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AFK Cloaking™: Ideas, Discussion, and Proposals

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Author
baltec1
Bat Country
Pandemic Horde
#6681 - 2016-09-22 10:39:09 UTC
Dracvlad wrote:


It is because you are lazy.


Given I spend upwards of 2 days hunting things in the mannor I'd say otherwise.

Regardless of your personal views its the only country to local.
Dracvlad
Taishi Combine
Astral Alliance
#6682 - 2016-09-22 10:42:48 UTC
baltec1 wrote:
Dracvlad wrote:


It is because you are lazy.


Given I spend upwards of 2 days hunting things in the mannor I'd say otherwise.

Regardless of your personal views its the only country to local.


Lazy and easily bored then...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#6683 - 2016-09-22 11:03:31 UTC
Dracvlad wrote:


Lazy and easily bored then...


The irony on you defending this free intel seems lost on you.
Dracvlad
Taishi Combine
Astral Alliance
#6684 - 2016-09-22 11:21:34 UTC
baltec1 wrote:
Dracvlad wrote:


Lazy and easily bored then...


The irony on you defending this free intel seems lost on you.


Says the person who can only cloaky AFK camp for two days....

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#6685 - 2016-09-22 11:31:34 UTC
Dracvlad wrote:


Says the person who can only cloaky AFK camp for two days....


mmMm
Dracvlad
Taishi Combine
Astral Alliance
#6686 - 2016-09-22 13:05:06 UTC
baltec1 wrote:
Dracvlad wrote:


Says the person who can only cloaky AFK camp for two days....


mmMm


Wasted on me, I don't click on links supplied by people like you...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#6687 - 2016-09-22 15:22:44 UTC
Dracvlad wrote:

It is perfectly possible to catch people in this game without having to use a delayed local, that people require such help make them losers in my opinion.

Ooops. Pissing in my pond now, are ye?

My problem, is that every target no matter how bulky or slow, is in a POS by the time I load grid. This rules out catching anything that is not AFK and even those often get the fleetwarp out. It's perhaps not truly related to AFK cloaking but it bothers me nontheless.

We'd like to get a fight and short of entosising their station I don't see it. That makes me a loser too then I guess; though I'm big enough to admit I could benefit from your expertise and kindly request a few pointers.

What I've seen so far, is everyone and their uncle running away when one non-blue enters local. With or without support fleet, no matter how many of them there are in local. It ain't funny anymore. Help?
Dracvlad
Taishi Combine
Astral Alliance
#6688 - 2016-09-22 16:20:44 UTC  |  Edited by: Dracvlad
Brokk Witgenstein wrote:
Dracvlad wrote:

It is perfectly possible to catch people in this game without having to use a delayed local, that people require such help make them losers in my opinion.

Ooops. Pissing in my pond now, are ye?

My problem, is that every target no matter how bulky or slow, is in a POS by the time I load grid. This rules out catching anything that is not AFK and even those often get the fleetwarp out. It's perhaps not truly related to AFK cloaking but it bothers me nontheless.

We'd like to get a fight and short of entosising their station I don't see it. That makes me a loser too then I guess; though I'm big enough to admit I could benefit from your expertise and kindly request a few pointers.

What I've seen so far, is everyone and their uncle running away when one non-blue enters local. With or without support fleet, no matter how many of them there are in local. It ain't funny anymore. Help?


I never said it was easy, but you are most definitely not a loser because you try.

I saw plenty of people get caught in the past, the best period for tackling carriers was when everyone and their dog was using sentry drones. Here is what I would do. First of all analyse the people in the target area, work out who is around and what they use, I would be looking for carriers first mainly because they are slow to warp and align. Once you have selected a couple of systems and a couple of players, the thing is to get to know them, pass through, taking tme to D-scan, check out where they go, POS or station.

Next part is to start to learn their behaviour, do they have scouts out, do they wait a while before warping back in, you have to take some flyers here, but it is a bit of a drawn out process, taking time to come back in and seeing if they are in space, you need to get the timings, you also have to get an idea of what anoms they do. It is classic target selection and intelligence gathering which you do with multiple different toons and over time, even use characters to run their data and relic sites etc., try to lose some ships to them etc. If you are lucky they will not react to you too strongly when you enter local.

This is why so many people in Eve are bad at Eve, because they want easy stuff like sitting in local AFK cloaked up or watch lists. You job is to condition them over time to get used to you and dismissive of you, because warping in and out of sites is boring and annoying.

