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Dumped from server. Socket Closed.

First post
Author
Gizzie Haslack
4249003
#21 - 2016-10-17 13:33:40 UTC
Gizzie Haslack wrote:
Gizzie Haslack wrote:
permion wrote:
You need to find someone in your physical region that's getting socket closed problems. Get traceroutes that prove which provider is dropping packets. Then mail it to CCP. Since it's usually some third party that is ruining it rather than CCP, or they add people in some regions to exemption lists. Eve is really really really intolerant to delayed/lost packets and similar, so if someone along the chain decides to do UTTERLY NORMAL OPTIMIZATIONS like combining packets or similar you're SOL.

It's what I've needed to do to get socket closed problems to go away.
__________________________

That being said if you're not obsessive your only other option is to vote with your wallet.



It's actually a connection speed issue. Works fine on a slow VPN, and gets flakey on the full-speed fibre. That's usually the data-centre.


Building speed control into the client, like Dungeons & Dragons online does, would help. If EVE really is that fragile TCP-wise then they need to look at buffering.



I'm running some tests now with a 3rd party software that can restrict the speed Exe.file connects at. 4mb/s is too fast ( errors ). Now trying 1mb/s and game appears stable.


Correction. 350 kb/s max up & down seems to be my sweet spot ( where game is stable enough & server does not shat itself ).

I'm using this to throttle the exefile:

https://netbalancer.com

Not ideal, as it's a bit cranky; but it's smoother than a crappy freebie VPN.

Now if someone could build some connection speed control into the Launcher & game client that would be peachy.




Quick update. I have been able to push my sweet spot to about 450 kb/s maximum speed up & down.

That is throttling the EVE client file.exe, NOT the launcher.

Stable so far, after 2 hours of Sansha smiting.
Ralph King-Griffin
New Eden Tech Support
#22 - 2016-10-17 13:35:07 UTC
Airwolf wrote:

this thread is now about this dudes awesome name
https://www.youtube.com/watch?v=aqcQUmKJEK8
Rogan Okaski
Caldari Provisions
Caldari State
#23 - 2016-10-17 23:08:18 UTC
I was getting the same issue, but it looks as though it's been fixed.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#24 - 2016-10-18 13:25:47 UTC  |  Edited by: Nana Skalski
Gizzie Haslack
4249003
#25 - 2016-10-19 12:02:02 UTC
Nana Skalski wrote:
I stumbled upon this site recently.

You can see if its maybe something with the connection that is wrong on the way to CCP or back from them. CCP last time used Level3 as a transit provider.



Interesting. I can now stay connected, and I do not need to throttle my speed either.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#26 - 2016-10-20 20:12:13 UTC
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