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ECM drones are the highest form of cancer in EVE.

First post
Author
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#1 - 2016-09-14 09:49:24 UTC
I hate these things. I wish they would get deleted from the game. While CCP introduced ECM fighters to carriers I can accept this because you can have max 1 per carrier, or 2 per super, with all the weaknesses of ECM in an easily jammable package (ironic isn't it).

The prospect of getting jammed out by 5 throwaway drones or an entire dronebay of the damn things disgusts me greatly, these rancid turd drones are too cheap and accessible and thanks to their dice roll behaviour have a ridiculous opportunity to jam out ships bonused on sensor strength.

CCP Rise has said they wanted to address the problems with ECM some day, let's start by removing or dramatically changing the most reductive level of gameplay for combat ships. If you insist on ECM drones remaining in the game, then they should function like ECM burst and only break the lock for one server tick, not for 20 seconds. They remain at a 20s cycle time so they cannot just throw probability at your face every tick and neuter you regardless.

Or make them a gurista LP store/BPC drop, consume 2x as much drone bandwidth (so lights use 10, mediums 20, heavies 50) so that these cheese mobiles cannot be spammed as a last ditch GTFO get out of jail free card.

So frustrated at this P.O.S. example of game design surviving the chopping board when drones were redone. ECM drones actively ruin this game.
Ginger Naari
Doomheim
#2 - 2016-09-14 10:07:13 UTC
The biggest cancer in EVE are players using cancer to describe something they don't like in EVE.

Cancer is a vile disease to which I have lost 7 family members and right now my Father in Law is terminally ill with it, probably hours or days left.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#3 - 2016-09-14 10:39:11 UTC
Ginger Naari wrote:
The biggest cancer in EVE are players using cancer to describe something they don't like in EVE.

Cancer is a vile disease to which I have lost 7 family members and right now my Father in Law is terminally ill with it, probably hours or days left.


Ok.

I lost both my grandfathers and 3 uncles to it.

Did you have a point about the content of the post?
Ralph King-Griffin
New Eden Tech Support
#4 - 2016-09-14 10:40:35 UTC
Caleb Seremshur wrote:
Ginger Naari wrote:
The biggest cancer in EVE are players using cancer to describe something they don't like in EVE.

Cancer is a vile disease to which I have lost 7 family members and right now my Father in Law is terminally ill with it, probably hours or days left.


Ok.

I lost both my grandfathers and 3 uncles to it.

Did you have a point about the content of the post?

http://i.imgur.com/iWKad22.jpg
Ginger Naari
Doomheim
#5 - 2016-09-14 10:51:49 UTC
Caleb Seremshur wrote:
Ginger Naari wrote:
The biggest cancer in EVE are players using cancer to describe something they don't like in EVE.

Cancer is a vile disease to which I have lost 7 family members and right now my Father in Law is terminally ill with it, probably hours or days left.


Ok.

I lost both my grandfathers and 3 uncles to it.

Did you have a point about the content of the post?




I thought I had....
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#6 - 2016-09-14 10:55:26 UTC
Ginger Naari wrote:
Caleb Seremshur wrote:
Ginger Naari wrote:
The biggest cancer in EVE are players using cancer to describe something they don't like in EVE.

Cancer is a vile disease to which I have lost 7 family members and right now my Father in Law is terminally ill with it, probably hours or days left.


Ok.

I lost both my grandfathers and 3 uncles to it.

Did you have a point about the content of the post?




I thought I had....


Why did you even post in this thread if it was so offensive to you
Yarosara Ruil
#7 - 2016-09-14 11:01:53 UTC
Because people being able to defend themselves and deprive content from you, is cancer. How dare those schmucks not become tallies on your killboard and use every tool at their disposal to avoid being welped! The nerve!

Hard the flip up!
Remiel Pollard
Aliastra
Gallente Federation
#8 - 2016-09-14 11:05:20 UTC  |  Edited by: Remiel Pollard
Ginger Naari wrote:
Caleb Seremshur wrote:
Ginger Naari wrote:
The biggest cancer in EVE are players using cancer to describe something they don't like in EVE.

Cancer is a vile disease to which I have lost 7 family members and right now my Father in Law is terminally ill with it, probably hours or days left.


Ok.

I lost both my grandfathers and 3 uncles to it.

Did you have a point about the content of the post?




I thought I had....


