when gankers have to just randomly attack?


For every time the crowd gets one right there are dozens they get wrong. Pointing to past successes is like pointing to times you rolled 7 after the fact and pointing out the dice frequently roll seven.

And, yes, I looked at zKill when this conversation started and it still doesn't tell you how many people didn't shoot because they weren't guaranteed a good score. Under your logic BRs should never make it through any gank setup at a gate in high sec, but I know, for a fact, that they do. Uncertainty may not stop you from risking it, but it certainly stops a lot of people. How many? We don't know because we don't have any data on this. So, you'll pardon me if I wait.
baltec1
Bat Country
Pandemic Horde
#155 - 2016-10-26 04:46:18 UTC
Quintessen wrote:


For every time the crowd gets one right there are dozens they get wrong. Pointing to past successes is like pointing to times you rolled 7 after the fact and pointing out the dice frequently roll seven.



Actually they seem to break even.


Quintessen wrote:


And, yes, I looked at zKill when this conversation started and it still doesn't tell you how many people didn't shoot because they weren't guaranteed a good score. Under your logic BRs should never make it through any gank setup at a gate in high sec, but I know, for a fact, that they do. Uncertainty may not stop you from risking it, but it certainly stops a lot of people. How many? We don't know because we don't have any data on this. So, you'll pardon me if I wait.


You don't understand what I am saying. I'm not saying every BR will get ganked, I am saying empty BR are put at much higher risk because of this bonus. Empty BR are now at just high a risk of being ganked as BR with 100 billion in the hold because of this bonus. You don't need data to see this, its very simple logic.
13kr1d1
Hedion University
Amarr Empire
#156 - 2016-10-26 09:09:16 UTC
Black Pedro wrote:
This is all true.

It is way better gameplay if piracy targets imprudent haulers than by chance. It isn't good gameplay to force pirates to explode targets at random instead of hunting, stalking and killing targets that have loaded excessive amounts in their hauler.

Random kills do not incentivize smart, cautious play. It instead makes getting exploded into a game of chance where there is little one can do to protect their ship and cargo.

The game would benefit from more ways to select profitable piracy targets, not less. As for blockade runners, it does seem like it is a pretty redundant bonus. A properly piloted BR should never be scanned in the first place. I do like the sentiment behind the unique bonus however, I just wish there was actually a game mechanic (like smuggling) that made it useful. As it is, it probably results in more BRs being exploded than it saves.



Stop shooting BRs. Stick to shooting haulers you can scan. Its still a game of chance because you have to find someone to shoot, and that is the chance or dice roll.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Quintessen
The Scope
Gallente Federation
#157 - 2016-10-26 13:50:57 UTC
baltec1 wrote:
You don't understand what I am saying. I'm not saying every BR will get ganked, I am saying empty BR are put at much higher risk because of this bonus. Empty BR are now at just high a risk of being ganked as BR with 100 billion in the hold because of this bonus. You don't need data to see this, its very simple logic.


I do understand what you're saying. I have from the beginning. You're trying to protect the ship and I'm trying to protect the cargo. The odds are the same of the BR getting blown up regardless. But the odds also seem to be less than a non-BR industrial carrying the same 100B in the hold, partially because of the bonus. If someone knows I have 100B in the hold, I'm going to get ganked. Even the newbie is going to take a shot for 100B. But if they can't know what I have, then there are going to be a certain number of people who never take the shot making it more likely that my 100B of stuff survives.

The ship's job is to protect the cargo from point A to point B. If scan immunity makes the cargo significantly more likely to survive compared to another industrial where the gankers would know, then the bonus is totally worth it. Even at the cost of some empty BRs. I don't mind losing a few empty ones. It makes it more likely they'll question whether it's even worth it.
baltec1
Bat Country
Pandemic Horde
#158 - 2016-10-26 16:23:56 UTC
Quintessen wrote:

I do understand what you're saying. I have from the beginning. You're trying to protect the ship and I'm trying to protect the cargo. The odds are the same of the BR getting blown up regardless. But the odds also seem to be less than a non-BR industrial carrying the same 100B in the hold, partially because of the bonus. If someone knows I have 100B in the hold, I'm going to get ganked. Even the newbie is going to take a shot for 100B. But if they can't know what I have, then there are going to be a certain number of people who never take the shot making it more likely that my 100B of stuff survives.


