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Citadel courier contracts should have docking permits included.

Author
Haunting Widow
Honor Forge
Joint Operation Involving Nobodys
#1 - 2016-09-13 02:14:02 UTC
Simple, if the issuer has docking rights, then they should be able to authorize a docking permit to be part and parcel with any courier contracts coming to or from a citadel they have docking rights to. Players who expressly do not have docking access should not be able to accept the contracts. Any player who is able to see and accept the contract would then be given a single use docking permit to deliver the contract regardless of what the citadel owner does after the contract is issued/accepted.

What do you think?? Because right now people are seriously avoiding citadel courier contracts due to scam potential.
SurrenderMonkey
State Protectorate
Caldari State
#2 - 2016-09-13 02:20:19 UTC  |  Edited by: SurrenderMonkey
Haunting Widow wrote:
Simple, if the issuer has docking rights, then they should be able to authorize a docking permit to be part and parcel with any courier contracts coming to or from a citadel they have docking rights to. Players who expressly do not have docking access should not be able to accept the contracts. Any player who is able to see and accept the contract would then be given a single use docking permit to deliver the contract regardless of what the citadel owner does after the contract is issued/accepted.

What do you think?? Because right now people are seriously avoiding citadel courier contracts due to scam potential.


No, merely having docking rights should not, under any circumstance, allow you to grant anyone else ANY form of right on a structure.

Merely having rights doesn't give you the authority to grant rights, however temporary. It's not your structure just because someone lets you dock at it.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Nevyn Auscent
Broke Sauce
#3 - 2016-09-13 02:29:02 UTC
Get docking rights in a citadel, issue 1m courier contracts to 50 people who then bring in entire freighters worth of personal loads. Too easy to abuse.

If you want to change courier contracts to Citadels (& could probably include stations in this) would be to allow them to be completed when inside the docking range of a Citadel or station without needing to specifically dock. Assuming the person who issued the contract had docking rights. That would prevent people from using it to bring other items into the station under other characters API's.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#4 - 2016-09-13 06:06:42 UTC
Nevyn Auscent wrote:
Get docking rights in a citadel, issue 1m courier contracts to 50 people who then bring in entire freighters worth of personal loads. Too easy to abuse.

If you want to change courier contracts to Citadels (& could probably include stations in this) would be to allow them to be completed when inside the docking range of a Citadel or station without needing to specifically dock. Assuming the person who issued the contract had docking rights. That would prevent people from using it to bring other items into the station under other characters API's.

The thing is, you cannot use them in the citadels. This was also my concern with random docking rights. However, even if enemies throw loads of assets into your citadel, you can just prevent them from using your services and thus they are stuck with tons of items in the citadel. The way citadels work with asset safety, it is not the holder of the citadel that ends up screwed, but the asset owners because you can just dismantle your citadel or make other people destroy it to force tons of assets into item safety, which costs the asset owner money and not the citadel owner.

One way or another, currently it's nearly completely unfeasible to take a courier contract to any citadel other than the known market hubs. And even they are tricky: For instance, there are 2 Fortizars from 2 corps in Perimeter with 2 nearly identical corp logos, however, only one has public docking rights. The info on docking access is obviously available in the Services tab, but it's still way too easy to trick people into thinking they deliver somewhere else. Taking the first paragraph into consideration, there need to be ways to complete courier contracts if you had docking rights when you took the contracts.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Shalmon Aliatus
Bluestar Enterprises
The Craftsmen
#5 - 2016-09-13 14:28:10 UTC
Would be fun though if I could just jettison the cargo in front of the citadel in case I can't dock.

"Sry, couldn't dock, so I left it on your frontdoor. If someone else grabbed it, your problem, maybe fix your docking rights next time"
Lugh Crow-Slave
#6 - 2016-09-13 15:34:12 UTC
don't take contracts to places you can be locked out from.. that has been like hauling 101 since long b4 citadels
SurrenderMonkey
State Protectorate
Caldari State
#7 - 2016-09-13 16:39:59 UTC  |  Edited by: SurrenderMonkey
Lugh Crow-Slave wrote:
don't take contracts to places you can be locked out from.. that has been like hauling 101 since long b4 citadels



Well, "It's always been that way," is an inherently useless argument, so that's not really great, either. The proposal in the OP is quite infeasible, but the current state of courier contracts with respect to player owned structures is far from ideal. The existing mechanics actively deter the intended use of paying-other-people-to-move-****-between-places.

