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Research Job cost too high due to excessive Base Item Cost

First post
Author
HotBurger
Boere Kavaliers
#1 - 2016-10-13 14:50:40 UTC
I have been doing some research on BPOs and have noticed lately that in the Science Screen when I try and do higher level research (ME8 to ME9, TE8 to TE9, etc) that the job costs are extremely high. When I hover over the cost it shows a base item cost of many times the actual value. Example Nidhoggur BPO costs around 1 Billion to buy, but when I want to go from ME8 to ME9 it will cost me 200 million because it shows the base item value as 15 Billion. And these values differ from 1 day to the next.

Is this "working as intended" or a glitch?
Magmain
Perkone
Caldari State
#2 - 2016-10-13 21:32:21 UTC
Working as intended glitch?

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SurrenderMonkey
State Protectorate
Caldari State
#3 - 2016-10-13 22:37:29 UTC  |  Edited by: SurrenderMonkey
HotBurger wrote:
I have been doing some research on BPOs and have noticed lately that in the Science Screen when I try and do higher level research (ME8 to ME9, TE8 to TE9, etc) that the job costs are extremely high. When I hover over the cost it shows a base item cost of many times the actual value. Example Nidhoggur BPO costs around 1 Billion to buy, but when I want to go from ME8 to ME9 it will cost me 200 million because it shows the base item value as 15 Billion. And these values differ from 1 day to the next.

Is this "working as intended" or a glitch?



Working as intended. For ME research, the base item cost is 2% of the item's estimated base cost. Nid's base cost is about 1.2B, so the estimated base cost for research is about 24 million. This is then multiplied by the time it takes to research that level, divided by the time it takes to research to level 1.

The 8->9 multiplier is about 595x.

Note that it uses the base value estimate for the ITEM, as in, the Nidhoggur itself - NOT the BPO. That is why it changes a bit every day.

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Steve Ronuken
Fuzzwork Enterprises
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#4 - 2016-10-14 11:23:45 UTC
The multipliers for ME/TE research are:

1,29/21,23/7,39/5,278/15,928/21,2200/21,5251/21,4163/7,29660/21

So you take the 'adjusted' cost of all the materials, for an ME 0 copy of the blueprint, take 2% of that, multiply that by the factor above, then multiply it by the cost index.

Research costs are fairly sensitive the cost indexes. So take a look at the appropriate index for the system you're in.

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Lord Ra
Sicarius.
#5 - 2016-10-14 11:39:33 UTC
Best you can do is find 0.10% index, generally when your researching on a large scale you usually have to have a chain of systems preferably next door to each other with a dead stick in each so you can easily hop and avoid the tax man by just ploppin some fuel a corporate hangar and a lab up from one of the other systems in the chain where the index got high, ive found 3 works great for me but for most 2 would work well.