On to the strike, the most vulnerable point is of course catching someone who has just warped to a site, and this is the whole point of doing intel gathering. The next part is working out how to get into the site to get on them, you can of course take a punt on warping to zero on the anom, but that is sometimes an issue, another possibility is in small systems is warp to their station and then warp to the site, but that depends on the size of the system.

Another approach is using logged off interdictors, don't forget the bubbles have an increased catch range now. Many people warp to POS's, the issue here is getting the right direction, but sometimes the sites spawn in certain areas and sometimes people have a POS which is not around that area. In other words get to know the target system and all its spawning behaviour.

I won't say that you are definitely going to catch people this way, because not everyone falls for this type of stuff, especially the conditioning stuff, but enough do. Good luck and have fun, I have not told you everything that I do or have done but this gives you an idea, perhaps you have done this, I would think that you most probably have you are a good player after all.

When I was carrier ratting I knew what my most vulnerable periods were and I had kittens when people came in system when I had just started warping to an anom, however with the greater fighter range I would use that to the max, but here is another issue, losing fighters gets expensive, play on it... a lot of people warp at 50 km or something like that...

I expect the normal trolls will start on me with the normal rubbish, after all when I explained how to get someones safe spot made between celestial's they started suggesting I had said something else, and they make it sound as if I think it is oh so easy, it is not, it is however what Eve was for me, damn difficult and a thinking mans game.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Sonya Corvinus
Grant Village
#6689 - 2016-09-22 16:35:36 UTC
Dracvlad wrote:
I never said it was easy, but you are most definitely not a loser because you try.

I saw plenty of people get caught in the past, the best period for tackling carriers was when everyone and their dog was using sentry drones. Here is what I would do. First of all analyse the people in the target area, work out who is around and what they use, I would be looking for carriers first mainly because they are slow to warp and align. Once you have selected a couple of systems and a couple of players, the thing is to get to know them, pass through, taking tme to D-scan, check out where they go, POS or station.

Next part is to start to learn their behaviour, do they have scouts out, do they wait a while before warping back in, you have to take some flyers here, but it is a bit of a drawn out process, taking time to come back in and seeing if they are in space, you need to get the timings, you also have to get an idea of what anoms they do. It is classic target selection and intelligence gathering which you do with multiple different toons and over time, even use characters to run their data and relic sites etc., try to lose some ships to them etc. If you are lucky they will not react to you too strongly when you enter local.

This is why so many people in Eve are bad at Eve, because they want easy stuff like sitting in local AFK cloaked up or watch lists. You job is to condition them over time to get used to you and dismissive of you, because warping in and out of sites is boring and annoying.

On to the strike, the most vulnerable point is of course catching someone who has just warped to a site, and this is the whole point of doing intel gathering. The next part is working out how to get into the site to get on them, you can of course take a punt on warping to zero on the anom, but that is sometimes an issue, another possibility is in small systems is warp to their station and then warp to the site, but that depends on the size of the system.

Another approach is using logged off interdictors, don't forget the bubbles have an increased catch range now. Many people warp to POS's, the issue here is getting the right direction, but sometimes the sites spawn in certain areas and sometimes people have a POS which is not around that area. In other words get to know the target system and all its spawning behaviour.

I won't say that you are definitely going to catch people this way, because not everyone falls for this type of stuff, especially the conditioning stuff, but enough do. Good luck and have fun, I have not told you everything that I do or have done but this gives you an idea, perhaps you have done this, I would think that you most probably have you are a good player after all.

When I was carrier ratting I knew what my most vulnerable periods were and I had kittens when people came in system when I had just started warping to an anom, however with the greater fighter range I would use that to the max, but here is another issue, losing fighters gets expensive, play on it... a lot of people warp at 50 km or something like that...

I expect the normal trolls will start on me with the normal rubbish, after all when I explained how to get someones safe spot made between celestial's they started suggesting I had said something else, and they make it sound as if I think it is oh so easy, it is not, it is however what Eve was for me, damn difficult and a thinking mans game.


TL/DR nerf cloaking because ratters are too lazy to warp out when baddies show up in system.

One more nerf and everything will be balanced.
Dracvlad
Taishi Combine
Astral Alliance
#6690 - 2016-09-22 17:00:38 UTC  |  Edited by: Dracvlad
Sonya Corvinus wrote:
TL/DR nerf cloaking because ratters are too lazy to warp out when baddies show up in system.

One more nerf and everything will be balanced.


