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Issues, Workarounds & Localization

 
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Blood harvest cerebral accelerators

Author
Daemun Khanid
Corbeau de sang
#1 - 2016-10-19 21:00:41 UTC
There have been some reports of them not working on reddit and I noticed an issue myself this morning. I injected one last night and didn't really notice a change of training time but shrugged it off as a figment of my imagination. Today saw that I had 21 hours left to train a skill then when I paused and restarted training it said I had 23 hours. I'm assuming this is something similar to last years issue where the server was properly tracking our training time but the client isn't displaying it properly.

Daemun of Khanid

Daemun Khanid
Corbeau de sang
#2 - 2016-10-19 21:10:40 UTC
Just logged in again and tried pausing and restarting again. This time it went from 18 hours 3 minutes to 18 hours 43 minutes. Definitely fishy.

Daemun of Khanid

Spookyjay
Brain Farmers Inc
#3 - 2016-10-19 21:10:59 UTC
yea my +12's have only taken 2 hours off a skill on one character and my +10 has taken none off another. WTF IS THIS.
some are saying they dont work on lvl4 and 5 skills
Sobaan Tali
Caldari Quick Reaction Force
#4 - 2016-10-20 14:17:58 UTC  |  Edited by: Sobaan Tali
Some things I've noticed on my end...

Just now used one (10 point) and it dropped my current training skill from 1 day, 5 hours to just over 1 day, 1 hour. Pausing and starting, along with using JC jumps, have had no effect on my training times so far that I have seen. Also, it seems your total queue will NOT reflect that the cerebrals are in use past the skills being trained within the first 24 hours of your queue or when the cerebral stops working. I thought it would like if you had plugged in an imp or something.

I noticed this when I opened my queue (326 days, 11 hours before consuming) and noticed it only reduced the timer for the first skill, leaving my queue with 326 days, 7 hours. My first thought was that it should have dropped a lot more than that on my total queue for an extra 10 points in all attributes. Then I noticed a small lightning icon on the first skill's book icon to show that the whole queue was not assuming my attributes +10 for the entire queue, just for the first skill. So it's not treating the cerebrals like a skill remap or regular imp with attribute buffs.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."