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Crime & Punishment

 
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Freighter Escort

Author
Contraceptive
Intersteller Brewing Company
#1 - 2016-09-30 18:29:08 UTC
Hey guys so look. I would like to haul some stuff out of low sec with a freighter. My corp mates have offered to support.

The area is filled with the pvp type typicals. Predominantly cruisers and lower. Gate camping in numbers less than 6.

What sort of set up would be suggested or tactics employed to pull this off?
Rawmeat Mary
Empire Assault Corp
Dead Terrorists
#2 - 2016-09-30 18:45:36 UTC
- Do it off the local population peak timezone if you can, try to go around the most direct path, they will usually be the most camped (Use DOTLAN or in-game map statistics).

- Use a couple scouts, make off-grid gate bookmarks. If you are suspicious someone has set up a trap on a gate, they will trigger it when you enter warp and your direction is known. Nice to see Local light up and you actually never landing on that gate. Alternatively, warp to celestials close to gates if available to throw off traps.

- USE WEBBERS. A Rapier with triple web will do marvel to get you in warp faster. Rapier/Falcon can double as one of the scouts.

- Have a Falcon or 2 on hand to break points if all else fails.

Alternatively, bring the scouts, webber and Falcon(s) and a crapton of dps/logi escort.

'If they take the ship, they'll rape us to death, eat our flesh, and sew our skins onto their clothing. And if we're very, very lucky, they'll do it in that order.'

Yeah, we're like that.

Contraceptive
Intersteller Brewing Company
#3 - 2016-09-30 19:23:45 UTC
Hey thanks for the reply. I intend to do future business in the area so I am getting bookmarks now to d scan the gates in and out. The scout was a given. It sounds like you suggest 2 webs on the freighter for faster warp?

Do you guys think an ew ship with a couple damps to neut long range dps and ecm bursts to break targets would be an effective strategy? All will have warp stabs as the objective is not kills but survival.

I know the only danger spot is the warp after jump.
Areen Sassel
Dirac Angestun Gesept
#4 - 2016-09-30 21:14:04 UTC
You might also try moving the smaller valuables in a Blockade Runner. With good piloting and skills they laugh at anything outside of bubble country. People will tend to assume you are loaded with goodies, of course...
Zargo Den'Ka
The Congregation
RAPID HEAVY ROPERS
#5 - 2016-10-06 21:56:14 UTC  |  Edited by: Zargo Den'Ka
Contraceptive wrote:
Hey thanks for the reply. I intend to do future business in the area so I am getting bookmarks now to d scan the gates in and out. The scout was a given. It sounds like you suggest 2 webs on the freighter for faster warp?

Do you guys think an ew ship with a couple damps to neut long range dps and ecm bursts to break targets would be an effective strategy? All will have warp stabs as the objective is not kills but survival.

I know the only danger spot is the warp after jump.


The webs are fitted to a friendly ship who then activates them on the freighter, this will shorted the align time and get you into warp faster.

In my honest opinion I wouldn't entertain the idea of moving that flying Kill Mail through Low Sec, for this to go horribly wrong for you all that someone needs to do it keep bumping your freighter till more of his friends arrive. In this case your only option would be to engage the bumper and take gate guns.

Currently going through courts to get access to my son. Greatfully accpting doantions to help me keep plexed. Much Love.

Sasha Nemtsov
Federal Navy Academy
Gallente Federation
#6 - 2016-10-07 01:48:31 UTC
Contraceptive wrote:
Hey guys so look. I would like to haul some stuff out of low sec with a freighter. My corp mates have offered to support.

The area is filled with the pvp type typicals. Predominantly cruisers and lower. Gate camping in numbers less than 6.

What sort of set up would be suggested or tactics employed to pull this off?


If they're your local pirates, you should get to know them. Do some hauling for them (they must need supplies, too). Who knows? might be a money-spinner and the start of something socially rewarding for you.

If you do decide to go the confrontational route, you need to do some work. It's the How, Who, What, When, Where?-intel game. Most groups are just that; they change very little if at all. Find out who they are, what they fly, when they're usually on, and where.

