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why is it so hard to find people willing to join a new corp

Author
Anima Alleas
The Scope
Gallente Federation
#1 - 2016-10-17 22:16:25 UTC
as the title says whys it so hard to do this?
Sonya Corvinus
Grant Village
#2 - 2016-10-17 22:22:13 UTC  |  Edited by: Sonya Corvinus
I don't mean to sound rude, but why would I join a group of people I don't know, who have no track record of activity, and might fold/everyone might quit on a moment's notice?

What advantage dose a new corp give me as an average line member over a well established one?

* Is there an SRP?
* Are there out of corp established hauling services?
* Is there coverage across all time zones?
* Did someone just start the corp to try and scam me?


EVE is fairly ruthless and we are not trusting people by nature, so getting someone to trust you enough to join a brand new corp is an uphill battle. I'm not saying it's not worth making one, but it is more difficult than starting a group in other MMOs.
Mark Marconi
Ministry of War
Amarr Empire
#3 - 2016-10-17 22:31:16 UTC
It is basic human nature.

"Whats in it for me"

New corps are like new businesses, most fail and so people are then left looking for a new one again.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

ShahFluffers
Ice Fire Warriors
#4 - 2016-10-17 22:49:55 UTC  |  Edited by: ShahFluffers
From the much praised guide of "How to be a Warlord in EVE Online"... ShahFluffers now presents his newest 10 step program:

"How to Make a Successful Corp in EVE Online"

Step 1: Make friends.

Step 2: Do things with friends.

Step 3: Bond with friends over things that stress you out... like suicide ganking or gatecamps. Or things that make you all laugh... like shooting each other in duels to the death and looting a target's smoking wreck(s).

Step 4: Think about making a corp. What would be its purpose? Could you defend yourselves? How can you use the corporate mechanics to maximize profit and/or efficiency for everyone? Are all the cool names taken?

Step 5: Ingest your toxin of choice and make a corp.

Step 6: Invite friends from Step 1 though 3 to it.

Step 7: **** around with corporate aggression mechanics just to see if people are paying attention and actually give a **** about the corp.

Step 8: Set up little "depots" of EWar ships in systems everyone frequently visits and make the appropriate insta-undocks bookmarks (you should be doing this as a solo pilot anyways). These will be for war.
It is only a matter of time before someone declares war on you... so cover your ass.

Step 9: Declare war one someone! Preferably someone who will give you a fight. Stain your killboards with blood so that you and your friends don't look like sissies. This will actually DETER some war decs.
Hint: Go to moons and check to see which corps have active and inactive POSs. Or declare war on the dumb asshat in your area (there is always one).

Step 10: Start inviting newbies. Move to low-sec. Drag the newbies with you. The ones you want are the ones who follow (see: cull the herd!)
Eli Stan
Center for Advanced Studies
Gallente Federation
#5 - 2016-10-17 22:50:04 UTC
Sonya's reply is basically my reason for never joining a player corp. I started out in EVE not knowing anybody else in the game and I had zero interest in joining a corp of people I didn't know and handing my API over to them.

The only reason I've remained in the game is the people in my starter school, CAS. Absolutely zero commitment was needed to interact with them. They offered a jump clone back when those needed standings. So why not accept, when all I could lose was an empty clone. Then they invited me to nullsec. So why not accept when all I could lose was a cheap Atron. Then I was handed a Vexor when I arrived, and offered the opportunity to do anything I wanted as I figured out the game. After time, familiarity, friendship and trust eventually formed. CAS people are the only reason I'm still playing.

The only people you'll be able to recruit, Anima, are ones who already know about you from various dealings and like you, or people who are looking to scam you, or the very rare new player who wants to join a corp but has never heard of Pandemic Horde, Karma Fleet or the like.

Anima Alleas
The Scope
Gallente Federation
#6 - 2016-10-17 23:23:57 UTC  |  Edited by: Anima Alleas
so pretty much this games community are a bunch of assholes got it mostly looking at sonya
Lulu Lunette
Savage Moon Society
#7 - 2016-10-17 23:30:00 UTC
In my situation, it's been pretty tough being a relatively newer player trying to start a corporation. Savage Moon Society has to compete with great content creators like Wingspan or Signal Cartel and those are the 'name brand' Eve Online groups similar to mine that you can join. There are literally dozens of other corporations like mine trying to find members and establish themselves and it's an uphill battle for us as well.

Get in on the ground floor!