My deal troll, the issue I have is simply people going to work or sleeping while being logged in to do area denial, it is terrible game play that pushes people to not bother playing and is a mark of a weak loser, which I have marked your cards as being Big smile

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Sonya Corvinus
Grant Village
#6691 - 2016-09-22 17:03:10 UTC  |  Edited by: Sonya Corvinus
Dracvlad wrote:
My deal troll, the issue I have is simply people going to work or sleeping while being logged in to do drea denial, it is terrible game play that pushes people to not bother playing and is a mark of a weak loser, which I have marked your cards as being Big smile


Today I learned I'm trolling when I point out you literally said ratters are too lazy to safe up when reds get in system.

No one AFK has ever killed anyone. Stop nerfing the game to reward lazy play. It's adorable how you have to resort to insults, given you have no point to make anymore. Keep it up, kitten.
Dracvlad
Taishi Combine
Astral Alliance
#6692 - 2016-09-22 17:08:54 UTC  |  Edited by: Dracvlad
Sonya Corvinus wrote:
Dracvlad wrote:
My deal troll, the issue I have is simply people going to work or sleeping while being logged in to do area denial, it is terrible game play that pushes people to not bother playing and is a mark of a weak loser, which I have marked your cards as being Big smile


Today I learned I'm trolling when I point out you literally said ratters are too lazy to safe up when reds get in system.

No one AFK has ever killed anyone. Stop nerfing the game to reward lazy play.


I called you a troll because that is what you have been doing, but the key part you seem to have missed is conditioning the prey.

My suggesting is buffing the game for people who want to play it, not leaving it as it is to the benefit of people who are not playing the game...

What a moronic line, "No one AFK has ever killed anyone..." That is not the point, it is all about making people log off.

Actually you are wrong, for a start I know someone who went afk in a DST in low sec on a gate due to a emergency with his child and when he got back he found two wrecks next to his badly damaged DST where the gate guns had done the work. So moronic quote is utterly moronic...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#6693 - 2016-09-22 17:19:33 UTC
AFK CLOAKER

Can't move.
Can't lock.
Can't shoot.
And nobody is at the controls.

But apparently it can lock down a system for hours on end.
Sonya Corvinus
Grant Village
#6694 - 2016-09-22 17:36:49 UTC  |  Edited by: Sonya Corvinus
Dracvlad wrote:
I called you a troll because that is what you have been doing, but the key part you seem to have missed is conditioning the prey.

My suggesting is buffing the game for people who want to play it, not leaving it as it is to the benefit of people who are not playing the game...

What a moronic line, "No one AFK has ever killed anyone..." That is not the point, it is all about making people log off.

Actually you are wrong, for a start I know someone who went afk in a DST in low sec on a gate due to a emergency with his child and when he got back he found two wrecks next to his badly damaged DST where the gate guns had done the work. So moronic quote is utterly moronic...


You called me a troll because you know I'm right and can't counter it with anything logical. Might as well resort to personal attacks then! "conditioning the prey." That's the most ridiculous thing I've heard in a while. If you're in NS and there's someone not set blue to you, there is a hostile in system. Period. "conditioning your prey" is only a valid argument for a grey operating in NRDS null. A ratter who gets "conditioned" as you ridiculously put it deserves to lose a ship. Move back to HS. You chose to live in null. Actually read what you write, sweet pea. How did that AFK DST shoot the guys who died to gate guns, exactly? If you're honestly using the example of two people attacking a DST and somehow dying to gate guns when no one was holding them on grid..well, we can't fix that kind of stupid.

If someone logs off and refuses to move/adapt/adjust just because there is a hostile close by, they have absolutely no business outside of HS. Again, stop nerfing the game to protect lazy PvE-ers, pumpkin.
Greylord Kane
Center for Advanced Studies
Gallente Federation
#6695 - 2016-09-22 17:44:04 UTC  |  Edited by: Greylord Kane
Hmmm Okay so how is having a cloaky AFK camped in system from downtime for the whole day not a exploit? It ruins gameplay for HUNDREDS of people and really causes people to just stay in stations. Is this what EVE is about? Is it about allowing these kind of exploits that make the game non playable because people are scared to undock? CCP you need to fix this... There has to be away for them to have timer or a mod to de-cloak people in systems?



Having a de-cloaking device that can be put on a citadel for the system would be the way to go. Cloakers who are active can cloak back up in a certain amount of time..since they are active and aware. If they are AFK..they can be scanned down and shot at. So the only one it would effect would be the cloaky campers who are typically hired to bully a system, which is crappy game play.
Sonya Corvinus
Grant Village
#6696 - 2016-09-22 18:02:47 UTC
Greylord Kane wrote:
Hmmm Okay so how is having a cloaky AFK camped in system from downtime for the whole day not a exploit? It ruins gameplay for HUNDREDS of people and really causes people to just stay in stations. Is this what EVE is about? Is it about allowing these kind of exploits that make the game non playable because people are scared to undock? CCP you need to fix this... There has to be away for them to have timer or a mod to de-cloak people in systems?