I make heavy use of public courier contracts, and I would actually like people to run courier contracts to and from my citadel, but unless I already have a relationship with a given hauler, they would be fools to take those jobs. So, I have to use an NPC station and last-mile everything myself.

Allowing any jackass with docking rights to be able to grant docking rights to any other jackass just by making a contract is clearly out of the question, but there could easily be some form of limited guarantee based on access rights at the time of acceptance.

As a dead simple example, if a person already has docking rights, and accepts a courier contract to a given citadel, it could simply be made irrevocable for 24 hours (or 48, whatever - max contract duration is probably too long). Put the revocation on a timer to prevent continually refreshing the docking protection with fresh contracts.

Now you have a scenario where there isn't some magical, third-party bypass that usurps control from the citadel owners, but there's also some limited degree of contractual enforcement.

I don't see anything wrong with completion-from-within-docking-range, either, provided it's technically feasible.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Rivr Luzade
Coreli Corporation
Pandemic Legion
#8 - 2016-09-14 06:09:08 UTC  |  Edited by: Rivr Luzade
Lugh Crow-Slave wrote:
don't take contracts to places you can be locked out from.. that has been like hauling 101 since long b4 citadels

Not, it has not been this way. Before citadels, this was not a problem at all in low sec, high sec and NPC null sec. Only sov space had this problem and no one cared because nearly no public contracts go to these destinations. However, now that fluid docking rights are also a mandatory and ever increasing problem in all areas of space, and citadels and coming structures turning into a permanent pain in the ... a permanent feature replacing much if not all the functionalities of NPC stations, this puts a previously negligible problem into a major cause for concern.

In particular with the coming industry structures, you want your couriered deliveries land directly in these structures and not an NPC station (if there are any at all in your systems. Since the purpose of these pains in the ... these new structures is to spread players out more, it's only logical to chose systems without stations for industry structures to benefit longer from low indexes) so that you had to ferry your stuff from there to the structures. If haulers, however, have no way to distinguish between a citadel that allows you to dock regardless and a scam citadel, most people will be very reluctant to take on citadel contracts. To date, I have blocked over 20 people/corps that setup scam contracts and that list is only increasing.
If no one can take a contract because you can be locked out (according to your hauler 101), this will pose a serious problem for the future of this entire feature once large parts of the reliable NPC services have been replaced with the unreliable, garbage services that players provide.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Donnachadh
United Allegiance of Undesirables
#9 - 2016-09-14 13:14:17 UTC  |  Edited by: Donnachadh
I actually like the basic concept of the OP. To eliminate the concerns about anyone and everyone handing out docking rights Iif you are not the owner then you can only grant one time limited docking rights to the citadel and then only to allow the deliver of the contracted items and nothing else.

But a better idea that eliminates the entire docking rights issue is simply extend the capabilities of the tether. Given all of the other functions they have why not extend them to work as a conveyor system that can transport items between a tethered ship and the citadel. To prevent most if not all of the abuses the person setting up the contract has to set up the link as a part of the contract, that link would only allow the items from that contract to be transferred to OR from the station (not both) and the conveyor system would dump them into the personal space of the contract holder.

Another thought is to add to the citadel a limit form of public access space where any player can dock for a brief period. Basic though here is the same as the tether idea above only allowing for the ship to actually dock inside the citadel to connect to the conveyor system instead of doing it thorough the tether.

Just a couple of thoughts, but I do agree with the OP there needs to be a way for a contract hauler to make a delivery to a citadel they do not have docking rights to.
Lugh Crow-Slave
#10 - 2016-09-14 15:22:46 UTC
Rivr Luzade wrote:
Lugh Crow-Slave wrote:
don't take contracts to places you can be locked out from.. that has been like hauling 101 since long b4 citadels

Not, it has not been this way. Before citadels, this was not a problem at all in low sec, high sec and NPC null sec. Only sov space had this problem and no one cared because nearly no public contracts go to these destinations. However, now that fluid docking rights are also a mandatory and ever increasing problem in all areas of space, and citadels and coming structures turning into a permanent pain in the ... a permanent feature replacing much if not all the functionalities of NPC stations, this puts a previously negligible problem into a major cause for concern.

