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EVE Launcher for Linux

First post First post
Author
Rounon Dax
Terra Nanotech
The Initiative.
#321 - 2016-09-01 15:22:32 UTC
And still, after todays launcher update, still the same issue, can't open links from the launcher or ingame ...

https://forums.eveonline.com/default.aspx?g=posts&m=6606195#post6606195

Any chance that gets fixed? It's getting really annoying over time.
burninated
Relentless Destruction
Immediate Destruction
#322 - 2016-09-01 16:06:05 UTC
burninated wrote:


wine error err:d3d:wined3d_debug_callback 0x1d7908
err:d3d_shader:shader_glsl_select



I found something about glsl errors on the eve linux forums from 2014. If I use winetricks to disable glsl before launching the launcher everything seems to run well. All I need to do is set post processing to none in the client and everything renders very well. Except the probe scanning map, which doesn't show at all and didnt before disabling glsl.

I run this before starting the launcher:
WINEPREFIX=~/.eve/wineenv WINEARCH=win32 winetricks glsl=disabled corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010
York Saissore
Center for Advanced Studies
Gallente Federation
#323 - 2016-09-01 22:34:16 UTC  |  Edited by: York Saissore
Just found this now, as i can't seem to log onto the test server (from the regular launcher, TQ and Duality run fine) So i tried the linux native launcher and...

~/Documents/evelauncher$ ./evelauncher.sh 
/home/user/Documents/evelauncher/./evelauncher: 1: /home/user/Documents/evelauncher/./evelauncher: ELF: not found
/home/user/Documents/evelauncher/./evelauncher: 1: /home/user/Documents/@8: not found/evelauncher:
/home/user/Documents/evelauncher/./evelauncher: 2: /home/user/Documents/evelauncher/./evelauncher: Syntax error: ")" unexpected



under ubuntu 16.04 :(

EDIT:Just looking at this, is this launcher a 64-bit version which will not run on a 32-bit system?
Torgeir Hekard
I MYSELF AND ME
#324 - 2016-09-02 05:10:48 UTC
burninated wrote:

I found something about glsl errors on the eve linux forums from 2014. If I use winetricks to disable glsl before launching the launcher everything seems to run well. All I need to do is set post processing to none in the client and everything renders very well. Except the probe scanning map, which doesn't show at all and didnt before disabling glsl.

I run this before starting the launcher:
WINEPREFIX=~/.eve/wineenv WINEARCH=win32 winetricks glsl=disabled corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010

I think glsl troubles are long past. WineHQ eve page is horribly outdated (you can notice the glsl comment also mentions wine 1.4 and 1.5). Your problems probably stem from all the added stuff. These days the only thing eve needs is corefonts for market graphs. d3dx9 is definitely unwarranted here.

Native launcher should work without any tweaking whatsover sans corefonts.
Lass Fonulique
Phantom Space
Space Madness.
#325 - 2016-09-02 07:35:38 UTC
Working fine for me. In wormholes huffing gas away.

Ubuntu 16.04
running from my stream link using steam in home streaming
launcing with the sh file on terminal
logging works
16GB ram
Radeon R9280x - open source drivers (no supporting amd drivers still since ubuntu removed support for fglrx)
`I get stuters occasionally but nothing horrible.

Glad to see you're investing time to linux support again. 10/10
Resubbed.

o7
Jean Aulieuque
The Snail On The Slope
#326 - 2016-09-02 14:35:51 UTC
Linux Mint 18

Linux ncf 4.4.0-36-generic #55-Ubuntu SMP Thu Aug 11 18:01:55 UTC 2016 x86_64 x86_64 x86_64 GNU/Linux

GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.04) 7.11.1

Thread 1 "evelauncher" received signal SIGSEGV, Segmentation fault.
0x00007fffd94a4bc7 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
Tennoku
Mercury Nation
#327 - 2016-09-03 09:21:47 UTC
Not sure if it's mentioned in this thread already (I haven't read all the pages), but wanted to post this in case not and helps anyone. Was trying to get the game to run via the launcher in Arch, but launching the game itself would silently fail, and I couldn't find out where the wine logs themselves were stored.

So, I tried running the game directly (from in ~/.eve/wine/bin, iirc) via:

WINEPREFIX=~/.eve/wineenv ./wine ~/.eve/wineenv/drive_c/tq/bin/exefile.exe


This allowed me to see what errors were popping up. My local install was missing the (marked as optional by Arch) package lib32-libldap package (and possibly lib32-libpng).