Language policing is not a point. As a cancer survivor myself, I agree that cancer is a fantastic analogy for things that bring immeasurable pain, like ECM. As an autistic person as well, I also agree that language policing is as autistic as you can get.

Kindly check your privilege. Blink

I don't, however, agree that ECM drones are a problem of any kind. There are plenty of counters and ECM drones just aren't that strong to begin with. OP, if you're struggling against ECM drones, you need to rethink your tactics. Game design is not the problem here.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Banko Mato
Republic University
Minmatar Republic
#9 - 2016-09-14 11:14:18 UTC  |  Edited by: Banko Mato
Caleb Seremshur wrote:
I hate these things. I wish they would get deleted from the game. While CCP introduced ECM fighters to carriers I can accept this because you can have max 1 per carrier, or 2 per super, with all the weaknesses of ECM in an easily jammable package (ironic isn't it).

The prospect of getting jammed out by 5 throwaway drones or an entire dronebay of the damn things disgusts me greatly, these rancid turd drones are too cheap and accessible and thanks to their dice roll behaviour have a ridiculous opportunity to jam out ships bonused on sensor strength.

CCP Rise has said they wanted to address the problems with ECM some day, let's start by removing or dramatically changing the most reductive level of gameplay for combat ships. If you insist on ECM drones remaining in the game, then they should function like ECM burst and only break the lock for one server tick, not for 20 seconds. They remain at a 20s cycle time so they cannot just throw probability at your face every tick and neuter you regardless.

Or make them a gurista LP store/BPC drop, consume 2x as much drone bandwidth (so lights use 10, mediums 20, heavies 50) so that these cheese mobiles cannot be spammed as a last ditch GTFO get out of jail free card.

So frustrated at this P.O.S. example of game design surviving the chopping board when drones were redone. ECM drones actively ruin this game.


Holy Circle-Of-Whine.... rly?

ECM drones have 1, 1.5 and 2 jam strength (small, med, heavy) per drone and I'm not aware of any skill/mod that affects this value (maybe Signal Dispersion with a max of 25%, but wouldn't make any sense or even a big difference anyway). Using a max skilled falcon (oh the irony...) without additional sensor strength mods we'd look at a value of 33.6 grav strength. This means a single small drone has a gigantic chance of 1/33.6 = ca. 3% to land a successful jam. Even if someone throws a full flight of these at you, there's a 0.97^5 = 85% chance for you NOT to get jammed.

Yes, there is this little problem with being able to spam ecm drones by recalling them and having them attack once more to increase the chance per timeframe instread of having them wait out an entire jam cycle (I don't know however if that has been fixed already).

In the end, those are drones that can be disposed of pretty quickly and which offer a very very very very very slim chance for the other party to actually jam you out. So if you are either unable to kill those drones fast enough or failed to have sufficient redundant tackle on the target, you imho didn't deserve the kill anyway.

In true eve spirit the most fitting answer to your problem might therefore be: HTFU!

EDIT: for further info read the sig of the above post, nuff said...
Josef Djugashvilis
#10 - 2016-09-14 11:26:15 UTC  |  Edited by: Josef Djugashvilis
Jeez folks, let's not turn this into a - my illness and the effects on me and mine are worse than than your illness and the effects on you and yours.

This is not a signature.

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#11 - 2016-09-14 11:27:52 UTC
Remiel Pollard wrote:

I don't, however, agree that ECM drones are a problem of any kind. There are plenty of counters and ECM drones just aren't that strong to begin with. OP, if you're struggling against ECM drones, you need to rethink your tactics. Game design is not the problem here.


I don't see webbing drones, tp drones, neuting drones or damping drones just randomly allowing a losing player at 2km to get out of combat scot-free. That's why they're broken. BROKEN. Not overpowered, completely BROKEN. I could handle ecm drones if they just made you lose lock, because then you can get a bump while relocking but that's not the case.
Remiel Pollard
Aliastra
Gallente Federation
#12 - 2016-09-14 11:29:18 UTC
Josef Djugashvilis wrote:
Jeez folks, let's not turn this into a - my illness and the effects on me and mine are worse than yours.