In particular with the coming industry structures, you want your couriered deliveries land directly in these structures and not an NPC station (if there are any at all in your systems. Since the purpose of these pains in the ... these new structures is to spread players out more, it's only logical to chose systems without stations for industry structures to benefit longer from low indexes) so that you had to ferry your stuff from there to the structures. If haulers, however, have no way to distinguish between a citadel that allows you to dock regardless and a scam citadel, most people will be very reluctant to take on citadel contracts. To date, I have blocked over 20 people/corps that setup scam contracts and that list is only increasing.
If no one can take a contract because you can be locked out (according to your hauler 101), this will pose a serious problem for the future of this entire feature once large parts of the reliable NPC services have been replaced with the unreliable, garbage services that players provide.



you will always have the option to set up a contract to a near by station or work with people you know. get to know haulers if you want things moved to your citadel otherwise have public contracts set up to npc stations
Muffinmixer
Republic Military School
Minmatar Republic
#11 - 2016-09-14 16:15:00 UTC
Just let JFs bridge courier packages directly to citadels, without physically having to go to that citadel and dock to it.

Give it the full Jump Fatigue penalty for doing this in one lump sum (first + second jump combined with no rest period), plus like 20% for good measure. Maybe also give the fuel costs an additional 20% penalty.

While you're at it, give Citadels an optional perma-Cyno service that can be used by anyone who has rights to it, and also to bridge Courier packages to the citadel. This will give citadel owners additional control of which citadels can be couriered with by 3rd parties, in case people are still antsy about that.

No need to give temporary docking rights, tethering, anything. The JF can stay neutral and keep a peace of mind that they don't need to jump straight into what's possibly a trap. The citadel owners don't need to worry about a JF pilot using the contract to abuse the tethering/docking rights with malicious intent.


Where's the downside? How do you intercept the JF if he just undocks for a second and bridges the goods over?

This is no different in terms of safety from physically jumping a JF to a citadel. You'd have to be really bad at JF'ing to get caught on a citadel, both when coming in or going out. You tether and can instadock as ssoon as you land. You are tethered when you undock and can jump while still tethered. If you manage to lose a JF on a citadel I don't have any words for you other than "you deserved that loss".

Accruing a greater amount of Jump Fatigue and fuel cost is a pretty severe downside in and of itself that will drive people to physically jump to citadels whenever possible.
SurrenderMonkey
State Protectorate
Caldari State
#12 - 2016-09-14 16:16:14 UTC
Lugh Crow-Slave wrote:
Rivr Luzade wrote:
Lugh Crow-Slave wrote:
don't take contracts to places you can be locked out from.. that has been like hauling 101 since long b4 citadels

Not, it has not been this way. Before citadels, this was not a problem at all in low sec, high sec and NPC null sec. Only sov space had this problem and no one cared because nearly no public contracts go to these destinations. However, now that fluid docking rights are also a mandatory and ever increasing problem in all areas of space, and citadels and coming structures turning into a permanent pain in the ... a permanent feature replacing much if not all the functionalities of NPC stations, this puts a previously negligible problem into a major cause for concern.

In particular with the coming industry structures, you want your couriered deliveries land directly in these structures and not an NPC station (if there are any at all in your systems. Since the purpose of these pains in the ... these new structures is to spread players out more, it's only logical to chose systems without stations for industry structures to benefit longer from low indexes) so that you had to ferry your stuff from there to the structures. If haulers, however, have no way to distinguish between a citadel that allows you to dock regardless and a scam citadel, most people will be very reluctant to take on citadel contracts. To date, I have blocked over 20 people/corps that setup scam contracts and that list is only increasing.
If no one can take a contract because you can be locked out (according to your hauler 101), this will pose a serious problem for the future of this entire feature once large parts of the reliable NPC services have been replaced with the unreliable, garbage services that players provide.



you will always have the option to set up a contract to a near by station or work with people you know. get to know haulers if you want things moved to your citadel otherwise have public contracts set up to npc stations


What do you imagine is the actual merit in the status quo here?

