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why is it so hard to find people willing to join a new corp

Author
Khergit Deserters
Crom's Angels
#21 - 2016-10-18 01:32:19 UTC
WTH ye GD guys? Shocked Starting a corp is the root of Eve. It's where babies and groups come from. Why you negating OP?
OP:
-Recruitment chat channel. Hang there, bullshit with the local knuckleheads, post your corp recruitment ad. You'll be fighting with spammers for space. Make your ad say what you do, and the kind of people you want to hang with in your corp.

-Forums recruitment center. Describe your idea for your corp, and the kind of people you want to hang in it. Be a little creative and liven it up and give a good description about what people can expect from hanging in the group. They will come, there's 1000s of them out there who want to get in the game and have fun.

-Local. Once you've got your game down and you're feeling good about your ideas for your corp and your p.r. line of b.s., present it in Local. That's your home base, and the home base of a lot of people who are just feeling around looking for cool friends.

-Anybody who contacts you, convo them right away, while they're online. Let them know you're cool, see if they're cool. If it's a match, get them invited into corp immediately. Once they're in, introduce them to everybody in corp chat. The old guys will immediately welcome the F-ing New Guy (FNG), and start lecturing him about what they're doing ATM, how he better hurry up to get in, 'expert' advice and stuff, etc. New guy went from bored to 60 is zero seconds, corp got a new bro. Your job is done. For now. Smile
Princess Adhara
University of Caille
Gallente Federation
#22 - 2016-10-18 01:41:43 UTC
Memphis Baas wrote:

Minor reason: Cows Against Humanity? Really? So your corp and everyone who joins is a cow, and you're rebelling against all humans, which is pretty much everyone else. Gee, I wonder why people aren't joining.


Maybe it's a somewhat crooked reference to George Orwell's "Animal Farm" and the OP is looking for literate people?

But then, looking at his/her posts... I don't think so Ugh
Anima Alleas
The Scope
Gallente Federation
#23 - 2016-10-18 01:46:00 UTC
Khergit Deserters wrote:
WTH ye GD guys? Shocked Starting a corp is the root of Eve. It's where babies and groups come from. Why you negating OP?
OP:
-Recruitment chat channel. Hang there, bullshit with the local knuckleheads, post your corp recruitment ad. You'll be fighting with spammers for space. Make your ad say what you do, and the kind of people you want to hang with in your corp.

-Forums recruitment center. Describe your idea for your corp, and the kind of people you want to hang in it. Be a little creative and liven it up and give a good description about what people can expect from hanging in the group. They will come, there's 1000s of them out there who want to get in the game and have fun.

-Local. Once you've got your game down and you're feeling good about your ideas for your corp and your p.r. line of b.s., present it in Local. That's your home base, and the home base of a lot of people who are just feeling around looking for cool friends.

-Anybody who contacts you, convo them right away, while they're online. Let them know you're cool, see if they're cool. If it's a match, get them invited into corp immediately. Once they're in, introduce them to everybody in corp chat. The old guys will immediately welcome the F-ing New Guy (FNG), and start lecturing him about what they're doing ATM, how he better hurry up to get in, 'expert' advice and stuff, etc. New guy went from bored to 60 is zero seconds, corp got a new bro. Your job is done. For now. Smile



other then this guy all I'm seeing is a toxic community. plus a game really shouldn't be about being a job isn't it for fun and isn't making a new guild or here a corp suppose to be fun to do what ever. doesn't wonder any more why a lot of people don't try this game r leave the game once star citizen comes out and theres another option then eve online this games going to end up losing people fast
Mark Marconi
Ministry of War
Amarr Empire
#24 - 2016-10-18 01:50:45 UTC
Anima Alleas wrote:
Khergit Deserters wrote:
WTH ye GD guys? Shocked Starting a corp is the root of Eve. It's where babies and groups come from. Why you negating OP?
OP:
-Recruitment chat channel. Hang there, bullshit with the local knuckleheads, post your corp recruitment ad. You'll be fighting with spammers for space. Make your ad say what you do, and the kind of people you want to hang with in your corp.

