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Unbalanced Mechanic - Warp Core Stabilizer / Warp Disruption

Author
Bumblefck
Kerensky Initiatives
#41 - 2016-10-02 10:07:33 UTC
Erich Einstein wrote:
Most pvp players dont even use more than one stab because they are actively looking for a fight.



What utter ****. All PVP players (read: all real non-FW farming mindless drones) don't use any WCS


This topic and suggestion is as pathetic as your viewpoint - you want more WCS points? You fit more WCS

Perfection is a dish best served like wasabi .

Bumble's Space Log

elitatwo
Zansha Expansion
#42 - 2016-10-02 11:32:02 UTC
Ha! I found something much more disturbing. NPCs warping away from me mid fight. That is very unbalanced since their fate is decided the second I are there.

Now even NPCs bail from me Sad

Eve Minions is recruiting.

This is the law of ship progression!

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Christopher Mabata
Northern Accounts and Systems
#43 - 2016-10-02 23:08:46 UTC
Erich Einstein wrote:
Christopher Mabata wrote:
Erich Einstein wrote:
Danika Princip wrote:
OP, do you honestly believe anyone who actually PVPs fits stabs while doing so?

Aren't the scanres/lock range penalties enough to show you the things are not meant for combat ships?


So why do they need all of the +2 and +3 disrupts in one module... +2 should be the max (faction module) and no maulus bonuses.


You know for ships with higer than +1 Base warp stability like capitals, DST's, and supercapitals.
And then you have the non-pvp fit Stabbed ships which also need to be caught. Sure you COULD just bring a hictor, but there are situations where a hictor cant be used which must be accounted for as well.


So you are saying a single frigate should be able to warp disrupt a capital.... Ok, your 1mil ship just stopped my multi-billion isk ship in its tracks. Later stupid ass game....


A single frigate with a shiny several hundred million ISK fitting yes, and the strongest scrams can't even be fit by frigates and cost billions so yeah.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

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Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#44 - 2016-10-03 00:05:02 UTC
Erich Einstein wrote:

So you are saying a single frigate should be able to warp disrupt a capital.... Ok, your 1mil ship just stopped my multi-billion isk ship in its tracks. Later stupid ass game....

Would stop me for about 8 sec flat, yup. See that other thread we had where people complained their dictors got volleyed off the field by ZOMGSUPERFIGHTERS doing 7km/sec Lol

To be fair, I was expecting a built-in +4 or something, but there's usually HICs and dictor bubbles aplenty so it doesn't really matter.
Eriana Stenory
Sebiestor Tribe
Minmatar Republic
#45 - 2016-10-03 12:25:26 UTC
BTW, if you are using WCS, in 99% case you are doing it wrong. Hopefully we have faction / deadspace scramble to get it easier, or ships like the maulus navy.

More than often (not to say almost everytime) +3 warp core strength is far enough not to be scrambled by most of people looking for targets.
You want more, fit more, but you'll get less tank / dps / etc.

Anyway, -1 for that bad idea (especially because it'll be abused by FW plex farmers)
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