These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev blog: Command Bursts and the New World of Fleet Boosting

First post First post
Author
Lugh Crow-Slave
#1281 - 2016-09-15 03:34:44 UTC
the point of reworking boosts was to get them on grid and un break some of the broken ones...


(would also like to point out that orca is a capital as well....)
Laurens Punani
The Scope
Gallente Federation
#1282 - 2016-09-15 05:58:27 UTC
Lugh Crow-Slave wrote:
the point of reworking boosts was to get them on grid and un break some of the broken ones...


(would also like to point out that orca is a capital as well....)





so.... i guess a 130% dps boost for missiles would be a good thing to add? You sound stupid as **** to be honest :D

broken mining boosts have not been fixed, they have only been brought onto grid. I really think giving the Orca the strongest boosts is not a bad idea. If you dont have to siege your capital in 1 out of 5 anomalies in a system but bring it there in order to mine tons of ore with fighter sized mining drones, WHILE recieving boosts from a command ship --> now that would be a huge change for every single rorqual pilot :D

let the shitstorm continue....

Lugh Crow-Slave, you are actually my favourite shitposter because you keep it short! I really like that :) There arent many things that are more useful than i proper troll .. except maybe someone who is interested in helping :D

since my first post some of my ideas have been buried ins ****, so here it goes again:

1)remove indu core , or at least the sieging - Mining fighters should be enough of a reason to field a rorqual. if they are not, tough...

2) DECREASE the difference between the raw ore-yield of ppl recieving boosts and people not recieving them - 132% maximum boost. You kiddin me CCP?

3)Someone tell those guys that this update is not a buff for the industrial sector please :D
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#1283 - 2016-09-15 09:47:21 UTC
You're actively contributing to the game while boosting on grid and a valid target, something that the rorqual never had to deal with.

I think the reward is appropriate to the risk
Resa Moon
New Eden Miners Association
Interplay
#1284 - 2016-09-15 10:13:56 UTC
Tsukino Stareine wrote:
You're actively contributing to the game while boosting on grid and a valid target, something that the rorqual never had to deal with.

I think the reward is appropriate to the risk


In other words, you've become a valid target.

The risk far outweighs the reward.

Another troll for those who need more squishy targets.
Zan Shiro
Doomheim
#1285 - 2016-09-15 11:58:15 UTC  |  Edited by: Zan Shiro
Resa Moon wrote:
Tsukino Stareine wrote:
You're actively contributing to the game while boosting on grid and a valid target, something that the rorqual never had to deal with.

I think the reward is appropriate to the risk


In other words, you've become a valid target.

The risk far outweighs the reward.

Another troll for those who need more squishy targets.


Thing is we really don't know this yet since it hasn't even been tested. Unless 0.0 mining ops changed out there since I left SSDD way of things was exhumers jets can mine, rorq boosts somewhere and flies by once in a while to clean out the jet cans. Ops planned and coordinated with these exposed never really practiced in at least 3 homes I was in.


Here is my only empathy for the miners. Us combat pilots (pve and/or pvp) even though no sisi, or data dumps for the kind people who make test data files for fitting tools for us, can at least draw up some plans for when this hits. Some like me whined and moaned (we all have to vent lol), accepted and moved on. I just need test files to see wth I can do with this mess to make the best of it (not happy with a few changes myself, oh well what I settled upon in time).

Miners...yeah, you can't plan strategies well since not in testing even yet. Since most played hide the rorq games for years some learning curve there. But its only empathy. Hide the rorq became a long stayed practice, that was a choice made. Choice not viable soon.

Also for those going but but my isk making backbone. Lose that argument and find a better one. Some tried this before. When they put in NPC aggro shift. Initially we even had good data it was flawed initially. rats hopped on drones like fiends and made drone boat pve a pita at times. We even had backing from pvp pilots who hated it. Rats were on them like white on rice when jumping pve'ers. CCP did not care about our isk hits, or any of this. TBH your best bet is to hope and pray when on test server people pop rorq's like a pop star pops pills.