This argument brings us back to content being removed from highsec which is also a bad thing.


Quintessen wrote:

The ship's job is to protect the cargo from point A to point B.


No that's the pilots job, CCP should not be doing this for you.

Quintessen wrote:

If scan immunity makes the cargo significantly more likely to survive compared to another industrial where the gankers would know, then the bonus is totally worth it.


Its not though, they are randomly attacking targets now so everyone is at greater risk

Quintessen wrote:

Even at the cost of some empty BRs. I don't mind losing a few empty ones. It makes it more likely they'll question whether it's even worth it.


They arn't. As I said they are breaking even and with the income made from the other targets that they can scan they are still making money so they can gank BR forever. You are ******* over every other BR runner so that you can get skill and effort free scan immunity on a ship that if flown well cant be scanned in the first place.

What you are saying here is that you need CCP to play the game for you because you are too inept to do it for yourself and you don't care that you are negatively impacting every other BR around you and negatively impacting the pirates targeting you.
Quintessen
The Scope
Gallente Federation
#159 - 2016-10-26 18:14:52 UTC  |  Edited by: Quintessen
baltec1 wrote:
This argument brings us back to content being removed from highsec which is also a bad thing.


We're going to have to agree to disagree there. There are plenty of people to gank. It's easy enough to turn this around and say it's making content for the gankers because now they actually have to figure out who is worth ganking other ways.

baltec1 wrote:
No that's the pilots job, CCP should not be doing this for you.


This argument is basically saying that ship choice doesn't matter. Of course it's also the pilot's job to protect the cargo, but which ship I choose to fly is part of that equation.

baltec1 wrote:
Its not though, they are randomly attacking targets now so everyone is at greater risk


Again, no data.

baltec1 wrote:
They arn't. As I said they are breaking even and with the income made from the other targets that they can scan they are still making money so they can gank BR forever. You are ******* over every other BR runner so that you can get skill and effort free scan immunity on a ship that if flown well cant be scanned in the first place.

What you are saying here is that you need CCP to play the game for you because you are too inept to do it for yourself and you don't care that you are negatively impacting every other BR around you and negatively impacting the pirates targeting you.


Your argument here is getting somewhat incomprehensible. First, it's a meaningless bonus, then it's such a good bonus it's not me playing, it CCP. Then you're implying that people who fly BRs and benefit from the bonus are inept?

At this point it just seems like your frustrated that you can't know if a BR is worth ganking. That's the point. Denial of intelligence is something that organizations strive for. It's not random chance, it's the BR pilot picking that hull because it denies the enemy intelligence about their operation. So the ganker is left randomly ganking BRs rather than what the real prize might be. And if the ganker becomes so consistent in their ganking of BRs, that fact, itself, becomes a useful tool to clear a gate camp right before the real target goes through. If I wanted to move several hundred billion ISK through more safely, I would fly a dozen or so BRs near the same point so that the gankers don't know which one has the actual cargo. That planning is content for the BR pilots. That planning is outsmarting your enemy -- a very EVE thing. You can try and spin denial of intelligence as counter to what EVE is about or that it's not a strategy, but I think most people will realize that it's actually quite a useful tool to have.

An aside: A ship that does nothing meaningful is always safe.
Gadget Helmsdottir
Gadget's Workshop
#160 - 2016-10-26 18:20:47 UTC
Quintessen wrote:
Denial of intelligence is something that organizations strive for. It's not random chance, it's the BR pilot picking that hull because it denies the enemy intelligence about their operation. So the ganker is left randomly ganking BRs rather than what the real prize might be. And if the ganker becomes so consistent in their ganking of BRs, that fact itself becomes a useful tool to clear a gate camp right before the real target goes through. If I wanted to move several hundred billion ISK through more safely, I would fly a dozen or so BRs near the same point so that the gankers don't know which one has the actual cargo. That planning is content for the BR pilots. That planning is outsmarting your enemy -- a very EVE thing. You can try and spin denial of intelligence as counter to what EVE is about or that it's not a strategy, but I think most people will realize that it's actually quite a useful tool to have.



You are my new hero.

--Gadget also loves the shell game

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."