Hopefully the elevator works. Ugh

It's not as difficult to start a brand new corporation if you can do it with a few people you can trust with director or grantable roles. Plan on being a CEO like it's a second job, because that's what it feels like. I can't imagine what it's like to be an Alliance CEO.

@lunettelulu7

Conrad Makbure
Center for Advanced Studies
Gallente Federation
#8 - 2016-10-17 23:42:06 UTC
I had some bad experiences with some of these damn nobody corps, high tax rate, no perks. Stupid. Stupid leadership. Fck 'em. I decided to go solo corp to keep my own taxes in a separate account ...for me.
Sonya Corvinus
Grant Village
#9 - 2016-10-17 23:54:47 UTC
Anima Alleas wrote:
so pretty much this games community are a bunch of assholes got it mostly looking at sonya


Are you looking for constructive conversation, or just looking to complain?

Don't be salty please.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#10 - 2016-10-18 00:05:05 UTC
If you want some REAL ideas, other than the second replies which are all valid btw, look to real life HR departments. Why, even if given a fair wage and benefits, can it be SO hard to hire new people? These are real life questions on peoples personalities, motivations and reasons to join a REAL life corporation. These ideologies, whether you like it or not, carry over into games as we are still the underlying humans with underlying human nature issues controlling our thoughts, emotions and actions. Blink

This is also why there are so few really GOOD FCs and so few AWESOME corps. When you are dealing with human group dynamics real world issues all apply. For good or ill. Twisted

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Paranoid Loyd
#11 - 2016-10-18 00:16:42 UTC
Anima Alleas wrote:
so pretty much this games community are a bunch of assholes got it mostly looking at sonya

Welp if this is your reply when people tell you their honest opinion, it's quite obvious why no one wants to join your corp. Maybe read a bit about PR for insight.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Memphis Baas
#12 - 2016-10-18 00:19:51 UTC
If you're in high-sec, you're not offering anything that people can't do solo and better (if they do it solo, they won't have to contribute any taxes or any materials to your corp). So that's the major reason. Lowsec, null, wormhole corps have pretty much no trouble recruiting people.

Minor reason: Cows Against Humanity? Really? So your corp and everyone who joins is a cow, and you're rebelling against all humans, which is pretty much everyone else. Gee, I wonder why people aren't joining.
Teckos Pech
Hogyoku
Goonswarm Federation
#13 - 2016-10-18 00:31:58 UTC
Anima Alleas wrote:
so pretty much this games community are a bunch of assholes got it mostly looking at sonya


Actually yes and no. In game we can be like that, but even then not always. Out of game it can be quite different. Having a group of people you can trust and who you can have fun with is a big advantage in the game, IMO.

As for not joining a corp and staying in a starter/noob corp. There are some advantages, but not enough for my tastes.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#14 - 2016-10-18 00:33:06 UTC
Memphis Baas wrote:
If you're in high-sec, you're not offering anything that people can't do solo and better (if they do it solo, they won't have to contribute any taxes or any materials to your corp). So that's the major reason. Lowsec, null, wormhole corps have pretty much no trouble recruiting people.

Minor reason: Cows Against Humanity? Really? So your corp and everyone who joins is a cow, and you're rebelling against all humans, which is pretty much everyone else. Gee, I wonder why people aren't joining.


Well....Cult of War (CoW) kinda ran with that cow thing for awhile.....

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#15 - 2016-10-18 00:34:53 UTC
You're a month old character. To be frank, you don't have anything to offer, and don't know jack about the game. Join an established corp first, and learn WTH you're doing before starting your own.

Anima Alleas wrote:
so pretty much this games community are a bunch of assholes got it mostly looking at sonya


With this attitude, you'll be getting your corp war decced regularly. Good luck...you're going to need it
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#16 - 2016-10-18 00:36:52 UTC  |  Edited by: Vimsy Vortis
Anima Alleas wrote:
so pretty much this games community are a bunch of assholes got it mostly looking at sonya

No, the problem is your corp offers nothing to a potential member other than a slightly lower tax rate.

It's literally random people doing nothing in particular with no apparent direction or purpose. It's sole value is to eventually provide The Marmite Collective with fodder to shoot at.
permion
Federal Navy Academy
Gallente Federation
#17 - 2016-10-18 00:39:21 UTC  |  Edited by: permion
Because you're posting in the "wardec me now channel"*

Are you actually good at anything? I mean can you actually teach someone something about EvE, the game is large enough that there are so many edge cases, and edge content that almost no one in the community knows the full depth of even half of the content(something like Signal Cartel, the corp I'm in).