Want this to change some of you all need to organize the grandest hulkaggedon of all time on test server to prove your fears valid. Barring that this change will happen.
Laurens Punani
The Scope
Gallente Federation
#1286 - 2016-09-15 12:46:00 UTC  |  Edited by: Laurens Punani
A properly organized mining op consists of a frighter, a carrier/super as a belttank, 10-30 hulks, a few enourmoous fright containers and a rorqual sitting in a pos.

moving the rorqual into a belt wont change anything for sov-null miners. they've got 10-15b sitting in a belt anyway and since the rorqual can be insured to only lose some hundred million isk when shot, it does not matter. --> Mining fighters will increase the income further.

Sieging the rorqual is kind of different. you would only do that if you had "enough" backup. If you dont feel thats the case most of the time, you just stop mining because you've got 6 titans anyways.

So far for the well organised miners :D

other minig ops consist of 1 procurer. alone.... and an afk rorqual. remove that afk rorqual and those miners are ******. big industrialists dont give a ****. they dont neet empathy and they dont risk more than 30 minutes of income when sieging a rorqual.

i know its hard for "bitter vets" to imagine what its like to only have a few million SP, but right now, i dont see how someone, interested in industry, starting in november, can aktually "make it" with these changes

EDIT: If you feel like those people dont deserve it... dont bother answering, just quote me and add "Dumb'a's's"
FT Diomedes
The Graduates
#1287 - 2016-09-15 12:51:33 UTC
I'm really looking forward to when this hits Sisi - to see if I can put a Higgs anchor on my Rorqual and mine while aligned using the new mining Fighters. It could be like Carrier ratting.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#1288 - 2016-09-15 13:34:17 UTC
Resa Moon wrote:
Tsukino Stareine wrote:
You're actively contributing to the game while boosting on grid and a valid target, something that the rorqual never had to deal with.

I think the reward is appropriate to the risk


In other words, you've become a valid target.

The risk far outweighs the reward.

Another troll for those who need more squishy targets.


The more rorquals that blow up the higher mineral prices will go

Them becoming valid targets actually helps miners

Powwwwww mind blown
Zan Shiro
Doomheim
#1289 - 2016-09-15 13:34:22 UTC
FT Diomedes wrote:
I'm really looking forward to when this hits Sisi - to see if I can put a Higgs anchor on my Rorqual and mine while aligned using the new mining Fighters. It could be like Carrier ratting.



lots of us waiting. Was not a fan of how this will be implemented, kind of on the fence now, but I think once we see this work in test and get test data to theory craft in fitting tools it could win some people over. Or at least quiet things down a bit. Won't ever make 100% people happy but could have some go meh, not what I wanted but its doable for the most part.
Resa Moon
New Eden Miners Association
Interplay
#1290 - 2016-09-15 15:51:09 UTC
Tsukino Stareine wrote:
Resa Moon wrote:
Tsukino Stareine wrote:
You're actively contributing to the game while boosting on grid and a valid target, something that the rorqual never had to deal with.

I think the reward is appropriate to the risk


In other words, you've become a valid target.

The risk far outweighs the reward.

Another troll for those who need more squishy targets.


The more rorquals that blow up the higher mineral prices will go

Them becoming valid targets actually helps miners

Powwwwww mind blown



More like a mind wasted.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#1291 - 2016-09-15 16:20:18 UTC
Like all you angry miners (some one needs to make a phone game for this or something) seem to think that all your problems will go away if you get more ore.

Do you know what your ore turns into? Like honestly think to yourself and REALLY dig deep. Don't worry I have time, don't strain yourself.
Laurens Punani
The Scope
Gallente Federation
#1292 - 2016-09-15 16:35:34 UTC
Tsukino Stareine wrote:
Like all you angry miners (some one needs to make a phone game for this or something) seem to think that all your problems will go away if you get more ore.