-Forums recruitment center. Describe your idea for your corp, and the kind of people you want to hang in it. Be a little creative and liven it up and give a good description about what people can expect from hanging in the group. They will come, there's 1000s of them out there who want to get in the game and have fun.

-Local. Once you've got your game down and you're feeling good about your ideas for your corp and your p.r. line of b.s., present it in Local. That's your home base, and the home base of a lot of people who are just feeling around looking for cool friends.

-Anybody who contacts you, convo them right away, while they're online. Let them know you're cool, see if they're cool. If it's a match, get them invited into corp immediately. Once they're in, introduce them to everybody in corp chat. The old guys will immediately welcome the F-ing New Guy (FNG), and start lecturing him about what they're doing ATM, how he better hurry up to get in, 'expert' advice and stuff, etc. New guy went from bored to 60 is zero seconds, corp got a new bro. Your job is done. For now. Smile



other then this guy all I'm seeing is a toxic community. plus a game really shouldn't be about being a job isn't it for fun and isn't making a new guild or here a corp suppose to be fun to do what ever. doesn't wonder any more why a lot of people don't try this game r leave the game once star citizen comes out and theres another option then eve online this games going to end up losing people fast

As a Star Citizen backer all I have to say is "If it comes out", it is already 2 years behind schedule.

As for being a corp CEO, it is a huge time investment, it is like a job and the larger a corp gets the bigger the job gets. Thats why I dumped the EvE public CEO idea years ago, I was spending more time administering than I was playing and I have a RL job for that.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#25 - 2016-10-18 01:55:40 UTC
PopeUrban wrote:
Its really not that hard.

As a corp in EVE, you are an employer.

Now, if, as an employer you can't provide potential employees with something they want, why would they join you?

If the purpose of your corp is purely social, keep in mind that your corp could be a chat channel, and probably should be, since a character can only join one corp at a time.

If your corp is a business entity, then you as CEO should probably start acting like an employer. That means establishing benefits for your employees and determining exactly WHAT the product or service you exist for is. What exactly is it your corp does that turns a profit? Without profits, how will you pay your employees for whatever job it is they do for you?

Further, what is the currency you pay in? Do you pay out in ISK, or do you pay out in tears, or do you pay out in fun, or do you pay out in a little of all of the above?

For instance, my corp does a lot of things, but one of those things is making sure our pilots have to do as little overhead as possible for their activities. Our product or service happens to be hisec industry supported by wormhole exploitation. Our primary currency for the employees is convenience.

We provide industrialists with no-frills direct sale of minerals and a pooled industry/research plan that saves them time, money, or both. This means they can use the surrounding space that isn't clogged with other people, don't have to pay personally for their hauls, and don't have to do their own cargo logistics. If people start flying a new fit, we figure out how best to provide them the ability to reship in a way that's most convenient and cost effective. If people are looking for fleets to fly in for content, we work out how best to organize those fleets. The corp benefits by getting locally sourced and cheaper stuff. The combat pilots benefit from having the ability to cheaply reship without having to fly all over, contract their own stuff, or do their own research, crafting, or market checking.

Making this happens requires considerable effort on the part of leadership. We provide a service to our pilots because they are literally paying us through taxes or mineral/crafting sales price adjustments for that very service. They provide us with raw materials, muscle, and currency that lets use further expand operations.

If you just set up a corp hangar and call it a corp you're not going to get many takers. Getting people to commit to your organization means your organization has to work for them as much as they work for you. That means providing them either benefits or ISK that they can't get themselves, or that they don't want to get elsewhere because your smaller corp offers a more transparent and personal experience that some people prefer to joining a larger entity.

Running a new corp in EVE is a full time playstyle, and it means organizing people so they don't have to organize themselves. They come to you for content, advice, convenience, and security. Only after you can provide some or all of that will they stick around for the fun and friends.

Another example are professional sports teams. These are corporate entities that are trying to not just make isk but also be successful franchises in the win columns. Look at how often they either dont make money, arent dynasty teams, change coaches/GMs/owners or revamp themselves with player trades and acquisitions and drafts.

With Eve being more a competitive atmosphere the sports franchise mechanics works a lot better than the business ones in some ways.

