These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Issues, Workarounds & Localization

 
  • Topic is locked indefinitely.
 

Graphic issues since the patch - Antwar of dark objects and background

Author
Fer'isam K'ahn
SAS Veterinarians
#1 - 2016-10-17 19:16:34 UTC  |  Edited by: Fer'isam K'ahn
Hy, since the last patch the login screen turns deep black and after a few seconds turns into ant-war, black vs dark grey super fast, which gives me nausea. But this is something I could easily avoid and look past. But the problem seems to permeate every dark area of the game. This becomes especially disturbing while using the solar or star map.

I am one of those few who would get something like a seizure if I would enter a disco with stroboscopic light. 5 seconds of trying to read the starmap was enough to cause me a headache and instant nausea. I know I am sensitive, but I am also not exaggerating.

I took a few screenshots to demonstrate the problem, but I noticed, that the effect is more or less visible on different screens, so make sure you have a screen which is sensitive enough and don't just say "I don't see it". If I move the browser to my second screen it is hardly visible, but on my main it is very evident. And it is not the screen, because the frame of the picture on that screen is hard black, while the antwar is clearly visible on the picture.

And yes, it is only eve - and eve can do it, cause it turns from full hard black to this after loading is done.

This should clarify it. The left black border is still the screen framing the picture and the grey part is from eve. It is not the screen nor the graphic card.

Edit: Ah, and as you can see, the label with 'You are here' and the station label is fine and deep black. The background freaks out... I noticed the same if I am outside station in the shadow of it, dark patches on the station and ships have the same issue. Maybe it has something to do with lighting or shadows.
Fer'isam K'ahn
SAS Veterinarians
#2 - 2016-10-17 19:33:53 UTC
Ok, I just did some more testing, turns out the Post Processing is responsible. On 'High' the Ant-War starts, on 'Low' it is not visible and turned 'off' it is equally absent.

This feature has always been on High and nothing on my end changed, the patch seems to be responsible.

Let me know if I am missing anything on 'low' ,)