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This Week in EVE #126 - Week 41/2016

First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2016-10-14 15:07:37 UTC  |  Edited by: CCP Phantom
"This week in EVE" is a weekly overview of EVE Online related news and events and shows what is going on in EVE Online. The focus of this overview is on official news from CCP: For example, dev blogs and important forum posts by CCP developers, the ever evolving background story and upcoming events. The previous weekly overview can be found here.

The current "This week in EVE" gives an overview of the previous week from October 8 to 14


Dev blogs and announcements
Rosada Dawn Pink SKINs Now Available In Support of Breast Cancer Awareness!
We are delighted to announce that "Rosada Dawn" SKINs are now available for a limited time in the New Eden Store, in support of Breast Cancer Awareness Month this October! 100% of the proceeds from the sale of these SKINs in the New Eden Store will be converted from Aurum to real world cash, and will be donated to the Icelandic Bleika Slaufan.

EVE: Valkyrie launches on PSVR
With the launch of Sony's PlayStation VR (PSVR) on October 13, the thrilling EVE: Valkyrie space dogfight can be enjoyed on multiple VR platforms - full cross platform action included! It has been an exciting road from the early start of Valkyrie to this massive success. However, this is not the end! Read more about how the revolution continues from CCP Digger, Executive Producer for EVE: Valkyrie.

EVE Online: Ascension - Coming November 8th, 2016
The massive expansion to EVE Online, “Ascension” will be deployed on November 8th. With this we are bringing a new access paradigm to EVE Online that allows pilots to play for free! Additionally to that, we see a large amount of big features arriving for new players and veterans alike. Check out EVE Updates for further info and keep an eye on our dev blogs!

Celebrate EVE: Valkyrie with double XP-weekend
Double XP for everyone in EVE: Valkyrie this weekend! From newcomers on PlayStation VR to veteran PC players – EVE: Valkyrie is the first ever virtual reality game with full cross-platform play between PC and console!

Building Dreams: Introducing Engineering Complexes - Feedback
With the huge expansion Ascension expansion arriving on Nov 8, we will see the introduction of new Engineering Complexes and industrial service modules that can be used in those new Engineering Complexes, as well as, existing Citadels.

End User License Agreement changes coming with EVE Online: Ascension - Feedback
The EVE Online EULA will be streamlined and updated in preparation for the expansion EVE Online: Ascension. Additionally, players will be prohibited from using in game assets and currency, as well as the EVE IP, to take part in or promote gambling services or other games of chance that are operated by third parties. The new EULA will take effect on November 8.

Skill level complete - A new character sheet for EVE Online - Feedback
Skill training will become more intuitive (especially regarding skills that you already have/still lack in order to train for an item/ship), the character sheet will become more accessible, and you will be much better informed via tooltips and other small, yet significant improvements.

Clone States - Post CSM Summit Roundup - Feedback
Following the announcement of free access to EVE Online in November, the CSM had a summit meeting at the CCP headquarters. Following this meeting, we have updates on simultaneous logon for Alphas, high-sec and suicide ganking by Alphas, and details about the transition from an active Omega account to an Alpha account. Check out the blog!

October release 118.9 has been deployed
The October release has been deployed on October 11. Please check out the features of this release on EVE Updates and the [url=https://community.eveonline.com/news/patch-notes/patch-notes-for-yc118.9-release/?utm_source=thisweekineve&utm_medium=eveforum&utm_campaign=]patch...

CCP Phantom - Senior Community Developer

CCP Phantom
C C P
C C P Alliance
#2 - 2016-10-14 15:07:41 UTC
Expansion EVE Online: Ascension on November 8
Jump Range Changes
We're looking at increasing the base jump range of combat capitals for the Ascension expansion on November 8. The base jump range for combat capitals will be increase by 1 light year (with max skills the range will be then 7 ly, 2 ly more than now), for supercaps the base range will be increased by 0.5 ly (max range 6 ly, 1 ly more than now). The formula for jump fatigue or cooldown timers won't change. Black Ops of Jump Freighters won't be changed, nor POS bridges.

Visibility of skill level restrictions for alpha players
The "Upgrade to Omega" links and Omega skill level restrictions (gold boxes) in the skill bars will only show for the Alpha players.


Issues and workarounds
Market history graph - background info
Thank you for your feedback regarding the revamped market graphs, introduced with the 118.9 release on Oct 11! CCP Antiquarian brings us some background info, for example about the dot and bar size, the choice of color and known defects.


Test server and testing
Player Account Clone States and Singularity
You can test Alpha/Omega clone states on our test server Singularity! Staring this weekend, after EOB Friday 14, slash commands are available to switch between Alpha and Omega states (/alpha - Enables Clone State Alpha; /omega - Enables Clone State Omega). If you find any issues you can submit a bug report through the client, instructions on how to do this can be found here. Thank you!


Various
Two highsec static wormholes from Thera
The massive Thera wormhole hub should have two static wormholes leading to highsec, three to lowsec and three to nullsec space. Apparently there existed a third highsec static wormhole, but that was not as it should have been. Read more about the unique wormhole system Thera! A quick overview of PVP activity in Thera can be found on zkillboard.

Removal of POS - when?
With the introduction of Engineering Complexes in the Ascension expansion on November 8, industrialists will get tons of new options and opportunities. However, what happens with the current POS, will they get removed? Don't worry, POS won't be removed any time soon!

CCP Phantom - Senior Community Developer

Pottebee
Federal Navy Academy
Gallente Federation
#3 - 2016-10-14 15:35:02 UTC
hum ok still no new graphics for the dancers ?


thirst !
CCP Phantom
C C P
C C P Alliance
#4 - 2016-10-14 15:37:23 UTC
Pottebee wrote:
thirst !


Thirst? Quafe Ultra quenches it!

CCP Phantom - Senior Community Developer

Pottebee
Federal Navy Academy
Gallente Federation
#5 - 2016-10-14 15:42:25 UTC  |  Edited by: Pottebee
i'll take one and only one , am not a greedy man

Phantasy best Fantasy !!


keep up the good work , I like my colours , did you say pink is in this winter --Xcellent (pinkphobos ftw)


why is SERP/QUAFE/VALIMOR all gone from NES store ? (answer in les than 28words for a prize) Blink
Yxilan
The Scope
Gallente Federation
#6 - 2016-10-14 17:07:12 UTC
EVE graphs look so much better than what i have to use at work.
If the the clone state is still up on the test server i'll try it out and maybe give some input.

Keep up the good work CCP
Ezra Endashi
Absolute Order
Absolute Honor
#7 - 2016-10-14 18:07:23 UTC
So much of good new content! Good job CCP! :)
Illiana ShadowGlade
BlackStar Military Corp
#8 - 2016-10-14 23:02:03 UTC
Everything looks awesome!
Except I'm not paying that much money to get on the valkyrie VR gimmick train.....
Drein Aldmeri
The Four Horsemen LLC
#9 - 2016-10-14 23:57:32 UTC  |  Edited by: Drein Aldmeri
Yeah a redesign of all of the people would be nice. Maybe even put a special hangar in the stations and citadels to where you put a dancer or pet in there and they show up in the captains quarters. All in all good changes are coming, keep it up CCP.
i Capsuleer
Doomheim
#10 - 2016-10-15 11:02:27 UTC
To let you know, I am planing on making Eve Real. So keep watch and listen...

Go to i Capsuleer to find out how Eve is Real