Not negating, just adding. Big smile

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Khergit Deserters
Crom's Angels
#26 - 2016-10-18 01:58:03 UTC  |  Edited by: Khergit Deserters
Anima Alleas wrote:
Khergit Deserters wrote:
WTH ye GD guys? Shocked Starting a corp is the root of Eve. It's where babies and groups come from. Why you negating OP?
OP:
-Recruitment chat channel. Hang there, bullshit with the local knuckleheads, post your corp recruitment ad. You'll be fighting with spammers for space. Make your ad say what you do, and the kind of people you want to hang with in your corp.

-Forums recruitment center. Describe your idea for your corp, and the kind of people you want to hang in it. Be a little creative and liven it up and give a good description about what people can expect from hanging in the group. They will come, there's 1000s of them out there who want to get in the game and have fun.

-Local. Once you've got your game down and you're feeling good about your ideas for your corp and your p.r. line of b.s., present it in Local. That's your home base, and the home base of a lot of people who are just feeling around looking for cool friends.

-Anybody who contacts you, convo them right away, while they're online. Let them know you're cool, see if they're cool. If it's a match, get them invited into corp immediately. Once they're in, introduce them to everybody in corp chat. The old guys will immediately welcome the F-ing New Guy (FNG), and start lecturing him about what they're doing ATM, how he better hurry up to get in, 'expert' advice and stuff, etc. New guy went from bored to 60 is zero seconds, corp got a new bro. Your job is done. For now. Smile



other then this guy all I'm seeing is a toxic community. plus a game really shouldn't be about being a job isn't it for fun and isn't making a new guild or here a corp suppose to be fun to do what ever. doesn't wonder any more why a lot of people don't try this game r leave the game once star citizen comes out and theres another option then eve online this games going to end up losing people fast


There's more to it than that mate. Most people are harsh acting, but they're really brethren at heart. It's kind of like a pack of stray dogs. They just want to see if you're the kind of dog who'll run and foit with the pack and be trusted. Well, you probably already are, if you're ready to set up a corp. Growl on 'em and put them in their places, that's the way they think. They're mostly beautiful people who love butterflies and flowers-- they just don't let on. Behind that arsehat exterior is there is really a filthy arsewipe neckbeard who will fly with you to the ends of pixelated hell and back, and buy you a new ship if you lost one. Eve is strange, but that's the crazy fun of it. Build your corp and empire, mate! Smile
Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#27 - 2016-10-18 02:16:27 UTC  |  Edited by: Anne Dieu-le-veut
Anima Alleas wrote:


other then this guy all I'm seeing is a toxic community. plus a game really shouldn't be about being a job isn't it for fun and isn't making a new guild or here a corp suppose to be fun to do what ever. doesn't wonder any more why a lot of people don't try this game r leave the game once star citizen comes out and theres another option then eve online this games going to end up losing people fast


Everyone here is giving you good info, but it's not what you want to hear, so it's toxic. Again, to be frank, no one cares what you think running a corp in this game should be about. It is a time investment more than any other game, so you better be prepared to deal with that.

This isn't WoW or whatever theme park game you're coming from, where you can ignore everyone not in your guild, and do your own thing. What are you going to do when some other, larger corp wants the asteroid belt you're in and strips it clean, or they gank your ships, or hire mercs to war dec you? How are you prepared to deal with that? Are you going to fight, run, stay docked up, or watch all your members quit your corp when you don't know how to handle it? Are you going to replace members ships that get killed? Merc corps wardec corps like yours just for lulz...with your attitude, you've already made yourself a target.

I laugh when some noob comes in and says how the game has to change to suit them, or they'll lose players. This game has been around and doing relatively well for 13 years by catering to a niche, and it'll be here long after you leave with your tail between your legs.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#28 - 2016-10-18 02:20:56 UTC
Anne Dieu-le-veut wrote:
I laugh when some noob comes in and says how the game has to change to suit them, or they'll lose players. This game has been around and doing relatively well for 13 years by catering to a niche, and it'll be here long after you leave with your tail between your legs.


