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Advanced autopilot

Author
radkid10
University of Caille
Gallente Federation
#21 - 2016-09-24 03:56:42 UTC
Woxanne wrote:
Hi there!

I'd like CCP to offer an 'Advanced autopilot' that is licensed by Concord to capsuleers at the low low price of $5 a month or one plex a quarter.

This autopilot would be different in one way - it would warp to zero.

Thanks for listening!

not going to happen
FireFrenzy
Cynosural Samurai
#22 - 2016-09-24 08:35:22 UTC
TROOOOOOLLL IN THE FORUMS!!!

TROOOOOOOOOOOL IN THE FORUMS!!!

seriously this is blatant pay to win and stupid on every level
Woxanne
ORE Ltd.
#23 - 2016-09-24 09:47:47 UTC
FireFrenzy wrote:
TROOOOOOLLL IN THE FORUMS!!!

TROOOOOOOOOOOL IN THE FORUMS!!!

seriously this is blatant pay to win and stupid on every level


How is it pay to win? Its pay to be lazy at best.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#24 - 2016-09-24 10:03:44 UTC
Woxanne wrote:
FireFrenzy wrote:
TROOOOOOLLL IN THE FORUMS!!!

TROOOOOOOOOOOL IN THE FORUMS!!!

seriously this is blatant pay to win and stupid on every level


How is it pay to win? Its pay to be lazy at best.


Burden of proof that this is a great idea is on you, friendo.
Woxanne
ORE Ltd.
#25 - 2016-09-24 10:22:45 UTC
Rather than an idea its a logical extension of the existing system. Adding an ISK based item in the game that allows you to buy an advanced autopilot from Concord would be no more game breaking than a travel ceptor. Making it able to be bought via real money would be no different than buying a travel ceptor with bought isk.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#26 - 2016-09-24 10:33:13 UTC
The concept that ISK=$ is kinda nebulous. Yes the conversion rate exists but the bank that controls the exchange is CCP. It cannot be traded freely (legally).

I'm not strictly against the idea of making autopilot warp to 0 all the time but you need to make an actual argument not just do the causation/correlation thing.
Zhilia Mann
Tide Way Out Productions
#27 - 2016-09-24 11:04:26 UTC
Woxanne wrote:
Rather than an idea its a logical extension of the existing system. Adding an ISK based item in the game that allows you to buy an advanced autopilot from Concord would be no more game breaking than a travel ceptor. Making it able to be bought via real money would be no different than buying a travel ceptor with bought isk.


Travel ceptor involves being at the keyboard. This doesn't. Thus, it's more broken. Unworkably broken. Irritatingly broken. I'm surprised this thread has been as civil as it has been; I've waited to cool down just to reply. It's that broken.
Woxanne
ORE Ltd.
#28 - 2016-09-24 11:11:41 UTC
Caleb Seremshur wrote:
The concept that ISK=$ is kinda nebulous. Yes the conversion rate exists but the bank that controls the exchange is CCP. It cannot be traded freely (legally).

I'm not strictly against the idea of making autopilot warp to 0 all the time but you need to make an actual argument not just do the causation/correlation thing.


I just think it is one of a series of things that could be in game that would make money for CCP while providing something nice to make the game better for players. Another example might be changing your character name (provided your old character name remains within your character info / api / search). If people want it, it doesn't impact gameplay and it brings money in to the game its a good thing.

Donnachadh
United Allegiance of Undesirables
#29 - 2016-09-24 13:35:25 UTC  |  Edited by: Donnachadh
Scipio Artelius wrote:
As players we know nothing about how CCP might want to manage their finances. It shouldn't even be a consideration for game change, and certainly shouldn't be a justification for a proposal.

EVERYTHING any computer game company does is about making money because in the end a computer game company needs money to survive. Changes to balance in items / ships, adding new things to the game and the list goes on are all about MONEY, they want to keep us paying for subs one way or another.

Getting back to the OP idea.
I agree with the majority here. Adding something that changes a game mechanic simply because you can and will pay more money is a bad idea.
Arya Regnar
Darwins Right Hand
#30 - 2016-09-24 14:06:59 UTC
With travel ceptors this would be a huge force multiplier.

