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Tip of the day (if you transport).

Author
Piugattuk
Litla Sundlaugin
#1 - 2016-10-05 00:11:10 UTC
Sometimes we go in an industrial ship to buy goods, problem is there are gate camps and folks scouting for juicy industrial ships, you can get a friend to check the route if your map shows the system is red (meaning its combat active), but when you don't have a friend what do you do?

1. Bring a shuttle with me if I need to dock and check the route because of suspicious creepers in the areas, learning who is who in the game will help you greatly, anyone with a negative rating should automatically be considered a threat, and still others in frigates or destroyer should go right to the top of suspect especially if they are just "hanging around" the gate, frigates are likely scouts and tackles while destroyers are the damage dealers.

Fly safe.
Iria Ahrens
Space Perverts and Forum Pirates
#2 - 2016-10-05 00:20:29 UTC
I'm a big fan of contracts. Risk free.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Piugattuk
Litla Sundlaugin
#3 - 2016-10-05 00:55:25 UTC
Iria Ahrens wrote:
I'm a big fan of contracts. Risk free.


Definitely so if it is bulky and cheap (low collateral).
Iria Ahrens
Space Perverts and Forum Pirates
#4 - 2016-10-05 02:39:59 UTC
Piugattuk wrote:
Iria Ahrens wrote:
I'm a big fan of contracts. Risk free.


Definitely so if it is bulky and cheap (low collateral).



On the contrary, high collateral is more likely to be picked up among the professional traders. It can be not bulky and not cheap too. There are several corps that dedicate themselves to trade and they will happily pick up any trade worth their time.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Piugattuk
Litla Sundlaugin
#5 - 2016-10-05 04:12:44 UTC
Yup, very true, its my way of thinking, I'm a cheap skate so I tend to buy large volume cheap goods and since I'm cheap I don't want to buy a large vessel to move things, so T-1 industrial ships serve me with multiple trips if I'm up to it, otherwise I do contract when I'm lazy.
Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2016-10-05 09:03:10 UTC
Tip: A cargo-optimized Magnate is really great for quickly moving up-to 1608 m3.
Aurelius Oshidashi
Royal Amarr Institute
Amarr Empire
#7 - 2016-10-05 12:19:31 UTC  |  Edited by: Aurelius Oshidashi
I get about 2300 with 3 cargo hold expanders on the magnate. Could be more with better amarr frig skill and even a 4th cargo hold module
Donnachadh
United Allegiance of Undesirables
#8 - 2016-10-05 13:58:25 UTC
Align time fit BR is another wonderful option.
Heck even filled with cargo expanders the BR are damned hard to catch.
DST with warp stabs and a stout tank is not a bad option either.
Piugattuk
Litla Sundlaugin
#9 - 2016-10-05 13:59:17 UTC
Aurelius Oshidashi wrote:
I get about 2300 with 3 cargo hold expanders on the magnate. Could be more with better amarr frig skill and even a 4th cargo hold module



You guys got me thinking....ahhh, a new role for the Athema, a cloaky hauler.
Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2016-10-05 14:19:30 UTC
Aurelius Oshidashi wrote:
I get about 2300 with 3 cargo hold expanders on the magnate. Could be more with better amarr frig skill and even a 4th cargo hold module

I'm using a very old version of EFT, and T1 rigs.

I'll concede my number may be wrong, but the effect is the same: the Magnate is a great little hauler!
Tau Cabalander
Retirement Retreat
Working Stiffs
#11 - 2016-10-05 14:21:40 UTC  |  Edited by: Tau Cabalander
Piugattuk wrote:
Aurelius Oshidashi wrote:
I get about 2300 with 3 cargo hold expanders on the magnate. Could be more with better amarr frig skill and even a 4th cargo hold module



You guys got me thinking....ahhh, a new role for the Athema, a cloaky hauler.

Unlike the Magnate, it only has two rig slots.

Blockade Runners are ultimately the way to go, as they are very fast and reasonably large.

However the Magnate has a very low entry barrier: Amarr Frigate 1.
Vortexo VonBrenner
Doomheim
#12 - 2016-10-05 19:41:19 UTC
Blockade Runners and Deep Space Transports might be a little expensive for the average newer player, no?