Now launching the game from the launcher works.
Taksuenn Isa
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#328 - 2016-09-03 15:57:08 UTC
I'm not sure how long this might have been an issue, but I just tried rolling a new alt with the latest Linux launcher. Two things happen during character creation, though I'm not sure both are unintentional:

First, the color wheel for choosing skin color is not visible, nor does clicking in the area where it should be have any effect on the character's skin tone (though I hear a reaction sound).
Second, on the female character (at least, Achura), she does not appear to be wearing a brassiere any more. I'm not sure if this was an intentional design change or not (though, the lack of nipples suggests that either you're prudes or it was not intended). I mean, if it's an intentional design change, that's cool (hurrah for liberation!), but maybe it's a rendering issue?

On a side note: now that the Mac client is also running off Wine (and, I presume, some variant of this launcher), is there going to be work done to bring the Linux version up to DX11?

Cheers,

Tak
Nerf Air
Native Freshfood
Minmatar Republic
#329 - 2016-09-03 19:40:05 UTC  |  Edited by: Nerf Air
Sadly but for me game crashes randomly (you can play for 30 minutes, or fail to even login) with: Unhandled exception: page fault on read access to 0x00000198 in 32-bit code (0xf6afe49d).
Launcher seems to work fine!

wine-1.9.17
Debian GNU/Linux 8.5 (jessie)

---

Looks like problem found for me, i have Intel HD3000, so i did next:

1. Created /xorg.conf.d/20-intel.conf in /etc/X11/
2. And changed window mode in game from full screen to fixed window

As result already about 10 logins without crashes
Tiberizzle
Your Mom Heavy Industries
#330 - 2016-09-06 05:37:08 UTC  |  Edited by: Tiberizzle
I am trying to start the Linux evelauncher on a system where running with the Windows launcher in wine or exefile in wine already works 100% ok (except to the extent that those methods have unacceptable limitations or are being deprecated).

The Linux evelauncher does not start at all.

No output on the terminal, no windows rendered, nothing, "~/evelauncher/evelauncher.sh" just silently blocks indefinitely.

This is on Gentoo with Enlightenment, gnome services and libs, also some qt libs.

A very similarly configured system (my laptop) does work just fine with the installer, so I am kind of confused.

Someone mentioned earlier that installed KDE/Qt 5.x causes issues with "desktop freezing", which I do not experience, but the working system appears to have only Qt 4.x, while the non-working system has some Qt 5.x dependencies installed.

strace doesn't reveal anything super obvious to me and with the complete lack of debug output before it hangs I am not sure where else to look.
Torgeir Hekard
I MYSELF AND ME
#331 - 2016-09-06 06:32:38 UTC
In light of exefilie expiring, how do we troubleshoot eve?

The good thing about exefile is you can see all the wine whine in console.
With the launcher, it's all silent and spooky and no error messages. You just press a button, it turns green then it turns white and nothing. If it happens and no exefile, what do?
CCP Snorlax
C C P
C C P Alliance
#332 - 2016-09-06 07:59:48 UTC
Torgeir Hekard wrote:
In light of exefilie expiring, how do we troubleshoot eve?

The good thing about exefile is you can see all the wine whine in console.
With the launcher, it's all silent and spooky and no error messages. You just press a button, it turns green then it turns white and nothing. If it happens and no exefile, what do?

If you run from the Linux launcher, you can see the Wine output in LogLite. You can set the WINEDEBUG value in the launcher settings from the E menu - you'll get the same level of output as you do from the command line.

If you run the Windows launcher from Wine, you should get the Wine output in the console from the game as well.

CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax - http://ccpsnorlax.blogspot.is/

Senator BobDoLe
EAT ATTiC
#333 - 2016-09-07 18:03:31 UTC
First - thank you for this. EVE on linux is going to be fantastic (once I get it working)

I do have a lockup that happens within a few seconds of running the script.
I am on a fresh ubuntu 16.04 install and ran the launcher. The system locks up and sometimes I can switch out of X and into a console. However, even then the system fully locks up within seconds and I cannot switch to another console.
I could only REISUB.

I'll just post this here in case it helps.