Oh you say you can do the same without such an autopilot?
Well I've died when burning in travel ceptors because I forgot about it when i was tabbed out more often than I died to smartbombs (it's the only thing that gets you when your align is 1.7s).

Nah man, the ability to move 10 characters 80 jumps effortlessly is enticing but the pain in the ass this would be for content in unimaginable.

EvE-Mail me if you need anything.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#31 - 2016-09-24 14:15:25 UTC  |  Edited by: Rivr Luzade
Arya Regnar wrote:
With travel ceptors this would be a huge force multiplier.

That is already possible. I do it regularly with my alts. They all fly the same ceptor with the same fitting and same skills to a destination on autopilot. I have them all in a fleet and do fleet warps to 0 to gates and the autopilot does the jumping of the fleet. Works great.
Woxanne wrote:
Rather than an idea its a logical extension of the existing system. Adding an ISK based item in the game that allows you to buy an advanced autopilot from Concord would be no more game breaking than a travel ceptor. Making it able to be bought via real money would be no different than buying a travel ceptor with bought isk.

So, the next logical extension is to buy a permit for RL money to be able to fly any ship beyond the alpha state, use any module beyond the alpha state, buy RL money paid permits to use certain services of the game, like market or contracts. Have an RL money paid license to do certain activities. Just because you are in Pandemic Horde does not mean that you should turn off your brain when you think about an idea.

Travel ceptors do not allow for what you are asking for. You either need to manually pilot them from gate to gate, which requires being active on the computer, or they travel to the gates via autopilot in which case they can be intercepted just like any other ship. What you are asking for are travel ceptors for the inactive, taking away rewards for active gameplay. And that is gamebreaking.

Donnachadh wrote:
... are all about MONEY, they want to keep us paying for subs one way or another.

I do not think that "making us pay subscription" is a goal for CCP any longer. They want to switch over to a freemium model where you pay for all sorts of things, not just vanity and subconsciously pay more than a subscription, without them having to perform additional work for more content for the higher cost for players. The incredibly frustrating thing is that this kind of suggestion would perfectly fit into this scheme.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Woxanne
ORE Ltd.
#32 - 2016-09-24 15:17:24 UTC
Rivr Luzade wrote:

Donnachadh wrote:
... are all about MONEY, they want to keep us paying for subs one way or another.

I do not think that "making us pay subscription" is a goal for CCP any longer. They want to switch over to a freemium model where you pay for all sorts of things, not just vanity and subconsciously pay more than a subscription, without them having to perform additional work for more content for the higher cost for players. The incredibly frustrating thing is that this kind of suggestion would perfectly fit into this scheme.


This is exactly right. I think fremium is a great thing for Eve, some people do not. This idea is paying to be lazy and fits in with a freemium model. It is no different than plex or skill injectors in that respect.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#33 - 2016-09-24 16:10:19 UTC
Woxanne wrote:
This is exactly right. I think fremium is a great thing for Eve, some people do not. This idea is paying to be lazy and fits in with a freemium model. It is no different than plex or skill injectors in that respect.

No, it is not the same thing. A PLEX merely enable you to access the game, skill injectors only give you more SP. What you suggest is, for one, directly influencing gameplay itself, and secondly, opening the flood gates for more stupid players like certain someones to pay for something that essentially should be part of the game itself. It would be another approach for CCP to condition the stupid new players into buying into their dumb marketing sprech to pay CCP more money than they should and used to have to for the same features that in previous times were part of the base game, not some special extra tier. This is the bullshit players like you support and it's disgusting.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#34 - 2016-09-24 21:40:36 UTC
Donnachadh wrote:
Scipio Artelius wrote:
As players we know nothing about how CCP might want to manage their finances. It shouldn't even be a consideration for game change, and certainly shouldn't be a justification for a proposal.

EVERYTHING any computer game company does is about making money because in the end a computer game company needs money to survive. Changes to balance in items / ships, adding new things to the game and the list goes on are all about MONEY, they want to keep us paying for subs one way or another.

That isn't related to what I wrote though.
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