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EVE New Citizens Q&A

 
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Pvp question

Author
Jimes Chadwick
Doomheim
#1 - 2016-10-23 15:29:39 UTC
I want to use gallente battlecruisers for pvp. They look cool and drones is something i like.Any ideas how i should fit them?

Thanks
Dark Lord Trump
Infinite Point
Pandemic Horde
#2 - 2016-10-23 16:54:42 UTC
It depends. What do you plan on doing? Close range brawling? Longer range kiting? Fleet? Solo? Small gang? Hisec? Lowsec? Nullsec? Do you want turrets as your primary weapon or drones as your secondary, or vice versa? Active tanked or buffer tanked? You must first know what you want to fit a ship.
Also, don't try to be equally good at everything, because then you'll be bad at everything. Pick one thing to be good at, and avoid things you're bad against.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

ShahFluffers
Ice Fire Warriors
#3 - 2016-10-23 16:56:48 UTC
Even though this is the Newbie Q&A section, this should probably be asked first: Have you attempted any PvP in Frigates yet?


The reason I ask this is because larger ships tend to be slower, less mobile, and rely more on character skills than player skills.

More than that... if you fly around in Frigates, you eventually get a feel for what different ships classes can and cannot do (against your ship and others). This means you will have more tactical knowledge to draw from.


If you have not played around with Frigates and Destroyers yet, I highly recommend you do so for awhile. Even with sub-optimal skills, you can use them to great effect (unlike with larger ships) and can absorb the loss of such ships more easily (making the infamous "learning curve" much less steep).

If you have and are already fooling around with cruisers... well... what kind of situations do you think you will be encountering? Or rather, what style of fighting are you doing to be taking your Battlecruiser into?
Fits vary depending on the situation. More information is needed.
Jimes Chadwick
Doomheim
#4 - 2016-10-23 17:04:33 UTC
Thanks for the answers fellas. My main plan is to solo through low sec and incinerate my enemies. I have tried abit of pvp and people tell me that larger ships have more damage and tank, so that fits my playstyle.
Jonah Gravenstein
Machiavellian Space Bastards
#5 - 2016-10-23 17:12:09 UTC  |  Edited by: Jonah Gravenstein
Also bear in mind that the 3 Gallente BC's have differing traits.

Brutix - Gunboat with bonuses to medium hybrid DPS, range and armour repair, no drone bonuses.
Myrmidon - Droneboat with bonuses to drone EHP, speed and DPS, and an armour repair bonus, no gun bonuses.
Talos - Gunboat with multiple bonuses to large hybrids, no drone bonuses, normally considered to be a glass cannon with little native tank and no bonuses to armour or shield; which allows for either kind of tank to be fitted depending on how you want to use the ship.

edit ~ while Battlecruisers do have more damage and tank than the smaller ships, bigger isn't always better; I agree with ShahFluffers in that the experience and knowledge you gain using the smaller, and cheaper, ships will be invaluable to you when you progress to bigger ones.

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Dark Lord Trump
Infinite Point
Pandemic Horde
#6 - 2016-10-23 17:16:13 UTC
Jimes Chadwick wrote:
Thanks for the answers fellas. My main plan is to solo through low sec and incinerate my enemies. I have tried abit of pvp and people tell me that larger ships have more damage and tank, so that fits my playstyle.

Be advised that larger ships have difficulty applying that more damage to smaller ships, and have a harder time avoiding fights they don't want to take. Smaller ships tend to be better for learners as they're cheaper.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Ralph King-Griffin
New Eden Tech Support
#7 - 2016-10-23 17:23:35 UTC
Jimes Chadwick wrote:
Thanks for the answers fellas. My main plan is to solo through low sec and incinerate my enemies. I have tried abit of pvp and people tell me that larger ships have more damage and tank, so that fits my playstyle.

True but they're considerably slower and apply their damage to Small targets poorly.

Think of it like a weight class rather than anything else, sure you can land wrecking ball type hits
but against a moderately competent lightweight you're quite likely swinging into thin air.

A better question is : how do you like your scraps, in your face slugging matches to the death or skirmish type guerilla warfare over distance?

Personally I love tracking and hunting, waiting for the right opportunity to isolate and murder someone leaving them only a couple of seconds to catch on that they're in any danger.

I highly recommend that you try and find a bunch of lads to fly with,
not just for the backup but you're going to learn more from derping about with some experienced lads on coms for a night than you are from two or three weeks of going solo.

You can still roam around solo if you want but having a couple of people there to sound board off will accelerate your potential for learning by several orders of magnitude.
ShahFluffers
Ice Fire Warriors
#8 - 2016-10-23 17:38:26 UTC  |  Edited by: ShahFluffers
Jimes Chadwick wrote:
Thanks for the answers fellas. My main plan is to solo through low sec and incinerate my enemies. I have tried abit of pvp and people tell me that larger ships have more damage and tank, so that fits my playstyle.

Well... they are not wrong. Larger ships do indeed have more tank and damage potential.

Application is a different story.


See... in EVE it is completely possible that your shiny, 1000 dps battleship (that has been fit to repair 500 hp/sec) can be chewed apart by a pair of frigates.
No, really... I am deadly serious. It is possible. There is even a story about how a solo rookie ship pecked apart a sniper-fit Tornado (see: Attack Battlecruiser).