You don't seem to be able to articulate an argument against improving the functionality of the contracts with respect to citadels. Explain why courier contracts shouldn't be improved. There's not a person in the thread unfamiliar with the existing workarounds, but that's what they are - a workaround for a poor mechanic that provides insufficient functionality.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
#13 - 2016-09-15 15:17:34 UTC  |  Edited by: Eye-Luv-Girls wDaddyIssues
Its a good simple idea to avoid abuse. Should not be able to isse a courier contract with delivery to a citadel if they cannot guarantee your docking rights.

+1 to OP

If the goal of CCP is to have people use Citadels more heavy and eventually phase out stations this is an absolute must.

All the trolls bitching and complaining is for personal reasons, if CCP never wants to remove stations then sure they can ignore your suggestion.
Arronicus
State War Academy
Caldari State
#14 - 2016-09-15 17:41:35 UTC
I agree in that I don't think couriers should give people docking passes, because it opens up so many avenues for exploit.

1) I buy a single piece of trit or something in a station I want access to with my alt. I then contract it to my main with a courier contract. My main can now dock at that citadel.

2) I have a spy in a corp, and I want to get in a large enemy fleet. I set up tons of contracts to every enemy ship. They can now all dock up there, even though I had 0 roles within the corp that owns the citadel.

3) I create a contract with the destination of any citadel that I want a character to be able to dock at, they can now dock there.

That's just off the top of my head. Security and access to citadels and other deployables should be able to be strictly controlled, and this sort of, facilitating couriers would absolutely destroy player security.

What I DO think is the only reasonable precautions is a two step process.

First, you have to manually opt-in to see contracts that involve a player owned structure (citadel, engineering facility, etc) as either the drop-off or pick up,

Second, there is a very large 'are you sure' dialogue, when trying to accept said type of contract, with a brief explanation that standings may limit your docking access.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#15 - 2016-09-15 17:59:45 UTC
A notification does not prevent the access removal after you accepted the contract. The amount of risk involved with these citadels is unproportionate to the payment (except for the obvious trap contracts, of course) and that needs to change.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Lugh Crow-Slave
#16 - 2016-09-16 03:11:11 UTC
there was an idea posted back when citadels were still on sisi


what if you could flag your citadel as free port(this would show up in contracts) if your citadel is free port anyone can dock to remove your citadel from free port takes one week. once you start that process the flag is instantly removed from contracts listed to your citadel and all current contract holders are notified
Lugh Crow-Slave
#17 - 2016-09-20 19:56:03 UTC
CCP Fozzie wrote:

One change we are working towards is the ability to place items into your personal hangar in an Upwell structure from outside of that structure (within docking range). I'm not going to lie and tell you that we know exactly when that feature will be done, but it is on our roadmap.


this should help fix this
Serendipity Lost
Repo Industries
#18 - 2016-09-21 13:42:16 UTC
Can't we just leave it as is so non deep thinkers can get screwed over as their greed allows?

The current trend where CCP is trying to satisfy needy little self entitled punkass kids is reducing this game to a boring and uninteresting grind where everyone gets a space trophy.

News flash CCP - these needy little bastards don't say thank you when you bow down to them, they move on to the next thing that 'needs' changed. You're throwing stupidshit into a bottomless pit. You're basically being played by 2 groups: Group 1 - needy little bastards that will never be satisfied but will always need just one more free space trophy. Group 2 - savy folk who are out to manipulate the game for their personal enjoyment (that does not equate out to anything like long term gain sustainability).

PRO TIP: If you want to keep your cash cow happy - rediscover your decade old fundamentals, build on those and on game mechanics that support those fundamental concepts and for the love of all that is harsh and cruel - STOP kowtowing to these needy little twerps. Hand them a hockey helmet (I would prefer it didn't have a chinstrap) and say "good luck".

TL/DR - seems OK as is to me
Matsu Fumiko
Doomheim
#19 - 2016-09-26 07:37:57 UTC
Why not use the Item delivery Hangar? Couriers may dock the Citadel and just drop the Wrap to the delivery Hangar and undock - no other Services may be used nor may other docked characters be seen.

Mailman just drops the parcel.

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baltec1
Bat Country
Pandemic Horde
#20 - 2016-09-26 07:54:43 UTC
SurrenderMonkey wrote:

Well, "It's always been that way," is an inherently useless argument, so that's not really great, either.


Sure it is, this scam is a decade old and scamming people is just as much a part of EVE as mining and gate camps.
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