Sep 7 10:21:14 gumby kernel: [ 407.732349] nouveau 0000:01:00.0: fifo: PBDMA0: 00040000 [] ch 7 [003f901000 evelauncher[6689]] subc 0 mthd 001c data 00000002
Sep 7 10:21:14 gumby kernel: [ 407.732379] nouveau 0000:01:00.0: fifo: PBDMA0: 00040000 [] ch 7 [003f901000 evelauncher[6689]] subc 0 mthd 0020 data 00000000
Sep 7 10:21:14 gumby kernel: [ 407.732399] nouveau 0000:01:00.0: fifo: PBDMA0: 00040000 [] ch 7 [003f901000 evelauncher[6689]] subc 0 mthd 0000 data 00000000
Sep 7 10:21:14 gumby kernel: [ 407.765442] nouveau 0000:01:00.0: fifo: PBDMA0: 00040000 [] ch 7 [003f901000 evelauncher[6689]] subc 0 mthd 0000 data 00000000
Sep 7 10:21:14 gumby kernel: [ 407.765473] nouveau 0000:01:00.0: fifo: PBDMA0: 00200000 [ILLEGAL_MTHD] ch 7 [003f901000 evelauncher[6689]] subc 0 mthd 0060 data 00000002
Sep 7 10:21:14 gumby kernel: [ 407.765502] nouveau 0000:01:00.0: fifo: read fault at 0000000000 engine 07 [PFIFO] client 07 [BAR_READ] reason 02 [PAGE_NOT_PRESENT] on channel 7 [003f901000 evelauncher[6689]]
Sep 7 10:21:14 gumby kernel: [ 407.765508] nouveau 0000:01:00.0: fifo: fifo engine fault on channel 7, recovering...
Sep 7 10:21:36 gumby kernel: [ 429.489690] nouveau 0000:01:00.0: DRM: GPU lockup - switching to software fbcon


If I figure this out, I'll be sure to update.
Senator BobDoLe
EAT ATTiC
#334 - 2016-09-07 19:46:02 UTC
Update
the lock was resolved by switching to NVIDIA binary driver.

I am now having an issue where the launcher downloads everything just fine. I am able to log in, but when I try to actually launch the game, it never launches.
I enabled logging and have the following from loglite (starting from where the **** appears to hit the fan):

"Wine cannot find the FreeType font library.  To enable Wine to"
"use TrueType fonts please install a version of FreeType greater than"
"or equal to 2.0.5."
"http://www.freetype.org"
"Wine cannot find the FreeType font library.  To enable Wine to"
"use TrueType fonts please install a version of FreeType greater than"
"or equal to 2.0.5."
"http://www.freetype.org"
"err:module:load_builtin_dll failed to load .so lib for builtin L\"winex11.drv\": libXext.so.6: cannot open shared object file: No such file or directory"
"Wine cannot find the FreeType font library.  To enable Wine to"
"use TrueType fonts please install a version of FreeType greater than"
"or equal to 2.0.5."
"http://www.freetype.org"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:module:load_builtin_dll failed to load .so lib for builtin L\"WLDAP32.dll\": libldap_r-2.4.so.2: cannot open shared object file: No such file or directory"
"err:module:import_dll Loading library WLDAP32.dll (which is needed by L\"C:\\\\tq\\\\bin\\\\blue.dll\") failed (error c000007a)."
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:module:import_dll Library blue.dll (which is needed by L\"C:\\\\tq\\\\bin\\\\exefile.exe\") not found"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"
"err:menubuilder:convert_to_native_icon error 0x80004005 creating bitmap encoder"
"err:module:LdrInitializeThunk Main exe initialization for L\"C:\\\\tq\\\\bin\\\\exefile.exe\" failed, status c0000135"
Process 6172 finished with exit code 53
CCP Snorlax
C C P
C C P Alliance
#335 - 2016-09-07 22:14:46 UTC
Senator BobDoLe wrote:
Update
the lock was resolved by switching to NVIDIA binary driver.

I am now having an issue where the launcher downloads everything just fine. I am able to log in, but when I try to actually launch the game, it never launches.
I enabled logging and have the following from loglite (starting from where the **** appears to hit the fan):

"Wine cannot find the FreeType font library.  To enable Wine to"
"use TrueType fonts please install a version of FreeType greater than"
"or equal to 2.0.5."
"http://www.freetype.org"
"Wine cannot find the FreeType font library.  To enable Wine to"
"use TrueType fonts please install a version of FreeType greater than"
"or equal to 2.0.5."
"http://www.freetype.org"
"err:module:load_builtin_dll failed to load .so lib for builtin L\"winex11.drv\": libXext.so.6: cannot open shared object file: No such file or directory"
"Wine cannot find the FreeType font library.  To enable Wine to"
"use TrueType fonts please install a version of FreeType greater than"
"or equal to 2.0.5."
"http://www.freetype.org"
"err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable to find libpng12.so.0"
"fixme:ole:CoCreateInstanceEx no instance created for interface {00000103-a8f2-4877-ba0a-fd2b6645fb94} of class {27949969-876a-41d7-9447-568f6a35a4dc}, hres is 0x80004005"

...