07.00 BST (06.00 ET) is great for Lowsec stuff; but I'm an early riser, so no problem.

Anyway, Good Luck with your efforts. Do come back and let us know how it goes!
Maxpie
MUSE LLP
#7 - 2016-10-11 20:32:40 UTC
Go all Road Warrior and move a freighter with worthless cargo. Meanwhile all your smaller ships will have the valuable stuff and make a run for it.

But seriously, scouts and Rapier webbing the freighter are your best bet. Try to find a quiet time.

No good deed goes unpunished

Gaius the Crow
Ascendance
Goonswarm Federation
#8 - 2016-10-15 09:28:50 UTC
Maxpie wrote:
Go all Road Warrior and move a freighter with worthless cargo. Meanwhile all your smaller ships will have the valuable stuff and make a run for it.

But seriously, scouts and Rapier webbing the freighter are your best bet. Try to find a quiet time.


This ^ ..make that happen =)

o7
Saeger1737
Habitual Euthanasia
Pandemic Legion
#9 - 2016-10-16 15:05:10 UTC
Hire Atype to come and hold the field for you to make a safe exit.

MERC WITH A MOUTH, Send me DPS and my fleet will double it back! Special offer!

foramus alticus
sergals in space
#10 - 2016-10-19 08:22:49 UTC
If the area is too camped it might be worth looking for a wormhole. Either a direct low to highsec one, one to a different part of low or one to a WH system that contains a highsec wormhole. A couple of days acanning and you should find a way out
Luscius Uta
#11 - 2016-10-19 09:51:28 UTC
If highsec is more than one jump away from your lowsec system where your freighter is, it's going to be a very risky business escorting it, even with webbing and scouting. Your scout might see that the gate next system is clear, but by the time your freighter lands there situation might change, especially if there are people in local who might see your freighter on d-scan. In that case, it's much more secure to use a jump freighter, if your cargo allows it (if you don't have one, you can contract your stuff to corps like Black Frog and PushX).

Workarounds are not bugfixes.

Callimae
Glorious Domination CFO
#12 - 2016-10-19 11:37:09 UTC
set a bm 5000k off the gate with a frigate in high sec.

Just before dt and i mean 2 mins before dt downtime warp the freighter there and any back up ships.

watch dt start back up and login and warp to gate jump and warp off. Usually takes about 2-3 mins and in that time EvE is pretty dead or docked up.

Big smile
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#13 - 2016-10-21 12:13:40 UTC
If you told us your starting point and your destination, it may make it us easier for us to provide assistance. It helps to know who the locals are and such.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Eugene Kerner
TunDraGon
Goonswarm Federation
#14 - 2016-10-21 15:35:22 UTC
Contraceptive wrote:
Hey guys so look. I would like to haul some stuff out of low sec with a freighter. My corp mates have offered to support.

The area is filled with the pvp type typicals. Predominantly cruisers and lower. Gate camping in numbers less than 6.

What sort of set up would be suggested or tactics employed to pull this off?


A Jump Freighter to the nearest system with a high sec gate....thats your setup.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Bait'er De'Outlier
Trans-Aerospace Industries
#15 - 2016-10-27 22:31:24 UTC
A lot of good advice there!

Also you could try scouting out a lowsec to hisec wormhole, they're not common but they do spawn occasionally.

An alternative to consider is a courier contract(s) either all in one freighter sized shot or in smaller blockade runner/deep space transport sized contracts. Just make sure the collateral exceeds your potential loss in case someone takes the contract and likes your stuff more than the isk.
Mike Adoulin
Happys Happy Hamster Hunting Club
#16 - 2016-10-28 12:36:36 UTC
Bronson Hughes wrote:
If you told us your starting point and your destination, it may make it us easier for us to provide assistance. It helps to know who the locals are and such.



Why yes, we are all very curious as to where you are going and from where.

It will help with the ...um...planning.


Yeah, planning.

Cool

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Princess Bride
SharkNado
#17 - 2016-11-03 21:42:44 UTC
Contraceptive wrote:
I would like to haul some stuff out of low sec with a freighter.


Stop.

Use a jump freighter.

http://eveprincessbride.wordpress.com/