Now you may ask; how is this possible? Damage is damage, tank is tank. I should be able to nuke smaller ships with my superior firepower and outlast their puny damage!
Not exactly.

See... there are a bunch of mechanics in place that complicate how you apply damage.

Some examples:
1. Missiles are distinctive in that they will always hit their targets so long as the target is within the missile's range.
However, the amount of damage applied to a target depends on how big it is relative to the missile hitting it... and the speed of the target is also taken into account.
Example: if you are shooting at a Frigate, a light missile will deal more damage than a Torpedo. The reason for this is that the Torpedo is geared more towards hitting a larger, slower target.

2. Turrets utilize much the same mechanics as Missiles but are a bit trickier in that they take relative speed between your ship and the target into account (see: "Tracking").
To put it simply,
- if a target's trajectory is parallel to yours, the odds of scoring a hit increase (as long as you are in range)
- if a target's trajectory is perpendicular or "spiraling," the odds of scoring a hit decrease


What this means is that a small enough ship, moving fast enough, and close enough can potentially never be hit by your main weapons (or take negligible damage).


To compensate, a larger ship has to fit itself to slow down, or "pin," targets so that it can apply as much damage as possible.
But each thing you fit is going to take away from another aspect of the ship (it is very hard to impossible to have an "all-round-good-in-all-situations" fit).



Another thing to consider is that people in low-sec roam around in groups of 3 to 10.
This puts you at a disadvantage as you are slow and cannot pick and choose your engagements well.


So all this is why I tell pretty much every newbie I meet to start with Frigates and move up from there.
You can become familiar with different ships strengths and weaknesses
Robot Robot
Plate of Beans Incorporated
#9 - 2016-10-23 22:32:53 UTC
By and large Battlecrusiers are not in a good place for solo PVP right now. Some people will tell you they're not in a good place for anything, but they're silly.

The biggest problem is that you are a big slow target that can't really hit frigates. The Myrm can actually make a pretty good showing for itself with a web or two and a couple of flights of light drones, but even at that you're just begging to get jumped by a gang. If you want to fly something Gallente with mroe DPS than a frigate/destroyer, I'd look into the Thorax and VExor, both of which are very viable solo PVP boats right now.
ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2016-10-23 23:12:04 UTC
In eve there is no respawn mechanic that puts you back in the fight with all of your stuff still there. That means that all of your lessons come with a price tag and that price tag is the replacement cost of your ship. So cheaper ships will allow you many more learning opportunities.

Eve is very different from other MMOs and you will need to let go of any ideas of what is the best whatever whatever. Everything in Eve is situational. Each ship and each module has it's counter. It's a game about match ups not who has a higher gear score.

So I would say follow the advice of the posters before me and try some different stuff and don't make up your mind what your playstyle is until you've tried a bunch of stuff out.

Want to talk? Join Cara's channel in game: House Forelli

Jimes Chadwick
Doomheim
#11 - 2016-10-24 01:11:31 UTC
Thanks for the answers guys.
I thought about it and decided to look for a small gang corp to build pvp experience. Cruisers seem decent for pvp, vexors is something i like too. But yea eventually i want to fill that role of being tanky/dps. I find the battleship waay too slow for my liking.. so battle cruisers is what i would aim for. I realized that pro pilots has tech 2 weapons, so thats something i have to consider too.

Also i just love drones so i need tech 2 versions too.
I guess for now smaller is better. I can easily replace them for now.
Ralph King-Griffin
New Eden Tech Support
#12 - 2016-10-24 01:29:42 UTC
Jimes Chadwick wrote:
Thanks for the answers guys.
I thought about it and decided to look for a small gang corp to build pvp experience. Cruisers seem decent for pvp, vexors is something i like too. But yea eventually i want to fill that role of being tanky/dps. I find the battleship waay too slow for my liking.. so battle cruisers is what i would aim for. I realized that pro pilots has tech 2 weapons, so thats something i have to consider too.

Also i just love drones so i need tech 2 versions too.
I guess for now smaller is better. I can easily replace them for now.

yeah, something like that, tell you one ship i ****ing love is the Magus,
its somewhere inbetween a big Ishkur and a small Vexor.
ergherhdfgh
Imperial Academy
Amarr Empire
#13 - 2016-10-24 02:38:51 UTC
Jimes Chadwick wrote:
I realized that pro pilots has tech 2 weapons,

https://www.youtube.com/watch?v=de1hwoFYA_k

That is a video of a pro pilot on a low skill point alt without T2 weapons.

Just sayin'

Want to talk? Join Cara's channel in game: House Forelli

ShahFluffers
Ice Fire Warriors
#14 - 2016-10-24 02:56:37 UTC
ergherhdfgh wrote:
Jimes Chadwick wrote:
I realized that pro pilots has tech 2 weapons,

https://www.youtube.com/watch?v=de1hwoFYA_k

That is a video of a pro pilot on a low skill point alt without T2 weapons.

Just sayin'

The first year and a half that I played I had no T2 weapons trained. Cool