Having a de-cloaking device that can be put on a citadel for the system would be the way to go. Cloakers who are active can cloak back up in a certain amount of time..since they are active and aware. If they are AFK..they can be scanned down and shot at. So the only one it would effect would be the cloaky campers who are typically hired to bully a system, which is crappy game play.


how does it ruin gameplay? What's preventing those people from undocking? The guy is AFK. An empty chair can't kill anyone.

You know what it ruins? 100% risk free ISK earning in the most dangerous parts of EVE. That's gameplay that we should break up.
Greylord Kane
Center for Advanced Studies
Gallente Federation
#6697 - 2016-09-22 18:10:15 UTC  |  Edited by: Greylord Kane
Well it causes a false sense if they are there or not. So people are not going to undock if they are not sure...hence causing people to stay in stations. Yes a empty chair cannot in fact kill anyone but if a bomb is sitting there without someone holding a detonator doesn't mean people are just going to go about their day now does it? There absolutely nothing wrong with having something to allow a bit more fair game like a de cloaking device? becuase if they aren't camping cloaked afk then they will be aware won't they? So it even's the playing field. It doesn't ruin anything isk wise earning..shoot might even bring more people out of the station for some action?
Sonya Corvinus
Grant Village
#6698 - 2016-09-22 18:31:24 UTC
Greylord Kane wrote:
Well it causes a false sense if they are there or not. So people are not going to undock if they are not sure...hence causing people to stay in stations. Yes a empty chair cannot in fact kill anyone but if a bomb is sitting there without someone holding a detonator doesn't mean people are just going to go about their day now does it? There absolutely nothing wrong with having something to allow a bit more fair game like a de cloaking device? becuase if they aren't camping cloaked afk then they will be aware won't they? So it even's the playing field. It doesn't ruin anything isk wise earning..shoot might even bring more people out of the station for some action?


You chose to live in null. You should never feel safe, period. If you don't like that, move back to HS.

Given local chat means a ratter/miner can evade a hunter literally 100% of the time in sov null, I don't see what the problem is. Get rid of local and we can nerf cloaks.
Dracvlad
Taishi Combine
Astral Alliance
#6699 - 2016-09-22 19:39:32 UTC
Sonya Corvinus wrote:
Dracvlad wrote:
I called you a troll because that is what you have been doing, but the key part you seem to have missed is conditioning the prey.

My suggesting is buffing the game for people who want to play it, not leaving it as it is to the benefit of people who are not playing the game...

What a moronic line, "No one AFK has ever killed anyone..." That is not the point, it is all about making people log off.

Actually you are wrong, for a start I know someone who went afk in a DST in low sec on a gate due to a emergency with his child and when he got back he found two wrecks next to his badly damaged DST where the gate guns had done the work. So moronic quote is utterly moronic...


You called me a troll because you know I'm right and can't counter it with anything logical. Might as well resort to personal attacks then! "conditioning the prey." That's the most ridiculous thing I've heard in a while. If you're in NS and there's someone not set blue to you, there is a hostile in system. Period. "conditioning your prey" is only a valid argument for a grey operating in NRDS null. A ratter who gets "conditioned" as you ridiculously put it deserves to lose a ship. Move back to HS. You chose to live in null. Actually read what you write, sweet pea. How did that AFK DST shoot the guys who died to gate guns, exactly? If you're honestly using the example of two people attacking a DST and somehow dying to gate guns when no one was holding them on grid..well, we can't fix that kind of stupid.

If someone logs off and refuses to move/adapt/adjust just because there is a hostile close by, they have absolutely no business outside of HS. Again, stop nerfing the game to protect lazy PvE-ers, pumpkin.


You are not right and you are a troll and not a very good one at that.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Sonya Corvinus
Grant Village
#6700 - 2016-09-22 19:57:33 UTC
Dracvlad wrote:
You are not right and you are a troll and not a very good one at that.


Such a well thought out reply. Keep on pushing for your 100% safe, AFK ratting in null. Who wants risk in the game anyway?

Dracvlad wrote:
warping in and out of sites is boring and annoying


"Let's nerf the game because I don't want to take trivial steps to protect myself in hostile space!"

--Drac, the ridiculous, September 2016