Do you have your Core? Essentially your core group of players that can actually get stuff done, but you can't have any core you've gotta have a core that is inclusive and interesting. Lets be serious now any group of robots can get stuff done, what you really need is a group of overly active people that can talk/socialize and be willing to work at their disadvantage(sometimes a newbie will take on a mission they can't complete, or you need that core to be tied into other groups to bring interesting content).

Does your corp actually provide some tangible or intangible benefit? EvE isn't like other games where you can have a vanity corp and nothing bad happens to you. In EvE being in a corp opens you up to new levels of player interaction and forced PvPer with a war dec, likewise your open recruitment means that you probably have more spies in your corp giving map intel than you do real players when that happens.

EDIT: Does the corp leadership actually matter? Do people in your content area actually look at you and at least say "not boring". Would someone looking to leave a corp for a different content experience already know you and know you as having the proper sanity(It's EvE so sometimes Insane is the proper sanity).

*AKA: Public Corporation Recruitment channels.
PopeUrban
El Expedicion
Flames of Exile
#18 - 2016-10-18 00:50:27 UTC  |  Edited by: PopeUrban
Its really not that hard.

As a corp in EVE, you are an employer.

Now, if, as an employer you can't provide potential employees with something they want, why would they join you?

If the purpose of your corp is purely social, keep in mind that your corp could be a chat channel, and probably should be, since a character can only join one corp at a time.

If your corp is a business entity, then you as CEO should probably start acting like an employer. That means establishing benefits for your employees and determining exactly WHAT the product or service you exist for is. What exactly is it your corp does that turns a profit? Without profits, how will you pay your employees for whatever job it is they do for you?

Further, what is the currency you pay in? Do you pay out in ISK, or do you pay out in tears, or do you pay out in fun, or do you pay out in a little of all of the above?

For instance, my corp does a lot of things, but one of those things is making sure our pilots have to do as little overhead as possible for their activities. Our product or service happens to be hisec industry supported by wormhole exploitation. Our primary currency for the employees is convenience.

We provide industrialists with no-frills direct sale of minerals and a pooled industry/research plan that saves them time, money, or both. This means they can use the surrounding space that isn't clogged with other people, don't have to pay personally for their hauls, and don't have to do their own cargo logistics. If people start flying a new fit, we figure out how best to provide them the ability to reship in a way that's most convenient and cost effective. If people are looking for fleets to fly in for content, we work out how best to organize those fleets. The corp benefits by getting locally sourced and cheaper stuff. The combat pilots benefit from having the ability to cheaply reship without having to fly all over, contract their own stuff, or do their own research, crafting, or market checking.

Making this happens requires considerable effort on the part of leadership. We provide a service to our pilots because they are literally paying us through taxes or mineral/crafting sales price adjustments for that very service. They provide us with raw materials, muscle, and currency that lets use further expand operations.

If you just set up a corp hangar and call it a corp you're not going to get many takers. Getting people to commit to your organization means your organization has to work for them as much as they work for you. That means providing them either benefits or ISK that they can't get themselves, or that they don't want to get elsewhere because your smaller corp offers a more transparent and personal experience that some people prefer to joining a larger entity.

Running a new corp in EVE is a full time playstyle, and it means organizing people so they don't have to organize themselves. They come to you for content, advice, convenience, and security. Only after you can provide some or all of that will they stick around for the fun and friends.
Maekchu
Doomheim
#19 - 2016-10-18 00:58:06 UTC
Probably just one of those themepark MMO guild leaders, that just want to boss people around and get a sense of authority.

Your corp offers nothing compared with many established newbie friendly corps. As it stands, there is literally no reason to join you.

If you are really interested in creating a successful corp, then you can't expect to have created an established community in a month. Building a community from scratch is something that takes time.
Piugattuk
Litla Sundlaugin
#20 - 2016-10-18 01:03:36 UTC
There are many reasons why people won't/don't join, a new unestablished Corp will have an extremely hard time recruiting due to lack of reputation, information, etc, everybody offers much of the same, there needs to be a reason why they want to "game" with you and not a well known Corp.

There is also the same as others have pointed out, too much scamming, most people coming to eve have heard and know the reputation of eve, trust no one, I've offered free stuff to newbies (without the recruiting), only for them not to take it because they think I'm scamming them, it unfortunate that it is this way but it is.
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