Do you know what your ore turns into? Like honestly think to yourself and REALLY dig deep. Don't worry I have time, don't strain yourself.



noone wants more ore... i never said i wanted more ore... nore did the others. we would accept having less ore and we are not happy with big alliances getting a lot of ore while small alliances are getting less ore.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#1293 - 2016-09-15 16:41:41 UTC
So you're unhappy about basic economy

Ok
Laurens Punani
The Scope
Gallente Federation
#1294 - 2016-09-15 17:34:39 UTC  |  Edited by: Laurens Punani
Tsukino Stareine wrote:
So you're unhappy about basic economy

Ok



are you ********?

somhow the forum replased the slang word for mentally handicapped with stars. nevertheless it is a serious question. if you are, i am really sorry :(
Lugh Crow-Slave
#1295 - 2016-09-15 17:52:36 UTC
Laurens Punani wrote:
It's so terrible more people can gather more resources than less people this is injustice to the fullest extent
Zenta Carson
Who needs graphics anyway
Solyaris Chtonium
#1296 - 2016-09-15 18:13:59 UTC
I need more stats of the Rorqual so I know what to expect in the changes, like what are the downsides and the up, so far I see no other info other than the very little that the DEV put out

Also might I ask what is the point of being able to mine in Nexus Mode when you can't even move?

So far I think that the whole command burst and Nexus Mode is a bad idea if it doesn't help the miners.
TheRageCarrier
Native Freshfood
Minmatar Republic
#1297 - 2016-09-15 18:59:19 UTC  |  Edited by: TheRageCarrier
Zenta Carson wrote:
I need more stats of the Rorqual so I know what to expect in the changes, like what are the downsides and the up, so far I see no other info other than the very little that the DEV put out

Also might I ask what is the point of being able to mine in Nexus Mode when you can't even move?

So far I think that the whole command burst and Nexus Mode is a bad idea if it doesn't help the miners.


Agreed. Roquals and orcas are dead to all small corps now. Good game devs, way to cause in increase in market prices and simultaneously turNing more people off to Eve.

200+ mill exhumed with no defenses getting hot dropped (another stupid mechanic u invented) gone in seconds. We already risk those.

Now we have to put 3 to 4 bill of camp bait on grid cause u got some idea no one wanted into ur butts.

So one gank and ya potentially lose what 5 bill? No small corps gonna be able to defend the fn Rorqual no matter what invuln timer u Wana give it.

Ontop of that even more bored balless fx are gonna sit in cloaked with cynos primed in system killing any want to go out and mine at all.

Whl is in charge of these ideas that is so brain dead?

The miners were content. Leave us the f be.

P.s. Ur barge changes..suck.
Lugh Crow-Slave
#1298 - 2016-09-15 19:13:17 UTC
how are orcas and rorquals dead to small corps?
Laurens Punani
The Scope
Gallente Federation
#1299 - 2016-09-15 19:28:44 UTC
"200+ mill exhumed with no defenses getting hot dropped (another stupid mechanic u invented) gone in seconds. We already risk those.

Now we have to put 3 to 4 bill of camp bait on grid cause u got some idea no one wanted into ur butts.

So one gank and ya potentially lose what 5 bill? No small corps gonna be able to defend the fn Rorqual no matter what invuln timer u Wana give it. "


explaines it pretty well...

Dont fly what you cannot afford to lose. quite simple
TheRageCarrier
Native Freshfood
Minmatar Republic
#1300 - 2016-09-15 19:40:08 UTC  |  Edited by: TheRageCarrier
The point is. Those who have roquals or orcas, but aren't in large corps or alliances now have no use for them. The potential losses are to high. So the update pretty much punishes players. Shouldn't updates to the game encourage players to fly the ships? Not just leave them docked up collecting dust like every capital ship outside of a huge alliance? We build the **** people blow up. Wouldn't it make more sense to keep us happy and making ships at cheaper prices to inturn be bought and destroyed and enjoyed by the masses more often? Thus making ur game iono..fun?

Just seems ass backwards.