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EVE New Citizens Q&A

 
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Mining Ships Question

Author
Vance Brightstar
Center for Advanced Studies
Gallente Federation
#1 - 2016-09-15 16:53:06 UTC
I was looking at the ship progression and see the Endurance is next after my Venture. It looks to have a nice output too. Would this be the ship to work towards? I'm new to mining, just finished the career agent and want to try more. Just looking for some input.

Thanks!

Sonya Corvinus
Grant Village
#2 - 2016-09-15 17:10:33 UTC
The endurance and prospect are specialty mining ships, they aren't the next step after a venture. The endurance is only for ice mining, and really only for stealthily mining ice outside of high sec, from a realistic point of view.

After a venture comes mining barges, then exhumers.

I'd go with a procurer or retriever after the venture. Procurer has more tank, but a smaller ore hold. Retriever you don't have to dock up as much, but people kill them in HS for fun. The procurer has enough tank you will lose less ships.

After that are exhumers, the skiff and mackinaw, again with skiff being high tank and mackinaw being lower tank but bigger ore hold

I purposely left the covetor and hulk, since unless you're in a very experienced mining fleet that can defend itself, they will die to a stiff breeze
Ian Morbius
Potomac Greeting Card Company
#3 - 2016-09-15 17:34:47 UTC  |  Edited by: Ian Morbius
Currently, fly Prospect, Retriever, and Procurer. Haven't used the Endurance.

Wish I would have had these two references starting out: UniWiki: Mining, and UniWiki: Creating an Alt Miner.

Way back when,... used this one: The Complete Miner's Guide by Halada. Don't use it. Now, it's grossly out of day. It's a tomb.
Shallanna Yassavi
qwertz corp
#4 - 2016-09-15 17:41:53 UTC
The Endurance and Prospect are for mining where you aren't welcome.
The Prospect is for ore and gas, and the Endurance is for ice.

They're small and fast, and both have bonuses to cloaking devices.

The Venture isn't quite so good at that, because it has to choose between probes and a cloaker. It can't carry a mobile depot and a cloak. It does have look-unimportant tank. It looks even less important if you "forget" to rename it.

A signature :o

Vance Brightstar
Center for Advanced Studies
Gallente Federation
#5 - 2016-09-15 18:38:12 UTC
I guess I'm confused then. Endurance role bonus says 300% bonus to ore mining yield. Is that not a good thing for a mining ship?
Vance Brightstar
Center for Advanced Studies
Gallente Federation
#6 - 2016-09-15 18:43:19 UTC
Ian Morbius wrote:
Currently, fly Prospect, Retriever, and Procurer. Haven't used the Endurance.

Wish I would have had these two references starting out: UniWiki: Mining, and UniWiki: Creating an Alt Miner.

Way back when,... used this one: The Complete Miner's Guide by Halada. Don't use it. Now, it's grossly out of day. It's a tomb.


Thanks for the guides! I'm still new to it all, so guides help and friendly people like yourselves. Appreciate it
Lulu Lunette
Savage Moon Society
#7 - 2016-09-15 19:11:30 UTC
Wow I never noticed the 300% bonus to ore mining yield. Learn something new everyday. Smile

I am not a miner (usually) so I don't know enough to argue #'s which way or other for raw better/worse. On principle, I feel like the Endurance may be a better choice if you're often playing solo and need to dart around dangerous areas.

I've only ever used mine to mine ice

@lunettelulu7

Sonya Corvinus
Grant Village
#8 - 2016-09-15 19:21:06 UTC
Vance Brightstar wrote:
I guess I'm confused then. Endurance role bonus says 300% bonus to ore mining yield. Is that not a good thing for a mining ship?


A 300% bonus to a single miner II turret, whereas a procurer can use a modulated strip miner II with mining crystals. The endurance can't fit the strip mining modules.
Vortexo VonBrenner
Doomheim
#9 - 2016-09-15 21:21:58 UTC
OP, keep in mind that EvE is not a game of linear progression. Every type of ship is a tool to use in different circumstances.


ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2016-09-15 22:05:08 UTC
Vance Brightstar wrote:
I was looking at the ship progression

Every time I read something like this I cringe.

This quote was right on the money:
Vortexo VonBrenner wrote:
OP, keep in mind that EvE is not a game of linear progression. Every type of ship is a tool to use in different circumstances.


Nothing about this game is linear and this is not a game about progression. There is no end game or end goal. The quicker you can let go of ideas of progression the sooner you will be able to "get" this game.

I came to this game from WoW which pretty much defined linear progression. I had a hard time adjusting to Eve in the beginning but once I was able to let go of what I learned elsewhere and play Eve as if it were Eve I did much better.

In other games that I've played you had to race to level cap and then work hard and struggle to get your gear score up as high as possible. Further in those games if you weren't level capped you could not do any of the fun stuff.

In Eve you are often trying to do more with less and you can be productive and contribute on day one. With there being no inherent end game goal Eve winds up being much more about just playing around which IMHO is what a game is. having to "work" hard to achieve goals and benchmarks to me is the definition of a job.

Anyway off of my diatribe and back to your question, like Vertexo said each ship is a tool. None is inherently better than any other some are just better suited for specific tasks. So you can ask the question which ship is better for a specific situation but you can't ask which ship is universally better.

Want to talk? Join Cara's channel in game: House Forelli

DeMichael Crimson
Republic University
Minmatar Republic
#11 - 2016-09-16 02:41:45 UTC
Also wanted to say hello and welcome to Eve.

Hopefully you've completed all 5 of the Career Agents. If not I highly urge you to do so. Training up the Core Fitting Skills asap will make it much easier to do good ship fits, thus allowing you to enjoy the game much sooner.

Along with those Mining guides, make sure you read guides on Tank Ship Fitting, Safe Spots, Directional Scanning, Scouting, Gatecamps, Orbiting and Aligning, Bookmarking, Setting standings on Contact List and Traveling in Low / Null Security Space. Those will help safeguard yourself when mining.

Be forewarned, there's a lot of players who like to attack defenseless mining and transport ships. Never go afk unless cloaked or docked in station. Never use Autopilot since it always drops you out of warp and leaves your ship slowboating 15km's to the gate which exposes you to attack. Always do manual warp by selecting the 'Jump' icon in the 'Selected Items' box. That basically warps you to 0km and then automatically engages jumping through the gate.

If you keep watch and stay ready to warp out when someone lands on grid with you, you should be ok.

Good luck to you.


DMC