I'm merely responding to the "I knew people who died to cancer" nonsense, using those peoples' experiences as a shield for the offense that they've taken to what is, essentially, a simple word which, when the proper context of its use is applied, is obviously being used for hyperbolic effect in reference to the pain the OP experiences due to ECM drones. People who language police fail to understand how dynamic language actually is. That is their own problem.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Kalihira
Ultramar Independent Contracting
#13 - 2016-09-14 11:30:42 UTC
Svipul disagrees...
Remiel Pollard
Aliastra
Gallente Federation
#14 - 2016-09-14 11:32:50 UTC
Caleb Seremshur wrote:
Remiel Pollard wrote:

I don't, however, agree that ECM drones are a problem of any kind. There are plenty of counters and ECM drones just aren't that strong to begin with. OP, if you're struggling against ECM drones, you need to rethink your tactics. Game design is not the problem here.


I don't see webbing drones, tp drones, neuting drones or damping drones just randomly allowing a losing player at 2km to get out of combat scot-free. That's why they're broken. BROKEN. Not overpowered, completely BROKEN. I could handle ecm drones if they just made you lose lock, because then you can get a bump while relocking but that's not the case.


I don't see ECM drones boosting your signal for increased turret tracking or missile damage, or reducing your velocity, or sucking your capacor dry. What's your point? That ECM enables ships to escape combat? Good on them for their forward thinking and being prepared to evade if necessary. Not everyone's fit for combat, but they can fit to avoid it. You're going to have to deal with that, move on, and find a target more on your level.

Like belt rats maybe, if you're struggling that much with ECM drones.... seriously, dude. This is getting pathetic. People get away using all kinds of tactics, and this is just one of them, and not even a sure thing. The maths have been provided, so I suggest you peruse them for a better understanding because you really are just whining here.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#15 - 2016-09-14 11:55:23 UTC
Remiel Pollard wrote:
Caleb Seremshur wrote:
Remiel Pollard wrote:

I don't, however, agree that ECM drones are a problem of any kind. There are plenty of counters and ECM drones just aren't that strong to begin with. OP, if you're struggling against ECM drones, you need to rethink your tactics. Game design is not the problem here.


I don't see webbing drones, tp drones, neuting drones or damping drones just randomly allowing a losing player at 2km to get out of combat scot-free. That's why they're broken. BROKEN. Not overpowered, completely BROKEN. I could handle ecm drones if they just made you lose lock, because then you can get a bump while relocking but that's not the case.


I don't see ECM drones boosting your signal for increased turret tracking or missile damage, or reducing your velocity, or sucking your capacor dry. What's your point? That ECM enables ships to escape combat? Good on them for their forward thinking and being prepared to evade if necessary. Not everyone's fit for combat, but they can fit to avoid it. You're going to have to deal with that, move on, and find a target more on your level.

Like belt rats maybe, if you're struggling that much with ECM drones.... seriously, dude. This is getting pathetic. People get away using all kinds of tactics, and this is just one of them, and not even a sure thing. The maths have been provided, so I suggest you peruse them for a better understanding because you really are just whining here.


It's not pathetic. The bonuses to tracking/missile application, the barely present neuting effect of those drones (which can be destroyed because they don't lock the target out from responding completely with his own drones, etc) are not even remotely comparable to the power of an ECM drone. This line of reasoning is dead in the water, they're not even in the same ballpark of relative power in terms of what can be achieved with them. What if the guy instead uses his bullshit drones to instead kill me? Am I to sit here an nod my head and say "this is fine" that some dinky little ship I cannot neut, damp or otherwise counterattack if my only valid defense (my own drones) is already occupied, is balanced against the relative power it can wield over the target it jams?

The earlier point about ship jam strengths is also a big point of contention. 1 point of jamming, 10% chance per drone to jam a t1 destroyer. http://www.edcollins.com/backgammon/diceprob.htm <-- look at the graph at the bottom, adjust numbers to match. The more 1pt jams you throw at a target the higher the probability that one gets through. This is why Dreads were made immune to ECM again during siege. Because it's BS. So my ship presently has 20 sensor strength, a jam drone has a 5% chance to jam me. The statistical probability of a single jamming drone removing me from combat completely for 20 whole seconds which is the same level of effectiveness as a dedicated jamming ship of any size and skill level, can only rise as the number of drones increases.

But you knew that already didn't you. It might be smallish chance of getting jammed every 20 seconds for a cruiser, but over multiple throws these multiple drones will probably jam you out at least 1 time.
Remiel Pollard
Aliastra
Gallente Federation
#16 - 2016-09-14 12:02:50 UTC  |  Edited by: Remiel Pollard
Caleb Seremshur wrote:
...the power of an ECM drone.


