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Player Features and Ideas Discussion

 
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BLOPs ore hauler?

Author
oiukhp Muvila
Doomheim
#21 - 2016-09-12 12:11:54 UTC
I agree, I really like the Prospect, but it really isn't worth it when you can make more money in Hi Sec with far less hassle or join an existing Null Sec group which then makes it pointless to use one due to its nature.

A BLOPs dedicated ore hauler would be nice but it would need at lease 60k capacity IMO, but I'm open to other suggestions.



Lugh Crow-Slave
#22 - 2016-09-12 12:22:53 UTC
I'm not opposed to it being 60. with my math 30 was just the minimum to start making profit over HS. i would like to hear from people who move ore from null if a 60k bridgeable ore hauler would be to powerful. or if anyone else can see that breaking something.
Isaac Armer
The Soup Kitchen
#23 - 2016-09-12 16:16:29 UTC  |  Edited by: Isaac Armer
I don't care if it's 30k or 60k, but let it carry gas or ore. I do extended (a few days to a week) gas mining runs and currently navigate with a DST as the hauler through WHs to get to nullsec gas, but having a BLOPs kind of hauler would make it much easier to convince more people to join me.
Vic Jefferson
Stimulus
Rote Kapelle
#24 - 2016-09-12 17:52:33 UTC
Make one for raw ore and one for refined products, and I'm sold. Make it slightly more profitable to refine the products at say a makeshift citadel or rented station before sending them back, and you build in a few more content seeds to this.

Vote Vic Jefferson for CSM X.....XI.....XII?

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#25 - 2016-09-12 17:55:14 UTC
Isaac Armer wrote:
I don't care if it's 30k or 60k, but let it carry gas or ore. I do extended (a few days to a week) gas mining runs and currently navigate with a DST as the hauler through WHs to get to nullsec gas, but having a BLOPs kind of hauler would make it much easier to convince more people to join me.


I believe ore holds count gas already (prospect and venture both have them)
Isaac Armer
The Soup Kitchen
#26 - 2016-09-12 18:33:02 UTC
Tsukino Stareine wrote:
I believe ore holds count gas already (prospect and venture both have them)


Yeah, I assume the game considers gas as ore, but I just wanted to make sure it wasn't left out. CCP has unintentionally missed things like that before
FT Diomedes
The Graduates
#27 - 2016-09-12 18:45:20 UTC  |  Edited by: FT Diomedes
Just make it so existing specialized T1 haulers can take Black Ops bridges.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

oiukhp Muvila
Doomheim
#28 - 2016-09-12 20:10:19 UTC
FT Diomedes wrote:
Just make it so existing specialized T1 haulers can take Black Ops bridges.



I'd rather have a new T2 Hauler than break the rule of only Cov Ops Cloaky things can use Covert Bridge.
DrysonBennington
Eagle's Talon's
#29 - 2016-09-12 21:04:42 UTC
It never hurts to have another ship in the inventory to choose from.
Iain Cariaba
#30 - 2016-09-12 23:08:55 UTC
Welp, that did it. Sorry Lugh, but if Dryson thinks this is a good idea....
FT Diomedes
The Graduates
#31 - 2016-09-13 01:59:24 UTC
oiukhp Muvila wrote:
FT Diomedes wrote:
Just make it so existing specialized T1 haulers can take Black Ops bridges.



I'd rather have a new T2 Hauler than break the rule of only Cov Ops Cloaky things can use Covert Bridge.


I don't really care either way. They suggested a hauler, without a Covert Ops Cloak, with a specialized bay, that could use a Covert Bridge. I don't see much point in adding a completely new hauler to fill this role.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

FT Diomedes
The Graduates
#32 - 2016-09-13 02:27:08 UTC
Iain Cariaba wrote:
Welp, that did it. Sorry Lugh, but if Dryson thinks this is a good idea....


Even a stopped clock is right twice a day.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Lugh Crow-Slave
#33 - 2016-09-13 13:44:53 UTC
FT Diomedes wrote:
Just make it so existing specialized T1 haulers can take Black Ops bridges.



the idea of giving this ship a 60k ore bay is already making me uncomfortable with what it may break im not sure how well a bunch of minni JFs would fit
Petrified
Old and Petrified Syndication
#34 - 2016-09-17 02:30:11 UTC  |  Edited by: Petrified
I think this is a great idea. Black ops capable and thus bridgeable Ore Transport.
edit to add: a 20k to 30K ore bay would be just about right.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Shalmon Aliatus
Bluestar Enterprises
The Craftsmen
#35 - 2016-09-17 10:55:20 UTC
Was thinking about this for a log time. +1

At the moment a POS is the only viable action to do this kind of stuff (and it's not really stealthy in SOV null where the owner gets a nice message of you doing stuff in his system)

Would also suggest to take a look at Ice compression and the ability to mine Ice with a covops ship again, with the current Stront need/supply difference you get from fuel blocks and highsec Ice being sh*t (1 Stront, really ?) I would love being able to do some stealth mining in null to get some of that Krystallos
Lugh Crow-Slave
#36 - 2016-09-17 11:01:02 UTC
Yeah me and a few others had tried to get ccp to let the endurance bridge even if they didn't want it to have a cov cloak. It would be nice if the prospect could at least fit an ice harvester with no bonus.
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#37 - 2016-09-19 09:03:25 UTC
Petrified wrote:
I think this is a great idea. Black ops capable and thus bridgeable Ore Transport.
edit to add: a 20k to 30K ore bay would be just about right.

Yer somewhere between 1/2 and 3/4 in Ore Bay size compare to a Miasmos sounds about right.
FT Cold
Federal Navy Academy
Gallente Federation
#38 - 2016-09-20 01:21:23 UTC
Guess I'm OK with this, so long as it's only appreciable cargo capacity is an ore bay.
Lugh Crow-Slave
#39 - 2016-09-20 03:41:19 UTC
the standard bay should be much smaller than a BR. It shouldn't even be able to try and compete with it when it comes to standard hauling
Penance Toralen
School of Applied Knowledge
Caldari State
#40 - 2016-09-20 04:17:18 UTC
I'd also consider a low signature option, similar to the Nestor - to allow a such a hauler into Shattered Wormholes.

Either this or a deployable non-scoopable Mobile Compression unit?

I was sadden to see that the Endurance/Prospect did not make Fozzie's usage list.

Lugh Crow-Slave wrote:
basically i'm just sad that a more exciting option to mining is just not a good investment back on time spent. My corp still does it to break up the monotony


Pretty much my reason for ninja WH mining. But I personally find it's a lot of time to set up. When I can just as easily undock, warp to any belt. The trade the low end ore I mine for a high end, through the market.