Perhaps using a standard tech I hauler, fitting a little tank on it, and using the microwarpdrive-cloak trick could work?

Possibly public courier contracts, red frog / black frog or similar freight services?


aldhura
Blackjack and Exotic Dancers
Top Tier
#13 - 2016-10-05 21:23:35 UTC
I have often pondered the reason for a corporation in eve, I sometimes think its where older, more experienced and capable players would help out new players.
Alas, the futile pondering of an old man.
Oraac Ensor
#14 - 2016-10-05 23:04:02 UTC
Tau Cabalander wrote:
Aurelius Oshidashi wrote:
I get about 2300 with 3 cargo hold expanders on the magnate. Could be more with better amarr frig skill and even a 4th cargo hold module

I'm using a very old version of EFT, and T1 rigs.

I'll concede my number may be wrong, but the effect is the same: the Magnate is a great little hauler!

2300 m3 is impossible.

I also favour the Magnate as a handy small hauler and get 1607.7 with 4 T2 expanders and 3 T1 rigs.

I think the absolute maximum possible is 1834 m3 with 4 ORE expanders, 1x T1 and 2x T2 rigs. It would probably cost around a billion ISK.

Amarr frigate skill has no effect.
Piugattuk
Litla Sundlaugin
#15 - 2016-10-06 00:21:31 UTC
Oraac Ensor wrote:
Tau Cabalander wrote:
Aurelius Oshidashi wrote:
I get about 2300 with 3 cargo hold expanders on the magnate. Could be more with better amarr frig skill and even a 4th cargo hold module

I'm using a very old version of EFT, and T1 rigs.

I'll concede my number may be wrong, but the effect is the same: the Magnate is a great little hauler!

2300 m3 is impossible.

I also favour the Magnate as a handy small hauler and get 1607.7 with 4 T2 expanders and 3 T1 rigs.

I think the absolute maximum possible is 1834 m3 with 4 ORE expanders, 1x T1 and 2x T2 rigs. It would probably cost around a billion ISK.

Amarr frigate skill has no effect.


Wow thats a crazy ISK number, with that kind of ISK its better to go the transport ship route, but the Mag would be good enough for a cheap small fast hauler for low volume.
Bob Syterges
Deep Core Mining Inc.
Caldari State
#16 - 2016-10-06 01:38:09 UTC
I'm only new and don't know much but I've been using the badger to haul with. 5000m3 cargo space. Only cost me 350k isk and I can carry a unassembled shuttle with me.
Francis Raven
GeoCorp.
The Initiative.
#17 - 2016-10-06 13:10:23 UTC
Bob Syterges wrote:
I'm only new and don't know much but I've been using the badger to haul with. 5000m3 cargo space. Only cost me 350k isk and I can carry a unassembled shuttle with me.


You can up that to ~17k with the industrial skill and with extenders.

I think it goes up higher if you add rigs, T2. Not sure what the maximum is.

ExDominion | Nullsec Corporation | Website | Forums | Established Nov. 2015 |

Tau Cabalander
Retirement Retreat
Working Stiffs
#18 - 2016-10-08 06:59:46 UTC
Bob Syterges wrote:
I'm only new and don't know much but I've been using the badger to haul with. 5000m3 cargo space. Only cost me 350k isk and I can carry a unassembled shuttle with me.

The reason I recommended the Magnate is because it is a frigate, so it warps faster than an industrial.
Avaelica Kuershin
Paper Cats
#19 - 2016-10-08 10:10:33 UTC
Tau Cabalander wrote:
Bob Syterges wrote:
I'm only new and don't know much but I've been using the badger to haul with. 5000m3 cargo space. Only cost me 350k isk and I can carry a unassembled shuttle with me.

The reason I recommended the Magnate is because it is a frigate, so it warps faster than an industrial.


Though the Badger and similar industrials warp at 4.5 AU/s and can have fast align times. The number of mid and low slots allows for good variations in fitting.
radkid10
University of Caille
Gallente Federation
#20 - 2016-10-08 11:26:52 UTC
never autopilot for two reasons it's slower and it gives the enemy more time to kill you

buy inertial stabilizers and buy the anchor rig it lowers your movement speed but it allows you to accelerate faster which is important for warping the anchor is only useful on Industrial ships
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