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Player Features and Ideas Discussion

 
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SUGGESTION: Overloading Rack Function Change

First post
Author
Giribaldi
State War Academy
Caldari State
#1 - 2012-01-17 16:01:47 UTC
hey guys we all know how click overload rack overloads the entire rack in which u clicked 2 overheat.... what im purposing is that CCP changes this function 2 overload the recpective modules that uve placed in the rack. for example some ppl put there guns a scram and a web in there high slots i purpose that only these modules will overheat when clicking the high slot rack overheat button instead of ONLY overheating the highs.. this will alow eve more micromanaging of overheating and will make overloading only your hardners all at once instead of overloading ur mwd scram web hardners ect all at once causing excesive heat dmg by mistake, what im purposing will remove that "ops i didnt it again" Big smile PLEASE CCP make this happen!
Doc Fury
Furious Enterprises
#2 - 2012-01-17 16:03:11 UTC
Features and Ideas forum is that way Mr. Giribaldi --->

There's a million angry citizens looking down their tubes..at me.

Dirael Papier
Malevelon Roe Industries
Convocation of Empyreans
#3 - 2012-01-17 16:04:20 UTC
Isn't this what the upcoming shift+click to overheat will do?
Giribaldi
State War Academy
Caldari State
#4 - 2012-01-17 16:08:29 UTC
no it isnt shift click will overheat 1 module i want 2 beable 2 click one button and overlaod my 4 hardners all at once without overloading my mwd in the processo or my scram and web
CCP Spitfire
C C P
C C P Alliance
#5 - 2012-01-18 12:36:37 UTC
Offtopic posts removed.

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Giribaldi
State War Academy
Caldari State
#6 - 2012-01-19 16:04:27 UTC
ty spitfire