"err:module:LdrInitializeThunk Main exe initialization for L\"C:\\\\tq\\\\bin\\\\exefile.exe\" failed, status c0000135"
Process 6172 finished with exit code 53

It's probably easiest to install the Wine package - this will pull down all the dependencies for Wine, even if you then use the Wine build that the launcher downloads.

So try apt-get install wine, then run the launcher again.

CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax - http://ccpsnorlax.blogspot.is/

Cassandra Colizza
Dreddit
Test Alliance Please Ignore
#336 - 2016-09-08 08:53:29 UTC
Nice work on the launcher. Big smile

Fresh install of gentoo using awesome wm, the launcher fired up right away.

Checking for someone else in the Linux channel, i noticed the labels in the market window on item history been missing, but after a quick

export PATH="~/.eve/wine/bin/:$PATH"
export WINEPREFIX=~/.eve/wineenv
winetricks corefonts

all fonts got added to the registry and are already rendering in the same game session.

A strange culprit seems to happen when i exit the menu, the eve window gets reset to top-left corner of the screen. But im not sure if its awesome wm handling something wrong or wine/eve.

And can you plz fix the feature, so the launcher at least remembers my account names? It's kind of annoying to only have the last account i logged into in the dropdown list after a system restart.
Even the exefile had this working. Blink
Senator BobDoLe
EAT ATTiC
#337 - 2016-09-08 15:41:04 UTC
CCP Snorlax wrote:

It's probably easiest to install the Wine package - this will pull down all the dependencies for Wine, even if you then use the Wine build that the launcher downloads.

So try apt-get install wine, then run the launcher again.

I did that and now it is working flawlesslyBig smile
Thank you!!!
CCP Snorlax
C C P
C C P Alliance
#338 - 2016-09-08 15:49:22 UTC
Cassandra Colizza wrote:
Nice work on the launcher. Big smile

Fresh install of gentoo using awesome wm, the launcher fired up right away.

Checking for someone else in the Linux channel, i noticed the labels in the market window on item history been missing, but after a quick

export PATH="~/.eve/wine/bin/:$PATH"
export WINEPREFIX=~/.eve/wineenv
winetricks corefonts

all fonts got added to the registry and are already rendering in the same game session.

A strange culprit seems to happen when i exit the menu, the eve window gets reset to top-left corner of the screen. But im not sure if its awesome wm handling something wrong or wine/eve.

And can you plz fix the feature, so the launcher at least remembers my account names? It's kind of annoying to only have the last account i logged into in the dropdown list after a system restart.
Even the exefile had this working. Blink

Have you pinned the accounts to tell the launcher you want them to be remembered?

CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax - http://ccpsnorlax.blogspot.is/

General Kitsukii
Task Force 641
Empyrean Edict
#339 - 2016-09-08 19:21:33 UTC  |  Edited by: General Kitsukii
Currently running into a frustrating issue that I can't seem to figure out. I am running Ubuntu 16.04LTS, Wine 19.2

Depending on what I try to run, if I go through PlayOnLinux, I get QtWebEngineProcess.exe has encountered a serious error and needs to close. Most places say "you need vc"insert version here" and it will be fixed." I have installed all of them from 2005 or maybe even earlier. Not fixed, not sure what to do here.

With the actual linux launcher, I keep getting the error This application failed to start because it could not find or load the Qt platform plugin "xcb"
in "".

Even though I know I have it because I even tried manually installing that plugin and it says it was already there. Not sure if I have to somehow point to it or what. Please help!

Edit:
I just discovered that the QT version in the launcher is 5.6 but I have Qt 5.7 installed, would this cause my issue and if so, do I just need to uninstall 5.7 and re-install 5.6 or...?

Edit of the edit: Just had to do a hard restart and then retry using the command ./evelauncher.sh and all is well!
Cassandra Colizza
Dreddit
Test Alliance Please Ignore
#340 - 2016-09-09 11:18:16 UTC
CCP Snorlax wrote:
Have you pinned the accounts to tell the launcher you want them to be remembered?


Nope, didn't see this feature until now. What?
Thx, seems to work as intended now.

But: i tried to move the eve window running xfce and after exiting the menu, the eve window gets moved to the top-left corner like with awesome wm.
So i pressume this is a bug on wine/eve, not knowing its place and just return to position 0,0.