The game has also been doing the best at the points in time where it was attempting to accommodate themepark MMO casuals the least.
Mara Rinn
Cosmic Goo Convertor
#29 - 2016-10-18 02:44:45 UTC
Guider for the corp seeker, by Nightcrawler85

https://forums.eveonline.com/default.aspx?g=posts&t=331341

You should be able to look of that from the opposite perspective and figure out what you need to do in order to be attractive to people looking for a corp.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#30 - 2016-10-18 03:04:23 UTC
Vimsy Vortis wrote:
Anne Dieu-le-veut wrote:
I laugh when some noob comes in and says how the game has to change to suit them, or they'll lose players. This game has been around and doing relatively well for 13 years by catering to a niche, and it'll be here long after you leave with your tail between your legs.


The game has also been doing the best at the points in time where it was attempting to accommodate themepark MMO casuals the least.

The number one thing Id say the vets Ive known that have left have kinda alluded to is this, it wasnt hardcore Eve anymore. It was that hardcore mode that drew the die hards imo. The ones that persevered no matter what, the HTFU, adapt or die Eve style that CCP thrust down our throats... repeatedly.Twisted

In RL for me the best coaches were the hardasses that never let you get away with ****!! "The more you sweat in practice the less you bleed in combat."

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#31 - 2016-10-18 03:22:32 UTC  |  Edited by: Elmund Egivand
The reason why nobody joins your corporation is because in EVE, joining a player-run organisation in EVE Online actually comes with risks. The first two risks any person will face when joining a corporation are 'wardecs' and 'AWOX'.

Yes, you can switch off 'AWOX' in your corporation, but the new members don't know that. Especially considering that you are a new face and nobody is sure that they can trust you to not turn that off and keep that off so that you will not be shooting them in the back. There is nothing you can do about being 'wardecced' other than shooting back at the other guys, usually more established corps with more established members with better knowledge on how to play the game.

So just joining a corporation already comes with risks. Anyone who plays this game for more than a year knows this well, even if they might react like complete douches about it. So, if you want someone to join your corporation, you must offer them something that makes up for all that risk. So what is it that your corp does? What do you offer for them? Is it worth all the wardecs and potential AWOX?

If you can't answer these simple questions then no, you are not getting members into your corp, except spies, potential AWOXers and your own alts.

Welcome to EVE.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Vincent Pelletier
Pelletier Imports and Exports
#32 - 2016-10-18 05:06:08 UTC
- clown corp name
- useless CEO who has no clue on the game
- yet another "friendly, we do all sorts of things" corp, of which there are eleventy billion. Going nowhere
- 6% tax


Explain to us why anyone should join that corp.
Djsaeu
Doomheim
#33 - 2016-10-18 05:15:04 UTC
You could start by running missions, exploring, or doing the Industrial thing, You have to start somewhere, pick one, get used to it, as you go along I'm sure someone will notice you and either shoot at you or offer to help in some way. It is a start. Never run away from a random fight that you stand a even chance to come out the winner, If you cant win by sheer strength, then use what is there to your advantage, if mining stay aligned and always watch your six.

Once you start to talk to people you get to know them, all of them, good bad and neutral. If you see a new pilot having a tough time offer to help where you can, and help, not just do everything for them but just help. That builds on trust and soon you have a friend that will speak whenever you see them. Once you start talking, soon you will have someone willing to join a new corporation just to have the company. It grows from there, Your going to make friends and even have some that will look for you to see if you can be shot and be able to get away. Either way, your building respect, it is fickle, hard to gain and easily lost.

I hope that helps a bit. It does get better.

Gogela
Epic Ganking Time
CODE.
#34 - 2016-10-18 06:18:05 UTC  |  Edited by: Gogela
FIRST: There is what I want to achieve. There is what I want to gain. What do you offer me to achieve that end? Will you make me better at PvP? What makes you think you can push me further?

SECOND: What are you paying me? What do I get out of joining your corp? Do I get a cap? If so do I use that in a corp engagement and lose it... only to be told you'll replace it when you get around to it?

What is in it for me? I get that you have goals. I get that there are requirements of this and that. What the frack do I care if I don't get some significant personal benefit from it? Is the recruiting process a pain in my ass? Why not just fly out to Fountain and frack smack up there han solo?

Most corps waste your time.

