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@CCP, please fix the speeds ingame...

First post First post
Author
Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#1 - 2016-10-11 22:44:02 UTC
So...

I wanted to make a spot 20 au away from celestial.
Grabbed svipul etc. cap-stable able to maintain 15km/s

And started burning

i finally started working out just how long this would take...

It would be faster to do this with present day technology FFS....

to make a 20 AU ... not LY. AU spot in-game, at maximum maintainable speed by any ship (imp is slightly faster)
will take 2360 days.

Thats the same distance as Uranus

Voyager 2 did it in 3,465 days

So technology from 1977 is only 31% slower than ingame ships... WITHOUT a prop Mod!!!

So please. Fix It



baltec1
Bat Country
Pandemic Horde
#2 - 2016-10-11 22:48:28 UTC
To be fair, this is Voyager we are talking about here.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#3 - 2016-10-11 22:49:08 UTC  |  Edited by: Scipio Artelius
Fix what?

1AU is literally the distance from the Earth to the Sun. If you wanted to do that 20 times, it would take a long time.

A different approach is needed, not a fix for the wrong approach.
Cade Windstalker
#4 - 2016-10-11 23:26:31 UTC
So, first off OP this belongs in Player Features and Ideas, not General Discussion.

Second, you haven't actually outlined why this is a problem. If you want to make a bookmark 20au off a celstial either break out your warp drive (and/or your probe launcher) and start getting clever or just warp between celestials.

You haven't actually given an explanation for *why* you should be able to do this, you've just said "I failed to do math, started a thing, did the math, and discovered I couldn't do the thing. CCP pls fix!" You being bad at math is not a reason for CCP to rebalance every speed in the game just so you can make a 20AU bookmark.
Memphis Baas
#5 - 2016-10-11 23:43:08 UTC
So clearly, the message that CCP wants to deliver is that they don't want you to be able to make a safespot 20 au away from any celestial.

Most of us got it, but clearly you're not satisfied, so I think the best course of action is to wait for a dev response.


....



....



....



So clearly, the silence and lack of response from CCP indicates that they don't want you to be able to make a safespot 20 au away from any celestial.
Jonah Gravenstein
Machiavellian Space Bastards
#6 - 2016-10-12 00:03:33 UTC  |  Edited by: Jonah Gravenstein
Ncc 1709 wrote:
to make a 20 AU ... not LY. AU spot in-game, at maximum maintainable speed by any ship (imp is slightly faster)
will take 2360 days.

Thats the same distance as Uranus

Voyager 2 did it in 3,465 days

So technology from 1977 is only 31% slower than ingame ships... WITHOUT a prop Mod!!!
You neglect to mention that Voyager 2 used the gravity and relative movements of both Jupiter and Saturn to perform a slingshot manoeuvre (also known as a gravity assist) in order to attain the velocity required to hit Uranus in 3495 days; a quick google reveals that it gained 15 ish km/s from Jupiter in July 79 and about the same again from Saturn in August 81 (it bled off about 10/km/s between slingshots).

The space pope will probably have more accurate figures to hand, as he actually works for part of the organisation behind the operation.

In short you're wrong, 1977 tech is considerably more than 31% slower than that of Eve ships.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Paranoid Loyd
#7 - 2016-10-12 00:09:33 UTC
Oh, I thought we were talking about Captain Janeway's Voyager.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Memphis Baas
#8 - 2016-10-12 00:12:49 UTC
Also, the trip to Uranus would take the same in the present, 2016. Because "the tech" is still rocket engines to get off Earth, then gravity assists from the various planets to get to Uranus. Neither rockets nor the Solar System have changed THAT much, actually, since 1977.

So, yeah.
Giaus Felix
Doomheim
#9 - 2016-10-12 00:25:30 UTC  |  Edited by: Giaus Felix
Paranoid Loyd wrote:
Oh, I thought we were talking about Captain Janeway's Voyager.
Given the OP's name I was surprised to find he wasn't talking about V(oya)GER (6) Shocked.

I came for the spaceships, I stayed for the tears.

Ria Nieyli
Nieyli Enterprises
SL33PERS
#10 - 2016-10-12 01:06:50 UTC
There are easier ways to find a spot for your engi complex off dscan. Then again, it will probably show up to combat probes like the citadels do, so.
Avaelica Kuershin
Paper Cats
#11 - 2016-10-12 02:25:21 UTC
If you really want a "safe" spot 20AU from any celestial, you'll have to find a suitably large system with planets on highly inclined orbits. Of course, everyone else probably has their "safes" in more-or-less the same place.
Seraph Essael
Air
The Initiative.
#12 - 2016-10-12 02:33:56 UTC
I have a bookmark, from a long time ago, that is about 30ish AU outside the furthest planet. Big smile

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#13 - 2016-10-12 02:51:03 UTC  |  Edited by: Brokk Witgenstein
15 km per sec? Out of a Svipul? Mine goes around 2.6 km/sec, damn son. Shocked

... if this 15 is only marginally faster than today's rocket engines, then it is safe to assume the kilometres used in new Eden are not the same as those we employ on earth-- that'd be the easiest explanation.

But 15? Wewlad!



Edit: also, someone said uranus. huhuhuggghhhhhh *Brokk you're drunk, go home* ayyyy!
ISD Buldath
#14 - 2016-10-12 03:29:06 UTC
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Violet Hurst
Fedaya Recon
#15 - 2016-10-12 03:45:20 UTC
Ria Nieyli wrote:
There are easier ways to find a spot for your engi complex off dscan. Then again, it will probably show up to combat probes like the citadels do, so.


Haven't read too much about them yet, but won't they show up on the sensor overlay like citadels as well?
Mara Rinn
Cosmic Goo Convertor
#16 - 2016-10-12 04:02:16 UTC
You can get to spots 20AU away from anything if you are happy with spots inside the geometry of the system. You can scan for signatures to get bookmarks up to 4AU outside the geometry of the system.

That will shave a year or so off your trip.
Hesod Adee
Perkone
Caldari State
#17 - 2016-10-12 04:23:42 UTC
What about CCP letting us use something like the probe UI to let us warp to any specific point in the system that we want to ?
Mara Rinn
Cosmic Goo Convertor
#18 - 2016-10-12 04:45:43 UTC
Hesod Adee wrote:
What about CCP letting us use something like the probe UI to let us warp to any specific point in the system that we want to ?


Part of the design of a PVP game is to encourage PVP to happen. Thus the restriction on where you can go, and funnelling ships through stargates and wormholes.

Athanor Ruthoern
Sebiestor Tribe
Minmatar Republic
#19 - 2016-10-12 06:28:39 UTC
Ncc 1709 wrote:
So...

I wanted to make a spot 20 au away from celestial.
Grabbed svipul etc. cap-stable able to maintain 15km/s

And started burning

i finally started working out just how long this would take...

It would be faster to do this with present day technology FFS....

to make a 20 AU ... not LY. AU spot in-game, at maximum maintainable speed by any ship (imp is slightly faster)
will take 2360 days.

Thats the same distance as Uranus

Voyager 2 did it in 3,465 days

So technology from 1977 is only 31% slower than ingame ships... WITHOUT a prop Mod!!!

So please. Fix It






I would realy like to see this in action. Anyways we could meet up see it ?
Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#20 - 2016-10-12 08:11:44 UTC
I was rather drunk when i posted this so i worded it rather badly...

im not referring to present day tech. I'm referring to Eve aged tech.
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