Lemme stop you there. The power of ECM drones has been outlined very comprehensively above. They are ****. At the end of the day, the people using them as a means to escape combat are at a much greater risk of failure than the person attacking is of being jammed. The Law of Very Large Numbers means it'll definitely happen, but much less proliferantly than you're whining about.

Lrn2play, git gud, HTFU, GTFO, etc etc.

EDIT: One more thing. The number of times I had ECM drones used on me in RvB was... well, I didn't keep track, actually, but those dirty smurfs love the things. The number of times they got a successful jam on me, however, was exactly zero.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#17 - 2016-09-14 12:13:42 UTC
Remiel Pollard wrote:
Caleb Seremshur wrote:
...the power of an ECM drone.


Lemme stop you there. The power of ECM drones has been outlined very comprehensively above. They are ****. Lrn2play, git gud, HTFU, GTFO, etc etc.


Hey bro...
0.95^5 = 23%.

That's not insignificant. His example of a falcon was a cherry picked example.
An all 5 sacrilege has 26.4 (17.7%)
Curse - 33.6
napoc - 30
raven - 26.4
stratios - 24 (18.9%)

I can cherrypick too. Don't quote **** you don't understand.
March rabbit
Aliastra
Gallente Federation
#18 - 2016-09-14 12:14:42 UTC
The disbalance between ewar drones can be solved using two approaches:
- make ECM drones useless like others
- make other drones as powerful as ECM.

Former approach is boring. And latter can provide better gameplay.

So yeah, what i can agree with OP is that all types of EWAR drones should be buffed to get inline with ECM ones. Like WEB drones could completely freeze or neut drones could completely dry off targeted ship with some chance.
Not sure what could be done with TP drones tho. Any ideas?

The Mittani: "the inappropriate drunked joke"

Banko Mato
Republic University
Minmatar Republic
#19 - 2016-09-14 12:27:08 UTC
Caleb Seremshur wrote:
Remiel Pollard wrote:
Caleb Seremshur wrote:
...the power of an ECM drone.


Lemme stop you there. The power of ECM drones has been outlined very comprehensively above. They are ****. Lrn2play, git gud, HTFU, GTFO, etc etc.


Hey bro...
0.95^5 = 23%.

That's not insignificant. His example of a falcon was a cherry picked example.
An all 5 sacrilege has 26.4 (17.7%)
Curse - 33.6
napoc - 30
raven - 26.4
stratios - 24 (18.9%)

I can cherrypick too. Don't quote **** you don't understand.


Nothing cherrypicky here... your initial rant mentioned a ship specifically bonused for sensor strength, so I assumed a much higher baseline than what you apparently had in mind.
In the end it makes no difference whether your ship has 20 sensor strength (23% to get rekt) or 100 (5% to sit there watching your own drones to funny things) against 5 ec-300 drones: If you are alone and the target is able to escape due to a lucky dice roll, he did a way better job at eve than you, meaning you got outplayed, outsmarted and bob hates you and you never deserved the kill in the first place. Ensure sufficient tackle to account for the case of ecm drones, use bubbles or keep your own drones back till the target deploys ecm drones and dispose of them afap.

As outlined before, the problem can be solved or circumvented in many ways. Crying on the forum is not one of them...

PS: yes, the other ewar drones are severely lacking in power, they def need an overhaul to move them up to the level of support ecm drones can provide.
tiberiusric
Comply Or Die
Pandemic Horde
#20 - 2016-09-14 12:28:17 UTC
Caleb Seremshur wrote:
Remiel Pollard wrote:
Caleb Seremshur wrote:
...the power of an ECM drone.


Lemme stop you there. The power of ECM drones has been outlined very comprehensively above. They are ****. Lrn2play, git gud, HTFU, GTFO, etc etc.


Hey bro...
0.95^5 = 23%.

That's not insignificant. His example of a falcon was a cherry picked example.
An all 5 sacrilege has 26.4 (17.7%)
Curse - 33.6
napoc - 30
raven - 26.4
stratios - 24 (18.9%)

I can cherrypick too. Don't quote **** you don't understand.


I love these stats because in real game its BS. I have used Falcons and them on me many times. I cannot remember once I have not been perma jammed by them 99% of the time.

All my views are my own - never be afraid to post with your main, unless you're going to post some dumb shit

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