Your inability to answer these questions and lubricate the recruitment process is why corps fail to get new members.

Every corp I've been in was shi*.

2 exceptions:

Demon Womb. It is/was a newb pirate corp for snigg. Most of what I know about EvE I learned there. They were awesome. They took the time to train, and I in turn took the time to join their fleets. It was great.

hirr - everyone was drunk and stoned and half our nullsec bubblecamp was afk at any given time. ...but sweet jesus being on comms was hilarious and those guys were just a lot of fun to fly with.

Other than that.... what's in it for me?

Signatures should be used responsibly...

Gregorius Goldstein
Queens of the Drone Age
#35 - 2016-10-18 07:25:43 UTC  |  Edited by: Gregorius Goldstein
Anima Alleas wrote:

other then this guy all I'm seeing is a toxic community. plus a game really shouldn't be about being a job isn't it for fun and isn't making a new guild or here a corp suppose to be fun to do what ever. doesn't wonder any more why a lot of people don't try this game r leave the game once star citizen comes out and theres another option then eve online this games going to end up losing people fast


I just met a nice CEO with a growing new HighSec corp that got 30+ players gathered in no time. If they weren't mostly Mining and Indu I might have joined them too. The Corp hasn't anything to "offer" but a respectfull and chilled atmosphere and a cool Corp name. And yet they got things started. There are new and "non-toxic" players that are not looking for "the biggest bang for the buck" Corp-wise. As there are a lot of new HighSec Corps all the time some charisma and a bit of a "story/plan/vison" is needed to get people joining.
Gregorius Goldstein
Queens of the Drone Age
#36 - 2016-10-18 07:27:55 UTC
Vincent Pelletier wrote:
- clown corp name
- useless CEO who has no clue on the game
- yet another "friendly, we do all sorts of things" corp, of which there are eleventy billion. Going nowhere
- 6% tax


Explain to us why anyone should join that corp.


but.. but... I want minions! Wouldn't it be totaly cool to have minions? Nobody listens to me in real life. ..Come on, won't someone be my minion and fill the corps wallet?
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#37 - 2016-10-18 07:58:11 UTC
Gregorius Goldstein wrote:
Vincent Pelletier wrote:
- clown corp name
- useless CEO who has no clue on the game
- yet another "friendly, we do all sorts of things" corp, of which there are eleventy billion. Going nowhere
- 6% tax


Explain to us why anyone should join that corp.


but.. but... I want minions! Wouldn't it be totaly cool to have minions? Nobody listens to me in real life. ..Come on, won't someone be my minion and fill the corps wallet?


I don't know. Do you have SRP?

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

CowQueen MMXII
#38 - 2016-10-18 09:19:10 UTC
Teckos Pech wrote:
Memphis Baas wrote:
If you're in high-sec, you're not offering anything that people can't do solo and better (if they do it solo, they won't have to contribute any taxes or any materials to your corp). So that's the major reason. Lowsec, null, wormhole corps have pretty much no trouble recruiting people.

Minor reason: Cows Against Humanity? Really? So your corp and everyone who joins is a cow, and you're rebelling against all humans, which is pretty much everyone else. Gee, I wonder why people aren't joining.


Well....Cult of War (CoW) kinda ran with that cow thing for awhile.....


There's nothing wrong with cows, quite the contrary - as long as there's a proper queen to lead the herd.

I always wanted to join CoW when I leave WH-space behind one day, seemed somehow fitting Cry

Moo! Uddersucker, moo!

Yarosara Ruil
#39 - 2016-10-18 09:35:14 UTC
I for one have high standards. A lot of people have.

And your corporation name fails to meet those standards... Years from now you'll look back at your corporation history and think to yourself "what drug was I on when I decided a corporation with that name was a good idea".
Elmund Egivand
Tribal Liberation Force
Minmatar Republic
#40 - 2016-10-18 09:36:43 UTC
Yarosara Ruil wrote:
I for one have high standards. A lot of people have.

And your corporation name fails to meet those standards... Years from now you'll look back at your corporation history and think to yourself "what drug was I on when I decided a corporation with that name was a good idea".


Also known as 'growing out of adolescence'.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

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